SM_Hourd_02.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1401185484124717407
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8760513879352969611}
  12. - component: {fileID: 5139126047183113381}
  13. - component: {fileID: 576430144084107148}
  14. m_Layer: 0
  15. m_Name: SM_Hourd_02_LOD2
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 125
  20. m_IsActive: 1
  21. --- !u!4 &8760513879352969611
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1401185484124717407}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 2921335266466194813}
  33. m_RootOrder: 2
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &5139126047183113381
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1401185484124717407}
  42. m_Mesh: {fileID: 7389103745263045858, guid: c64b399149a6381478f3516920e96bad, type: 3}
  43. --- !u!23 &576430144084107148
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1401185484124717407}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  62. - {fileID: 2100000, guid: 2c15096d6bc55ca45855e909a2a7d8b5, type: 2}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. --- !u!1 &2999283222513924239
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 3575731468888149599}
  92. - component: {fileID: 4199850215049323778}
  93. - component: {fileID: 2082935711663281738}
  94. m_Layer: 0
  95. m_Name: SM_Hourd_02_LOD1
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 125
  100. m_IsActive: 1
  101. --- !u!4 &3575731468888149599
  102. Transform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 2999283222513924239}
  108. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_Children: []
  112. m_Father: {fileID: 2921335266466194813}
  113. m_RootOrder: 1
  114. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  115. --- !u!33 &4199850215049323778
  116. MeshFilter:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 2999283222513924239}
  122. m_Mesh: {fileID: -1604726871706453221, guid: c64b399149a6381478f3516920e96bad, type: 3}
  123. --- !u!23 &2082935711663281738
  124. MeshRenderer:
  125. m_ObjectHideFlags: 0
  126. m_CorrespondingSourceObject: {fileID: 0}
  127. m_PrefabInstance: {fileID: 0}
  128. m_PrefabAsset: {fileID: 0}
  129. m_GameObject: {fileID: 2999283222513924239}
  130. m_Enabled: 1
  131. m_CastShadows: 1
  132. m_ReceiveShadows: 1
  133. m_DynamicOccludee: 1
  134. m_MotionVectors: 1
  135. m_LightProbeUsage: 1
  136. m_ReflectionProbeUsage: 1
  137. m_RayTracingMode: 2
  138. m_RenderingLayerMask: 1
  139. m_RendererPriority: 0
  140. m_Materials:
  141. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  142. - {fileID: 2100000, guid: 2c15096d6bc55ca45855e909a2a7d8b5, type: 2}
  143. m_StaticBatchInfo:
  144. firstSubMesh: 0
  145. subMeshCount: 0
  146. m_StaticBatchRoot: {fileID: 0}
  147. m_ProbeAnchor: {fileID: 0}
  148. m_LightProbeVolumeOverride: {fileID: 0}
  149. m_ScaleInLightmap: 1
  150. m_ReceiveGI: 1
  151. m_PreserveUVs: 0
  152. m_IgnoreNormalsForChartDetection: 0
  153. m_ImportantGI: 0
  154. m_StitchLightmapSeams: 1
  155. m_SelectedEditorRenderState: 3
  156. m_MinimumChartSize: 4
  157. m_AutoUVMaxDistance: 0.5
  158. m_AutoUVMaxAngle: 89
  159. m_LightmapParameters: {fileID: 0}
  160. m_SortingLayerID: 0
  161. m_SortingLayer: 0
  162. m_SortingOrder: 0
  163. --- !u!1 &5583485368956189209
  164. GameObject:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. serializedVersion: 6
  170. m_Component:
  171. - component: {fileID: 2921335266466194813}
