GenericTreeWinter04C.prefab 9.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1376042855384346
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4754161111604054}
  12. - component: {fileID: 205364123867226198}
  13. m_Layer: 0
  14. m_Name: GenericTreeWinter04C
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &4754161111604054
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1376042855384346}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children:
  32. - {fileID: 4468773065941620}
  33. - {fileID: 4495110636796448}
  34. - {fileID: 4610726263097710}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!205 &205364123867226198
  39. LODGroup:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 1376042855384346}
  45. serializedVersion: 2
  46. m_LocalReferencePoint: {x: 0, y: 4.641551, z: 0}
  47. m_Size: 11.337252
  48. m_FadeMode: 2
  49. m_AnimateCrossFading: 1
  50. m_LastLODIsBillboard: 0
  51. m_LODs:
  52. - screenRelativeHeight: 0.89798486
  53. fadeTransitionWidth: 0
  54. renderers:
  55. - renderer: {fileID: 23102838441389512}
  56. - screenRelativeHeight: 0.15023457
  57. fadeTransitionWidth: 0
  58. renderers:
  59. - renderer: {fileID: 23048087874716730}
  60. - screenRelativeHeight: 0.0059819305
  61. fadeTransitionWidth: 0
  62. renderers:
  63. - renderer: {fileID: 227321238705283580}
  64. m_Enabled: 1
  65. --- !u!1 &1536401022800706
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_CorrespondingSourceObject: {fileID: 0}
  69. m_PrefabInstance: {fileID: 0}
  70. m_PrefabAsset: {fileID: 0}
  71. serializedVersion: 6
  72. m_Component:
  73. - component: {fileID: 4495110636796448}
  74. - component: {fileID: 33650087368649484}
  75. - component: {fileID: 23048087874716730}
  76. - component: {fileID: 193799149174163724}
  77. m_Layer: 0
  78. m_Name: GenericTreeWinter04C_afsTREE_xmvcb_xlod01_xlp
  79. m_TagString: Untagged
  80. m_Icon: {fileID: 0}
  81. m_NavMeshLayer: 0
  82. m_StaticEditorFlags: 0
  83. m_IsActive: 1
  84. --- !u!4 &4495110636796448
  85. Transform:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. m_GameObject: {fileID: 1536401022800706}
  91. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  92. m_LocalPosition: {x: 0, y: 0, z: 0}
  93. m_LocalScale: {x: 1, y: 1, z: 1}
  94. m_ConstrainProportionsScale: 0
  95. m_Children: []
  96. m_Father: {fileID: 4754161111604054}
  97. m_RootOrder: 1
  98. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  99. --- !u!33 &33650087368649484
  100. MeshFilter:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 1536401022800706}
  106. m_Mesh: {fileID: 4300000, guid: ada29731207162a48aefcd8c1b8ba0bc, type: 2}
  107. --- !u!23 &23048087874716730
  108. MeshRenderer:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 1536401022800706}
  114. m_Enabled: 1
  115. m_CastShadows: 1
  116. m_ReceiveShadows: 1
  117. m_DynamicOccludee: 1
  118. m_StaticShadowCaster: 0
  119. m_MotionVectors: 1
  120. m_LightProbeUsage: 1
  121. m_ReflectionProbeUsage: 1
  122. m_RayTracingMode: 2
  123. m_RayTraceProcedural: 0
  124. m_RenderingLayerMask: 1
  125. m_RendererPriority: 0
  126. m_Materials:
  127. - {fileID: 2100000, guid: 7e1d8345dcf8faf4599caea834de7f7c, type: 2}
