GenericBushDWinter_Optimized.prefab 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1172364347594962
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4958726822912090}
  12. - component: {fileID: 33895090024212140}
  13. - component: {fileID: 23213581754672278}
  14. - component: {fileID: 193834186998031542}
  15. - component: {fileID: 136624916252078366}
  16. m_Layer: 0
  17. m_Name: GenericTreeBushDWinter_afsTREE_xlod00_xlp
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!4 &4958726822912090
  24. Transform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 1172364347594962}
  30. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children: []
  35. m_Father: {fileID: 4197900261140872}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!33 &33895090024212140
  39. MeshFilter:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 1172364347594962}
  45. m_Mesh: {fileID: 4300000, guid: c6e9e04f5de056c4ca2c3c86bb9b5cb0, type: 2}
  46. --- !u!23 &23213581754672278
  47. MeshRenderer:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 1172364347594962}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_StaticShadowCaster: 0
  58. m_MotionVectors: 1
  59. m_LightProbeUsage: 1
  60. m_ReflectionProbeUsage: 1
  61. m_RayTracingMode: 2
  62. m_RayTraceProcedural: 0
  63. m_RenderingLayerMask: 1
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 2100000, guid: 5b061fbb3fabcb347957494c5ed91973, type: 2}
  67. - {fileID: 2100000, guid: 66f9ec488abc96147aa3d5134812cbcc, type: 2}
  68. m_StaticBatchInfo:
  69. firstSubMesh: 0
  70. subMeshCount: 0
  71. m_StaticBatchRoot: {fileID: 0}
  72. m_ProbeAnchor: {fileID: 0}
  73. m_LightProbeVolumeOverride: {fileID: 0}
  74. m_ScaleInLightmap: 1
  75. m_ReceiveGI: 1
  76. m_PreserveUVs: 0
  77. m_IgnoreNormalsForChartDetection: 0
  78. m_ImportantGI: 0
  79. m_StitchLightmapSeams: 1
  80. m_SelectedEditorRenderState: 3
  81. m_MinimumChartSize: 4
  82. m_AutoUVMaxDistance: 0.5
  83. m_AutoUVMaxAngle: 89
  84. m_LightmapParameters: {fileID: 0}
  85. m_SortingLayerID: 0
  86. m_SortingLayer: 0
  87. m_SortingOrder: 0
  88. m_AdditionalVertexStreams: {fileID: 0}
  89. --- !u!193 &193834186998031542
  90. Tree:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 1172364347594962}
  96. m_SpeedTreeWindAsset: {fileID: 0}
  97. m_TreeData: {fileID: 0}
  98. --- !u!136 &136624916252078366
  99. CapsuleCollider:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 1172364347594962}
  105. m_Material: {fileID: 0}
  106. m_IsTrigger: 0
  107. m_Enabled: 1
  108. m_Radius: 0.22
  109. m_Height: 2.32
  110. m_Direction: 1
  111. m_Center: {x: -0.05, y: 0.31, z: 0.09}
  112. --- !u!1 &1213971878644570
  113. GameObject:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. serializedVersion: 6
  119. m_Component:
  120. - component: {fileID: 4087313603396270}
  121. - component: {fileID: 227043072244653378}
  122. m_Layer: 0
  123. m_Name: GenericBushDWinter_BillboardRenderer
  124. m_TagString: Untagged
  125. m_Icon: {fileID: 0}
  126. m_NavMeshLayer: 0
  127. m_StaticEditorFlags: 0
  128. m_IsActive: 1
  129. --- !u!4 &4087313603396270
  130. Transform:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 1213971878644570}
