River Audio (Cascades).prefab 8.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3727260505759231315
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1509809409537532430}
  12. - component: {fileID: 7088321610579249758}
  13. m_Layer: 0
  14. m_Name: AudioEmitter_1_River Cascade large
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &1509809409537532430
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 3727260505759231315}
  27. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  28. m_LocalPosition: {x: -3.88591, y: 1.1589565, z: 25.835808}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children: []
  32. m_Father: {fileID: 4715732545777996894}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!82 &7088321610579249758
  36. AudioSource:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 3727260505759231315}
  42. m_Enabled: 1
  43. serializedVersion: 4
  44. OutputAudioMixerGroup: {fileID: 0}
  45. m_audioClip: {fileID: 8300000, guid: 442bd0efe664c254f801b6bd67593c24, type: 3}
  46. m_PlayOnAwake: 0
  47. m_Volume: 0
  48. m_Pitch: 1.001228
  49. Loop: 1
  50. Mute: 0
  51. Spatialize: 0
  52. SpatializePostEffects: 0
  53. Priority: 128
  54. DopplerLevel: 0
  55. MinDistance: 38.839767
  56. MaxDistance: 238.83977
  57. Pan2D: 0
  58. rolloffMode: 1
  59. BypassEffects: 0
  60. BypassListenerEffects: 0
  61. BypassReverbZones: 0
  62. rolloffCustomCurve:
  63. serializedVersion: 2
  64. m_Curve:
  65. - serializedVersion: 3
  66. time: 0
  67. value: 1
  68. inSlope: 0
  69. outSlope: 0
  70. tangentMode: 0
  71. weightedMode: 0
  72. inWeight: 0.33333334
  73. outWeight: 0.33333334
  74. - serializedVersion: 3
  75. time: 1
  76. value: 0
  77. inSlope: 0
  78. outSlope: 0
  79. tangentMode: 0
  80. weightedMode: 0
  81. inWeight: 0.33333334
  82. outWeight: 0.33333334
  83. m_PreInfinity: 2
  84. m_PostInfinity: 2
  85. m_RotationOrder: 4
  86. panLevelCustomCurve:
  87. serializedVersion: 2
  88. m_Curve:
  89. - serializedVersion: 3
  90. time: 0
  91. value: 0.824
  92. inSlope: 0
  93. outSlope: 0
  94. tangentMode: 0
  95. weightedMode: 0
  96. inWeight: 0.33333334
  97. outWeight: 0.33333334
  98. m_PreInfinity: 2
  99. m_PostInfinity: 2
  100. m_RotationOrder: 4
  101. spreadCustomCurve:
  102. serializedVersion: 2
  103. m_Curve:
  104. - serializedVersion: 3
  105. time: 0
  106. value: 0
  107. inSlope: 0
  108. outSlope: 0
  109. tangentMode: 0
  110. weightedMode: 0
  111. inWeight: 0.33333334
  112. outWeight: 0.33333334
  113. m_PreInfinity: 2
  114. m_PostInfinity: 2
  115. m_RotationOrder: 4
  116. reverbZoneMixCustomCurve:
  117. serializedVersion: 2
  118. m_Curve:
  119. - serializedVersion: 3
  120. time: 0
  121. value: 1
  122. inSlope: 0
  123. outSlope: 0
  124. tangentMode: 0
  125. weightedMode: 0
  126. inWeight: 0.33333334
  127. outWeight: 0.33333334
  128. m_PreInfinity: 2
  129. m_PostInfinity: 2
  130. m_RotationOrder: 4
  131. --- !u!1 &5342188018540430540
  132. GameObject:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. serializedVersion: 6
  138. m_Component:
  139. - component: {fileID: 7720109050932265544}
  140. - component: {fileID: 4104576046191936732}
  141. m_Layer: 0
  142. m_Name: AudioEmitter_0_River Cascade large
  143. m_TagString: Untagged
  144. m_Icon: {fileID: 0}
  145. m_NavMeshLayer: 0
  146. m_StaticEditorFlags: 0
  147. m_IsActive: 1
  148. --- !u!4 &7720109050932265544
  149. Transform:
  150. m_ObjectHideFlags: 0
  151. m_CorrespondingSourceObject: {fileID: 0}
  152. m_PrefabInstance: {fileID: 0}
  153. m_PrefabAsset: {fileID: 0}
  154. m_GameObject: {fileID: 5342188018540430540}
  155. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  156. m_LocalPosition: {x: 30.051987, y: 8.782307, z: 56.73153}
  157. m_LocalScale: {x: 1, y: 1, z: 1}
  158. m_ConstrainProportionsScale: 0
  159. m_Children: []
  160. m_Father: {fileID: 4715732545777996894}
  161. m_RootOrder: 0
  162. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  163. --- !u!82 &4104576046191936732