  172. - component: {fileID: 4823003592351126464}
  173. - component: {fileID: 4442075458227651804}
  174. - component: {fileID: 3312495102237070674}
  175. - component: {fileID: 6331116354285772740}
  176. - component: {fileID: 4543024581733447487}
  177. - component: {fileID: 3665509424343681094}
  178. - component: {fileID: 5264646447555899677}
  179. - component: {fileID: 4036362268502048102}
  180. - component: {fileID: 5269850487862643385}
  181. - component: {fileID: 1491911817523297177}
  182. - component: {fileID: 7277654236523419868}
  183. - component: {fileID: 1744357119153369378}
  184. - component: {fileID: 5706166693898887138}
  185. - component: {fileID: 1304620364650218575}
  186. m_Layer: 0
  187. m_Name: SM_Hourd_02
  188. m_TagString: Untagged
  189. m_Icon: {fileID: 0}
  190. m_NavMeshLayer: 0
  191. m_StaticEditorFlags: 125
  192. m_IsActive: 1
  193. --- !u!4 &2921335266466194813
  194. Transform:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 5583485368956189209}
  200. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  201. m_LocalPosition: {x: -0, y: 0, z: 0}
  202. m_LocalScale: {x: 1, y: 1, z: 1}
  203. m_Children:
  204. - {fileID: 275631259353568482}
  205. - {fileID: 3575731468888149599}
  206. - {fileID: 8760513879352969611}
  207. m_Father: {fileID: 0}
  208. m_RootOrder: 0
  209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  210. --- !u!205 &4823003592351126464
  211. LODGroup:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 5583485368956189209}
  217. serializedVersion: 2
  218. m_LocalReferencePoint: {x: -0.0035716295, y: 0.829669, z: 0.9497397}
  219. m_Size: 4.4523783
  220. m_FadeMode: 0
  221. m_AnimateCrossFading: 0
  222. m_LastLODIsBillboard: 0
  223. m_LODs:
  224. - screenRelativeHeight: 0.09979652
  225. fadeTransitionWidth: 0
  226. renderers:
  227. - renderer: {fileID: 6344276232664993337}
  228. - renderer: {fileID: 0}
  229. - renderer: {fileID: 0}
  230. - renderer: {fileID: 0}
  231. - renderer: {fileID: 0}
  232. - renderer: {fileID: 0}
  233. - renderer: {fileID: 0}
  234. - renderer: {fileID: 0}
  235. - renderer: {fileID: 0}
  236. - renderer: {fileID: 0}
  237. - renderer: {fileID: 0}
  238. - renderer: {fileID: 0}
  239. - renderer: {fileID: 0}
  240. - renderer: {fileID: 0}
  241. - screenRelativeHeight: 0.028508073
  242. fadeTransitionWidth: 0
  243. renderers:
  244. - renderer: {fileID: 2082935711663281738}
  245. - screenRelativeHeight: 0.01
  246. fadeTransitionWidth: 0
  247. renderers:
  248. - renderer: {fileID: 576430144084107148}
  249. m_Enabled: 1
  250. --- !u!64 &4442075458227651804
  251. MeshCollider:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. m_GameObject: {fileID: 5583485368956189209}
  257. m_Material: {fileID: 0}
  258. m_IsTrigger: 0
  259. m_Enabled: 1
  260. serializedVersion: 4
  261. m_Convex: 1
  262. m_CookingOptions: 30
  263. m_Mesh: {fileID: 8072806933346809441, guid: c64b399149a6381478f3516920e96bad, type: 3}
  264. --- !u!64 &3312495102237070674
  265. MeshCollider:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 5583485368956189209}
  271. m_Material: {fileID: 0}
  272. m_IsTrigger: 0
  273. m_Enabled: 1
  274. serializedVersion: 4
  275. m_Convex: 1
  276. m_CookingOptions: 30
  277. m_Mesh: {fileID: -3892642276846774026, guid: c64b399149a6381478f3516920e96bad, type: 3}
  278. --- !u!64 &6331116354285772740
  279. MeshCollider:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 5583485368956189209}
  285. m_Material: {fileID: 0}
  286. m_IsTrigger: 0
