SM_Bridge_05.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3334213770016665669
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1551652273915104580}
  12. - component: {fileID: 3164555147875009027}
  13. - component: {fileID: 2629244125580624764}
  14. m_Layer: 0
  15. m_Name: SM_Bridge_05_LOD2
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 4294967295
  20. m_IsActive: 1
  21. --- !u!4 &1551652273915104580
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3334213770016665669}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 4758583222389094765}
  33. m_RootOrder: 2
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &3164555147875009027
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 3334213770016665669}
  42. m_Mesh: {fileID: 4300004, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  43. --- !u!23 &2629244125580624764
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 3334213770016665669}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  61. - {fileID: 2100000, guid: 10c354941ed0d0f4e93fe1c9f035e078, type: 2}
  62. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &4813987312173029363
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 4758583222389094765}
  91. - component: {fileID: 4279772157653235338}
  92. - component: {fileID: 2707254444019590556}
  93. - component: {fileID: 2408220824756156885}
  94. - component: {fileID: 405949346656629674}
  95. - component: {fileID: 5769838100359039400}
  96. - component: {fileID: 4258778529674007592}
  97. - component: {fileID: 8807014656022609101}
  98. m_Layer: 0
  99. m_Name: SM_Bridge_05
  100. m_TagString: Untagged
  101. m_Icon: {fileID: 0}
  102. m_NavMeshLayer: 0
  103. m_StaticEditorFlags: 4294967295
  104. m_IsActive: 1
  105. --- !u!4 &4758583222389094765
  106. Transform:
  107. m_ObjectHideFlags: 0
  108. m_CorrespondingSourceObject: {fileID: 0}
  109. m_PrefabInstance: {fileID: 0}
  110. m_PrefabAsset: {fileID: 0}
  111. m_GameObject: {fileID: 4813987312173029363}
  112. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  113. m_LocalPosition: {x: -0, y: 0, z: 0}
  114. m_LocalScale: {x: 1, y: 1, z: 1}
  115. m_Children:
  116. - {fileID: 6043826874252748455}
  117. - {fileID: 8989825605576632299}
  118. - {fileID: 1551652273915104580}
  119. m_Father: {fileID: 0}
  120. m_RootOrder: 0
  121. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  122. --- !u!205 &4279772157653235338
  123. LODGroup:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 4813987312173029363}
  129. serializedVersion: 2
  130. m_LocalReferencePoint: {x: 0, y: 2.9942064, z: 0.0000023841858}
  131. m_Size: 8
  132. m_FadeMode: 0
  133. m_AnimateCrossFading: 0
  134. m_LastLODIsBillboard: 0
  135. m_LODs:
  136. - screenRelativeHeight: 0.25
  137. fadeTransitionWidth: 0
  138. renderers:
  139. - renderer: {fileID: 5503697308569024255}
  140. - renderer: {fileID: 0}
  141. - renderer: {fileID: 0}
  142. - renderer: {fileID: 0}
  143. - renderer: {fileID: 0}
  144. - renderer: {fileID: 0}
  145. - renderer: {fileID: 0}
  146. - screenRelativeHeight: 0.125
  147. fadeTransitionWidth: 0
  148. renderers:
  149. - renderer: {fileID: 1649595318830683003}
  150. - screenRelativeHeight: 0.01
  151. fadeTransitionWidth: 0
  152. renderers:
  153. - renderer: {fileID: 2629244125580624764}
  154. m_Enabled: 1
  155. --- !u!64 &2707254444019590556
  156. MeshCollider:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. m_GameObject: {fileID: 4813987312173029363}
  162. m_Material: {fileID: 0}
