GenericTreeWinter03C.prefab 9.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1017869603538758
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4100533244156908}
  12. - component: {fileID: 205707926021108342}
  13. m_Layer: 0
  14. m_Name: GenericTreeWinter03C
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &4100533244156908
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1017869603538758}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children:
  32. - {fileID: 4270170825964622}
  33. - {fileID: 4964781885868932}
  34. - {fileID: 4290463080929332}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!205 &205707926021108342
  39. LODGroup:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 1017869603538758}
  45. serializedVersion: 2
  46. m_LocalReferencePoint: {x: 0, y: 5.304465, z: 0}
  47. m_Size: 12.333446
  48. m_FadeMode: 2
  49. m_AnimateCrossFading: 1
  50. m_LastLODIsBillboard: 0
  51. m_LODs:
  52. - screenRelativeHeight: 0.89650697
  53. fadeTransitionWidth: 0
  54. renderers:
  55. - renderer: {fileID: 23873482147734856}
  56. - screenRelativeHeight: 0.1479689
  57. fadeTransitionWidth: 0
  58. renderers:
  59. - renderer: {fileID: 23368908839206370}
  60. - screenRelativeHeight: 0.0059819305
  61. fadeTransitionWidth: 0
  62. renderers:
  63. - renderer: {fileID: 227436062680141596}
  64. m_Enabled: 1
  65. --- !u!1 &1514836401171372
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_CorrespondingSourceObject: {fileID: 0}
  69. m_PrefabInstance: {fileID: 0}
  70. m_PrefabAsset: {fileID: 0}
  71. serializedVersion: 6
  72. m_Component:
  73. - component: {fileID: 4270170825964622}
  74. - component: {fileID: 33943541219642058}
  75. - component: {fileID: 23873482147734856}
  76. - component: {fileID: 193255379409831384}
  77. - component: {fileID: 64707907103327226}
  78. m_Layer: 0
  79. m_Name: GenericTreeWinter03C_afsTREE_xmvcb_xlod00_xlp
  80. m_TagString: Untagged
  81. m_Icon: {fileID: 0}
  82. m_NavMeshLayer: 0
  83. m_StaticEditorFlags: 0
  84. m_IsActive: 1
  85. --- !u!4 &4270170825964622
  86. Transform:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. m_GameObject: {fileID: 1514836401171372}
  92. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  93. m_LocalPosition: {x: 0, y: 0, z: 0}
  94. m_LocalScale: {x: 1, y: 1, z: 1}
  95. m_ConstrainProportionsScale: 0
  96. m_Children: []
  97. m_Father: {fileID: 4100533244156908}
  98. m_RootOrder: 0
  99. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  100. --- !u!33 &33943541219642058
  101. MeshFilter:
  102. m_ObjectHideFlags: 0
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInstance: {fileID: 0}
  105. m_PrefabAsset: {fileID: 0}
  106. m_GameObject: {fileID: 1514836401171372}
  107. m_Mesh: {fileID: 4300000, guid: d9e0e0a664f19a0459dcd81f19e68481, type: 2}
  108. --- !u!23 &23873482147734856
  109. MeshRenderer:
  110. m_ObjectHideFlags: 0
  111. m_CorrespondingSourceObject: {fileID: 0}
  112. m_PrefabInstance: {fileID: 0}
  113. m_PrefabAsset: {fileID: 0}
  114. m_GameObject: {fileID: 1514836401171372}
  115. m_Enabled: 1
  116. m_CastShadows: 1
  117. m_ReceiveShadows: 1
  118. m_DynamicOccludee: 1
  119. m_StaticShadowCaster: 0
  120. m_MotionVectors: 1
  121. m_LightProbeUsage: 1
  122. m_ReflectionProbeUsage: 1
  123. m_RayTracingMode: 2
