CATA_BridgePropB.prefab 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3602159696517899712
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5832214074485042562}
  12. - component: {fileID: 5920659212737768897}
  13. - component: {fileID: 5636632355893591849}
  14. m_Layer: 0
  15. m_Name: CATA_BridgePropB_LOD1
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &5832214074485042562
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3602159696517899712}
  28. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: -0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 7306284014172269194}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &5920659212737768897
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 3602159696517899712}
  42. m_Mesh: {fileID: 9060635904689261900, guid: 349c798665090074b927ecc12abae813, type: 3}
  43. --- !u!23 &5636632355893591849
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 3602159696517899712}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RayTraceProcedural: 0
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: 2100000, guid: c492c43558f8fbd4fbb6e8878a91fd06, type: 2}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. m_AdditionalVertexStreams: {fileID: 0}
  84. --- !u!1 &5759058535046674107
  85. GameObject:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. serializedVersion: 6
  91. m_Component:
  92. - component: {fileID: 8203472702528820259}
  93. - component: {fileID: 3157842766559589748}
  94. - component: {fileID: 5366887220107661684}
  95. - component: {fileID: 3104956853061983501}
  96. m_Layer: 0
  97. m_Name: CATA_BridgePropB_LOD0
  98. m_TagString: Untagged
  99. m_Icon: {fileID: 0}
  100. m_NavMeshLayer: 0
  101. m_StaticEditorFlags: 0
  102. m_IsActive: 1
  103. --- !u!4 &8203472702528820259
  104. Transform:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. m_GameObject: {fileID: 5759058535046674107}
  110. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  111. m_LocalPosition: {x: -0, y: 0, z: 0}
  112. m_LocalScale: {x: 1, y: 1, z: 1}
  113. m_Children: []
  114. m_Father: {fileID: 7306284014172269194}
  115. m_RootOrder: 0
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. --- !u!33 &3157842766559589748
  118. MeshFilter:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 5759058535046674107}
  124. m_Mesh: {fileID: 8960939445019308145, guid: 349c798665090074b927ecc12abae813, type: 3}
  125. --- !u!23 &5366887220107661684
  126. MeshRenderer:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 5759058535046674107}
  132. m_Enabled: 1
  133. m_CastShadows: 1
  134. m_ReceiveShadows: 1
  135. m_DynamicOccludee: 1
  136. m_MotionVectors: 1
  137. m_LightProbeUsage: 1
  138. m_ReflectionProbeUsage: 1
  139. m_RayTracingMode: 2
  140. m_RayTraceProcedural: 0
  141. m_RenderingLayerMask: 1
  142. m_RendererPriority: 0
  143. m_Materials:
  144. - {fileID: 2100000, guid: c492c43558f8fbd4fbb6e8878a91fd06, type: 2}
  145. m_StaticBatchInfo:
  146. firstSubMesh: 0
  147. subMeshCount: 0
  148. m_StaticBatchRoot: {fileID: 0}
  149. m_ProbeAnchor: {fileID: 0}
  150. m_LightProbeVolumeOverride: {fileID: 0}
  151. m_ScaleInLightmap: 1
  152. m_ReceiveGI: 1
  153. m_PreserveUVs: 0
  154. m_IgnoreNormalsForChartDetection: 0
  155. m_ImportantGI: 0
  156. m_StitchLightmapSeams: 1
  157. m_SelectedEditorRenderState: 3
  158. m_MinimumChartSize: 4
  159. m_AutoUVMaxDistance: 0.5
  160. m_AutoUVMaxAngle: 89
  161. m_LightmapParameters: {fileID: 0}
  162. m_SortingLayerID: 0
  163. m_SortingLayer: 0
  164. m_SortingOrder: 0
  165. m_AdditionalVertexStreams: {fileID: 0}
  166. --- !u!65 &3104956853061983501
  167. BoxCollider:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 5759058535046674107}
  173. m_Material: {fileID: 0}
  174. m_IsTrigger: 0
  175. m_Enabled: 1
  176. serializedVersion: 2
  177. m_Size: {x: 0.59183705, y: 0.52607566, z: 0.59183747}
  178. m_Center: {x: -0.000018447638, y: 0.26303002, z: 0.000013887882}
  179. --- !u!1 &7939549503192444976
  180. GameObject:
  181. m_ObjectHideFlags: 0
  182. m_CorrespondingSourceObject: {fileID: 0}
  183. m_PrefabInstance: {fileID: 0}
  184. m_PrefabAsset: {fileID: 0}
  185. serializedVersion: 6
  186. m_Component:
  187. - component: {fileID: 7306284014172269194}
  188. - component: {fileID: 2539815995104878075}
  189. m_Layer: 0
  190. m_Name: CATA_BridgePropB
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 0
  195. m_IsActive: 1
  196. --- !u!4 &7306284014172269194
  197. Transform:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 7939549503192444976}
  203. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  204. m_LocalPosition: {x: 0, y: 0, z: 0}
  205. m_LocalScale: {x: 1, y: 1, z: 1}
  206. m_Children:
  207. - {fileID: 8203472702528820259}
  208. - {fileID: 5832214074485042562}
  209. m_Father: {fileID: 0}
  210. m_RootOrder: 0
  211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  212. --- !u!205 &2539815995104878075
  213. LODGroup:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 7939549503192444976}
  219. serializedVersion: 2
  220. m_LocalReferencePoint: {x: -0.000018447638, y: 0.26303002, z: 0.000013887882}
  221. m_Size: 0.59183747
  222. m_FadeMode: 0
  223. m_AnimateCrossFading: 0
  224. m_LastLODIsBillboard: 0
  225. m_LODs:
  226. - screenRelativeHeight: 0.07872319
  227. fadeTransitionWidth: 0
  228. renderers:
  229. - renderer: {fileID: 5366887220107661684}
  230. - screenRelativeHeight: 0.01
  231. fadeTransitionWidth: 0
  232. renderers:
  233. - renderer: {fileID: 5636632355893591849}
  234. m_Enabled: 1