CaveCliffCATAM_B_Grass.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2233009373600528502
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1636793510175465767}
  12. - component: {fileID: 8214817549121010301}
  13. - component: {fileID: 3315452388321725830}
  14. m_Layer: 0
  15. m_Name: CaveCliffCATAM_B_LOD3
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1636793510175465767
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2233009373600528502}
  28. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: -0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 8131898635856104097}
  33. m_RootOrder: 3
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &8214817549121010301
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 2233009373600528502}
  42. m_Mesh: {fileID: -5985071813888325524, guid: 4f5e5dd4aa2af7048bf96107d2160d64, type: 3}
  43. --- !u!23 &3315452388321725830
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 2233009373600528502}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RayTraceProcedural: 0
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: 2100000, guid: ad80959a17a09c847a6440fafd98b425, type: 2}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. m_AdditionalVertexStreams: {fileID: 0}
  84. --- !u!1 &4044879820357381465
  85. GameObject:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. serializedVersion: 6
  91. m_Component:
  92. - component: {fileID: 7195703003615965092}
  93. - component: {fileID: 3941485197175502446}
  94. - component: {fileID: 5129353493358607876}
  95. - component: {fileID: 8597644114081787208}
  96. m_Layer: 0
  97. m_Name: CaveCliffCATAM_B_LOD0
  98. m_TagString: Untagged
  99. m_Icon: {fileID: 0}
  100. m_NavMeshLayer: 0
  101. m_StaticEditorFlags: 0
  102. m_IsActive: 1
  103. --- !u!4 &7195703003615965092
  104. Transform:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. m_GameObject: {fileID: 4044879820357381465}
  110. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  111. m_LocalPosition: {x: -0, y: 0, z: 0}
  112. m_LocalScale: {x: 1, y: 1, z: 1}
  113. m_Children: []
  114. m_Father: {fileID: 8131898635856104097}
  115. m_RootOrder: 0
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. --- !u!33 &3941485197175502446
  118. MeshFilter:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 4044879820357381465}
  124. m_Mesh: {fileID: 6629550717849332109, guid: 4f5e5dd4aa2af7048bf96107d2160d64, type: 3}
  125. --- !u!23 &5129353493358607876
  126. MeshRenderer:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 4044879820357381465}
  132. m_Enabled: 1
  133. m_CastShadows: 1
  134. m_ReceiveShadows: 1
  135. m_DynamicOccludee: 1
  136. m_MotionVectors: 1
  137. m_LightProbeUsage: 1
  138. m_ReflectionProbeUsage: 1
  139. m_RayTracingMode: 2
  140. m_RayTraceProcedural: 0
  141. m_RenderingLayerMask: 1
  142. m_RendererPriority: 0
  143. m_Materials:
  144. - {fileID: 2100000, guid: ad80959a17a09c847a6440fafd98b425, type: 2}
  145. m_StaticBatchInfo:
  146. firstSubMesh: 0
  147. subMeshCount: 0
  148. m_StaticBatchRoot: {fileID: 0}
  149. m_ProbeAnchor: {fileID: 0}
  150. m_LightProbeVolumeOverride: {fileID: 0}
  151. m_ScaleInLightmap: 1
  152. m_ReceiveGI: 1
  153. m_PreserveUVs: 0
  154. m_IgnoreNormalsForChartDetection: 0
  155. m_ImportantGI: 0
  156. m_StitchLightmapSeams: 1
  157. m_SelectedEditorRenderState: 3
  158. m_MinimumChartSize: 4
  159. m_AutoUVMaxDistance: 0.5
  160. m_AutoUVMaxAngle: 89
  161. m_LightmapParameters: {fileID: 0}
  162. m_SortingLayerID: 0
  163. m_SortingLayer: 0
