Blood Text.prefab 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2521255195167671535
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1708602286681014567}
  12. - component: {fileID: 6944265575239280871}
  13. - component: {fileID: 3524442066255133089}
  14. m_Layer: 0
  15. m_Name: MeshB
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1708602286681014567
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2521255195167671535}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 6274403493495277256}
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!23 &6944265575239280871
  37. MeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 2521255195167671535}
  43. m_Enabled: 1
  44. m_CastShadows: 0
  45. m_ReceiveShadows: 0
  46. m_DynamicOccludee: 0
  47. m_StaticShadowCaster: 0
  48. m_MotionVectors: 1
  49. m_LightProbeUsage: 0
  50. m_ReflectionProbeUsage: 0
  51. m_RayTracingMode: 2
  52. m_RayTraceProcedural: 0
  53. m_RayTracingAccelStructBuildFlagsOverride: 0
  54. m_RayTracingAccelStructBuildFlags: 1
  55. m_SmallMeshCulling: 1
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: -4316245157388792597, guid: 3d2ad912ef2b822468ba9755e509025b, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. m_AdditionalVertexStreams: {fileID: 0}
  81. --- !u!33 &3524442066255133089
  82. MeshFilter:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 2521255195167671535}
  88. m_Mesh: {fileID: 0}
  89. --- !u!1 &3443887210823220320
  90. GameObject:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. serializedVersion: 6
  96. m_Component:
  97. - component: {fileID: 8871424931280371245}
  98. - component: {fileID: 1627555848973025317}
  99. - component: {fileID: 8116031304407401623}
  100. m_Layer: 0
  101. m_Name: MeshA
  102. m_TagString: Untagged
  103. m_Icon: {fileID: 0}
  104. m_NavMeshLayer: 0
  105. m_StaticEditorFlags: 0
  106. m_IsActive: 1
  107. --- !u!4 &8871424931280371245
  108. Transform:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 3443887210823220320}
  114. serializedVersion: 2
  115. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  116. m_LocalPosition: {x: 0, y: 0, z: 0}
  117. m_LocalScale: {x: 1, y: 1, z: 1}
  118. m_ConstrainProportionsScale: 0
  119. m_Children: []
  120. m_Father: {fileID: 6274403493495277256}
  121. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  122. --- !u!23 &1627555848973025317
  123. MeshRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 3443887210823220320}
  129. m_Enabled: 1
  130. m_CastShadows: 0
  131. m_ReceiveShadows: 0
  132. m_DynamicOccludee: 0
  133. m_StaticShadowCaster: 0
  134. m_MotionVectors: 1
  135. m_LightProbeUsage: 0
  136. m_ReflectionProbeUsage: 0
  137. m_RayTracingMode: 2
  138. m_RayTraceProcedural: 0
  139. m_RayTracingAccelStructBuildFlagsOverride: 0
  140. m_RayTracingAccelStructBuildFlags: 1
  141. m_SmallMeshCulling: 1
  142. m_RenderingLayerMask: 1
  143. m_RendererPriority: 0
  144. m_Materials:
  145. - {fileID: -4316245157388792597, guid: 3d2ad912ef2b822468ba9755e509025b, type: 2}
  146. m_StaticBatchInfo:
  147. firstSubMesh: 0
  148. subMeshCount: 0
  149. m_StaticBatchRoot: {fileID: 0}
  150. m_ProbeAnchor: {fileID: 0}
  151. m_LightProbeVolumeOverride: {fileID: 0}
  152. m_ScaleInLightmap: 1
  153. m_ReceiveGI: 1
  154. m_PreserveUVs: 0
  155. m_IgnoreNormalsForChartDetection: 0
  156. m_ImportantGI: 0
  157. m_StitchLightmapSeams: 1
  158. m_SelectedEditorRenderState: 3
  159. m_MinimumChartSize: 4
  160. m_AutoUVMaxDistance: 0.5
  161. m_AutoUVMaxAngle: 89
  162. m_LightmapParameters: {fileID: 0}
  163. m_SortingLayerID: 0
  164. m_SortingLayer: 0
  165. m_SortingOrder: 0
  166. m_AdditionalVertexStreams: {fileID: 0}
  167. --- !u!33 &8116031304407401623
  168. MeshFilter:
  169. m_ObjectHideFlags: 0
  170. m_CorrespondingSourceObject: {fileID: 0}
  171. m_PrefabInstance: {fileID: 0}
  172. m_PrefabAsset: {fileID: 0}
  173. m_GameObject: {fileID: 3443887210823220320}
  174. m_Mesh: {fileID: 0}
  175. --- !u!1 &4226176797540440571
  176. GameObject:
  177. m_ObjectHideFlags: 0
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. serializedVersion: 6
  182. m_Component:
  183. - component: {fileID: 1090825390361570621}
  184. - component: {fileID: 5331880462976128845}
  185. - component: {fileID: 9431742060496034}
  186. m_Layer: 0
  187. m_Name: TMP
  188. m_TagString: Untagged
  189. m_Icon: {fileID: 0}
  190. m_NavMeshLayer: 0
  191. m_StaticEditorFlags: 0
  192. m_IsActive: 0
  193. --- !u!224 &1090825390361570621
  194. RectTransform:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 4226176797540440571}
  200. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  201. m_LocalPosition: {x: 0, y: 0, z: 0}
  202. m_LocalScale: {x: 1, y: 1, z: 1}
  203. m_ConstrainProportionsScale: 0
  204. m_Children: []
  205. m_Father: {fileID: 6274403493495277256}
  206. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  207. m_AnchorMin: {x: 0.5, y: 0.5}
  208. m_AnchorMax: {x: 0.5, y: 0.5}
  209. m_AnchoredPosition: {x: 0, y: 0}
  210. m_SizeDelta: {x: 4, y: 2}
  211. m_Pivot: {x: 0.5, y: 0.5}
  212. --- !u!23 &5331880462976128845
  213. MeshRenderer:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 4226176797540440571}
  219. m_Enabled: 1
  220. m_CastShadows: 0
  221. m_ReceiveShadows: 0
  222. m_DynamicOccludee: 1
  223. m_StaticShadowCaster: 0
  224. m_MotionVectors: 1
  225. m_LightProbeUsage: 1
  226. m_ReflectionProbeUsage: 1
  227. m_RayTracingMode: 2
  228. m_RayTraceProcedural: 0
  229. m_RayTracingAccelStructBuildFlagsOverride: 0
  230. m_RayTracingAccelStructBuildFlags: 1
  231. m_SmallMeshCulling: 1
  232. m_RenderingLayerMask: 1
  233. m_RendererPriority: 0
  234. m_Materials:
  235. - {fileID: -4316245157388792597, guid: 3d2ad912ef2b822468ba9755e509025b, type: 2}
  236. m_StaticBatchInfo:
  237. firstSubMesh: 0
  238. subMeshCount: 0
  239. m_StaticBatchRoot: {fileID: 0}
  240. m_ProbeAnchor: {fileID: 0}
  241. m_LightProbeVolumeOverride: {fileID: 0}
  242. m_ScaleInLightmap: 1
  243. m_ReceiveGI: 1
  244. m_PreserveUVs: 0
