SM_Ruins_03.prefab 35 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2736467346893848913
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 210522358339700317}
  12. - component: {fileID: 6348640723272019842}
  13. - component: {fileID: 3487073574984209871}
  14. m_Layer: 0
  15. m_Name: SM_Ruins_03_LOD2
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 4294967295
  20. m_IsActive: 1
  21. --- !u!4 &210522358339700317
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2736467346893848913}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 7335124467216094351}
  33. m_RootOrder: 2
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &6348640723272019842
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 2736467346893848913}
  42. m_Mesh: {fileID: 4300004, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  43. --- !u!23 &3487073574984209871
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 2736467346893848913}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 2100000, guid: 43a22567dea08124ea1d640b63acf977, type: 2}
  61. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  62. - {fileID: 2100000, guid: 1aeab346fb6357747b1e08a142ec002a, type: 2}
  63. - {fileID: 2100000, guid: 5f4cac33eba353940a7df0eff763aa99, type: 2}
  64. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  65. - {fileID: 2100000, guid: 6c49aeaf94dee2248a0088068ca830f0, type: 2}
  66. - {fileID: 2100000, guid: 564594dfe6ba08a419fe179eafc9ebb2, type: 2}
  67. - {fileID: 2100000, guid: 3038be8ba7fb91446b5e7fde20d86821, type: 2}
  68. - {fileID: 2100000, guid: 035a6b95efd4fd347af931d1aa4b62c5, type: 2}
  69. - {fileID: 2100000, guid: f4f84f0a645f02d44bd7e18d2cbba3ce, type: 2}
  70. - {fileID: 2100000, guid: 7daa3256863c4664f8c2ba3b022da74c, type: 2}
  71. m_StaticBatchInfo:
  72. firstSubMesh: 0
  73. subMeshCount: 0
  74. m_StaticBatchRoot: {fileID: 0}
  75. m_ProbeAnchor: {fileID: 0}
  76. m_LightProbeVolumeOverride: {fileID: 0}
  77. m_ScaleInLightmap: 1
  78. m_PreserveUVs: 0
  79. m_IgnoreNormalsForChartDetection: 0
  80. m_ImportantGI: 0
  81. m_StitchLightmapSeams: 1
  82. m_SelectedEditorRenderState: 3
  83. m_MinimumChartSize: 4
  84. m_AutoUVMaxDistance: 0.5
  85. m_AutoUVMaxAngle: 89
  86. m_LightmapParameters: {fileID: 0}
  87. m_SortingLayerID: 0
  88. m_SortingLayer: 0
  89. m_SortingOrder: 0
  90. --- !u!1 &4970274646699524385
  91. GameObject:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. serializedVersion: 6
  97. m_Component:
  98. - component: {fileID: 7335124467216094351}
  99. - component: {fileID: 8138039517459277348}
  100. - component: {fileID: 6337794007633112335}
  101. - component: {fileID: 6119451539388011839}
  102. - component: {fileID: 5512767468374781447}
  103. - component: {fileID: 5212339698565996046}
  104. - component: {fileID: 3688632079353960930}
  105. - component: {fileID: 6532561793747138082}
  106. - component: {fileID: 1417006374161626004}
  107. - component: {fileID: 3493920447401025833}
  108. - component: {fileID: 7393087723483089865}
  109. - component: {fileID: 7500877040032482670}
  110. - component: {fileID: 1839373539790264327}
  111. - component: {fileID: 2017374017577189023}
  112. - component: {fileID: 3404993823286223256}
  113. - component: {fileID: 7022739054170502081}
  114. - component: {fileID: 1931696907862783482}
  115. - component: {fileID: 2982654707498183729}
  116. - component: {fileID: 3787981648519540784}
  117. - component: {fileID: 5942577623615523399}
  118. - component: {fileID: 2957111467469886743}
  119. - component: {fileID: 4870712386968641242}
  120. - component: {fileID: 8906721564117963803}
  121. - component: {fileID: 2049903137290362832}
  122. - component: {fileID: 4746442296133690610}
  123. - component: {fileID: 6254204582571124984}
  124. - component: {fileID: 3975648017744470893}
  125. - component: {fileID: 7227379797945694651}
  126. - component: {fileID: 2030152010674891484}
  127. - component: {fileID: 6836903126555941805}
  128. - component: {fileID: 8550349311767179750}
  129. - component: {fileID: 7721748348471563597}
  130. - component: {fileID: 3065170698042803316}
  131. - component: {fileID: 3064115445561161187}
  132. - component: {fileID: 936653836945975548}
  133. - component: {fileID: 4165240725070665833}
  134. - component: {fileID: 905298643804725559}
  135. - component: {fileID: 4127033949538335827}
  136. - component: {fileID: 6055610353298791463}
  137. - component: {fileID: 5629347044515618811}
  138. - component: {fileID: 2549271437145852146}
  139. - component: {fileID: 4224483468167705020}
  140. m_Layer: 0
  141. m_Name: SM_Ruins_03
  142. m_TagString: Untagged
  143. m_Icon: {fileID: 0}
  144. m_NavMeshLayer: 0
  145. m_StaticEditorFlags: 4294967295
  146. m_IsActive: 1
  147. --- !u!4 &7335124467216094351
  148. Transform:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 4970274646699524385}
