M_ChimeraHair_Legacy.mat 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: M_ChimeraHair_Legacy
  11. m_Shader: {fileID: 33, guid: 0000000000000000f000000000000000, type: 0}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords: []
  15. m_InvalidKeywords:
  16. - _ALPHABLEND_ON
  17. - _NORMALMAP
  18. - _SPECGLOSSMAP
  19. m_LightmapFlags: 5
  20. m_EnableInstancingVariants: 0
  21. m_DoubleSidedGI: 0
  22. m_CustomRenderQueue: 3000
  23. stringTagMap:
  24. RenderType: Transparent
  25. disabledShaderPasses: []
  26. m_LockedProperties:
  27. m_SavedProperties:
  28. serializedVersion: 3
  29. m_TexEnvs:
  30. - _BumpMap:
  31. m_Texture: {fileID: 2800000, guid: 8c265ad0bf7c50147901f029709e3831, type: 3}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailAlbedoMap:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailMask:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _DetailNormalMap:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _EmissionMap:
  47. m_Texture: {fileID: 0}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _MainTex:
  51. m_Texture: {fileID: 2800000, guid: 2e0f1eef3f64aae48b347fed630043fe, type: 3}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _OcclusionMap:
  55. m_Texture: {fileID: 2800000, guid: 460040b705f3e674daf5def6b587a9db, type: 3}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _ParallaxMap:
  59. m_Texture: {fileID: 0}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _SpecGlossMap:
  63. m_Texture: {fileID: 2800000, guid: d10491e3b11956a42bfbdcf44a3bb331, type: 3}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. m_Ints: []
  67. m_Floats:
  68. - _BumpScale: 1
  69. - _Cutoff: 0.42028984
  70. - _DetailNormalMapScale: 1
  71. - _DstBlend: 10
  72. - _Glossiness: 0.5
  73. - _Mode: 2
  74. - _OcclusionStrength: 1
  75. - _Parallax: 0.02
  76. - _Shininess: 0.027471172
  77. - _SrcBlend: 5
  78. - _UVSec: 0
  79. - _ZWrite: 0
  80. m_Colors:
  81. - _Color: {r: 1, g: 1, b: 1, a: 1}
  82. - _Emission: {r: 0, g: 0, b: 0, a: 0}
  83. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  84. - _SpecColor: {r: 0.4029851, g: 0.4029851, b: 0.4029851, a: 0}
  85. m_BuildTextureStacks: []
  86. m_AllowLocking: 1