  128. - {fileID: 2100000, guid: a7b8ac346c83828499b8698174b61b1f, type: 2}
  129. m_StaticBatchInfo:
  130. firstSubMesh: 0
  131. subMeshCount: 0
  132. m_StaticBatchRoot: {fileID: 0}
  133. m_ProbeAnchor: {fileID: 0}
  134. m_LightProbeVolumeOverride: {fileID: 0}
  135. m_ScaleInLightmap: 1
  136. m_ReceiveGI: 1
  137. m_PreserveUVs: 0
  138. m_IgnoreNormalsForChartDetection: 0
  139. m_ImportantGI: 0
  140. m_StitchLightmapSeams: 1
  141. m_SelectedEditorRenderState: 3
  142. m_MinimumChartSize: 4
  143. m_AutoUVMaxDistance: 0.5
  144. m_AutoUVMaxAngle: 89
  145. m_LightmapParameters: {fileID: 0}
  146. m_SortingLayerID: 0
  147. m_SortingLayer: 0
  148. m_SortingOrder: 0
  149. m_AdditionalVertexStreams: {fileID: 0}
  150. --- !u!193 &193799149174163724
  151. Tree:
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. m_GameObject: {fileID: 1536401022800706}
  157. m_SpeedTreeWindAsset: {fileID: 0}
  158. m_TreeData: {fileID: 0}
  159. --- !u!1 &1694518052479610
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 4468773065941620}
  168. - component: {fileID: 33471524822466208}
  169. - component: {fileID: 23102838441389512}
  170. - component: {fileID: 193927295973580654}
  171. - component: {fileID: 64350000610588412}
  172. m_Layer: 0
  173. m_Name: GenericTreeWinter04C_afsTREE_xmvcb_xlod00_xlp
  174. m_TagString: Untagged
  175. m_Icon: {fileID: 0}
  176. m_NavMeshLayer: 0
  177. m_StaticEditorFlags: 0
  178. m_IsActive: 1
  179. --- !u!4 &4468773065941620
  180. Transform:
  181. m_ObjectHideFlags: 0
  182. m_CorrespondingSourceObject: {fileID: 0}
  183. m_PrefabInstance: {fileID: 0}
  184. m_PrefabAsset: {fileID: 0}
  185. m_GameObject: {fileID: 1694518052479610}
  186. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  187. m_LocalPosition: {x: 0, y: 0, z: 0}
  188. m_LocalScale: {x: 1, y: 1, z: 1}
  189. m_ConstrainProportionsScale: 0
  190. m_Children: []
  191. m_Father: {fileID: 4754161111604054}
  192. m_RootOrder: 0
  193. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  194. --- !u!33 &33471524822466208
  195. MeshFilter:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 1694518052479610}
  201. m_Mesh: {fileID: 4300000, guid: 7adde4edb0a353241a39cd7a94096c47, type: 2}
  202. --- !u!23 &23102838441389512
  203. MeshRenderer:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. m_GameObject: {fileID: 1694518052479610}
  209. m_Enabled: 1
  210. m_CastShadows: 1
  211. m_ReceiveShadows: 1
  212. m_DynamicOccludee: 1
  213. m_StaticShadowCaster: 0
  214. m_MotionVectors: 1
  215. m_LightProbeUsage: 1
  216. m_ReflectionProbeUsage: 1
  217. m_RayTracingMode: 2
  218. m_RayTraceProcedural: 0
  219. m_RenderingLayerMask: 1
  220. m_RendererPriority: 0
  221. m_Materials:
  222. - {fileID: 2100000, guid: 7e1d8345dcf8faf4599caea834de7f7c, type: 2}
  223. - {fileID: 2100000, guid: a7b8ac346c83828499b8698174b61b1f, type: 2}
  224. m_StaticBatchInfo:
  225. firstSubMesh: 0
  226. subMeshCount: 0
  227. m_StaticBatchRoot: {fileID: 0}
  228. m_ProbeAnchor: {fileID: 0}
  229. m_LightProbeVolumeOverride: {fileID: 0}
  230. m_ScaleInLightmap: 1
  231. m_ReceiveGI: 1
  232. m_PreserveUVs: 0
