SM_Hourd_01.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1089025345601337667
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7790449734985392179}
  12. - component: {fileID: 5644541468853253351}
  13. - component: {fileID: 6308251526657908013}
  14. m_Layer: 0
  15. m_Name: SM_Hourd_01_LOD2
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 125
  20. m_IsActive: 1
  21. --- !u!4 &7790449734985392179
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1089025345601337667}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 5842064838852839620}
  33. m_RootOrder: 2
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &5644541468853253351
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1089025345601337667}
  42. m_Mesh: {fileID: 454277294933290733, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  43. --- !u!23 &6308251526657908013
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1089025345601337667}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &1522311887324092945
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 2210293973580465245}
  91. - component: {fileID: 2301435468585879712}
  92. - component: {fileID: 2520712317962595}
  93. m_Layer: 0
  94. m_Name: SM_Hourd_01_LOD1
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 125
  99. m_IsActive: 1
  100. --- !u!4 &2210293973580465245
  101. Transform:
  102. m_ObjectHideFlags: 0
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInstance: {fileID: 0}
  105. m_PrefabAsset: {fileID: 0}
  106. m_GameObject: {fileID: 1522311887324092945}
  107. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  108. m_LocalPosition: {x: 0, y: 0, z: 0}
  109. m_LocalScale: {x: 1, y: 1, z: 1}
  110. m_Children: []
  111. m_Father: {fileID: 5842064838852839620}
  112. m_RootOrder: 1
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. --- !u!33 &2301435468585879712
  115. MeshFilter:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 1522311887324092945}
  121. m_Mesh: {fileID: -1017182007071424101, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  122. --- !u!23 &2520712317962595
  123. MeshRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 1522311887324092945}
  129. m_Enabled: 1
  130. m_CastShadows: 1
  131. m_ReceiveShadows: 1
  132. m_DynamicOccludee: 1
  133. m_MotionVectors: 1
  134. m_LightProbeUsage: 1
  135. m_ReflectionProbeUsage: 1
  136. m_RayTracingMode: 2
  137. m_RenderingLayerMask: 1
  138. m_RendererPriority: 0
  139. m_Materials:
  140. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  141. m_StaticBatchInfo:
  142. firstSubMesh: 0
  143. subMeshCount: 0
  144. m_StaticBatchRoot: {fileID: 0}
  145. m_ProbeAnchor: {fileID: 0}
  146. m_LightProbeVolumeOverride: {fileID: 0}
  147. m_ScaleInLightmap: 1
  148. m_ReceiveGI: 1
  149. m_PreserveUVs: 0
  150. m_IgnoreNormalsForChartDetection: 0
  151. m_ImportantGI: 0
  152. m_StitchLightmapSeams: 1
  153. m_SelectedEditorRenderState: 3
  154. m_MinimumChartSize: 4
  155. m_AutoUVMaxDistance: 0.5
  156. m_AutoUVMaxAngle: 89
  157. m_LightmapParameters: {fileID: 0}
  158. m_SortingLayerID: 0
  159. m_SortingLayer: 0
  160. m_SortingOrder: 0
  161. --- !u!1 &2894062723875427426
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 5842064838852839620}
  170. - component: {fileID: 6081535529689633533}
  171. - component: {fileID: 14126477320998558}
  172. - component: {fileID: 3826331603036927669}
  173. - component: {fileID: 7386231271031331269}
  174. - component: {fileID: 8733876703115661147}
  175. - component: {fileID: 1043588010448358335}
  176. - component: {fileID: 8142306622384275432}