  245. m_IgnoreNormalsForChartDetection: 0
  246. m_ImportantGI: 0
  247. m_StitchLightmapSeams: 1
  248. m_SelectedEditorRenderState: 3
  249. m_MinimumChartSize: 4
  250. m_AutoUVMaxDistance: 0.5
  251. m_AutoUVMaxAngle: 89
  252. m_LightmapParameters: {fileID: 0}
  253. m_SortingLayerID: 0
  254. m_SortingLayer: 0
  255. m_SortingOrder: 0
  256. m_AdditionalVertexStreams: {fileID: 0}
  257. --- !u!114 &9431742060496034
  258. MonoBehaviour:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 4226176797540440571}
  264. m_Enabled: 1
  265. m_EditorHideFlags: 0
  266. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  267. m_Name:
  268. m_EditorClassIdentifier:
  269. m_Material: {fileID: 0}
  270. m_Color: {r: 1, g: 1, b: 1, a: 1}
  271. m_RaycastTarget: 1
  272. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  273. m_Maskable: 1
  274. m_OnCullStateChanged:
  275. m_PersistentCalls:
  276. m_Calls: []
  277. m_text: Destruction
  278. m_isRightToLeft: 0
  279. m_fontAsset: {fileID: 11400000, guid: 3d2ad912ef2b822468ba9755e509025b, type: 2}
  280. m_sharedMaterial: {fileID: -4316245157388792597, guid: 3d2ad912ef2b822468ba9755e509025b,
  281. type: 2}
  282. m_fontSharedMaterials: []
  283. m_fontMaterial: {fileID: 0}
  284. m_fontMaterials: []
  285. m_fontColor32:
  286. serializedVersion: 2
  287. rgba: 4294967295
  288. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  289. m_enableVertexGradient: 0
  290. m_colorMode: 3
  291. m_fontColorGradient:
  292. topLeft: {r: 1, g: 1, b: 1, a: 1}
  293. topRight: {r: 1, g: 1, b: 1, a: 1}
  294. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  295. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  296. m_fontColorGradientPreset: {fileID: 0}
  297. m_spriteAsset: {fileID: 0}
  298. m_tintAllSprites: 0
  299. m_StyleSheet: {fileID: 0}
  300. m_TextStyleHashCode: -1183493901
  301. m_overrideHtmlColors: 0
  302. m_faceColor:
  303. serializedVersion: 2
  304. rgba: 4294967295
  305. m_fontSize: 5
  306. m_fontSizeBase: 5
  307. m_fontWeight: 400
  308. m_enableAutoSizing: 0
  309. m_fontSizeMin: 18
  310. m_fontSizeMax: 72
  311. m_fontStyle: 0
  312. m_HorizontalAlignment: 2
  313. m_VerticalAlignment: 512
  314. m_textAlignment: 65535
  315. m_characterSpacing: 0
  316. m_wordSpacing: 0
  317. m_lineSpacing: 0
  318. m_lineSpacingMax: 0
  319. m_paragraphSpacing: 0
  320. m_charWidthMaxAdj: 0
  321. m_TextWrappingMode: 0
  322. m_wordWrappingRatios: 0.4
  323. m_overflowMode: 0
  324. m_linkedTextComponent: {fileID: 0}
  325. parentLinkedComponent: {fileID: 0}
  326. m_enableKerning: 1
  327. m_ActiveFontFeatures: 00000000
  328. m_enableExtraPadding: 0
  329. checkPaddingRequired: 0
  330. m_isRichText: 1
  331. m_EmojiFallbackSupport: 1
  332. m_parseCtrlCharacters: 1
  333. m_isOrthographic: 0
  334. m_isCullingEnabled: 0
  335. m_horizontalMapping: 0
  336. m_verticalMapping: 0
  337. m_uvLineOffset: 0
  338. m_geometrySortingOrder: 0
  339. m_IsTextObjectScaleStatic: 0
  340. m_VertexBufferAutoSizeReduction: 1