  233. m_IgnoreNormalsForChartDetection: 0
  234. m_ImportantGI: 0
  235. m_StitchLightmapSeams: 1
  236. m_SelectedEditorRenderState: 3
  237. m_MinimumChartSize: 4
  238. m_AutoUVMaxDistance: 0.5
  239. m_AutoUVMaxAngle: 89
  240. m_LightmapParameters: {fileID: 0}
  241. m_SortingLayerID: 0
  242. m_SortingLayer: 0
  243. m_SortingOrder: 0
  244. m_AdditionalVertexStreams: {fileID: 0}
  245. --- !u!193 &193927295973580654
  246. Tree:
  247. m_ObjectHideFlags: 0
  248. m_CorrespondingSourceObject: {fileID: 0}
  249. m_PrefabInstance: {fileID: 0}
  250. m_PrefabAsset: {fileID: 0}
  251. m_GameObject: {fileID: 1694518052479610}
  252. m_SpeedTreeWindAsset: {fileID: 0}
  253. m_TreeData: {fileID: 0}
  254. --- !u!64 &64350000610588412
  255. MeshCollider:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. m_GameObject: {fileID: 1694518052479610}
  261. m_Material: {fileID: 0}
  262. m_IsTrigger: 0
  263. m_Enabled: 1
  264. serializedVersion: 4
  265. m_Convex: 0
  266. m_CookingOptions: 30
  267. m_Mesh: {fileID: 4300000, guid: 759b6b5fec43f744e88cebbdb75ddcd2, type: 3}
  268. --- !u!1 &1968426184801502
  269. GameObject:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. serializedVersion: 6
  275. m_Component:
  276. - component: {fileID: 4610726263097710}
  277. - component: {fileID: 227321238705283580}
  278. m_Layer: 0
  279. m_Name: GenericTreeWinter04C_BillboardRenderer
  280. m_TagString: Untagged
  281. m_Icon: {fileID: 0}
  282. m_NavMeshLayer: 0
  283. m_StaticEditorFlags: 0
  284. m_IsActive: 1
  285. --- !u!4 &4610726263097710
  286. Transform:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 1968426184801502}
  292. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  293. m_LocalPosition: {x: 0, y: 0, z: 0}
  294. m_LocalScale: {x: 1, y: 1, z: 1}
  295. m_ConstrainProportionsScale: 0
  296. m_Children: []
  297. m_Father: {fileID: 4754161111604054}
  298. m_RootOrder: 2
  299. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  300. --- !u!227 &227321238705283580
  301. BillboardRenderer:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 1968426184801502}
  307. m_Enabled: 1
  308. m_CastShadows: 2
  309. m_ReceiveShadows: 0
  310. m_DynamicOccludee: 1
  311. m_StaticShadowCaster: 0
  312. m_MotionVectors: 1
  313. m_LightProbeUsage: 1
  314. m_ReflectionProbeUsage: 2
  315. m_RayTracingMode: 0
  316. m_RayTraceProcedural: 0
  317. m_RenderingLayerMask: 1
  318. m_RendererPriority: 0
  319. m_Materials:
  320. - {fileID: 0}
  321. m_StaticBatchInfo:
  322. firstSubMesh: 0
  323. subMeshCount: 0
  324. m_StaticBatchRoot: {fileID: 0}
  325. m_ProbeAnchor: {fileID: 0}
  326. m_LightProbeVolumeOverride: {fileID: 0}
  327. m_ScaleInLightmap: 1
  328. m_ReceiveGI: 1
  329. m_PreserveUVs: 0
  330. m_IgnoreNormalsForChartDetection: 0
  331. m_ImportantGI: 0
  332. m_StitchLightmapSeams: 1
  333. m_SelectedEditorRenderState: 3
  334. m_MinimumChartSize: 4
  335. m_AutoUVMaxDistance: 0.5
  336. m_AutoUVMaxAngle: 89
  337. m_LightmapParameters: {fileID: 0}
  338. m_SortingLayerID: 0
  339. m_SortingLayer: 0
  340. m_SortingOrder: 0
  341. m_Billboard: {fileID: 22600000, guid: b9e477232d73de44e92ce8baa17ea30c, type: 2}