Potion_Blue_LWRP.mat 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Potion_Blue_LWRP
  11. m_Shader: {fileID: 4800000, guid: b7839dad95683814aa64166edc107ae2, type: 3}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords:
  15. - _ALPHAPREMULTIPLY_ON
  16. - _EMISSION
  17. - _METALLICSPECGLOSSMAP
  18. - _SURFACE_TYPE_TRANSPARENT
  19. m_InvalidKeywords:
  20. - _FLIPBOOKBLENDING_OFF
  21. m_LightmapFlags: 2
  22. m_EnableInstancingVariants: 0
  23. m_DoubleSidedGI: 0
  24. m_CustomRenderQueue: 3000
  25. stringTagMap:
  26. RenderType: Transparent
  27. disabledShaderPasses:
  28. - ALWAYS
  29. - SHADOWCASTER
  30. - DepthOnly
  31. m_LockedProperties:
  32. m_SavedProperties:
  33. serializedVersion: 3
  34. m_TexEnvs:
  35. - _BaseMap:
  36. m_Texture: {fileID: 2800000, guid: 440cc7ee9d9ffc247b5f6e11b97e42cd, type: 3}
  37. m_Scale: {x: 1, y: 1}
  38. m_Offset: {x: 1, y: 0}
  39. - _BumpMap:
  40. m_Texture: {fileID: 0}
  41. m_Scale: {x: 1, y: 1}
  42. m_Offset: {x: 0, y: 0}
  43. - _DetailAlbedoMap:
  44. m_Texture: {fileID: 0}
  45. m_Scale: {x: 1, y: 1}
  46. m_Offset: {x: 0, y: 0}
  47. - _DetailMask:
  48. m_Texture: {fileID: 0}
  49. m_Scale: {x: 1, y: 1}
  50. m_Offset: {x: 0, y: 0}
  51. - _DetailNormalMap:
  52. m_Texture: {fileID: 0}
  53. m_Scale: {x: 1, y: 1}
  54. m_Offset: {x: 0, y: 0}
  55. - _EmissionMap:
  56. m_Texture: {fileID: 2800000, guid: e17342e9451a7614692cc2800ee7ab4c, type: 3}
  57. m_Scale: {x: 1, y: 1}
  58. m_Offset: {x: 1, y: 0}
  59. - _MainTex:
  60. m_Texture: {fileID: 2800000, guid: 440cc7ee9d9ffc247b5f6e11b97e42cd, type: 3}
  61. m_Scale: {x: 1, y: 1}
  62. m_Offset: {x: 1, y: 0}
  63. - _MetallicGlossMap:
  64. m_Texture: {fileID: 2800000, guid: 71c754cb7c8263a4cab3129c91e9950a, type: 3}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. - _OcclusionMap:
  68. m_Texture: {fileID: 0}
  69. m_Scale: {x: 1, y: 1}
  70. m_Offset: {x: 0, y: 0}
  71. - _ParallaxMap:
  72. m_Texture: {fileID: 0}
  73. m_Scale: {x: 1, y: 1}
  74. m_Offset: {x: 0, y: 0}
  75. m_Ints: []
  76. m_Floats:
  77. - _AlphaClip: 0
  78. - _AlphaToMask: 0
  79. - _Blend: 0
  80. - _BlendModePreserveSpecular: 1
  81. - _BlendOp: 0
  82. - _BumpScale: 1
  83. - _CameraFadingEnabled: 0
  84. - _CameraFarFadeDistance: 2
  85. - _CameraNearFadeDistance: 1
  86. - _ColorMode: 0
  87. - _Cull: 2
  88. - _Cutoff: 0.712
  89. - _DetailNormalMapScale: 1
  90. - _DistortionBlend: 0.692
  91. - _DistortionEnabled: 0
  92. - _DistortionStrength: 1
  93. - _DistortionStrengthScaled: 0.1
  94. - _DstBlend: 10
  95. - _DstBlendAlpha: 10
  96. - _EmissionEnabled: 1
  97. - _FlipbookBlending: 0
  98. - _FlipbookMode: 0
  99. - _GlossMapScale: 1
  100. - _Glossiness: 0.566
  101. - _GlossyReflections: 1
  102. - _LightingEnabled: 1
  103. - _Metallic: 0
  104. - _Mode: 3
  105. - _OcclusionStrength: 1
  106. - _Parallax: 0.02
  107. - _QueueOffset: 0
  108. - _ReceiveShadows: 1
  109. - _Smoothness: 0.566
  110. - _SmoothnessTextureChannel: 0
  111. - _SoftParticlesEnabled: 0
  112. - _SoftParticlesFarFadeDistance: 1
  113. - _SoftParticlesNearFadeDistance: 0
  114. - _SpecularHighlights: 1
  115. - _SrcBlend: 1
  116. - _SrcBlendAlpha: 1
  117. - _Surface: 1
  118. - _UVSec: 0
  119. - _ZWrite: 0
  120. m_Colors:
  121. - _BaseColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
  122. - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
  123. - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
  124. - _Color: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
  125. - _EmissionColor: {r: 0, g: 1.4714011, b: 7.0751767, a: 1}
  126. - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
  127. m_BuildTextureStacks: []
  128. m_AllowLocking: 1
  129. --- !u!114 &1253894052488675725
  130. MonoBehaviour:
  131. m_ObjectHideFlags: 11
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 0}
  136. m_Enabled: 1
  137. m_EditorHideFlags: 0
  138. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  139. m_Name:
  140. m_EditorClassIdentifier:
  141. version: 10