SM_Pier_02.fbx.meta 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191
  1. fileFormatVersion: 2
  2. guid: d4ad56ef784b35049a8518ea266c2cfc
  3. ModelImporter:
  4. serializedVersion: 19301
  5. internalIDToNameTable:
  6. - first:
  7. 1: 100000
  8. second: LOD_Group_SM_Pier_02
  9. - first:
  10. 1: 100002
  11. second: //RootNode
  12. - first:
  13. 1: 100004
  14. second: SM_Pier_02_LOD0
  15. - first:
  16. 1: 100006
  17. second: SM_Pier_02_LOD1
  18. - first:
  19. 1: 100008
  20. second: SM_Pier_02_LOD2
  21. - first:
  22. 1: 100010
  23. second: UCX_SM_Pier_02_LOD0_00
  24. - first:
  25. 4: 400000
  26. second: LOD_Group_SM_Pier_02
  27. - first:
  28. 4: 400002
  29. second: //RootNode
  30. - first:
  31. 4: 400004
  32. second: SM_Pier_02_LOD0
  33. - first:
  34. 4: 400006
  35. second: SM_Pier_02_LOD1
  36. - first:
  37. 4: 400008
  38. second: SM_Pier_02_LOD2
  39. - first:
  40. 4: 400010
  41. second: UCX_SM_Pier_02_LOD0_00
  42. - first:
  43. 21: 2100000
  44. second: MI_Ballustrade_01
  45. - first:
  46. 21: 2100002
  47. second: M_Collision_01
  48. - first:
  49. 23: 2300000
  50. second: SM_Pier_02_LOD0
  51. - first:
  52. 23: 2300002
  53. second: SM_Pier_02_LOD1
  54. - first:
  55. 23: 2300004
  56. second: SM_Pier_02_LOD2
  57. - first:
  58. 23: 2300006
  59. second: UCX_SM_Pier_02_LOD0_00
  60. - first:
  61. 33: 3300000
  62. second: SM_Pier_02_LOD0
  63. - first:
  64. 33: 3300002
  65. second: SM_Pier_02_LOD1
  66. - first:
  67. 33: 3300004
  68. second: SM_Pier_02_LOD2
  69. - first:
  70. 33: 3300006
  71. second: UCX_SM_Pier_02_LOD0_00
  72. - first:
  73. 43: 4300000
  74. second: SM_Pier_02_LOD0
  75. - first:
  76. 43: 4300002
  77. second: SM_Pier_02_LOD1
  78. - first:
  79. 43: 4300004
  80. second: SM_Pier_02_LOD2
  81. - first:
  82. 43: 4300006
  83. second: UCX_SM_Pier_02_LOD0_00
  84. - first:
  85. 205: 20500000
  86. second: //RootNode
  87. externalObjects:
  88. - first:
  89. type: UnityEngine:Material
  90. assembly: UnityEngine.CoreModule
  91. name: MI_Ballustrade_01
  92. second: {fileID: 2100000, guid: 2ae1aff054417a3449d11e926d66c516, type: 2}
  93. - first:
  94. type: UnityEngine:Material
  95. assembly: UnityEngine.CoreModule
  96. name: M_Collision_01
  97. second: {fileID: 2100000, guid: edc63497ec1e49f41b5e73419095caff, type: 2}
  98. materials:
  99. materialImportMode: 1
  100. materialName: 1
  101. materialSearch: 0
  102. materialLocation: 0
  103. animations:
  104. legacyGenerateAnimations: 4
  105. bakeSimulation: 0
  106. resampleCurves: 1
  107. optimizeGameObjects: 0
  108. motionNodeName:
  109. rigImportErrors:
  110. rigImportWarnings:
  111. animationImportErrors:
  112. animationImportWarnings:
  113. animationRetargetingWarnings:
  114. animationDoRetargetingWarnings: 0
  115. importAnimatedCustomProperties: 0
  116. importConstraints: 0
  117. animationCompression: 1
  118. animationRotationError: 0.5
  119. animationPositionError: 0.5
  120. animationScaleError: 0.5
  121. animationWrapMode: 0
  122. extraExposedTransformPaths: []
  123. extraUserProperties: []
  124. clipAnimations: []
  125. isReadable: 1
  126. meshes:
  127. lODScreenPercentages:
  128. - 0.25
  129. - 0.125
  130. - 0.01
  131. globalScale: 1
  132. meshCompression: 0
  133. addColliders: 0
  134. useSRGBMaterialColor: 1
  135. sortHierarchyByName: 1
  136. importVisibility: 0
  137. importBlendShapes: 0
  138. importCameras: 0
  139. importLights: 0
  140. fileIdsGeneration: 1
  141. swapUVChannels: 0
  142. generateSecondaryUV: 0
  143. useFileUnits: 1
  144. keepQuads: 0
  145. weldVertices: 1
  146. preserveHierarchy: 0
  147. skinWeightsMode: 0
  148. maxBonesPerVertex: 4
  149. minBoneWeight: 0.001
  150. meshOptimizationFlags: -1
  151. indexFormat: 0
  152. secondaryUVAngleDistortion: 8
  153. secondaryUVAreaDistortion: 15
  154. secondaryUVHardAngle: 88
  155. secondaryUVPackMargin: 39
  156. useFileScale: 1
  157. tangentSpace:
  158. normalSmoothAngle: 60
  159. normalImportMode: 0
  160. tangentImportMode: 0
  161. normalCalculationMode: 4
  162. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  163. blendShapeNormalImportMode: 1
  164. normalSmoothingSource: 0
  165. referencedClips: []
  166. importAnimation: 0
  167. humanDescription:
  168. serializedVersion: 3
  169. human: []
  170. skeleton: []
  171. armTwist: 0.5
  172. foreArmTwist: 0.5
  173. upperLegTwist: 0.5
  174. legTwist: 0.5
  175. armStretch: 0.05
  176. legStretch: 0.05
  177. feetSpacing: 0
  178. globalScale: 1
  179. rootMotionBoneName:
  180. hasTranslationDoF: 0
  181. hasExtraRoot: 0
  182. skeletonHasParents: 1
  183. lastHumanDescriptionAvatarSource: {instanceID: 0}
  184. autoGenerateAvatarMappingIfUnspecified: 1
  185. animationType: 0
  186. humanoidOversampling: 1
  187. avatarSetup: 0
  188. additionalBone: 0
  189. userData:
  190. assetBundleName:
  191. assetBundleVariant: