IrregularStoneF.prefab 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1168320109545432
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4666352989224106}
  12. - component: {fileID: 205192452309415808}
  13. m_Layer: 0
  14. m_Name: IrregularStoneF
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &4666352989224106
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1168320109545432}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children:
  32. - {fileID: 4322583011877778}
  33. - {fileID: 4959625598996614}
  34. m_Father: {fileID: 0}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. --- !u!205 &205192452309415808
  38. LODGroup:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 1168320109545432}
  44. serializedVersion: 2
  45. m_LocalReferencePoint: {x: -0.0043849945, y: -0.04632765, z: -0.05346161}
  46. m_Size: 3.487308
  47. m_FadeMode: 0
  48. m_AnimateCrossFading: 0
  49. m_LastLODIsBillboard: 0
  50. m_LODs:
  51. - screenRelativeHeight: 0.15
  52. fadeTransitionWidth: 0
  53. renderers:
  54. - renderer: {fileID: 23877728115105094}
  55. - screenRelativeHeight: 0.011131905
  56. fadeTransitionWidth: 0
  57. renderers:
  58. - renderer: {fileID: 23575321758682554}
  59. m_Enabled: 1
  60. --- !u!1 &1179851051879682
  61. GameObject:
  62. m_ObjectHideFlags: 0
  63. m_CorrespondingSourceObject: {fileID: 0}
  64. m_PrefabInstance: {fileID: 0}
  65. m_PrefabAsset: {fileID: 0}
  66. serializedVersion: 6
  67. m_Component:
  68. - component: {fileID: 4959625598996614}
  69. - component: {fileID: 33753514455525964}
  70. - component: {fileID: 23575321758682554}
  71. - component: {fileID: 64707990199336678}
  72. m_Layer: 0
  73. m_Name: IrregularStoneFRHE_LOD1
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &4959625598996614
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 1179851051879682}
  86. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  87. m_LocalPosition: {x: -0, y: 0, z: 0}
  88. m_LocalScale: {x: 1, y: 1, z: 1}
  89. m_ConstrainProportionsScale: 0
  90. m_Children: []
  91. m_Father: {fileID: 4666352989224106}
  92. m_RootOrder: 1
  93. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  94. --- !u!33 &33753514455525964
  95. MeshFilter:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. m_GameObject: {fileID: 1179851051879682}
  101. m_Mesh: {fileID: 4300000, guid: 18d104507b8f9664299f02b755f0050f, type: 3}
  102. --- !u!23 &23575321758682554
  103. MeshRenderer:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 1179851051879682}
  109. m_Enabled: 1
  110. m_CastShadows: 1
  111. m_ReceiveShadows: 1
  112. m_DynamicOccludee: 1
  113. m_StaticShadowCaster: 0
  114. m_MotionVectors: 1
  115. m_LightProbeUsage: 1
  116. m_ReflectionProbeUsage: 1
  117. m_RayTracingMode: 2
  118. m_RayTraceProcedural: 0
  119. m_RenderingLayerMask: 1
  120. m_RendererPriority: 0
  121. m_Materials:
  122. - {fileID: 2100000, guid: 2aa2e7e23e954bd4c8149a6f925ea00b, type: 2}
  123. m_StaticBatchInfo:
  124. firstSubMesh: 0
  125. subMeshCount: 0
  126. m_StaticBatchRoot: {fileID: 0}
  127. m_ProbeAnchor: {fileID: 0}
  128. m_LightProbeVolumeOverride: {fileID: 0}
  129. m_ScaleInLightmap: 1
  130. m_ReceiveGI: 1
  131. m_PreserveUVs: 0
  132. m_IgnoreNormalsForChartDetection: 0
  133. m_ImportantGI: 0
  134. m_StitchLightmapSeams: 1
  135. m_SelectedEditorRenderState: 3
  136. m_MinimumChartSize: 4
  137. m_AutoUVMaxDistance: 0.5