  124. m_RayTraceProcedural: 0
  125. m_RenderingLayerMask: 1
  126. m_RendererPriority: 0
  127. m_Materials:
  128. - {fileID: 2100000, guid: 7e1d8345dcf8faf4599caea834de7f7c, type: 2}
  129. - {fileID: 2100000, guid: a7b8ac346c83828499b8698174b61b1f, type: 2}
  130. m_StaticBatchInfo:
  131. firstSubMesh: 0
  132. subMeshCount: 0
  133. m_StaticBatchRoot: {fileID: 0}
  134. m_ProbeAnchor: {fileID: 0}
  135. m_LightProbeVolumeOverride: {fileID: 0}
  136. m_ScaleInLightmap: 1
  137. m_ReceiveGI: 1
  138. m_PreserveUVs: 0
  139. m_IgnoreNormalsForChartDetection: 0
  140. m_ImportantGI: 0
  141. m_StitchLightmapSeams: 1
  142. m_SelectedEditorRenderState: 3
  143. m_MinimumChartSize: 4
  144. m_AutoUVMaxDistance: 0.5
  145. m_AutoUVMaxAngle: 89
  146. m_LightmapParameters: {fileID: 0}
  147. m_SortingLayerID: 0
  148. m_SortingLayer: 0
  149. m_SortingOrder: 0
  150. m_AdditionalVertexStreams: {fileID: 0}
  151. --- !u!193 &193255379409831384
  152. Tree:
  153. m_ObjectHideFlags: 0
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInstance: {fileID: 0}
  156. m_PrefabAsset: {fileID: 0}
  157. m_GameObject: {fileID: 1514836401171372}
  158. m_SpeedTreeWindAsset: {fileID: 0}
  159. m_TreeData: {fileID: 0}
  160. --- !u!64 &64707907103327226
  161. MeshCollider:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. m_GameObject: {fileID: 1514836401171372}
  167. m_Material: {fileID: 0}
  168. m_IsTrigger: 0
  169. m_Enabled: 1
  170. serializedVersion: 4
  171. m_Convex: 0
  172. m_CookingOptions: 30
  173. m_Mesh: {fileID: 4300000, guid: 479524a5a2d6d404a9ef73ccc3b82c65, type: 3}
  174. --- !u!1 &1732648713965210
  175. GameObject:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. serializedVersion: 6
  181. m_Component:
  182. - component: {fileID: 4290463080929332}
  183. - component: {fileID: 227436062680141596}
  184. m_Layer: 0
  185. m_Name: GenericTreeWinter03C_BillboardRenderer
  186. m_TagString: Untagged
  187. m_Icon: {fileID: 0}
  188. m_NavMeshLayer: 0
  189. m_StaticEditorFlags: 0
  190. m_IsActive: 1
  191. --- !u!4 &4290463080929332
  192. Transform:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 1732648713965210}
  198. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  199. m_LocalPosition: {x: 0, y: 0, z: 0}
  200. m_LocalScale: {x: 1, y: 1, z: 1}
  201. m_ConstrainProportionsScale: 0
  202. m_Children: []
  203. m_Father: {fileID: 4100533244156908}
  204. m_RootOrder: 2
  205. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  206. --- !u!227 &227436062680141596
  207. BillboardRenderer:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 1732648713965210}
  213. m_Enabled: 1
  214. m_CastShadows: 2
  215. m_ReceiveShadows: 1
  216. m_DynamicOccludee: 1
  217. m_StaticShadowCaster: 0
  218. m_MotionVectors: 1
  219. m_LightProbeUsage: 1
  220. m_ReflectionProbeUsage: 2
  221. m_RayTracingMode: 0
  222. m_RayTraceProcedural: 0
  223. m_RenderingLayerMask: 1
  224. m_RendererPriority: 0
  225. m_Materials:
  226. - {fileID: 0}
  227. m_StaticBatchInfo:
  228. firstSubMesh: 0
  229. subMeshCount: 0
  230. m_StaticBatchRoot: {fileID: 0}
  231. m_ProbeAnchor: {fileID: 0}
  232. m_LightProbeVolumeOverride: {fileID: 0}
  233. m_ScaleInLightmap: 1
  234. m_ReceiveGI: 1
  235. m_PreserveUVs: 0
  236. m_IgnoreNormalsForChartDetection: 0
  237. m_ImportantGI: 0