  177. - component: {fileID: 7287155621592284677}
  178. - component: {fileID: 5570826094593102767}
  179. - component: {fileID: 2671995437793237120}
  180. - component: {fileID: 3366835110879553378}
  181. - component: {fileID: 8282996744497905185}
  182. - component: {fileID: 210209641939223878}
  183. - component: {fileID: 6220167351881086749}
  184. m_Layer: 0
  185. m_Name: SM_Hourd_01
  186. m_TagString: Untagged
  187. m_Icon: {fileID: 0}
  188. m_NavMeshLayer: 0
  189. m_StaticEditorFlags: 125
  190. m_IsActive: 1
  191. --- !u!4 &5842064838852839620
  192. Transform:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 2894062723875427426}
  198. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  199. m_LocalPosition: {x: -0, y: 0, z: 0}
  200. m_LocalScale: {x: 1, y: 1, z: 1}
  201. m_Children:
  202. - {fileID: 3728951297674862151}
  203. - {fileID: 2210293973580465245}
  204. - {fileID: 7790449734985392179}
  205. m_Father: {fileID: 0}
  206. m_RootOrder: 0
  207. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  208. --- !u!205 &6081535529689633533
  209. LODGroup:
  210. m_ObjectHideFlags: 0
  211. m_CorrespondingSourceObject: {fileID: 0}
  212. m_PrefabInstance: {fileID: 0}
  213. m_PrefabAsset: {fileID: 0}
  214. m_GameObject: {fileID: 2894062723875427426}
  215. serializedVersion: 2
  216. m_LocalReferencePoint: {x: -0.0035716295, y: 0.80853486, z: 0.91969967}
  217. m_Size: 4.411851
  218. m_FadeMode: 0
  219. m_AnimateCrossFading: 0
  220. m_LastLODIsBillboard: 0
  221. m_LODs:
  222. - screenRelativeHeight: 0.101753674
  223. fadeTransitionWidth: 0
  224. renderers:
  225. - renderer: {fileID: 2004831909689730212}
  226. - renderer: {fileID: 0}
  227. - renderer: {fileID: 0}
  228. - renderer: {fileID: 0}
  229. - renderer: {fileID: 0}
  230. - renderer: {fileID: 0}
  231. - renderer: {fileID: 0}
  232. - renderer: {fileID: 0}
  233. - renderer: {fileID: 0}
  234. - renderer: {fileID: 0}
  235. - renderer: {fileID: 0}
  236. - renderer: {fileID: 0}
  237. - renderer: {fileID: 0}
  238. - renderer: {fileID: 0}
  239. - screenRelativeHeight: 0.021133406
  240. fadeTransitionWidth: 0
  241. renderers:
  242. - renderer: {fileID: 2520712317962595}
  243. - screenRelativeHeight: 0.01
  244. fadeTransitionWidth: 0
  245. renderers:
  246. - renderer: {fileID: 6308251526657908013}
  247. m_Enabled: 1
  248. --- !u!64 &14126477320998558
  249. MeshCollider:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. m_GameObject: {fileID: 2894062723875427426}
  255. m_Material: {fileID: 0}
  256. m_IsTrigger: 0
  257. m_Enabled: 1
  258. serializedVersion: 4
  259. m_Convex: 1
  260. m_CookingOptions: 30
  261. m_Mesh: {fileID: 1968785620420950103, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  262. --- !u!64 &3826331603036927669
  263. MeshCollider:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 2894062723875427426}
  269. m_Material: {fileID: 0}
  270. m_IsTrigger: 0
  271. m_Enabled: 1
  272. serializedVersion: 4
  273. m_Convex: 1
  274. m_CookingOptions: 30
  275. m_Mesh: {fileID: -8042860870221934745, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  276. --- !u!64 &7386231271031331269
  277. MeshCollider:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 2894062723875427426}
  283. m_Material: {fileID: 0}
  284. m_IsTrigger: 0
  285. m_Enabled: 1
  286. serializedVersion: 4
  287. m_Convex: 1
  288. m_CookingOptions: 30
  289. m_Mesh: {fileID: 6313516817195912071, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  290. --- !u!64 &8733876703115661147
  291. MeshCollider:
  292. m_ObjectHideFlags: 0