  154. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  155. m_LocalPosition: {x: -0, y: 0, z: 0}
  156. m_LocalScale: {x: 1, y: 1, z: 1}
  157. m_Children:
  158. - {fileID: 7654942527216641473}
  159. - {fileID: 6064060154319169184}
  160. - {fileID: 210522358339700317}
  161. - {fileID: 3554003068308282045}
  162. - {fileID: 8835119590044609304}
  163. m_Father: {fileID: 0}
  164. m_RootOrder: 0
  165. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  166. --- !u!205 &8138039517459277348
  167. LODGroup:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 4970274646699524385}
  173. serializedVersion: 2
  174. m_LocalReferencePoint: {x: 0.5208545, y: 7.0108747, z: -0.5983684}
  175. m_Size: 14.738596
  176. m_FadeMode: 0
  177. m_AnimateCrossFading: 0
  178. m_LastLODIsBillboard: 0
  179. m_LODs:
  180. - screenRelativeHeight: 0.25
  181. fadeTransitionWidth: 0
  182. renderers:
  183. - renderer: {fileID: 8247413331553953880}
  184. - renderer: {fileID: 0}
  185. - renderer: {fileID: 0}
  186. - renderer: {fileID: 0}
  187. - renderer: {fileID: 0}
  188. - renderer: {fileID: 0}
  189. - renderer: {fileID: 0}
  190. - renderer: {fileID: 0}
  191. - renderer: {fileID: 0}
  192. - renderer: {fileID: 0}
  193. - renderer: {fileID: 0}
  194. - renderer: {fileID: 0}
  195. - renderer: {fileID: 0}
  196. - renderer: {fileID: 0}
  197. - renderer: {fileID: 0}
  198. - renderer: {fileID: 0}
  199. - renderer: {fileID: 0}
  200. - renderer: {fileID: 0}
  201. - renderer: {fileID: 0}
  202. - renderer: {fileID: 0}
  203. - renderer: {fileID: 0}
  204. - renderer: {fileID: 0}
  205. - renderer: {fileID: 0}
  206. - renderer: {fileID: 0}
  207. - renderer: {fileID: 0}
  208. - renderer: {fileID: 0}
  209. - renderer: {fileID: 0}
  210. - renderer: {fileID: 0}
  211. - renderer: {fileID: 0}
  212. - renderer: {fileID: 0}
  213. - renderer: {fileID: 0}
  214. - renderer: {fileID: 0}
  215. - renderer: {fileID: 0}
  216. - renderer: {fileID: 0}
  217. - renderer: {fileID: 0}
  218. - renderer: {fileID: 0}
  219. - renderer: {fileID: 0}
  220. - renderer: {fileID: 0}
  221. - renderer: {fileID: 0}
  222. - renderer: {fileID: 0}
  223. - renderer: {fileID: 0}
  224. - screenRelativeHeight: 0.125
  225. fadeTransitionWidth: 0
  226. renderers:
  227. - renderer: {fileID: 713685570259262660}
  228. - screenRelativeHeight: 0.0625
  229. fadeTransitionWidth: 0
  230. renderers:
  231. - renderer: {fileID: 3487073574984209871}
  232. - screenRelativeHeight: 0.03125
  233. fadeTransitionWidth: 0
  234. renderers:
  235. - renderer: {fileID: 9077516559214837767}
  236. - screenRelativeHeight: 0.01
  237. fadeTransitionWidth: 0
  238. renderers:
  239. - renderer: {fileID: 5362868310285853422}
  240. m_Enabled: 1
  241. --- !u!64 &6337794007633112335
  242. MeshCollider:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 4970274646699524385}
  248. m_Material: {fileID: 0}
  249. m_IsTrigger: 0
  250. m_Enabled: 1
  251. serializedVersion: 3
  252. m_Convex: 1
  253. m_CookingOptions: 14
  254. m_Mesh: {fileID: 4300012, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  255. --- !u!64 &6119451539388011839
  256. MeshCollider:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 4970274646699524385}
  262. m_Material: {fileID: 0}
  263. m_IsTrigger: 0
  264. m_Enabled: 1
  265. serializedVersion: 3
  266. m_Convex: 1
  267. m_CookingOptions: 14
  268. m_Mesh: {fileID: 4300014, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  269. --- !u!64 &5512767468374781447
  270. MeshCollider:
  271. m_ObjectHideFlags: 0
  272. m_CorrespondingSourceObject: {fileID: 0}
  273. m_PrefabInstance: {fileID: 0}
  274. m_PrefabAsset: {fileID: 0}
  275. m_GameObject: {fileID: 4970274646699524385}
  276. m_Material: {fileID: 0}
  277. m_IsTrigger: 0
  278. m_Enabled: 1
  279. serializedVersion: 3
  280. m_Convex: 1
  281. m_CookingOptions: 14
  282. m_Mesh: {fileID: 4300016, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  283. --- !u!64 &5212339698565996046
  284. MeshCollider:
  285. m_ObjectHideFlags: 0
  286. m_CorrespondingSourceObject: {fileID: 0}
  287. m_PrefabInstance: {fileID: 0}
  288. m_PrefabAsset: {fileID: 0}
  289. m_GameObject: {fileID: 4970274646699524385}
  290. m_Material: {fileID: 0}
  291. m_IsTrigger: 0
  292. m_Enabled: 1
  293. serializedVersion: 3
  294. m_Convex: 1
  295. m_CookingOptions: 14
  296. m_Mesh: {fileID: 4300018, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  297. --- !u!64 &3688632079353960930
  298. MeshCollider:
  299. m_ObjectHideFlags: 0
  300. m_CorrespondingSourceObject: {fileID: 0}
  301. m_PrefabInstance: {fileID: 0}
  302. m_PrefabAsset: {fileID: 0}
  303. m_GameObject: {fileID: 4970274646699524385}
  304. m_Material: {fileID: 0}
  305. m_IsTrigger: 0
  306. m_Enabled: 1
  307. serializedVersion: 3
  308. m_Convex: 1
  309. m_CookingOptions: 14
  310. m_Mesh: {fileID: 4300020, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  311. --- !u!64 &6532561793747138082
  312. MeshCollider:
  313. m_ObjectHideFlags: 0
  314. m_CorrespondingSourceObject: {fileID: 0}
  315. m_PrefabInstance: {fileID: 0}
  316. m_PrefabAsset: {fileID: 0}
  317. m_GameObject: {fileID: 4970274646699524385}
  318. m_Material: {fileID: 0}
  319. m_IsTrigger: 0
  320. m_Enabled: 1
  321. serializedVersion: 3
  322. m_Convex: 1
  323. m_CookingOptions: 14
  324. m_Mesh: {fileID: 4300022, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  325. --- !u!64 &1417006374161626004
  326. MeshCollider:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. m_GameObject: {fileID: 4970274646699524385}
  332. m_Material: {fileID: 0}
  333. m_IsTrigger: 0
  334. m_Enabled: 1
  335. serializedVersion: 3
  336. m_Convex: 1
  337. m_CookingOptions: 14
  338. m_Mesh: {fileID: 4300024, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  339. --- !u!64 &3493920447401025833
  340. MeshCollider:
  341. m_ObjectHideFlags: 0
  342. m_CorrespondingSourceObject: {fileID: 0}
  343. m_PrefabInstance: {fileID: 0}
  344. m_PrefabAsset: {fileID: 0}
  345. m_GameObject: {fileID: 4970274646699524385}
  346. m_Material: {fileID: 0}
  347. m_IsTrigger: 0
  348. m_Enabled: 1
  349. serializedVersion: 3
  350. m_Convex: 1
  351. m_CookingOptions: 14
  352. m_Mesh: {fileID: 4300026, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  353. --- !u!64 &7393087723483089865
  354. MeshCollider:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 4970274646699524385}
  360. m_Material: {fileID: 0}
  361. m_IsTrigger: 0
  362. m_Enabled: 1
  363. serializedVersion: 3
  364. m_Convex: 1
  365. m_CookingOptions: 14
  366. m_Mesh: {fileID: 4300028, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  367. --- !u!64 &7500877040032482670
  368. MeshCollider:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 4970274646699524385}
  374. m_Material: {fileID: 0}
  375. m_IsTrigger: 0
  376. m_Enabled: 1
  377. serializedVersion: 3
  378. m_Convex: 1
  379. m_CookingOptions: 14
  380. m_Mesh: {fileID: 4300030, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  381. --- !u!64 &1839373539790264327
  382. MeshCollider:
  383. m_ObjectHideFlags: 0
  384. m_CorrespondingSourceObject: {fileID: 0}
  385. m_PrefabInstance: {fileID: 0}
  386. m_PrefabAsset: {fileID: 0}
  387. m_GameObject: {fileID: 4970274646699524385}
  388. m_Material: {fileID: 0}
  389. m_IsTrigger: 0
  390. m_Enabled: 1
  391. serializedVersion: 3
  392. m_Convex: 1
  393. m_CookingOptions: 14
  394. m_Mesh: {fileID: 4300032, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  395. --- !u!64 &2017374017577189023
  396. MeshCollider:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. m_GameObject: {fileID: 4970274646699524385}
  402. m_Material: {fileID: 0}
  403. m_IsTrigger: 0
  404. m_Enabled: 1
  405. serializedVersion: 3
  406. m_Convex: 1
  407. m_CookingOptions: 14
  408. m_Mesh: {fileID: 4300034, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  409. --- !u!64 &3404993823286223256
  410. MeshCollider:
  411. m_ObjectHideFlags: 0
  412. m_CorrespondingSourceObject: {fileID: 0}
  413. m_PrefabInstance: {fileID: 0}
  414. m_PrefabAsset: {fileID: 0}
  415. m_GameObject: {fileID: 4970274646699524385}
  416. m_Material: {fileID: 0}
  417. m_IsTrigger: 0
  418. m_Enabled: 1
  419. serializedVersion: 3
  420. m_Convex: 1
  421. m_CookingOptions: 14
  422. m_Mesh: {fileID: 4300036, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  423. --- !u!64 &7022739054170502081
  424. MeshCollider:
  425. m_ObjectHideFlags: 0
  426. m_CorrespondingSourceObject: {fileID: 0}
  427. m_PrefabInstance: {fileID: 0}
  428. m_PrefabAsset: {fileID: 0}
  429. m_GameObject: {fileID: 4970274646699524385}
  430. m_Material: {fileID: 0}
  431. m_IsTrigger: 0
  432. m_Enabled: 1
  433. serializedVersion: 3
  434. m_Convex: 1
  435. m_CookingOptions: 14
  436. m_Mesh: {fileID: 4300038, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  437. --- !u!64 &1931696907862783482
  438. MeshCollider:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. m_GameObject: {fileID: 4970274646699524385}
  444. m_Material: {fileID: 0}
  445. m_IsTrigger: 0
  446. m_Enabled: 1
  447. serializedVersion: 3
  448. m_Convex: 1
  449. m_CookingOptions: 14
  450. m_Mesh: {fileID: 4300040, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  451. --- !u!64 &2982654707498183729
  452. MeshCollider:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 4970274646699524385}
  458. m_Material: {fileID: 0}
  459. m_IsTrigger: 0
  460. m_Enabled: 1
  461. serializedVersion: 3
  462. m_Convex: 1
  463. m_CookingOptions: 14
  464. m_Mesh: {fileID: 4300042, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  465. --- !u!64 &3787981648519540784
  466. MeshCollider:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 4970274646699524385}
  472. m_Material: {fileID: 0}
  473. m_IsTrigger: 0
  474. m_Enabled: 1
  475. serializedVersion: 3
  476. m_Convex: 1
  477. m_CookingOptions: 14
  478. m_Mesh: {fileID: 4300044, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  479. --- !u!64 &5942577623615523399
  480. MeshCollider:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. m_GameObject: {fileID: 4970274646699524385}
  486. m_Material: {fileID: 0}
  487. m_IsTrigger: 0
  488. m_Enabled: 1
  489. serializedVersion: 3
  490. m_Convex: 1
  491. m_CookingOptions: 14
  492. m_Mesh: {fileID: 4300046, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  493. --- !u!64 &2957111467469886743
  494. MeshCollider:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. m_GameObject: {fileID: 4970274646699524385}
  500. m_Material: {fileID: 0}
  501. m_IsTrigger: 0
  502. m_Enabled: 1
  503. serializedVersion: 3
  504. m_Convex: 1
  505. m_CookingOptions: 14
  506. m_Mesh: {fileID: 4300048, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  507. --- !u!64 &4870712386968641242
  508. MeshCollider:
  509. m_ObjectHideFlags: 0
  510. m_CorrespondingSourceObject: {fileID: 0}
  511. m_PrefabInstance: {fileID: 0}
  512. m_PrefabAsset: {fileID: 0}
  513. m_GameObject: {fileID: 4970274646699524385}
  514. m_Material: {fileID: 0}
  515. m_IsTrigger: 0
  516. m_Enabled: 1
  517. serializedVersion: 3
  518. m_Convex: 1
  519. m_CookingOptions: 14
  520. m_Mesh: {fileID: 4300050, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  521. --- !u!64 &8906721564117963803
  522. MeshCollider:
  523. m_ObjectHideFlags: 0
  524. m_CorrespondingSourceObject: {fileID: 0}
  525. m_PrefabInstance: {fileID: 0}
  526. m_PrefabAsset: {fileID: 0}
  527. m_GameObject: {fileID: 4970274646699524385}
  528. m_Material: {fileID: 0}
  529. m_IsTrigger: 0
  530. m_Enabled: 1
  531. serializedVersion: 3
  532. m_Convex: 1
  533. m_CookingOptions: 14
  534. m_Mesh: {fileID: 4300052, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  535. --- !u!64 &2049903137290362832
  536. MeshCollider:
  537. m_ObjectHideFlags: 0
  538. m_CorrespondingSourceObject: {fileID: 0}
  539. m_PrefabInstance: {fileID: 0}
  540. m_PrefabAsset: {fileID: 0}
  541. m_GameObject: {fileID: 4970274646699524385}
  542. m_Material: {fileID: 0}
  543. m_IsTrigger: 0
  544. m_Enabled: 1
  545. serializedVersion: 3
  546. m_Convex: 1
  547. m_CookingOptions: 14
  548. m_Mesh: {fileID: 4300054, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  549. --- !u!64 &4746442296133690610
  550. MeshCollider:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. m_GameObject: {fileID: 4970274646699524385}
  556. m_Material: {fileID: 0}
  557. m_IsTrigger: 0
  558. m_Enabled: 1
  559. serializedVersion: 3
  560. m_Convex: 1
  561. m_CookingOptions: 14
  562. m_Mesh: {fileID: 4300056, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  563. --- !u!64 &6254204582571124984
  564. MeshCollider:
  565. m_ObjectHideFlags: 0
  566. m_CorrespondingSourceObject: {fileID: 0}
  567. m_PrefabInstance: {fileID: 0}
  568. m_PrefabAsset: {fileID: 0}
  569. m_GameObject: {fileID: 4970274646699524385}
  570. m_Material: {fileID: 0}
  571. m_IsTrigger: 0
  572. m_Enabled: 1
  573. serializedVersion: 3
  574. m_Convex: 1
  575. m_CookingOptions: 14
  576. m_Mesh: {fileID: 4300058, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  577. --- !u!64 &3975648017744470893
  578. MeshCollider:
  579. m_ObjectHideFlags: 0
  580. m_CorrespondingSourceObject: {fileID: 0}
  581. m_PrefabInstance: {fileID: 0}
  582. m_PrefabAsset: {fileID: 0}
  583. m_GameObject: {fileID: 4970274646699524385}
  584. m_Material: {fileID: 0}
  585. m_IsTrigger: 0
  586. m_Enabled: 1
  587. serializedVersion: 3
  588. m_Convex: 1
  589. m_CookingOptions: 14
  590. m_Mesh: {fileID: 4300060, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  591. --- !u!64 &7227379797945694651
  592. MeshCollider:
  593. m_ObjectHideFlags: 0
  594. m_CorrespondingSourceObject: {fileID: 0}
  595. m_PrefabInstance: {fileID: 0}
  596. m_PrefabAsset: {fileID: 0}
  597. m_GameObject: {fileID: 4970274646699524385}
  598. m_Material: {fileID: 0}
  599. m_IsTrigger: 0
  600. m_Enabled: 1
  601. serializedVersion: 3
  602. m_Convex: 1
  603. m_CookingOptions: 14
  604. m_Mesh: {fileID: 4300062, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  605. --- !u!64 &2030152010674891484
  606. MeshCollider:
  607. m_ObjectHideFlags: 0
  608. m_CorrespondingSourceObject: {fileID: 0}
  609. m_PrefabInstance: {fileID: 0}
  610. m_PrefabAsset: {fileID: 0}
  611. m_GameObject: {fileID: 4970274646699524385}
  612. m_Material: {fileID: 0}
  613. m_IsTrigger: 0
  614. m_Enabled: 1
  615. serializedVersion: 3
  616. m_Convex: 1
  617. m_CookingOptions: 14
  618. m_Mesh: {fileID: 4300064, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  619. --- !u!64 &6836903126555941805
  620. MeshCollider:
  621. m_ObjectHideFlags: 0
  622. m_CorrespondingSourceObject: {fileID: 0}
  623. m_PrefabInstance: {fileID: 0}
  624. m_PrefabAsset: {fileID: 0}