  164. m_SortingOrder: 0
  165. m_AdditionalVertexStreams: {fileID: 0}
  166. --- !u!64 &8597644114081787208
  167. MeshCollider:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 4044879820357381465}
  173. m_Material: {fileID: 0}
  174. m_IsTrigger: 0
  175. m_Enabled: 1
  176. serializedVersion: 4
  177. m_Convex: 0
  178. m_CookingOptions: 30
  179. m_Mesh: {fileID: -6636100956911115781, guid: 4f5e5dd4aa2af7048bf96107d2160d64, type: 3}
  180. --- !u!1 &4698646355958583134
  181. GameObject:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. serializedVersion: 6
  187. m_Component:
  188. - component: {fileID: 2791418549475526916}
  189. - component: {fileID: 4012299029780042612}
  190. - component: {fileID: 329810521700157070}
  191. m_Layer: 0
  192. m_Name: CaveCliffCATAM_B_LOD1
  193. m_TagString: Untagged
  194. m_Icon: {fileID: 0}
  195. m_NavMeshLayer: 0
  196. m_StaticEditorFlags: 0
  197. m_IsActive: 1
  198. --- !u!4 &2791418549475526916
  199. Transform:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 4698646355958583134}
  205. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  206. m_LocalPosition: {x: -0, y: 0, z: 0}
  207. m_LocalScale: {x: 1, y: 1, z: 1}
  208. m_Children: []
  209. m_Father: {fileID: 8131898635856104097}
  210. m_RootOrder: 1
  211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  212. --- !u!33 &4012299029780042612
  213. MeshFilter:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 4698646355958583134}
  219. m_Mesh: {fileID: 1262621662781539466, guid: 4f5e5dd4aa2af7048bf96107d2160d64, type: 3}
  220. --- !u!23 &329810521700157070
  221. MeshRenderer:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 4698646355958583134}
  227. m_Enabled: 1
  228. m_CastShadows: 1
  229. m_ReceiveShadows: 1
  230. m_DynamicOccludee: 1
  231. m_MotionVectors: 1
  232. m_LightProbeUsage: 1
  233. m_ReflectionProbeUsage: 1
  234. m_RayTracingMode: 2
  235. m_RayTraceProcedural: 0
  236. m_RenderingLayerMask: 1
  237. m_RendererPriority: 0
  238. m_Materials:
  239. - {fileID: 2100000, guid: ad80959a17a09c847a6440fafd98b425, type: 2}
  240. m_StaticBatchInfo:
  241. firstSubMesh: 0
  242. subMeshCount: 0
  243. m_StaticBatchRoot: {fileID: 0}
  244. m_ProbeAnchor: {fileID: 0}
  245. m_LightProbeVolumeOverride: {fileID: 0}
  246. m_ScaleInLightmap: 1
  247. m_ReceiveGI: 1
  248. m_PreserveUVs: 0
  249. m_IgnoreNormalsForChartDetection: 0
  250. m_ImportantGI: 0
  251. m_StitchLightmapSeams: 1
  252. m_SelectedEditorRenderState: 3
  253. m_MinimumChartSize: 4
  254. m_AutoUVMaxDistance: 0.5
  255. m_AutoUVMaxAngle: 89
  256. m_LightmapParameters: {fileID: 0}
  257. m_SortingLayerID: 0
  258. m_SortingLayer: 0
  259. m_SortingOrder: 0
  260. m_AdditionalVertexStreams: {fileID: 0}
  261. --- !u!1 &7811416845785176961
  262. GameObject:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. serializedVersion: 6
  268. m_Component:
  269. - component: {fileID: 6384809036638815845}
  270. - component: {fileID: 15870110924124895}
  271. - component: {fileID: 5536441583765966025}
  272. m_Layer: 0
  273. m_Name: CaveCliffCATAM_B_LOD2
  274. m_TagString: Untagged
  275. m_Icon: {fileID: 0}
  276. m_NavMeshLayer: 0
  277. m_StaticEditorFlags: 0
  278. m_IsActive: 1
  279. --- !u!4 &6384809036638815845
  280. Transform:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. m_GameObject: {fileID: 7811416845785176961}
  286. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  287. m_LocalPosition: {x: -0, y: 0, z: 0}
  288. m_LocalScale: {x: 1, y: 1, z: 1}
  289. m_Children: []