  341. m_useMaxVisibleDescender: 1
  342. m_pageToDisplay: 1
  343. m_margin: {x: 0, y: 0, z: 0, w: 0}
  344. m_isUsingLegacyAnimationComponent: 0
  345. m_isVolumetricText: 0
  346. _SortingLayer: 0
  347. _SortingLayerID: 0
  348. _SortingOrder: 0
  349. m_hasFontAssetChanged: 0
  350. m_renderer: {fileID: 5331880462976128845}
  351. m_maskType: 0
  352. --- !u!1 &5700224363914162464
  353. GameObject:
  354. m_ObjectHideFlags: 0
  355. m_CorrespondingSourceObject: {fileID: 0}
  356. m_PrefabInstance: {fileID: 0}
  357. m_PrefabAsset: {fileID: 0}
  358. serializedVersion: 6
  359. m_Component:
  360. - component: {fileID: 6274403493495277256}
  361. - component: {fileID: 8849860656643298155}
  362. - component: {fileID: 2338891020611214845}
  363. m_Layer: 0
  364. m_Name: Blood Text
  365. m_TagString: Untagged
  366. m_Icon: {fileID: 0}
  367. m_NavMeshLayer: 0
  368. m_StaticEditorFlags: 0
  369. m_IsActive: 1
  370. --- !u!4 &6274403493495277256
  371. Transform:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. m_GameObject: {fileID: 5700224363914162464}
  377. serializedVersion: 2
  378. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  379. m_LocalPosition: {x: 36, y: 0, z: 0}
  380. m_LocalScale: {x: 1, y: 1, z: 1}
  381. m_ConstrainProportionsScale: 0
  382. m_Children:
  383. - {fileID: 1090825390361570621}
  384. - {fileID: 8871424931280371245}
  385. - {fileID: 1708602286681014567}
  386. m_Father: {fileID: 0}
  387. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  388. --- !u!114 &8849860656643298155
  389. MonoBehaviour:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. m_GameObject: {fileID: 5700224363914162464}
  395. m_Enabled: 1
  396. m_EditorHideFlags: 0
  397. m_Script: {fileID: 11500000, guid: 38ab3cdc3b49a6e428853efe80194005, type: 3}
  398. m_Name:
  399. m_EditorClassIdentifier:
  400. permanent: 0
  401. lifetime: 2
  402. unscaledTime: 0
  403. enable3DGame: 0
  404. faceCameraView: 1
  405. lookAtCamera: 0
  406. renderThroughWalls: 1
  407. consistentScreenSize: 1
  408. distanceScalingSettings:
  409. baseDistance: 15
  410. closeDistance: 5
  411. farDistance: 50
  412. closeScale: 2
  413. farScale: 0.5
  414. scaleWithFov: 0
  415. defaultFov: 60
  416. fovCamera: {fileID: 0}
  417. cameraOverride: {fileID: 0}
  418. enableNumber: 0
  419. number: 123
  420. numberSettings:
  421. bold: 0
  422. italic: 0
  423. underline: 0
  424. strike: 0
  425. alpha: 1
  426. customColor: 0
  427. color: {r: 1, g: 1, b: 0, a: 1}
  428. mark: 0
  429. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  430. horizontal: 0
  431. vertical: 0
  432. characterSpacing: 0
  433. size: 0
  434. digitSettings:
  435. decimals: 0
  436. decimalChar: .
  437. hideZeros: 0
  438. dotSeparation: 0
  439. dotDistance: 3
  440. dotChar: .
  441. suffixShorten: 0
  442. suffixes:
  443. - K
  444. - M
  445. - B
  446. - T
  447. suffixDigits: 03000000030000000300000003000000
  448. maxDigits: 3
  449. suffixDecimals: 1
  450. suffixDecimalChar: .