  625. m_GameObject: {fileID: 4970274646699524385}
  626. m_Material: {fileID: 0}
  627. m_IsTrigger: 0
  628. m_Enabled: 1
  629. serializedVersion: 3
  630. m_Convex: 1
  631. m_CookingOptions: 14
  632. m_Mesh: {fileID: 4300066, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  633. --- !u!64 &8550349311767179750
  634. MeshCollider:
  635. m_ObjectHideFlags: 0
  636. m_CorrespondingSourceObject: {fileID: 0}
  637. m_PrefabInstance: {fileID: 0}
  638. m_PrefabAsset: {fileID: 0}
  639. m_GameObject: {fileID: 4970274646699524385}
  640. m_Material: {fileID: 0}
  641. m_IsTrigger: 0
  642. m_Enabled: 1
  643. serializedVersion: 3
  644. m_Convex: 1
  645. m_CookingOptions: 14
  646. m_Mesh: {fileID: 4300068, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  647. --- !u!64 &7721748348471563597
  648. MeshCollider:
  649. m_ObjectHideFlags: 0
  650. m_CorrespondingSourceObject: {fileID: 0}
  651. m_PrefabInstance: {fileID: 0}
  652. m_PrefabAsset: {fileID: 0}
  653. m_GameObject: {fileID: 4970274646699524385}
  654. m_Material: {fileID: 0}
  655. m_IsTrigger: 0
  656. m_Enabled: 1
  657. serializedVersion: 3
  658. m_Convex: 1
  659. m_CookingOptions: 14
  660. m_Mesh: {fileID: 4300070, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  661. --- !u!64 &3065170698042803316
  662. MeshCollider:
  663. m_ObjectHideFlags: 0
  664. m_CorrespondingSourceObject: {fileID: 0}
  665. m_PrefabInstance: {fileID: 0}
  666. m_PrefabAsset: {fileID: 0}
  667. m_GameObject: {fileID: 4970274646699524385}
  668. m_Material: {fileID: 0}
  669. m_IsTrigger: 0
  670. m_Enabled: 1
  671. serializedVersion: 3
  672. m_Convex: 1
  673. m_CookingOptions: 14
  674. m_Mesh: {fileID: 4300072, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  675. --- !u!64 &3064115445561161187
  676. MeshCollider:
  677. m_ObjectHideFlags: 0
  678. m_CorrespondingSourceObject: {fileID: 0}
  679. m_PrefabInstance: {fileID: 0}
  680. m_PrefabAsset: {fileID: 0}
  681. m_GameObject: {fileID: 4970274646699524385}
  682. m_Material: {fileID: 0}
  683. m_IsTrigger: 0
  684. m_Enabled: 1
  685. serializedVersion: 3
  686. m_Convex: 1
  687. m_CookingOptions: 14
  688. m_Mesh: {fileID: 4300074, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  689. --- !u!64 &936653836945975548
  690. MeshCollider:
  691. m_ObjectHideFlags: 0
  692. m_CorrespondingSourceObject: {fileID: 0}
  693. m_PrefabInstance: {fileID: 0}
  694. m_PrefabAsset: {fileID: 0}
  695. m_GameObject: {fileID: 4970274646699524385}
  696. m_Material: {fileID: 0}
  697. m_IsTrigger: 0
  698. m_Enabled: 1
  699. serializedVersion: 3
  700. m_Convex: 1
  701. m_CookingOptions: 14
  702. m_Mesh: {fileID: 4300076, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  703. --- !u!64 &4165240725070665833
  704. MeshCollider:
  705. m_ObjectHideFlags: 0
  706. m_CorrespondingSourceObject: {fileID: 0}
  707. m_PrefabInstance: {fileID: 0}
  708. m_PrefabAsset: {fileID: 0}
  709. m_GameObject: {fileID: 4970274646699524385}
  710. m_Material: {fileID: 0}
  711. m_IsTrigger: 0
  712. m_Enabled: 1
  713. serializedVersion: 3
  714. m_Convex: 1
  715. m_CookingOptions: 14
  716. m_Mesh: {fileID: 4300078, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  717. --- !u!64 &905298643804725559
  718. MeshCollider:
  719. m_ObjectHideFlags: 0
  720. m_CorrespondingSourceObject: {fileID: 0}
  721. m_PrefabInstance: {fileID: 0}
  722. m_PrefabAsset: {fileID: 0}
  723. m_GameObject: {fileID: 4970274646699524385}
  724. m_Material: {fileID: 0}
  725. m_IsTrigger: 0
  726. m_Enabled: 1
  727. serializedVersion: 3
  728. m_Convex: 1
  729. m_CookingOptions: 14
  730. m_Mesh: {fileID: 4300080, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  731. --- !u!64 &4127033949538335827
  732. MeshCollider:
  733. m_ObjectHideFlags: 0
  734. m_CorrespondingSourceObject: {fileID: 0}
  735. m_PrefabInstance: {fileID: 0}
  736. m_PrefabAsset: {fileID: 0}
  737. m_GameObject: {fileID: 4970274646699524385}
  738. m_Material: {fileID: 0}
  739. m_IsTrigger: 0
  740. m_Enabled: 1
  741. serializedVersion: 3
  742. m_Convex: 1
  743. m_CookingOptions: 14
  744. m_Mesh: {fileID: 4300082, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  745. --- !u!64 &6055610353298791463
  746. MeshCollider:
  747. m_ObjectHideFlags: 0
  748. m_CorrespondingSourceObject: {fileID: 0}
  749. m_PrefabInstance: {fileID: 0}
  750. m_PrefabAsset: {fileID: 0}
  751. m_GameObject: {fileID: 4970274646699524385}
  752. m_Material: {fileID: 0}
  753. m_IsTrigger: 0
  754. m_Enabled: 1
  755. serializedVersion: 3
  756. m_Convex: 1
  757. m_CookingOptions: 14
  758. m_Mesh: {fileID: 4300084, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  759. --- !u!64 &5629347044515618811
  760. MeshCollider:
  761. m_ObjectHideFlags: 0
  762. m_CorrespondingSourceObject: {fileID: 0}
  763. m_PrefabInstance: {fileID: 0}
  764. m_PrefabAsset: {fileID: 0}
  765. m_GameObject: {fileID: 4970274646699524385}