  290. m_Father: {fileID: 8131898635856104097}
  291. m_RootOrder: 2
  292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  293. --- !u!33 &15870110924124895
  294. MeshFilter:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 7811416845785176961}
  300. m_Mesh: {fileID: -6636100956911115781, guid: 4f5e5dd4aa2af7048bf96107d2160d64, type: 3}
  301. --- !u!23 &5536441583765966025
  302. MeshRenderer:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 7811416845785176961}
  308. m_Enabled: 1
  309. m_CastShadows: 1
  310. m_ReceiveShadows: 1
  311. m_DynamicOccludee: 1
  312. m_MotionVectors: 1
  313. m_LightProbeUsage: 1
  314. m_ReflectionProbeUsage: 1
  315. m_RayTracingMode: 2
  316. m_RayTraceProcedural: 0
  317. m_RenderingLayerMask: 1
  318. m_RendererPriority: 0
  319. m_Materials:
  320. - {fileID: 2100000, guid: ad80959a17a09c847a6440fafd98b425, type: 2}
  321. m_StaticBatchInfo:
  322. firstSubMesh: 0
  323. subMeshCount: 0
  324. m_StaticBatchRoot: {fileID: 0}
  325. m_ProbeAnchor: {fileID: 0}
  326. m_LightProbeVolumeOverride: {fileID: 0}
  327. m_ScaleInLightmap: 1
  328. m_ReceiveGI: 1
  329. m_PreserveUVs: 0
  330. m_IgnoreNormalsForChartDetection: 0
  331. m_ImportantGI: 0
  332. m_StitchLightmapSeams: 1
  333. m_SelectedEditorRenderState: 3
  334. m_MinimumChartSize: 4
  335. m_AutoUVMaxDistance: 0.5
  336. m_AutoUVMaxAngle: 89
  337. m_LightmapParameters: {fileID: 0}
  338. m_SortingLayerID: 0
  339. m_SortingLayer: 0
  340. m_SortingOrder: 0
  341. m_AdditionalVertexStreams: {fileID: 0}
  342. --- !u!1 &8904071751741181979
  343. GameObject:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. serializedVersion: 6
  349. m_Component:
  350. - component: {fileID: 8131898635856104097}
  351. - component: {fileID: 3927228007858666960}
  352. m_Layer: 0
  353. m_Name: CaveCliffCATAM_B_Grass
  354. m_TagString: Untagged
  355. m_Icon: {fileID: 0}
  356. m_NavMeshLayer: 0
  357. m_StaticEditorFlags: 0
  358. m_IsActive: 1
  359. --- !u!4 &8131898635856104097
  360. Transform:
  361. m_ObjectHideFlags: 0
  362. m_CorrespondingSourceObject: {fileID: 0}
  363. m_PrefabInstance: {fileID: 0}
  364. m_PrefabAsset: {fileID: 0}
  365. m_GameObject: {fileID: 8904071751741181979}
  366. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  367. m_LocalPosition: {x: 0, y: 0, z: 0}
  368. m_LocalScale: {x: 1, y: 1, z: 1}
  369. m_Children:
  370. - {fileID: 7195703003615965092}
  371. - {fileID: 2791418549475526916}
  372. - {fileID: 6384809036638815845}
  373. - {fileID: 1636793510175465767}
  374. m_Father: {fileID: 0}
  375. m_RootOrder: 0
  376. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  377. --- !u!205 &3927228007858666960
  378. LODGroup:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. m_GameObject: {fileID: 8904071751741181979}
  384. serializedVersion: 2
  385. m_LocalReferencePoint: {x: -0.13408208, y: 0.8283683, z: -0.16076803}
  386. m_Size: 10.498423
  387. m_FadeMode: 0
  388. m_AnimateCrossFading: 0
  389. m_LastLODIsBillboard: 0
  390. m_LODs:
  391. - screenRelativeHeight: 0.25
  392. fadeTransitionWidth: 0
  393. renderers:
  394. - renderer: {fileID: 5129353493358607876}
  395. - screenRelativeHeight: 0.125
  396. fadeTransitionWidth: 0
  397. renderers:
  398. - renderer: {fileID: 329810521700157070}
  399. - screenRelativeHeight: 0.0625
  400. fadeTransitionWidth: 0
  401. renderers:
  402. - renderer: {fileID: 5536441583765966025}
  403. - screenRelativeHeight: 0.01
  404. fadeTransitionWidth: 0
  405. renderers:
  406. - renderer: {fileID: 3315452388321725830}
  407. m_Enabled: 1