  451. suffixHideZeros: 0
  452. enableLeftText: 1
  453. leftText: Destruction
  454. leftTextSettings:
  455. bold: 0
  456. italic: 0
  457. underline: 0
  458. strike: 0
  459. alpha: 1
  460. customColor: 0
  461. color: {r: 1, g: 1, b: 0, a: 1}
  462. mark: 0
  463. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  464. horizontal: 0
  465. vertical: 0
  466. characterSpacing: 0
  467. size: 0
  468. enableRightText: 0
  469. rightText:
  470. rightTextSettings:
  471. bold: 0
  472. italic: 0
  473. underline: 0
  474. strike: 0
  475. alpha: 1
  476. customColor: 0
  477. color: {r: 1, g: 1, b: 0, a: 1}
  478. mark: 0
  479. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  480. horizontal: 0
  481. vertical: 0
  482. characterSpacing: 0
  483. size: 0
  484. enableTopText: 0
  485. topText:
  486. topTextSettings:
  487. bold: 0
  488. italic: 0
  489. underline: 0
  490. strike: 0
  491. alpha: 1
  492. customColor: 0
  493. color: {r: 1, g: 1, b: 0, a: 1}
  494. mark: 0
  495. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  496. horizontal: 0
  497. vertical: 0
  498. characterSpacing: 0
  499. size: 0
  500. enableBottomText: 0
  501. bottomText:
  502. bottomTextSettings:
  503. bold: 0
  504. italic: 0
  505. underline: 0
  506. strike: 0
  507. alpha: 1
  508. customColor: 0
  509. color: {r: 1, g: 1, b: 0, a: 1}
  510. mark: 0
  511. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  512. horizontal: 0
  513. vertical: 0
  514. characterSpacing: 0
  515. size: 0
  516. enableColorByNumber: 0
  517. colorByNumberSettings:
  518. colorGradient:
  519. serializedVersion: 2
  520. key0: {r: 1, g: 0.8, b: 0.5, a: 1}
  521. key1: {r: 1, g: 0, b: 0, a: 1}
  522. key2: {r: 0, g: 0, b: 0, a: 0}
  523. key3: {r: 0, g: 0, b: 0, a: 0}
  524. key4: {r: 0, g: 0, b: 0, a: 0}
  525. key5: {r: 0, g: 0, b: 0, a: 0}
  526. key6: {r: 0, g: 0, b: 0, a: 0}
  527. key7: {r: 0, g: 0, b: 0, a: 0}
  528. ctime0: 0
  529. ctime1: 65535
  530. ctime2: 0
  531. ctime3: 0
  532. ctime4: 0
  533. ctime5: 0
  534. ctime6: 0
  535. ctime7: 0
  536. atime0: 0
  537. atime1: 65535
  538. atime2: 0
  539. atime3: 0
  540. atime4: 0
  541. atime5: 0
  542. atime6: 0
  543. atime7: 0
  544. m_Mode: 0
  545. m_ColorSpace: -1
  546. m_NumColorKeys: 2
  547. m_NumAlphaKeys: 2
  548. fromNumber: 10
  549. toNumber: 100
  550. durationFadeIn: 0.2
  551. enableOffsetFadeIn: 1
  552. offsetFadeIn: {x: 0, y: 0.6}
  553. enableScaleFadeIn: 1
  554. scaleFadeIn: {x: 0.4, y: 4}
  555. enableCrossScaleFadeIn: 0
  556. crossScaleFadeIn: {x: 1, y: 1.5}
  557. enableShakeFadeIn: 0
  558. shakeOffsetFadeIn: {x: 0, y: 1.5}
  559. shakeFrequencyFadeIn: 4
  560. durationFadeOut: 0.2
  561. enableOffsetFadeOut: 0
  562. offsetFadeOut: {x: 0.5, y: 0}
  563. enableScaleFadeOut: 1
  564. scaleFadeOut: {x: 1.5, y: 1.5}
  565. enableCrossScaleFadeOut: 0
  566. crossScaleFadeOut: {x: 1, y: 1.5}
  567. enableShakeFadeOut: 0
  568. shakeOffsetFadeOut: {x: 0, y: 1.5}
  569. shakeFrequencyFadeOut: 4