  293. m_CorrespondingSourceObject: {fileID: 0}
  294. m_PrefabInstance: {fileID: 0}
  295. m_PrefabAsset: {fileID: 0}
  296. m_GameObject: {fileID: 2894062723875427426}
  297. m_Material: {fileID: 0}
  298. m_IsTrigger: 0
  299. m_Enabled: 1
  300. serializedVersion: 4
  301. m_Convex: 1
  302. m_CookingOptions: 30
  303. m_Mesh: {fileID: -1751220812272193654, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  304. --- !u!64 &1043588010448358335
  305. MeshCollider:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. m_GameObject: {fileID: 2894062723875427426}
  311. m_Material: {fileID: 0}
  312. m_IsTrigger: 0
  313. m_Enabled: 1
  314. serializedVersion: 4
  315. m_Convex: 1
  316. m_CookingOptions: 30
  317. m_Mesh: {fileID: 6778038332073548867, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  318. --- !u!64 &8142306622384275432
  319. MeshCollider:
  320. m_ObjectHideFlags: 0
  321. m_CorrespondingSourceObject: {fileID: 0}
  322. m_PrefabInstance: {fileID: 0}
  323. m_PrefabAsset: {fileID: 0}
  324. m_GameObject: {fileID: 2894062723875427426}
  325. m_Material: {fileID: 0}
  326. m_IsTrigger: 0
  327. m_Enabled: 1
  328. serializedVersion: 4
  329. m_Convex: 1
  330. m_CookingOptions: 30
  331. m_Mesh: {fileID: -3544459916769539759, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  332. --- !u!64 &7287155621592284677
  333. MeshCollider:
  334. m_ObjectHideFlags: 0
  335. m_CorrespondingSourceObject: {fileID: 0}
  336. m_PrefabInstance: {fileID: 0}
  337. m_PrefabAsset: {fileID: 0}
  338. m_GameObject: {fileID: 2894062723875427426}
  339. m_Material: {fileID: 0}
  340. m_IsTrigger: 0
  341. m_Enabled: 1
  342. serializedVersion: 4
  343. m_Convex: 1
  344. m_CookingOptions: 30
  345. m_Mesh: {fileID: 4216858912812635109, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  346. --- !u!64 &5570826094593102767
  347. MeshCollider:
  348. m_ObjectHideFlags: 0
  349. m_CorrespondingSourceObject: {fileID: 0}
  350. m_PrefabInstance: {fileID: 0}
  351. m_PrefabAsset: {fileID: 0}
  352. m_GameObject: {fileID: 2894062723875427426}
  353. m_Material: {fileID: 0}
  354. m_IsTrigger: 0
  355. m_Enabled: 1
  356. serializedVersion: 4
  357. m_Convex: 1
  358. m_CookingOptions: 30
  359. m_Mesh: {fileID: 731427094690410097, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  360. --- !u!64 &2671995437793237120
  361. MeshCollider:
  362. m_ObjectHideFlags: 0
  363. m_CorrespondingSourceObject: {fileID: 0}
  364. m_PrefabInstance: {fileID: 0}
  365. m_PrefabAsset: {fileID: 0}
  366. m_GameObject: {fileID: 2894062723875427426}
  367. m_Material: {fileID: 0}
  368. m_IsTrigger: 0
  369. m_Enabled: 1
  370. serializedVersion: 4
  371. m_Convex: 1
  372. m_CookingOptions: 30
  373. m_Mesh: {fileID: -5959094779112338113, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  374. --- !u!64 &3366835110879553378
  375. MeshCollider:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. m_GameObject: {fileID: 2894062723875427426}
  381. m_Material: {fileID: 0}
  382. m_IsTrigger: 0
  383. m_Enabled: 1
  384. serializedVersion: 4
  385. m_Convex: 1
  386. m_CookingOptions: 30
  387. m_Mesh: {fileID: 2152887621645984817, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  388. --- !u!64 &8282996744497905185
  389. MeshCollider:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. m_GameObject: {fileID: 2894062723875427426}
  395. m_Material: {fileID: 0}
  396. m_IsTrigger: 0
  397. m_Enabled: 1
  398. serializedVersion: 4
  399. m_Convex: 1
  400. m_CookingOptions: 30
  401. m_Mesh: {fileID: -4660934131524407728, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  402. --- !u!64 &210209641939223878