  287. m_Enabled: 1
  288. serializedVersion: 4
  289. m_Convex: 1
  290. m_CookingOptions: 30
  291. m_Mesh: {fileID: 7712893944737515749, guid: c64b399149a6381478f3516920e96bad, type: 3}
  292. --- !u!64 &4543024581733447487
  293. MeshCollider:
  294. m_ObjectHideFlags: 0
  295. m_CorrespondingSourceObject: {fileID: 0}
  296. m_PrefabInstance: {fileID: 0}
  297. m_PrefabAsset: {fileID: 0}
  298. m_GameObject: {fileID: 5583485368956189209}
  299. m_Material: {fileID: 0}
  300. m_IsTrigger: 0
  301. m_Enabled: 1
  302. serializedVersion: 4
  303. m_Convex: 1
  304. m_CookingOptions: 30
  305. m_Mesh: {fileID: -8977934582155578779, guid: c64b399149a6381478f3516920e96bad, type: 3}
  306. --- !u!64 &3665509424343681094
  307. MeshCollider:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 5583485368956189209}
  313. m_Material: {fileID: 0}
  314. m_IsTrigger: 0
  315. m_Enabled: 1
  316. serializedVersion: 4
  317. m_Convex: 1
  318. m_CookingOptions: 30
  319. m_Mesh: {fileID: -4118453151871892525, guid: c64b399149a6381478f3516920e96bad, type: 3}
  320. --- !u!64 &5264646447555899677
  321. MeshCollider:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 5583485368956189209}
  327. m_Material: {fileID: 0}
  328. m_IsTrigger: 0
  329. m_Enabled: 1
  330. serializedVersion: 4
  331. m_Convex: 1
  332. m_CookingOptions: 30
  333. m_Mesh: {fileID: 5030497132388342911, guid: c64b399149a6381478f3516920e96bad, type: 3}
  334. --- !u!64 &4036362268502048102
  335. MeshCollider:
  336. m_ObjectHideFlags: 0
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInstance: {fileID: 0}
  339. m_PrefabAsset: {fileID: 0}
  340. m_GameObject: {fileID: 5583485368956189209}
  341. m_Material: {fileID: 0}
  342. m_IsTrigger: 0
  343. m_Enabled: 1
  344. serializedVersion: 4
  345. m_Convex: 1
  346. m_CookingOptions: 30
  347. m_Mesh: {fileID: 564400530652558055, guid: c64b399149a6381478f3516920e96bad, type: 3}
  348. --- !u!64 &5269850487862643385
  349. MeshCollider:
  350. m_ObjectHideFlags: 0
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInstance: {fileID: 0}
  353. m_PrefabAsset: {fileID: 0}
  354. m_GameObject: {fileID: 5583485368956189209}
  355. m_Material: {fileID: 0}
  356. m_IsTrigger: 0
  357. m_Enabled: 1
  358. serializedVersion: 4
  359. m_Convex: 1
  360. m_CookingOptions: 30
  361. m_Mesh: {fileID: -8780983572658926836, guid: c64b399149a6381478f3516920e96bad, type: 3}
  362. --- !u!64 &1491911817523297177
  363. MeshCollider:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 5583485368956189209}
  369. m_Material: {fileID: 0}
  370. m_IsTrigger: 0
  371. m_Enabled: 1
  372. serializedVersion: 4
  373. m_Convex: 1
  374. m_CookingOptions: 30
  375. m_Mesh: {fileID: 5433316097369912313, guid: c64b399149a6381478f3516920e96bad, type: 3}
  376. --- !u!64 &7277654236523419868
  377. MeshCollider:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. m_GameObject: {fileID: 5583485368956189209}
  383. m_Material: {fileID: 0}
  384. m_IsTrigger: 0
  385. m_Enabled: 1
  386. serializedVersion: 4
  387. m_Convex: 1
  388. m_CookingOptions: 30
  389. m_Mesh: {fileID: 7089246794085763670, guid: c64b399149a6381478f3516920e96bad, type: 3}
  390. --- !u!64 &1744357119153369378
  391. MeshCollider:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. m_GameObject: {fileID: 5583485368956189209}
  397. m_Material: {fileID: 0}
  398. m_IsTrigger: 0
  399. m_Enabled: 1
  400. serializedVersion: 4
  401. m_Convex: 1
  402. m_CookingOptions: 30