  164. AudioSource:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 5342188018540430540}
  170. m_Enabled: 1
  171. serializedVersion: 4
  172. OutputAudioMixerGroup: {fileID: 0}
  173. m_audioClip: {fileID: 8300000, guid: 442bd0efe664c254f801b6bd67593c24, type: 3}
  174. m_PlayOnAwake: 0
  175. m_Volume: 0
  176. m_Pitch: 0.9984726
  177. Loop: 1
  178. Mute: 0
  179. Spatialize: 0
  180. SpatializePostEffects: 0
  181. Priority: 128
  182. DopplerLevel: 0
  183. MinDistance: 42.106873
  184. MaxDistance: 242.10687
  185. Pan2D: 0
  186. rolloffMode: 1
  187. BypassEffects: 0
  188. BypassListenerEffects: 0
  189. BypassReverbZones: 0
  190. rolloffCustomCurve:
  191. serializedVersion: 2
  192. m_Curve:
  193. - serializedVersion: 3
  194. time: 0
  195. value: 1
  196. inSlope: 0
  197. outSlope: 0
  198. tangentMode: 0
  199. weightedMode: 0
  200. inWeight: 0.33333334
  201. outWeight: 0.33333334
  202. - serializedVersion: 3
  203. time: 1
  204. value: 0
  205. inSlope: 0
  206. outSlope: 0
  207. tangentMode: 0
  208. weightedMode: 0
  209. inWeight: 0.33333334
  210. outWeight: 0.33333334
  211. m_PreInfinity: 2
  212. m_PostInfinity: 2
  213. m_RotationOrder: 4
  214. panLevelCustomCurve:
  215. serializedVersion: 2
  216. m_Curve:
  217. - serializedVersion: 3
  218. time: 0
  219. value: 0.824
  220. inSlope: 0
  221. outSlope: 0
  222. tangentMode: 0
  223. weightedMode: 0
  224. inWeight: 0.33333334
  225. outWeight: 0.33333334
  226. m_PreInfinity: 2
  227. m_PostInfinity: 2
  228. m_RotationOrder: 4
  229. spreadCustomCurve:
  230. serializedVersion: 2
  231. m_Curve:
  232. - serializedVersion: 3
  233. time: 0
  234. value: 0
  235. inSlope: 0
  236. outSlope: 0
  237. tangentMode: 0
  238. weightedMode: 0
  239. inWeight: 0.33333334
  240. outWeight: 0.33333334
  241. m_PreInfinity: 2
  242. m_PostInfinity: 2
  243. m_RotationOrder: 4
  244. reverbZoneMixCustomCurve:
  245. serializedVersion: 2
  246. m_Curve:
  247. - serializedVersion: 3
  248. time: 0
  249. value: 1
  250. inSlope: 0
  251. outSlope: 0
  252. tangentMode: 0
  253. weightedMode: 0
  254. inWeight: 0.33333334
  255. outWeight: 0.33333334
  256. m_PreInfinity: 2
  257. m_PostInfinity: 2
  258. m_RotationOrder: 4
  259. --- !u!1 &7022592239189694194
  260. GameObject:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. serializedVersion: 6
  266. m_Component:
  267. - component: {fileID: 4715732545777996894}
  268. - component: {fileID: 2735327438139597082}
  269. m_Layer: 4
  270. m_Name: River Audio (Cascades)
  271. m_TagString: Untagged
  272. m_Icon: {fileID: 0}
  273. m_NavMeshLayer: 0
  274. m_StaticEditorFlags: 0
  275. m_IsActive: 1
  276. --- !u!4 &4715732545777996894
  277. Transform:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 7022592239189694194}
  283. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  284. m_LocalPosition: {x: 0, y: 0, z: 0}
  285. m_LocalScale: {x: 1, y: 1, z: 1}
  286. m_ConstrainProportionsScale: 0
  287. m_Children:
  288. - {fileID: 7720109050932265544}
  289. - {fileID: 1509809409537532430}
  290. m_Father: {fileID: 0}
  291. m_RootOrder: 0
  292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  293. --- !u!114 &2735327438139597082
  294. MonoBehaviour:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 7022592239189694194}
  300. m_Enabled: 1
  301. m_EditorHideFlags: 0
  302. m_Script: {fileID: 11500000, guid: c24591342a0d456a82966e679454f7b7, type: 3}
  303. m_Name:
  304. m_EditorClassIdentifier:
  305. river: {fileID: 0}
  306. confines: 0
  307. boundsSize: {x: 10, y: 10, z: 10}
  308. minMaxSlopeAngle: {x: 15, y: 90}
  309. resolution: 100
  310. clips:
  311. - {fileID: 8300000, guid: 442bd0efe664c254f801b6bd67593c24, type: 3}
  312. outputMixer: {fileID: 0}
  313. maxVolume: 1
  314. pitchModulation: 0.008
  315. directionality: 0.824
  316. updateInSceneView: 1
  317. minAudibleDistance: 30
  318. maxAudibleDistance: 200
  319. emitters:
  320. - {fileID: 4104576046191936732}
  321. - {fileID: 7088321610579249758}