  403. MeshCollider:
  404. m_ObjectHideFlags: 0
  405. m_CorrespondingSourceObject: {fileID: 0}
  406. m_PrefabInstance: {fileID: 0}
  407. m_PrefabAsset: {fileID: 0}
  408. m_GameObject: {fileID: 2894062723875427426}
  409. m_Material: {fileID: 0}
  410. m_IsTrigger: 0
  411. m_Enabled: 1
  412. serializedVersion: 4
  413. m_Convex: 1
  414. m_CookingOptions: 30
  415. m_Mesh: {fileID: -9016635597647297274, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  416. --- !u!64 &6220167351881086749
  417. MeshCollider:
  418. m_ObjectHideFlags: 0
  419. m_CorrespondingSourceObject: {fileID: 0}
  420. m_PrefabInstance: {fileID: 0}
  421. m_PrefabAsset: {fileID: 0}
  422. m_GameObject: {fileID: 2894062723875427426}
  423. m_Material: {fileID: 0}
  424. m_IsTrigger: 0
  425. m_Enabled: 1
  426. serializedVersion: 4
  427. m_Convex: 1
  428. m_CookingOptions: 30
  429. m_Mesh: {fileID: -6356039216397282205, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  430. --- !u!1 &8710098813192379031
  431. GameObject:
  432. m_ObjectHideFlags: 0
  433. m_CorrespondingSourceObject: {fileID: 0}
  434. m_PrefabInstance: {fileID: 0}
  435. m_PrefabAsset: {fileID: 0}
  436. serializedVersion: 6
  437. m_Component:
  438. - component: {fileID: 3728951297674862151}
  439. - component: {fileID: 3556434234116303881}
  440. - component: {fileID: 2004831909689730212}
  441. m_Layer: 0
  442. m_Name: SM_Hourd_01_LOD0
  443. m_TagString: Untagged
  444. m_Icon: {fileID: 0}
  445. m_NavMeshLayer: 0
  446. m_StaticEditorFlags: 125
  447. m_IsActive: 1
  448. --- !u!4 &3728951297674862151
  449. Transform:
  450. m_ObjectHideFlags: 0
  451. m_CorrespondingSourceObject: {fileID: 0}
  452. m_PrefabInstance: {fileID: 0}
  453. m_PrefabAsset: {fileID: 0}
  454. m_GameObject: {fileID: 8710098813192379031}
  455. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  456. m_LocalPosition: {x: 0, y: 0, z: 0}
  457. m_LocalScale: {x: 1, y: 1, z: 1}
  458. m_Children: []
  459. m_Father: {fileID: 5842064838852839620}
  460. m_RootOrder: 0
  461. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  462. --- !u!33 &3556434234116303881
  463. MeshFilter:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. m_GameObject: {fileID: 8710098813192379031}
  469. m_Mesh: {fileID: -3465941936756202388, guid: 828355a2a2f48054c9d182f2068decfd, type: 3}
  470. --- !u!23 &2004831909689730212
  471. MeshRenderer:
  472. m_ObjectHideFlags: 0
  473. m_CorrespondingSourceObject: {fileID: 0}
  474. m_PrefabInstance: {fileID: 0}
  475. m_PrefabAsset: {fileID: 0}
  476. m_GameObject: {fileID: 8710098813192379031}
  477. m_Enabled: 1
  478. m_CastShadows: 1
  479. m_ReceiveShadows: 1
  480. m_DynamicOccludee: 1
  481. m_MotionVectors: 1
  482. m_LightProbeUsage: 1
  483. m_ReflectionProbeUsage: 1
  484. m_RayTracingMode: 2
  485. m_RenderingLayerMask: 1
  486. m_RendererPriority: 0
  487. m_Materials:
  488. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  489. m_StaticBatchInfo:
  490. firstSubMesh: 0
  491. subMeshCount: 0
  492. m_StaticBatchRoot: {fileID: 0}
  493. m_ProbeAnchor: {fileID: 0}
  494. m_LightProbeVolumeOverride: {fileID: 0}
  495. m_ScaleInLightmap: 1
  496. m_ReceiveGI: 1
  497. m_PreserveUVs: 0
  498. m_IgnoreNormalsForChartDetection: 0
  499. m_ImportantGI: 0
  500. m_StitchLightmapSeams: 1
  501. m_SelectedEditorRenderState: 3
  502. m_MinimumChartSize: 4
  503. m_AutoUVMaxDistance: 0.5
  504. m_AutoUVMaxAngle: 89
  505. m_LightmapParameters: {fileID: 0}
  506. m_SortingLayerID: 0
  507. m_SortingLayer: 0
  508. m_SortingOrder: 0