CliffStonesCATAM_B.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1050959822778737460
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6637752052821123328}
  12. - component: {fileID: 5777349675809913243}
  13. - component: {fileID: 4165443493517915565}
  14. - component: {fileID: 5549142330582170491}
  15. m_Layer: 0
  16. m_Name: CliffStonesCATAM_B_LOD0
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &6637752052821123328
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1050959822778737460}
  29. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: -0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 5370607366441245846}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &5777349675809913243
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 1050959822778737460}
  43. m_Mesh: {fileID: -964389355935236323, guid: 4d8442652f92be848931bc5cdde86ecc, type: 3}
  44. --- !u!23 &4165443493517915565
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 1050959822778737460}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RayTracingMode: 2
  59. m_RayTraceProcedural: 0
  60. m_RenderingLayerMask: 1
  61. m_RendererPriority: 0
  62. m_Materials:
  63. - {fileID: 2100000, guid: 6c36eadb8caf97f47bf4e6ee095dc2ee, type: 2}
  64. m_StaticBatchInfo:
  65. firstSubMesh: 0
  66. subMeshCount: 0
  67. m_StaticBatchRoot: {fileID: 0}
  68. m_ProbeAnchor: {fileID: 0}
  69. m_LightProbeVolumeOverride: {fileID: 0}
  70. m_ScaleInLightmap: 1
  71. m_ReceiveGI: 1
  72. m_PreserveUVs: 0
  73. m_IgnoreNormalsForChartDetection: 0
  74. m_ImportantGI: 0
  75. m_StitchLightmapSeams: 1
  76. m_SelectedEditorRenderState: 3
  77. m_MinimumChartSize: 4
  78. m_AutoUVMaxDistance: 0.5
  79. m_AutoUVMaxAngle: 89
  80. m_LightmapParameters: {fileID: 0}
  81. m_SortingLayerID: 0
  82. m_SortingLayer: 0
  83. m_SortingOrder: 0
  84. m_AdditionalVertexStreams: {fileID: 0}
  85. --- !u!64 &5549142330582170491
  86. MeshCollider:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. m_GameObject: {fileID: 1050959822778737460}
  92. m_Material: {fileID: 0}
  93. m_IsTrigger: 0
  94. m_Enabled: 1
  95. serializedVersion: 4
  96. m_Convex: 0
  97. m_CookingOptions: 30
  98. m_Mesh: {fileID: 6182641520803961142, guid: 4d8442652f92be848931bc5cdde86ecc, type: 3}
  99. --- !u!1 &1126917848957492761
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. serializedVersion: 6
  106. m_Component:
  107. - component: {fileID: 4803647815819331525}
  108. - component: {fileID: 4809912802383012066}
  109. - component: {fileID: 4401464440819850491}
  110. m_Layer: 0
  111. m_Name: CliffStonesCATAM_B_LOD2
  112. m_TagString: Untagged
  113. m_Icon: {fileID: 0}
  114. m_NavMeshLayer: 0
  115. m_StaticEditorFlags: 0
  116. m_IsActive: 1
  117. --- !u!4 &4803647815819331525
  118. Transform:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 1126917848957492761}
  124. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  125. m_LocalPosition: {x: -0, y: 0, z: 0}
  126. m_LocalScale: {x: 1, y: 1, z: 1}
  127. m_Children: []
  128. m_Father: {fileID: 5370607366441245846}
  129. m_RootOrder: 2
  130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  131. --- !u!33 &4809912802383012066
  132. MeshFilter:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 1126917848957492761}
  138. m_Mesh: {fileID: 2270915421607379938, guid: 4d8442652f92be848931bc5cdde86ecc, type: 3}
  139. --- !u!23 &4401464440819850491
  140. MeshRenderer:
  141. m_ObjectHideFlags: 0
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInstance: {fileID: 0}
  144. m_PrefabAsset: {fileID: 0}
  145. m_GameObject: {fileID: 1126917848957492761}
  146. m_Enabled: 1
  147. m_CastShadows: 1
  148. m_ReceiveShadows: 1
  149. m_DynamicOccludee: 1
  150. m_MotionVectors: 1
  151. m_LightProbeUsage: 1