  403. m_Mesh: {fileID: -2664391563561511186, guid: c64b399149a6381478f3516920e96bad, type: 3}
  404. --- !u!64 &5706166693898887138
  405. MeshCollider:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 5583485368956189209}
  411. m_Material: {fileID: 0}
  412. m_IsTrigger: 0
  413. m_Enabled: 1
  414. serializedVersion: 4
  415. m_Convex: 1
  416. m_CookingOptions: 30
  417. m_Mesh: {fileID: -5176591537460555987, guid: c64b399149a6381478f3516920e96bad, type: 3}
  418. --- !u!64 &1304620364650218575
  419. MeshCollider:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. m_GameObject: {fileID: 5583485368956189209}
  425. m_Material: {fileID: 0}
  426. m_IsTrigger: 0
  427. m_Enabled: 1
  428. serializedVersion: 4
  429. m_Convex: 1
  430. m_CookingOptions: 30
  431. m_Mesh: {fileID: 7717901893971440718, guid: c64b399149a6381478f3516920e96bad, type: 3}
  432. --- !u!1 &8487262717064129581
  433. GameObject:
  434. m_ObjectHideFlags: 0
  435. m_CorrespondingSourceObject: {fileID: 0}
  436. m_PrefabInstance: {fileID: 0}
  437. m_PrefabAsset: {fileID: 0}
  438. serializedVersion: 6
  439. m_Component:
  440. - component: {fileID: 275631259353568482}
  441. - component: {fileID: 3871713987530531461}
  442. - component: {fileID: 6344276232664993337}
  443. m_Layer: 0
  444. m_Name: SM_Hourd_02_LOD0
  445. m_TagString: Untagged
  446. m_Icon: {fileID: 0}
  447. m_NavMeshLayer: 0
  448. m_StaticEditorFlags: 125
  449. m_IsActive: 1
  450. --- !u!4 &275631259353568482
  451. Transform:
  452. m_ObjectHideFlags: 0
  453. m_CorrespondingSourceObject: {fileID: 0}
  454. m_PrefabInstance: {fileID: 0}
  455. m_PrefabAsset: {fileID: 0}
  456. m_GameObject: {fileID: 8487262717064129581}
  457. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  458. m_LocalPosition: {x: 0, y: 0, z: 0}
  459. m_LocalScale: {x: 1, y: 1, z: 1}
  460. m_Children: []
  461. m_Father: {fileID: 2921335266466194813}
  462. m_RootOrder: 0
  463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  464. --- !u!33 &3871713987530531461
  465. MeshFilter:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. m_GameObject: {fileID: 8487262717064129581}
  471. m_Mesh: {fileID: -457840869013230096, guid: c64b399149a6381478f3516920e96bad, type: 3}
  472. --- !u!23 &6344276232664993337
  473. MeshRenderer:
  474. m_ObjectHideFlags: 0
  475. m_CorrespondingSourceObject: {fileID: 0}
  476. m_PrefabInstance: {fileID: 0}
  477. m_PrefabAsset: {fileID: 0}
  478. m_GameObject: {fileID: 8487262717064129581}
  479. m_Enabled: 1
  480. m_CastShadows: 1
  481. m_ReceiveShadows: 1
  482. m_DynamicOccludee: 1
  483. m_MotionVectors: 1
  484. m_LightProbeUsage: 1
  485. m_ReflectionProbeUsage: 1
  486. m_RayTracingMode: 2
  487. m_RenderingLayerMask: 1
  488. m_RendererPriority: 0
  489. m_Materials:
  490. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  491. - {fileID: 2100000, guid: 2c15096d6bc55ca45855e909a2a7d8b5, type: 2}
  492. m_StaticBatchInfo:
  493. firstSubMesh: 0
  494. subMeshCount: 0
  495. m_StaticBatchRoot: {fileID: 0}
  496. m_ProbeAnchor: {fileID: 0}
  497. m_LightProbeVolumeOverride: {fileID: 0}
  498. m_ScaleInLightmap: 1
  499. m_ReceiveGI: 1
  500. m_PreserveUVs: 0
  501. m_IgnoreNormalsForChartDetection: 0
  502. m_ImportantGI: 0
  503. m_StitchLightmapSeams: 1
  504. m_SelectedEditorRenderState: 3
  505. m_MinimumChartSize: 4
  506. m_AutoUVMaxDistance: 0.5
  507. m_AutoUVMaxAngle: 89
  508. m_LightmapParameters: {fileID: 0}
  509. m_SortingLayerID: 0
  510. m_SortingLayer: 0
  511. m_SortingOrder: 0