  138. m_AutoUVMaxAngle: 89
  139. m_LightmapParameters: {fileID: 0}
  140. m_SortingLayerID: 0
  141. m_SortingLayer: 0
  142. m_SortingOrder: 0
  143. m_AdditionalVertexStreams: {fileID: 0}
  144. --- !u!64 &64707990199336678
  145. MeshCollider:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 1179851051879682}
  151. m_Material: {fileID: 0}
  152. m_IsTrigger: 0
  153. m_Enabled: 1
  154. serializedVersion: 4
  155. m_Convex: 0
  156. m_CookingOptions: 30
  157. m_Mesh: {fileID: 4300000, guid: 18d104507b8f9664299f02b755f0050f, type: 3}
  158. --- !u!1 &1802742483199610
  159. GameObject:
  160. m_ObjectHideFlags: 0
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInstance: {fileID: 0}
  163. m_PrefabAsset: {fileID: 0}
  164. serializedVersion: 6
  165. m_Component:
  166. - component: {fileID: 4322583011877778}
  167. - component: {fileID: 33267747348553550}
  168. - component: {fileID: 23877728115105094}
  169. - component: {fileID: 64992422612032484}
  170. m_Layer: 0
  171. m_Name: IrregularStoneFRHE_LOD0
  172. m_TagString: Untagged
  173. m_Icon: {fileID: 0}
  174. m_NavMeshLayer: 0
  175. m_StaticEditorFlags: 0
  176. m_IsActive: 1
  177. --- !u!4 &4322583011877778
  178. Transform:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 1802742483199610}
  184. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  185. m_LocalPosition: {x: -0, y: 0, z: 0}
  186. m_LocalScale: {x: 1, y: 1, z: 1}
  187. m_ConstrainProportionsScale: 0
  188. m_Children: []
  189. m_Father: {fileID: 4666352989224106}
  190. m_RootOrder: 0
  191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  192. --- !u!33 &33267747348553550
  193. MeshFilter:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. m_GameObject: {fileID: 1802742483199610}
  199. m_Mesh: {fileID: 4300000, guid: 79ead6f73bcac6e4b91be117cae6e3f0, type: 3}
  200. --- !u!23 &23877728115105094
  201. MeshRenderer:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 1802742483199610}
  207. m_Enabled: 1
  208. m_CastShadows: 1
  209. m_ReceiveShadows: 1
  210. m_DynamicOccludee: 1
  211. m_StaticShadowCaster: 0
  212. m_MotionVectors: 1
  213. m_LightProbeUsage: 1
  214. m_ReflectionProbeUsage: 1
  215. m_RayTracingMode: 2
  216. m_RayTraceProcedural: 0
  217. m_RenderingLayerMask: 1
  218. m_RendererPriority: 0
  219. m_Materials:
  220. - {fileID: 2100000, guid: 2aa2e7e23e954bd4c8149a6f925ea00b, type: 2}
  221. m_StaticBatchInfo:
  222. firstSubMesh: 0
  223. subMeshCount: 0
  224. m_StaticBatchRoot: {fileID: 0}
  225. m_ProbeAnchor: {fileID: 0}
  226. m_LightProbeVolumeOverride: {fileID: 0}
  227. m_ScaleInLightmap: 1
  228. m_ReceiveGI: 1
  229. m_PreserveUVs: 0
  230. m_IgnoreNormalsForChartDetection: 0
  231. m_ImportantGI: 0
  232. m_StitchLightmapSeams: 1
  233. m_SelectedEditorRenderState: 3
  234. m_MinimumChartSize: 4
  235. m_AutoUVMaxDistance: 0.5
  236. m_AutoUVMaxAngle: 89
  237. m_LightmapParameters: {fileID: 0}
  238. m_SortingLayerID: 0
  239. m_SortingLayer: 0
  240. m_SortingOrder: 0
  241. m_AdditionalVertexStreams: {fileID: 0}
  242. --- !u!64 &64992422612032484
  243. MeshCollider:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 1802742483199610}
  249. m_Material: {fileID: 0}
  250. m_IsTrigger: 0
  251. m_Enabled: 1
  252. serializedVersion: 4
  253. m_Convex: 0
  254. m_CookingOptions: 30
  255. m_Mesh: {fileID: 4300000, guid: 18d104507b8f9664299f02b755f0050f, type: 3}