  152. m_ReflectionProbeUsage: 1
  153. m_RayTracingMode: 2
  154. m_RayTraceProcedural: 0
  155. m_RenderingLayerMask: 1
  156. m_RendererPriority: 0
  157. m_Materials:
  158. - {fileID: 2100000, guid: 6c36eadb8caf97f47bf4e6ee095dc2ee, type: 2}
  159. m_StaticBatchInfo:
  160. firstSubMesh: 0
  161. subMeshCount: 0
  162. m_StaticBatchRoot: {fileID: 0}
  163. m_ProbeAnchor: {fileID: 0}
  164. m_LightProbeVolumeOverride: {fileID: 0}
  165. m_ScaleInLightmap: 1
  166. m_ReceiveGI: 1
  167. m_PreserveUVs: 0
  168. m_IgnoreNormalsForChartDetection: 0
  169. m_ImportantGI: 0
  170. m_StitchLightmapSeams: 1
  171. m_SelectedEditorRenderState: 3
  172. m_MinimumChartSize: 4
  173. m_AutoUVMaxDistance: 0.5
  174. m_AutoUVMaxAngle: 89
  175. m_LightmapParameters: {fileID: 0}
  176. m_SortingLayerID: 0
  177. m_SortingLayer: 0
  178. m_SortingOrder: 0
  179. m_AdditionalVertexStreams: {fileID: 0}
  180. --- !u!1 &2716770784545667905
  181. GameObject:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. serializedVersion: 6
  187. m_Component:
  188. - component: {fileID: 4740211698687897461}
  189. - component: {fileID: 3448191342756846343}
  190. - component: {fileID: 2555771012816722281}
  191. m_Layer: 0
  192. m_Name: CliffStonesCATAM_B_LOD1
  193. m_TagString: Untagged
  194. m_Icon: {fileID: 0}
  195. m_NavMeshLayer: 0
  196. m_StaticEditorFlags: 0
  197. m_IsActive: 1
  198. --- !u!4 &4740211698687897461
  199. Transform:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 2716770784545667905}
  205. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  206. m_LocalPosition: {x: -0, y: 0, z: 0}
  207. m_LocalScale: {x: 1, y: 1, z: 1}
  208. m_Children: []
  209. m_Father: {fileID: 5370607366441245846}
  210. m_RootOrder: 1
  211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  212. --- !u!33 &3448191342756846343
  213. MeshFilter:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 2716770784545667905}
  219. m_Mesh: {fileID: 7926341625313380008, guid: 4d8442652f92be848931bc5cdde86ecc, type: 3}
  220. --- !u!23 &2555771012816722281
  221. MeshRenderer:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 2716770784545667905}
  227. m_Enabled: 1
  228. m_CastShadows: 1
  229. m_ReceiveShadows: 1
  230. m_DynamicOccludee: 1
  231. m_MotionVectors: 1
  232. m_LightProbeUsage: 1
  233. m_ReflectionProbeUsage: 1
  234. m_RayTracingMode: 2
  235. m_RayTraceProcedural: 0
  236. m_RenderingLayerMask: 1
  237. m_RendererPriority: 0
  238. m_Materials:
  239. - {fileID: 2100000, guid: 6c36eadb8caf97f47bf4e6ee095dc2ee, type: 2}
  240. m_StaticBatchInfo:
  241. firstSubMesh: 0
  242. subMeshCount: 0
  243. m_StaticBatchRoot: {fileID: 0}
  244. m_ProbeAnchor: {fileID: 0}
  245. m_LightProbeVolumeOverride: {fileID: 0}
  246. m_ScaleInLightmap: 1
  247. m_ReceiveGI: 1
  248. m_PreserveUVs: 0
  249. m_IgnoreNormalsForChartDetection: 0
  250. m_ImportantGI: 0
  251. m_StitchLightmapSeams: 1
  252. m_SelectedEditorRenderState: 3
  253. m_MinimumChartSize: 4
  254. m_AutoUVMaxDistance: 0.5
  255. m_AutoUVMaxAngle: 89
  256. m_LightmapParameters: {fileID: 0}
  257. m_SortingLayerID: 0
  258. m_SortingLayer: 0
  259. m_SortingOrder: 0
  260. m_AdditionalVertexStreams: {fileID: 0}
  261. --- !u!1 &4738888919861675564
  262. GameObject:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. serializedVersion: 6
  268. m_Component:
  269. - component: {fileID: 5370607366441245846}
  270. - component: {fileID: 923841936322538471}
  271. m_Layer: 0
  272. m_Name: CliffStonesCATAM_B
  273. m_TagString: Untagged
  274. m_Icon: {fileID: 0}
  275. m_NavMeshLayer: 0
  276. m_StaticEditorFlags: 0
  277. m_IsActive: 1
  278. --- !u!4 &5370607366441245846
  279. Transform:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 4738888919861675564}