  163. m_IsTrigger: 0
  164. m_Enabled: 1
  165. serializedVersion: 3
  166. m_Convex: 1
  167. m_CookingOptions: 14
  168. m_Mesh: {fileID: 4300008, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  169. --- !u!64 &2408220824756156885
  170. MeshCollider:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 4813987312173029363}
  176. m_Material: {fileID: 0}
  177. m_IsTrigger: 0
  178. m_Enabled: 1
  179. serializedVersion: 3
  180. m_Convex: 1
  181. m_CookingOptions: 14
  182. m_Mesh: {fileID: 4300010, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  183. --- !u!64 &405949346656629674
  184. MeshCollider:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 4813987312173029363}
  190. m_Material: {fileID: 0}
  191. m_IsTrigger: 0
  192. m_Enabled: 1
  193. serializedVersion: 3
  194. m_Convex: 1
  195. m_CookingOptions: 14
  196. m_Mesh: {fileID: 4300012, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  197. --- !u!64 &5769838100359039400
  198. MeshCollider:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. m_GameObject: {fileID: 4813987312173029363}
  204. m_Material: {fileID: 0}
  205. m_IsTrigger: 0
  206. m_Enabled: 1
  207. serializedVersion: 3
  208. m_Convex: 1
  209. m_CookingOptions: 14
  210. m_Mesh: {fileID: 4300014, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  211. --- !u!64 &4258778529674007592
  212. MeshCollider:
  213. m_ObjectHideFlags: 0
  214. m_CorrespondingSourceObject: {fileID: 0}
  215. m_PrefabInstance: {fileID: 0}
  216. m_PrefabAsset: {fileID: 0}
  217. m_GameObject: {fileID: 4813987312173029363}
  218. m_Material: {fileID: 0}
  219. m_IsTrigger: 0
  220. m_Enabled: 1
  221. serializedVersion: 3
  222. m_Convex: 1
  223. m_CookingOptions: 14
  224. m_Mesh: {fileID: 4300016, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  225. --- !u!64 &8807014656022609101
  226. MeshCollider:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 4813987312173029363}
  232. m_Material: {fileID: 0}
  233. m_IsTrigger: 0
  234. m_Enabled: 1
  235. serializedVersion: 3
  236. m_Convex: 1
  237. m_CookingOptions: 14
  238. m_Mesh: {fileID: 4300006, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  239. --- !u!1 &7878496260841420237
  240. GameObject:
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. serializedVersion: 6
  246. m_Component:
  247. - component: {fileID: 6043826874252748455}
  248. - component: {fileID: 2167566878048185541}
  249. - component: {fileID: 5503697308569024255}
  250. m_Layer: 0
  251. m_Name: SM_Bridge_05_LOD0
  252. m_TagString: Untagged
  253. m_Icon: {fileID: 0}
  254. m_NavMeshLayer: 0
  255. m_StaticEditorFlags: 4294967295
  256. m_IsActive: 1
  257. --- !u!4 &6043826874252748455
  258. Transform:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 7878496260841420237}
  264. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  265. m_LocalPosition: {x: 0, y: 0, z: 0}
  266. m_LocalScale: {x: 1, y: 1, z: 1}
  267. m_Children: []
  268. m_Father: {fileID: 4758583222389094765}
  269. m_RootOrder: 0
  270. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  271. --- !u!33 &2167566878048185541
  272. MeshFilter:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 7878496260841420237}
  278. m_Mesh: {fileID: 4300000, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  279. --- !u!23 &5503697308569024255
  280. MeshRenderer:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. m_GameObject: {fileID: 7878496260841420237}
  286. m_Enabled: 1
  287. m_CastShadows: 1
  288. m_ReceiveShadows: 1