  570. enableLerp: 1
  571. lerpSettings:
  572. speed: 5
  573. minX: -0.4
  574. maxX: 0.4
  575. minY: 0.5
  576. maxY: 1
  577. randomFlip: 0
  578. enableVelocity: 0
  579. velocitySettings:
  580. minX: -1
  581. maxX: 1
  582. minY: 4
  583. maxY: 5
  584. randomFlip: 0
  585. dragX: 0.1
  586. dragY: 1
  587. gravity: 3
  588. enableShaking: 0
  589. shakeSettings:
  590. offset: {x: 0.005, y: 0.005}
  591. frequency: 50
  592. enableFollowing: 0
  593. followedTarget: {fileID: 0}
  594. followSettings:
  595. speed: 10
  596. drag: 0
  597. enableStartRotation: 0
  598. minRotation: -4
  599. maxRotation: 4
  600. rotationRandomFlip: 0
  601. enableRotateOverTime: 0
  602. minRotationSpeed: -15
  603. maxRotationSpeed: 15
  604. rotationSpeedRandomFlip: 0
  605. rotateOverTime:
  606. serializedVersion: 2
  607. m_Curve:
  608. - serializedVersion: 3
  609. time: 0
  610. value: 1
  611. inSlope: 0
  612. outSlope: 0
  613. tangentMode: 0
  614. weightedMode: 0
  615. inWeight: 0
  616. outWeight: 0
  617. - serializedVersion: 3
  618. time: 0.4
  619. value: 1
  620. inSlope: 0
  621. outSlope: 0
  622. tangentMode: 0
  623. weightedMode: 0
  624. inWeight: 0
  625. outWeight: 0
  626. - serializedVersion: 3
  627. time: 0.8
  628. value: 0
  629. inSlope: 0
  630. outSlope: 0
  631. tangentMode: 0
  632. weightedMode: 0
  633. inWeight: 0
  634. outWeight: 0
  635. - serializedVersion: 3
  636. time: 1
  637. value: 0
  638. inSlope: 0
  639. outSlope: 0
  640. tangentMode: 0
  641. weightedMode: 0
  642. inWeight: 0
  643. outWeight: 0
  644. m_PreInfinity: 2
  645. m_PostInfinity: 2
  646. m_RotationOrder: 4
  647. enableScaleByNumber: 1
  648. scaleByNumberSettings:
  649. fromNumber: 0
  650. toNumber: 1000
  651. fromScale: 1
  652. toScale: 1.5
  653. enableScaleOverTime: 0
  654. scaleOverTime:
  655. serializedVersion: 2
  656. m_Curve:
  657. - serializedVersion: 3
  658. time: 0
  659. value: 1
  660. inSlope: 0
  661. outSlope: 0
  662. tangentMode: 0
  663. weightedMode: 0
  664. inWeight: 0
  665. outWeight: 0
  666. - serializedVersion: 3
  667. time: 1
  668. value: 0.7
  669. inSlope: 0
  670. outSlope: 0
  671. tangentMode: 0
  672. weightedMode: 0
  673. inWeight: 0
  674. outWeight: 0
  675. m_PreInfinity: 2
  676. m_PostInfinity: 2
  677. m_RotationOrder: 4
  678. enableOrthographicScaling: 0
  679. defaultOrthographicSize: 5
  680. maxOrthographicSize: 1.5
  681. orthographicCamera: {fileID: 0}
  682. spamGroup:
  683. enableCombination: 0
  684. combinationSettings:
  685. method: 0
  686. maxDistance: 10
  687. spawnDelay: 0.2
  688. absorbDuration: 0.4
  689. scaleCurve:
  690. serializedVersion: 2
  691. m_Curve:
  692. - serializedVersion: 3
  693. time: 0
  694. value: 1
  695. inSlope: 0
  696. outSlope: 0
  697. tangentMode: 0
  698. weightedMode: 0
  699. inWeight: 0
  700. outWeight: 0
  701. - serializedVersion: 3
  702. time: 0.7
  703. value: 1
  704. inSlope: 0
  705. outSlope: 0
  706. tangentMode: 0
  707. weightedMode: 0