  766. m_Material: {fileID: 0}
  767. m_IsTrigger: 0
  768. m_Enabled: 1
  769. serializedVersion: 3
  770. m_Convex: 1
  771. m_CookingOptions: 14
  772. m_Mesh: {fileID: 4300086, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  773. --- !u!64 &2549271437145852146
  774. MeshCollider:
  775. m_ObjectHideFlags: 0
  776. m_CorrespondingSourceObject: {fileID: 0}
  777. m_PrefabInstance: {fileID: 0}
  778. m_PrefabAsset: {fileID: 0}
  779. m_GameObject: {fileID: 4970274646699524385}
  780. m_Material: {fileID: 0}
  781. m_IsTrigger: 0
  782. m_Enabled: 1
  783. serializedVersion: 3
  784. m_Convex: 1
  785. m_CookingOptions: 14
  786. m_Mesh: {fileID: 4300088, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  787. --- !u!64 &4224483468167705020
  788. MeshCollider:
  789. m_ObjectHideFlags: 0
  790. m_CorrespondingSourceObject: {fileID: 0}
  791. m_PrefabInstance: {fileID: 0}
  792. m_PrefabAsset: {fileID: 0}
  793. m_GameObject: {fileID: 4970274646699524385}
  794. m_Material: {fileID: 0}
  795. m_IsTrigger: 0
  796. m_Enabled: 1
  797. serializedVersion: 3
  798. m_Convex: 1
  799. m_CookingOptions: 14
  800. m_Mesh: {fileID: 4300010, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  801. --- !u!1 &6541078965915263067
  802. GameObject:
  803. m_ObjectHideFlags: 0
  804. m_CorrespondingSourceObject: {fileID: 0}
  805. m_PrefabInstance: {fileID: 0}
  806. m_PrefabAsset: {fileID: 0}
  807. serializedVersion: 6
  808. m_Component:
  809. - component: {fileID: 7654942527216641473}
  810. - component: {fileID: 5821691333252121942}
  811. - component: {fileID: 8247413331553953880}
  812. m_Layer: 0
  813. m_Name: SM_Ruins_03_LOD0
  814. m_TagString: Untagged
  815. m_Icon: {fileID: 0}
  816. m_NavMeshLayer: 0
  817. m_StaticEditorFlags: 4294967295
  818. m_IsActive: 1
  819. --- !u!4 &7654942527216641473
  820. Transform:
  821. m_ObjectHideFlags: 0
  822. m_CorrespondingSourceObject: {fileID: 0}
  823. m_PrefabInstance: {fileID: 0}
  824. m_PrefabAsset: {fileID: 0}
  825. m_GameObject: {fileID: 6541078965915263067}
  826. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  827. m_LocalPosition: {x: 0, y: 0, z: 0}
  828. m_LocalScale: {x: 1, y: 1, z: 1}
  829. m_Children: []
  830. m_Father: {fileID: 7335124467216094351}
  831. m_RootOrder: 0
  832. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  833. --- !u!33 &5821691333252121942
  834. MeshFilter:
  835. m_ObjectHideFlags: 0
  836. m_CorrespondingSourceObject: {fileID: 0}
  837. m_PrefabInstance: {fileID: 0}
  838. m_PrefabAsset: {fileID: 0}
  839. m_GameObject: {fileID: 6541078965915263067}
  840. m_Mesh: {fileID: 4300000, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  841. --- !u!23 &8247413331553953880
  842. MeshRenderer:
  843. m_ObjectHideFlags: 0
  844. m_CorrespondingSourceObject: {fileID: 0}
  845. m_PrefabInstance: {fileID: 0}
  846. m_PrefabAsset: {fileID: 0}
  847. m_GameObject: {fileID: 6541078965915263067}
  848. m_Enabled: 1
  849. m_CastShadows: 1
  850. m_ReceiveShadows: 1
  851. m_DynamicOccludee: 1
  852. m_MotionVectors: 1
  853. m_LightProbeUsage: 1
  854. m_ReflectionProbeUsage: 1
  855. m_RenderingLayerMask: 1
  856. m_RendererPriority: 0
  857. m_Materials:
  858. - {fileID: 2100000, guid: 43a22567dea08124ea1d640b63acf977, type: 2}
  859. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  860. - {fileID: 2100000, guid: 1aeab346fb6357747b1e08a142ec002a, type: 2}
  861. - {fileID: 2100000, guid: 5f4cac33eba353940a7df0eff763aa99, type: 2}
  862. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  863. - {fileID: 2100000, guid: 6c49aeaf94dee2248a0088068ca830f0, type: 2}
  864. - {fileID: 2100000, guid: 564594dfe6ba08a419fe179eafc9ebb2, type: 2}
  865. - {fileID: 2100000, guid: 3038be8ba7fb91446b5e7fde20d86821, type: 2}
  866. - {fileID: 2100000, guid: 035a6b95efd4fd347af931d1aa4b62c5, type: 2}
  867. - {fileID: 2100000, guid: f4f84f0a645f02d44bd7e18d2cbba3ce, type: 2}
  868. - {fileID: 2100000, guid: 7daa3256863c4664f8c2ba3b022da74c, type: 2}
  869. m_StaticBatchInfo:
  870. firstSubMesh: 0
  871. subMeshCount: 0
  872. m_StaticBatchRoot: {fileID: 0}
  873. m_ProbeAnchor: {fileID: 0}
  874. m_LightProbeVolumeOverride: {fileID: 0}
  875. m_ScaleInLightmap: 1
  876. m_PreserveUVs: 0
  877. m_IgnoreNormalsForChartDetection: 0
  878. m_ImportantGI: 0
  879. m_StitchLightmapSeams: 1
  880. m_SelectedEditorRenderState: 3
  881. m_MinimumChartSize: 4
  882. m_AutoUVMaxDistance: 0.5
  883. m_AutoUVMaxAngle: 89
  884. m_LightmapParameters: {fileID: 0}
  885. m_SortingLayerID: 0
  886. m_SortingLayer: 0
  887. m_SortingOrder: 0
  888. --- !u!1 &7041594808648183713
  889. GameObject:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. serializedVersion: 6
  895. m_Component:
  896. - component: {fileID: 3554003068308282045}
  897. - component: {fileID: 6241927712183664123}
  898. - component: {fileID: 9077516559214837767}
  899. m_Layer: 0
  900. m_Name: SM_Ruins_03_LOD3