  289. m_DynamicOccludee: 1
  290. m_MotionVectors: 1
  291. m_LightProbeUsage: 1
  292. m_ReflectionProbeUsage: 1
  293. m_RenderingLayerMask: 1
  294. m_RendererPriority: 0
  295. m_Materials:
  296. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  297. - {fileID: 2100000, guid: 10c354941ed0d0f4e93fe1c9f035e078, type: 2}
  298. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  299. m_StaticBatchInfo:
  300. firstSubMesh: 0
  301. subMeshCount: 0
  302. m_StaticBatchRoot: {fileID: 0}
  303. m_ProbeAnchor: {fileID: 0}
  304. m_LightProbeVolumeOverride: {fileID: 0}
  305. m_ScaleInLightmap: 1
  306. m_PreserveUVs: 0
  307. m_IgnoreNormalsForChartDetection: 0
  308. m_ImportantGI: 0
  309. m_StitchLightmapSeams: 1
  310. m_SelectedEditorRenderState: 3
  311. m_MinimumChartSize: 4
  312. m_AutoUVMaxDistance: 0.5
  313. m_AutoUVMaxAngle: 89
  314. m_LightmapParameters: {fileID: 0}
  315. m_SortingLayerID: 0
  316. m_SortingLayer: 0
  317. m_SortingOrder: 0
  318. --- !u!1 &8024371091790824212
  319. GameObject:
  320. m_ObjectHideFlags: 0
  321. m_CorrespondingSourceObject: {fileID: 0}
  322. m_PrefabInstance: {fileID: 0}
  323. m_PrefabAsset: {fileID: 0}
  324. serializedVersion: 6
  325. m_Component:
  326. - component: {fileID: 8989825605576632299}
  327. - component: {fileID: 1737707814672807864}
  328. - component: {fileID: 1649595318830683003}
  329. m_Layer: 0
  330. m_Name: SM_Bridge_05_LOD1
  331. m_TagString: Untagged
  332. m_Icon: {fileID: 0}
  333. m_NavMeshLayer: 0
  334. m_StaticEditorFlags: 4294967295
  335. m_IsActive: 1
  336. --- !u!4 &8989825605576632299
  337. Transform:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 8024371091790824212}
  343. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  344. m_LocalPosition: {x: 0, y: 0, z: 0}
  345. m_LocalScale: {x: 1, y: 1, z: 1}
  346. m_Children: []
  347. m_Father: {fileID: 4758583222389094765}
  348. m_RootOrder: 1
  349. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  350. --- !u!33 &1737707814672807864
  351. MeshFilter:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. m_GameObject: {fileID: 8024371091790824212}
  357. m_Mesh: {fileID: 4300002, guid: f1c2f627469906241bc7fa336e59ed6f, type: 3}
  358. --- !u!23 &1649595318830683003
  359. MeshRenderer:
  360. m_ObjectHideFlags: 0
  361. m_CorrespondingSourceObject: {fileID: 0}
  362. m_PrefabInstance: {fileID: 0}
  363. m_PrefabAsset: {fileID: 0}
  364. m_GameObject: {fileID: 8024371091790824212}
  365. m_Enabled: 1
  366. m_CastShadows: 1
  367. m_ReceiveShadows: 1
  368. m_DynamicOccludee: 1
  369. m_MotionVectors: 1
  370. m_LightProbeUsage: 1
  371. m_ReflectionProbeUsage: 1
  372. m_RenderingLayerMask: 1
  373. m_RendererPriority: 0
  374. m_Materials:
  375. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  376. - {fileID: 2100000, guid: 10c354941ed0d0f4e93fe1c9f035e078, type: 2}
  377. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  378. m_StaticBatchInfo:
  379. firstSubMesh: 0
  380. subMeshCount: 0
  381. m_StaticBatchRoot: {fileID: 0}
  382. m_ProbeAnchor: {fileID: 0}
  383. m_LightProbeVolumeOverride: {fileID: 0}
  384. m_ScaleInLightmap: 1
  385. m_PreserveUVs: 0
  386. m_IgnoreNormalsForChartDetection: 0
  387. m_ImportantGI: 0
  388. m_StitchLightmapSeams: 1
  389. m_SelectedEditorRenderState: 3
  390. m_MinimumChartSize: 4
  391. m_AutoUVMaxDistance: 0.5
  392. m_AutoUVMaxAngle: 89
  393. m_LightmapParameters: {fileID: 0}
  394. m_SortingLayerID: 0
  395. m_SortingLayer: 0
  396. m_SortingOrder: 0