  136. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  137. m_LocalPosition: {x: 0, y: 0, z: 0}
  138. m_LocalScale: {x: 1, y: 1, z: 1}
  139. m_ConstrainProportionsScale: 0
  140. m_Children: []
  141. m_Father: {fileID: 4197900261140872}
  142. m_RootOrder: 1
  143. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  144. --- !u!227 &227043072244653378
  145. BillboardRenderer:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 1213971878644570}
  151. m_Enabled: 1
  152. m_CastShadows: 2
  153. m_ReceiveShadows: 1
  154. m_DynamicOccludee: 1
  155. m_StaticShadowCaster: 0
  156. m_MotionVectors: 1
  157. m_LightProbeUsage: 1
  158. m_ReflectionProbeUsage: 2
  159. m_RayTracingMode: 0
  160. m_RayTraceProcedural: 0
  161. m_RenderingLayerMask: 1
  162. m_RendererPriority: 0
  163. m_Materials:
  164. - {fileID: 0}
  165. m_StaticBatchInfo:
  166. firstSubMesh: 0
  167. subMeshCount: 0
  168. m_StaticBatchRoot: {fileID: 0}
  169. m_ProbeAnchor: {fileID: 0}
  170. m_LightProbeVolumeOverride: {fileID: 0}
  171. m_ScaleInLightmap: 1
  172. m_ReceiveGI: 1
  173. m_PreserveUVs: 0
  174. m_IgnoreNormalsForChartDetection: 0
  175. m_ImportantGI: 0
  176. m_StitchLightmapSeams: 1
  177. m_SelectedEditorRenderState: 3
  178. m_MinimumChartSize: 4
  179. m_AutoUVMaxDistance: 0.5
  180. m_AutoUVMaxAngle: 89
  181. m_LightmapParameters: {fileID: 0}
  182. m_SortingLayerID: 0
  183. m_SortingLayer: 0
  184. m_SortingOrder: 0
  185. m_Billboard: {fileID: 22600000, guid: 32a7197c70b449e4688f00fa3765d5ae, type: 2}
  186. --- !u!1 &1518225062275120
  187. GameObject:
  188. m_ObjectHideFlags: 0
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInstance: {fileID: 0}
  191. m_PrefabAsset: {fileID: 0}
  192. serializedVersion: 6
  193. m_Component:
  194. - component: {fileID: 4197900261140872}
  195. - component: {fileID: 205361902231351776}
  196. m_Layer: 0
  197. m_Name: GenericBushDWinter_Optimized
  198. m_TagString: Untagged
  199. m_Icon: {fileID: 0}
  200. m_NavMeshLayer: 0
  201. m_StaticEditorFlags: 0
  202. m_IsActive: 1
  203. --- !u!4 &4197900261140872
  204. Transform:
  205. m_ObjectHideFlags: 0
  206. m_CorrespondingSourceObject: {fileID: 0}
  207. m_PrefabInstance: {fileID: 0}
  208. m_PrefabAsset: {fileID: 0}
  209. m_GameObject: {fileID: 1518225062275120}
  210. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  211. m_LocalPosition: {x: 0, y: 0, z: 0}
  212. m_LocalScale: {x: 1, y: 1, z: 1}
  213. m_ConstrainProportionsScale: 0
  214. m_Children:
  215. - {fileID: 4958726822912090}
  216. - {fileID: 4087313603396270}
  217. m_Father: {fileID: 0}
  218. m_RootOrder: 0
  219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  220. --- !u!205 &205361902231351776
  221. LODGroup:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 1518225062275120}
  227. serializedVersion: 2
  228. m_LocalReferencePoint: {x: 0, y: 1.9449394, z: 0}
  229. m_Size: 5.393574
  230. m_FadeMode: 0
  231. m_AnimateCrossFading: 1
  232. m_LastLODIsBillboard: 0
  233. m_LODs:
  234. - screenRelativeHeight: 0.15191601
  235. fadeTransitionWidth: 0.6
  236. renderers:
  237. - renderer: {fileID: 23213581754672278}
  238. - screenRelativeHeight: 0.011867009
  239. fadeTransitionWidth: 0.2
  240. renderers:
  241. - renderer: {fileID: 227043072244653378}
  242. m_Enabled: 1