  901. m_TagString: Untagged
  902. m_Icon: {fileID: 0}
  903. m_NavMeshLayer: 0
  904. m_StaticEditorFlags: 4294967295
  905. m_IsActive: 1
  906. --- !u!4 &3554003068308282045
  907. Transform:
  908. m_ObjectHideFlags: 0
  909. m_CorrespondingSourceObject: {fileID: 0}
  910. m_PrefabInstance: {fileID: 0}
  911. m_PrefabAsset: {fileID: 0}
  912. m_GameObject: {fileID: 7041594808648183713}
  913. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  914. m_LocalPosition: {x: 0, y: 0, z: 0}
  915. m_LocalScale: {x: 1, y: 1, z: 1}
  916. m_Children: []
  917. m_Father: {fileID: 7335124467216094351}
  918. m_RootOrder: 3
  919. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  920. --- !u!33 &6241927712183664123
  921. MeshFilter:
  922. m_ObjectHideFlags: 0
  923. m_CorrespondingSourceObject: {fileID: 0}
  924. m_PrefabInstance: {fileID: 0}
  925. m_PrefabAsset: {fileID: 0}
  926. m_GameObject: {fileID: 7041594808648183713}
  927. m_Mesh: {fileID: 4300006, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  928. --- !u!23 &9077516559214837767
  929. MeshRenderer:
  930. m_ObjectHideFlags: 0
  931. m_CorrespondingSourceObject: {fileID: 0}
  932. m_PrefabInstance: {fileID: 0}
  933. m_PrefabAsset: {fileID: 0}
  934. m_GameObject: {fileID: 7041594808648183713}
  935. m_Enabled: 1
  936. m_CastShadows: 1
  937. m_ReceiveShadows: 1
  938. m_DynamicOccludee: 1
  939. m_MotionVectors: 1
  940. m_LightProbeUsage: 1
  941. m_ReflectionProbeUsage: 1
  942. m_RenderingLayerMask: 1
  943. m_RendererPriority: 0
  944. m_Materials:
  945. - {fileID: 2100000, guid: 43a22567dea08124ea1d640b63acf977, type: 2}
  946. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  947. - {fileID: 2100000, guid: 1aeab346fb6357747b1e08a142ec002a, type: 2}
  948. - {fileID: 2100000, guid: 5f4cac33eba353940a7df0eff763aa99, type: 2}
  949. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  950. - {fileID: 2100000, guid: 6c49aeaf94dee2248a0088068ca830f0, type: 2}
  951. - {fileID: 2100000, guid: 564594dfe6ba08a419fe179eafc9ebb2, type: 2}
  952. - {fileID: 2100000, guid: 3038be8ba7fb91446b5e7fde20d86821, type: 2}
  953. - {fileID: 2100000, guid: 035a6b95efd4fd347af931d1aa4b62c5, type: 2}
  954. - {fileID: 2100000, guid: f4f84f0a645f02d44bd7e18d2cbba3ce, type: 2}
  955. - {fileID: 2100000, guid: 7daa3256863c4664f8c2ba3b022da74c, type: 2}
  956. m_StaticBatchInfo:
  957. firstSubMesh: 0
  958. subMeshCount: 0
  959. m_StaticBatchRoot: {fileID: 0}
  960. m_ProbeAnchor: {fileID: 0}
  961. m_LightProbeVolumeOverride: {fileID: 0}
  962. m_ScaleInLightmap: 1
  963. m_PreserveUVs: 0
  964. m_IgnoreNormalsForChartDetection: 0
  965. m_ImportantGI: 0
  966. m_StitchLightmapSeams: 1
  967. m_SelectedEditorRenderState: 3
  968. m_MinimumChartSize: 4
  969. m_AutoUVMaxDistance: 0.5
  970. m_AutoUVMaxAngle: 89
  971. m_LightmapParameters: {fileID: 0}
  972. m_SortingLayerID: 0
  973. m_SortingLayer: 0
  974. m_SortingOrder: 0
  975. --- !u!1 &7659618864172348945
  976. GameObject:
  977. m_ObjectHideFlags: 0
  978. m_CorrespondingSourceObject: {fileID: 0}
  979. m_PrefabInstance: {fileID: 0}
  980. m_PrefabAsset: {fileID: 0}
  981. serializedVersion: 6
  982. m_Component:
  983. - component: {fileID: 8835119590044609304}
  984. - component: {fileID: 7027676549165621129}
  985. - component: {fileID: 5362868310285853422}
  986. m_Layer: 0
  987. m_Name: SM_Ruins_03_LOD4
  988. m_TagString: Untagged
  989. m_Icon: {fileID: 0}
  990. m_NavMeshLayer: 0
  991. m_StaticEditorFlags: 4294967295
  992. m_IsActive: 1
  993. --- !u!4 &8835119590044609304
  994. Transform:
  995. m_ObjectHideFlags: 0
  996. m_CorrespondingSourceObject: {fileID: 0}
  997. m_PrefabInstance: {fileID: 0}
  998. m_PrefabAsset: {fileID: 0}
  999. m_GameObject: {fileID: 7659618864172348945}
  1000. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1001. m_LocalPosition: {x: 0, y: 0, z: 0}
  1002. m_LocalScale: {x: 1, y: 1, z: 1}
  1003. m_Children: []
  1004. m_Father: {fileID: 7335124467216094351}
  1005. m_RootOrder: 4
  1006. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1007. --- !u!33 &7027676549165621129
  1008. MeshFilter:
  1009. m_ObjectHideFlags: 0
  1010. m_CorrespondingSourceObject: {fileID: 0}
  1011. m_PrefabInstance: {fileID: 0}
  1012. m_PrefabAsset: {fileID: 0}
  1013. m_GameObject: {fileID: 7659618864172348945}
  1014. m_Mesh: {fileID: 4300008, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  1015. --- !u!23 &5362868310285853422
  1016. MeshRenderer:
  1017. m_ObjectHideFlags: 0
  1018. m_CorrespondingSourceObject: {fileID: 0}
  1019. m_PrefabInstance: {fileID: 0}
  1020. m_PrefabAsset: {fileID: 0}
  1021. m_GameObject: {fileID: 7659618864172348945}
  1022. m_Enabled: 1
  1023. m_CastShadows: 1
  1024. m_ReceiveShadows: 1
  1025. m_DynamicOccludee: 1
  1026. m_MotionVectors: 1
  1027. m_LightProbeUsage: 1
  1028. m_ReflectionProbeUsage: 1
  1029. m_RenderingLayerMask: 1
  1030. m_RendererPriority: 0
