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- Thanks for purchasing!
- ● This Package Supports:
- •Standard Render Pipeline Support.
- •LWRP Materials and Prefabs. (Only for 2019.2.18f1 or higher)
- •URP (Universal Render Pipeline) Support (Only for 2019.3.15f1 or higher)
- •HDRP(High Definition Render Pipeline) Support. (2019.3.15f1 or Higher)
- ● How to use Render Pipelines:
- ●LWRP (Lightweight Render Pipeline) (Only for 2019.2.18f1 or higher):
-
- -First you have to import the package with the optimized LWRP materials, you can find this package in:
- Spells Pack\Packages\LWRP (2019.2.18+) and double click it.
- -Go to Window > Package Manager > Lightweight Render Pipeline And Install it.
- -When is done all materials look with magenta color, to solve this you need to create a Render Settings.
- You can use the settings created for this package or create your own settings.
- -If you wanna use the settings for this package:
- go to Spells Pack\LWRP\Demo_LWRP\Settings\LightweightRenderPipelineAsset.
- -If you wanna create your own settings:
- go to the project window and right click and Create > Rendering > Lightweight Pipeline Asset.
- -Now you need to put this on Graphics Settings:
- go to Edit in the Unity window > Project Settings > Graphics and drag the Lightweight Pipeline Asset in the Scriptable Render Pipeline Settings.
- -Open the Demo Scene include in LWRP folder and you are ready to go.
- //------------------------//
- ●URP (Universal Render Pipeline) (Only for 2019.3.15f1 or higher):
-
- -First you have to import the package with the optimized URP materials, you can find this package in:
- Spells Pack\Packages\URP (2020.3.33+) and double click it.
- -Go to Window > Package Manager > Universal Render Pipeline And Install it.
- -When is done all materials look with magenta color, to solve this you need to create a Render Settings.
- You can use the settings created for this package or create your own settings.
- -If you wanna use the settings for this package:
- go to Spells Pack\LWRP(URP)\Demo_LWRP\Settings\UniversalRenderPipelineAsset.
- -If you wanna create your own settings:
- go to the project window and right click and Create > Rendering > Universal Render Pipeline Asset.
- -Now you need to put this on Graphics Settings:
- go to Edit in the Unity window > Project Settings > Graphics and drag the UniversalRenderPipelineAsset in the Scriptable Render Pipeline Settings.
- -Open the Demo Scene include in LWRP(URP) folder and you are ready to go.
- //------------------------//
- ●HDRP(High Definition Render Pipeline) (2019.3.15f1 or Higher):
-
- -First you have to import the package with the optimized HDRP materials, you can find this package in:
- Spells Pack\Packages\HDRP (2020.3.33+) and double click it.
- -Go to Window > Package Manager > High Definition Render Pipeline And Install it.
- -When is done all materials look with magenta color, to solve this you need to create a Render Settings.
- You can use the settings created for this package or create your own settings.
- -If you wanna use the settings for this package:
- go to Spells Pack\HDRP\Demo_HDRP\Settings\HDRenderPipelineAsset.
- -If you wanna create your own settings:
- go to the project window and right click and Create > Rendering > High Definition Render Pipeline Asset.
- -Now you need to put this on Graphics Settings:
- go to Edit in the Unity window > Project Settings > Graphics and drag the HDRenderPipelineAsset in the Scriptable Render Pipeline Settings.
- -Open the Demo Scene include in Demo_HDRP folder and you are ready to go.
- ●Linear Color Space:
- -Is not necessary to do this, but everything looks great with this.
- -Go to Edit in the Unity window > Project Settings > Player > In the inspector go to Other Settings > Rendering > Color Space and choose Linear.
- ● If you need Help:
- -Send an email to Zakhanfx@hotmail.com.
- ● Get more Projectiles with the same Esthetic of Spells Pack with Archer Pack here: https://assetstore.unity.com/packages/vfx/particles/spells/archer-pack-194309
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