  708. inWeight: 0
  709. outWeight: 0
  710. - serializedVersion: 3
  711. time: 1
  712. value: 0
  713. inSlope: 0
  714. outSlope: 0
  715. tangentMode: 0
  716. weightedMode: 0
  717. inWeight: 0
  718. outWeight: 0
  719. m_PreInfinity: 2
  720. m_PostInfinity: 2
  721. m_RotationOrder: 4
  722. alphaCurve:
  723. serializedVersion: 2
  724. m_Curve:
  725. - serializedVersion: 3
  726. time: 0
  727. value: 1
  728. inSlope: 0
  729. outSlope: 0
  730. tangentMode: 0
  731. weightedMode: 0
  732. inWeight: 0
  733. outWeight: 0
  734. - serializedVersion: 3
  735. time: 0.5
  736. value: 1
  737. inSlope: 0
  738. outSlope: 0
  739. tangentMode: 0
  740. weightedMode: 0
  741. inWeight: 0
  742. outWeight: 0
  743. - serializedVersion: 3
  744. time: 1
  745. value: 0
  746. inSlope: 0
  747. outSlope: 0
  748. tangentMode: 0
  749. weightedMode: 0
  750. inWeight: 0
  751. outWeight: 0
  752. m_PreInfinity: 2
  753. m_PostInfinity: 2
  754. m_RotationOrder: 4
  755. moveToAbsorber: 1
  756. teleportToAbsorber: 0
  757. absorberScaleFactor: 1.5
  758. absorberScaleFade: 15
  759. instantGain: 0
  760. bonusLifetime: 1
  761. enableDestruction: 0
  762. destructionSettings:
  763. maxDistance: 2
  764. spawnDelay: 0.2
  765. duration: 0.3
  766. scaleCurve:
  767. serializedVersion: 2
  768. m_Curve:
  769. - serializedVersion: 3
  770. time: 0
  771. value: 1
  772. inSlope: 0
  773. outSlope: 0
  774. tangentMode: 0
  775. weightedMode: 0
  776. inWeight: 0
  777. outWeight: 0
  778. - serializedVersion: 3
  779. time: 1
  780. value: 0.5
  781. inSlope: 0
  782. outSlope: 0
  783. tangentMode: 0
  784. weightedMode: 0
  785. inWeight: 0
  786. outWeight: 0
  787. m_PreInfinity: 2
  788. m_PostInfinity: 2
  789. m_RotationOrder: 4
  790. alphaCurve:
  791. serializedVersion: 2
  792. m_Curve:
  793. - serializedVersion: 3
  794. time: 0
  795. value: 1
  796. inSlope: 0
  797. outSlope: 0
  798. tangentMode: 0
  799. weightedMode: 0
  800. inWeight: 0
  801. outWeight: 0
  802. - serializedVersion: 3
  803. time: 1
  804. value: 0
  805. inSlope: 0
  806. outSlope: 0
  807. tangentMode: 0
  808. weightedMode: 0
  809. inWeight: 0
  810. outWeight: 0
  811. m_PreInfinity: 2
  812. m_PostInfinity: 2
  813. m_RotationOrder: 4
  814. enableCollision: 0
  815. collisionSettings:
  816. radius: 0.5
  817. pushFactor: 1
  818. desiredDirection: {x: 0, y: 0, z: 0}
  819. enablePush: 0
  820. pushSettings:
  821. radius: 3
  822. pushOffset: 1
  823. updateDelay: 0.0125
  824. enablePooling: 0
  825. poolSize: 50
  826. disableOnSceneLoad: 1
  827. editorLastFont:
  828. position: {x: 0, y: 0, z: 0}
  829. --- !u!210 &2338891020611214845
  830. SortingGroup:
  831. m_ObjectHideFlags: 0
  832. m_CorrespondingSourceObject: {fileID: 0}
  833. m_PrefabInstance: {fileID: 0}
  834. m_PrefabAsset: {fileID: 0}
  835. m_GameObject: {fileID: 5700224363914162464}
  836. m_Enabled: 1
  837. m_SortingLayerID: 0
  838. m_SortingLayer: 0
  839. m_SortingOrder: 1000
  840. m_SortAtRoot: 0