  1031. m_Materials:
  1032. - {fileID: 2100000, guid: 43a22567dea08124ea1d640b63acf977, type: 2}
  1033. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  1034. - {fileID: 2100000, guid: 1aeab346fb6357747b1e08a142ec002a, type: 2}
  1035. - {fileID: 2100000, guid: 5f4cac33eba353940a7df0eff763aa99, type: 2}
  1036. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  1037. - {fileID: 2100000, guid: 6c49aeaf94dee2248a0088068ca830f0, type: 2}
  1038. - {fileID: 2100000, guid: 564594dfe6ba08a419fe179eafc9ebb2, type: 2}
  1039. - {fileID: 2100000, guid: 3038be8ba7fb91446b5e7fde20d86821, type: 2}
  1040. - {fileID: 2100000, guid: 035a6b95efd4fd347af931d1aa4b62c5, type: 2}
  1041. - {fileID: 2100000, guid: f4f84f0a645f02d44bd7e18d2cbba3ce, type: 2}
  1042. - {fileID: 2100000, guid: 7daa3256863c4664f8c2ba3b022da74c, type: 2}
  1043. m_StaticBatchInfo:
  1044. firstSubMesh: 0
  1045. subMeshCount: 0
  1046. m_StaticBatchRoot: {fileID: 0}
  1047. m_ProbeAnchor: {fileID: 0}
  1048. m_LightProbeVolumeOverride: {fileID: 0}
  1049. m_ScaleInLightmap: 1
  1050. m_PreserveUVs: 0
  1051. m_IgnoreNormalsForChartDetection: 0
  1052. m_ImportantGI: 0
  1053. m_StitchLightmapSeams: 1
  1054. m_SelectedEditorRenderState: 3
  1055. m_MinimumChartSize: 4
  1056. m_AutoUVMaxDistance: 0.5
  1057. m_AutoUVMaxAngle: 89
  1058. m_LightmapParameters: {fileID: 0}
  1059. m_SortingLayerID: 0
  1060. m_SortingLayer: 0
  1061. m_SortingOrder: 0
  1062. --- !u!1 &8160287753352863038
  1063. GameObject:
  1064. m_ObjectHideFlags: 0
  1065. m_CorrespondingSourceObject: {fileID: 0}
  1066. m_PrefabInstance: {fileID: 0}
  1067. m_PrefabAsset: {fileID: 0}
  1068. serializedVersion: 6
  1069. m_Component:
  1070. - component: {fileID: 6064060154319169184}
  1071. - component: {fileID: 7687623095047038143}
  1072. - component: {fileID: 713685570259262660}
  1073. m_Layer: 0
  1074. m_Name: SM_Ruins_03_LOD1
  1075. m_TagString: Untagged
  1076. m_Icon: {fileID: 0}
  1077. m_NavMeshLayer: 0
  1078. m_StaticEditorFlags: 4294967295
  1079. m_IsActive: 1
  1080. --- !u!4 &6064060154319169184
  1081. Transform:
  1082. m_ObjectHideFlags: 0
  1083. m_CorrespondingSourceObject: {fileID: 0}
  1084. m_PrefabInstance: {fileID: 0}
  1085. m_PrefabAsset: {fileID: 0}
  1086. m_GameObject: {fileID: 8160287753352863038}
  1087. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1088. m_LocalPosition: {x: 0, y: 0, z: 0}
  1089. m_LocalScale: {x: 1, y: 1, z: 1}
  1090. m_Children: []
  1091. m_Father: {fileID: 7335124467216094351}
  1092. m_RootOrder: 1
  1093. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1094. --- !u!33 &7687623095047038143
  1095. MeshFilter:
  1096. m_ObjectHideFlags: 0
  1097. m_CorrespondingSourceObject: {fileID: 0}
  1098. m_PrefabInstance: {fileID: 0}
  1099. m_PrefabAsset: {fileID: 0}
  1100. m_GameObject: {fileID: 8160287753352863038}
  1101. m_Mesh: {fileID: 4300002, guid: 1e19a5543852e74428078431b9baae0e, type: 3}
  1102. --- !u!23 &713685570259262660
  1103. MeshRenderer:
  1104. m_ObjectHideFlags: 0
  1105. m_CorrespondingSourceObject: {fileID: 0}
  1106. m_PrefabInstance: {fileID: 0}
  1107. m_PrefabAsset: {fileID: 0}
  1108. m_GameObject: {fileID: 8160287753352863038}
  1109. m_Enabled: 1
  1110. m_CastShadows: 1
  1111. m_ReceiveShadows: 1
  1112. m_DynamicOccludee: 1
  1113. m_MotionVectors: 1
  1114. m_LightProbeUsage: 1
  1115. m_ReflectionProbeUsage: 1
  1116. m_RenderingLayerMask: 1
  1117. m_RendererPriority: 0
  1118. m_Materials:
  1119. - {fileID: 2100000, guid: 43a22567dea08124ea1d640b63acf977, type: 2}
  1120. - {fileID: 2100000, guid: efcf4849120d1d148a862fc137e8a066, type: 2}
  1121. - {fileID: 2100000, guid: 1aeab346fb6357747b1e08a142ec002a, type: 2}
  1122. - {fileID: 2100000, guid: 5f4cac33eba353940a7df0eff763aa99, type: 2}
  1123. - {fileID: 2100000, guid: 1d2bf16184b27bf48850ee8b37835671, type: 2}
  1124. - {fileID: 2100000, guid: 6c49aeaf94dee2248a0088068ca830f0, type: 2}
  1125. - {fileID: 2100000, guid: 564594dfe6ba08a419fe179eafc9ebb2, type: 2}
  1126. - {fileID: 2100000, guid: 3038be8ba7fb91446b5e7fde20d86821, type: 2}
  1127. - {fileID: 2100000, guid: 035a6b95efd4fd347af931d1aa4b62c5, type: 2}
  1128. - {fileID: 2100000, guid: f4f84f0a645f02d44bd7e18d2cbba3ce, type: 2}
  1129. - {fileID: 2100000, guid: 7daa3256863c4664f8c2ba3b022da74c, type: 2}
  1130. m_StaticBatchInfo:
  1131. firstSubMesh: 0
  1132. subMeshCount: 0
  1133. m_StaticBatchRoot: {fileID: 0}
  1134. m_ProbeAnchor: {fileID: 0}
  1135. m_LightProbeVolumeOverride: {fileID: 0}
  1136. m_ScaleInLightmap: 1
  1137. m_PreserveUVs: 0
  1138. m_IgnoreNormalsForChartDetection: 0
  1139. m_ImportantGI: 0
  1140. m_StitchLightmapSeams: 1
  1141. m_SelectedEditorRenderState: 3
  1142. m_MinimumChartSize: 4
  1143. m_AutoUVMaxDistance: 0.5
  1144. m_AutoUVMaxAngle: 89
  1145. m_LightmapParameters: {fileID: 0}
  1146. m_SortingLayerID: 0
  1147. m_SortingLayer: 0
  1148. m_SortingOrder: 0