  285. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  286. m_LocalPosition: {x: 0, y: 0, z: 0}
  287. m_LocalScale: {x: 1, y: 1, z: 1}
  288. m_Children:
  289. - {fileID: 6637752052821123328}
  290. - {fileID: 4740211698687897461}
  291. - {fileID: 4803647815819331525}
  292. - {fileID: 2803636201993628180}
  293. m_Father: {fileID: 0}
  294. m_RootOrder: 0
  295. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  296. --- !u!205 &923841936322538471
  297. LODGroup:
  298. m_ObjectHideFlags: 0
  299. m_CorrespondingSourceObject: {fileID: 0}
  300. m_PrefabInstance: {fileID: 0}
  301. m_PrefabAsset: {fileID: 0}
  302. m_GameObject: {fileID: 4738888919861675564}
  303. serializedVersion: 2
  304. m_LocalReferencePoint: {x: -0.097821236, y: 3.149862, z: 0.046503186}
  305. m_Size: 8.520632
  306. m_FadeMode: 0
  307. m_AnimateCrossFading: 0
  308. m_LastLODIsBillboard: 0
  309. m_LODs:
  310. - screenRelativeHeight: 0.25
  311. fadeTransitionWidth: 0
  312. renderers:
  313. - renderer: {fileID: 4165443493517915565}
  314. - screenRelativeHeight: 0.125
  315. fadeTransitionWidth: 0
  316. renderers:
  317. - renderer: {fileID: 2555771012816722281}
  318. - screenRelativeHeight: 0.0625
  319. fadeTransitionWidth: 0
  320. renderers:
  321. - renderer: {fileID: 4401464440819850491}
  322. - screenRelativeHeight: 0.01
  323. fadeTransitionWidth: 0
  324. renderers:
  325. - renderer: {fileID: 8402687306261285655}
  326. m_Enabled: 1
  327. --- !u!1 &5526593140500770015
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 6
  334. m_Component:
  335. - component: {fileID: 2803636201993628180}
  336. - component: {fileID: 1082765331993849239}
  337. - component: {fileID: 8402687306261285655}
  338. m_Layer: 0
  339. m_Name: CliffStonesCATAM_B_LOD3
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 1
  345. --- !u!4 &2803636201993628180
  346. Transform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 5526593140500770015}
  352. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  353. m_LocalPosition: {x: -0, y: 0, z: 0}
  354. m_LocalScale: {x: 1, y: 1, z: 1}
  355. m_Children: []
  356. m_Father: {fileID: 5370607366441245846}
  357. m_RootOrder: 3
  358. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  359. --- !u!33 &1082765331993849239
  360. MeshFilter:
  361. m_ObjectHideFlags: 0
  362. m_CorrespondingSourceObject: {fileID: 0}
  363. m_PrefabInstance: {fileID: 0}
  364. m_PrefabAsset: {fileID: 0}
  365. m_GameObject: {fileID: 5526593140500770015}
  366. m_Mesh: {fileID: 6182641520803961142, guid: 4d8442652f92be848931bc5cdde86ecc, type: 3}
  367. --- !u!23 &8402687306261285655
  368. MeshRenderer:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 5526593140500770015}
  374. m_Enabled: 1
  375. m_CastShadows: 1
  376. m_ReceiveShadows: 1
  377. m_DynamicOccludee: 1
  378. m_MotionVectors: 1
  379. m_LightProbeUsage: 1
  380. m_ReflectionProbeUsage: 1
  381. m_RayTracingMode: 2
  382. m_RayTraceProcedural: 0
  383. m_RenderingLayerMask: 1
  384. m_RendererPriority: 0
  385. m_Materials:
  386. - {fileID: 2100000, guid: 6c36eadb8caf97f47bf4e6ee095dc2ee, type: 2}
  387. m_StaticBatchInfo:
  388. firstSubMesh: 0
  389. subMeshCount: 0
  390. m_StaticBatchRoot: {fileID: 0}
  391. m_ProbeAnchor: {fileID: 0}
  392. m_LightProbeVolumeOverride: {fileID: 0}
  393. m_ScaleInLightmap: 1
  394. m_ReceiveGI: 1
  395. m_PreserveUVs: 0
  396. m_IgnoreNormalsForChartDetection: 0
  397. m_ImportantGI: 0
  398. m_StitchLightmapSeams: 1
  399. m_SelectedEditorRenderState: 3
  400. m_MinimumChartSize: 4
  401. m_AutoUVMaxDistance: 0.5
  402. m_AutoUVMaxAngle: 89
  403. m_LightmapParameters: {fileID: 0}
  404. m_SortingLayerID: 0
  405. m_SortingLayer: 0
  406. m_SortingOrder: 0
  407. m_AdditionalVertexStreams: {fileID: 0}