  238. m_StitchLightmapSeams: 1
  239. m_SelectedEditorRenderState: 3
  240. m_MinimumChartSize: 4
  241. m_AutoUVMaxDistance: 0.5
  242. m_AutoUVMaxAngle: 89
  243. m_LightmapParameters: {fileID: 0}
  244. m_SortingLayerID: 0
  245. m_SortingLayer: 0
  246. m_SortingOrder: 0
  247. m_Billboard: {fileID: 22600000, guid: 05ad8c5c5675f8f4d89fd50a691d63d5, type: 2}
  248. --- !u!1 &1794158181305770
  249. GameObject:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. serializedVersion: 6
  255. m_Component:
  256. - component: {fileID: 4964781885868932}
  257. - component: {fileID: 33150843396803370}
  258. - component: {fileID: 23368908839206370}
  259. - component: {fileID: 193771415581389276}
  260. m_Layer: 0
  261. m_Name: GenericTreeWinter03C_afsTREE_xmvcb_xlod01_xlp
  262. m_TagString: Untagged
  263. m_Icon: {fileID: 0}
  264. m_NavMeshLayer: 0
  265. m_StaticEditorFlags: 0
  266. m_IsActive: 1
  267. --- !u!4 &4964781885868932
  268. Transform:
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. m_GameObject: {fileID: 1794158181305770}
  274. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  275. m_LocalPosition: {x: 0, y: 0, z: 0}
  276. m_LocalScale: {x: 1, y: 1, z: 1}
  277. m_ConstrainProportionsScale: 0
  278. m_Children: []
  279. m_Father: {fileID: 4100533244156908}
  280. m_RootOrder: 1
  281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  282. --- !u!33 &33150843396803370
  283. MeshFilter:
  284. m_ObjectHideFlags: 0
  285. m_CorrespondingSourceObject: {fileID: 0}
  286. m_PrefabInstance: {fileID: 0}
  287. m_PrefabAsset: {fileID: 0}
  288. m_GameObject: {fileID: 1794158181305770}
  289. m_Mesh: {fileID: 4300000, guid: 6ab0bbe28f43bfa4bac2633a502b2b10, type: 2}
  290. --- !u!23 &23368908839206370
  291. MeshRenderer:
  292. m_ObjectHideFlags: 0
  293. m_CorrespondingSourceObject: {fileID: 0}
  294. m_PrefabInstance: {fileID: 0}
  295. m_PrefabAsset: {fileID: 0}
  296. m_GameObject: {fileID: 1794158181305770}
  297. m_Enabled: 1
  298. m_CastShadows: 1
  299. m_ReceiveShadows: 1
  300. m_DynamicOccludee: 1
  301. m_StaticShadowCaster: 0
  302. m_MotionVectors: 1
  303. m_LightProbeUsage: 1
  304. m_ReflectionProbeUsage: 1
  305. m_RayTracingMode: 2
  306. m_RayTraceProcedural: 0
  307. m_RenderingLayerMask: 1
  308. m_RendererPriority: 0
  309. m_Materials:
  310. - {fileID: 2100000, guid: 7e1d8345dcf8faf4599caea834de7f7c, type: 2}
  311. - {fileID: 2100000, guid: a7b8ac346c83828499b8698174b61b1f, type: 2}
  312. m_StaticBatchInfo:
  313. firstSubMesh: 0
  314. subMeshCount: 0
  315. m_StaticBatchRoot: {fileID: 0}
  316. m_ProbeAnchor: {fileID: 0}
  317. m_LightProbeVolumeOverride: {fileID: 0}
  318. m_ScaleInLightmap: 1
  319. m_ReceiveGI: 1
  320. m_PreserveUVs: 0
  321. m_IgnoreNormalsForChartDetection: 0
  322. m_ImportantGI: 0
  323. m_StitchLightmapSeams: 1
  324. m_SelectedEditorRenderState: 3
  325. m_MinimumChartSize: 4
  326. m_AutoUVMaxDistance: 0.5
  327. m_AutoUVMaxAngle: 89
  328. m_LightmapParameters: {fileID: 0}
  329. m_SortingLayerID: 0
  330. m_SortingLayer: 0
  331. m_SortingOrder: 0
  332. m_AdditionalVertexStreams: {fileID: 0}
  333. --- !u!193 &193771415581389276
  334. Tree:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 1794158181305770}
  340. m_SpeedTreeWindAsset: {fileID: 0}
  341. m_TreeData: {fileID: 0}