Dragonide_Legacy.prefab 72 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1199365600410155168
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1199365600409986176}
  12. m_Layer: 0
  13. m_Name: DRAGONIDE_ L Finger0
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &1199365600409986176
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 1199365600410155168}
  26. serializedVersion: 2
  27. m_LocalRotation: {x: 0.6643388, y: -0.56570506, z: 0.02718893, w: 0.4877422}
  28. m_LocalPosition: {x: -0.10370003, y: 0.0064855954, z: -0.10634189}
  29. m_LocalScale: {x: 1, y: 1.0000001, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children:
  32. - {fileID: 1199365600409986182}
  33. m_Father: {fileID: 1199365600409986192}
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!1 &1199365600410155170
  36. GameObject:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. serializedVersion: 6
  42. m_Component:
  43. - component: {fileID: 1199365600409986178}
  44. m_Layer: 0
  45. m_Name: DRAGONIDE_ L Clavicle
  46. m_TagString: Untagged
  47. m_Icon: {fileID: 0}
  48. m_NavMeshLayer: 0
  49. m_StaticEditorFlags: 0
  50. m_IsActive: 1
  51. --- !u!4 &1199365600409986178
  52. Transform:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 1199365600410155170}
  58. serializedVersion: 2
  59. m_LocalRotation: {x: -0.59200317, y: -0.00023685512, z: 0.80593556, w: -0.00032009397}
  60. m_LocalPosition: {x: -0.41798064, y: -0.00000025376676, z: 0.091522835}
  61. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  62. m_ConstrainProportionsScale: 0
  63. m_Children:
  64. - {fileID: 1199365600409986220}
  65. m_Father: {fileID: 1199365600409986270}
  66. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  67. --- !u!1 &1199365600410155172
  68. GameObject:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. serializedVersion: 6
  74. m_Component:
  75. - component: {fileID: 1199365600409986180}
  76. m_Layer: 0
  77. m_Name: DRAGONIDE_ L Finger02
  78. m_TagString: Untagged
  79. m_Icon: {fileID: 0}
  80. m_NavMeshLayer: 0
  81. m_StaticEditorFlags: 0
  82. m_IsActive: 1
  83. --- !u!4 &1199365600409986180
  84. Transform:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 1199365600410155172}
  90. serializedVersion: 2
  91. m_LocalRotation: {x: 0.0000000071942368, y: 0.000000013570754, z: -0.24011068, w: 0.97074556}
  92. m_LocalPosition: {x: -0.0709404, y: 0, z: 0}
  93. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  94. m_ConstrainProportionsScale: 0
  95. m_Children: []
  96. m_Father: {fileID: 1199365600409986182}
  97. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  98. --- !u!1 &1199365600410155174
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. serializedVersion: 6
  105. m_Component:
  106. - component: {fileID: 1199365600409986182}
  107. m_Layer: 0
  108. m_Name: DRAGONIDE_ L Finger01
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 0
  113. m_IsActive: 1
  114. --- !u!4 &1199365600409986182
  115. Transform:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 1199365600410155174}
  121. serializedVersion: 2
  122. m_LocalRotation: {x: 6.0460426e-10, y: 0.000000014888892, z: -0.040574305, w: 0.99917656}
  123. m_LocalPosition: {x: -0.041714173, y: 0.000000076293944, z: 0}
  124. m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  125. m_ConstrainProportionsScale: 0
  126. m_Children:
  127. - {fileID: 1199365600409986180}
  128. m_Father: {fileID: 1199365600409986176}
  129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  130. --- !u!1 &1199365600410155176
  131. GameObject:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. serializedVersion: 6
  137. m_Component:
  138. - component: {fileID: 1199365600409986184}
  139. m_Layer: 0
  140. m_Name: DRAGONIDE_
  141. m_TagString: Untagged
  142. m_Icon: {fileID: 0}
  143. m_NavMeshLayer: 0
  144. m_StaticEditorFlags: 0
  145. m_IsActive: 1
  146. --- !u!4 &1199365600409986184
  147. Transform:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. m_GameObject: {fileID: 1199365600410155176}
  153. serializedVersion: 2
  154. m_LocalRotation: {x: -1.6463561e-10, y: 8.2318086e-10, z: 0.7071063, w: 0.70710725}
  155. m_LocalPosition: {x: -0, y: 0, z: 1.5304387}
  156. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  157. m_ConstrainProportionsScale: 0
  158. m_Children:
  159. - {fileID: 1199365600409986214}
  160. m_Father: {fileID: 1199365600409986278}
  161. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  162. --- !u!1 &1199365600410155180
  163. GameObject:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. serializedVersion: 6
  169. m_Component:
  170. - component: {fileID: 1199365600409986188}
  171. m_Layer: 0
  172. m_Name: DRAGONIDE_ L Calf
  173. m_TagString: Untagged
  174. m_Icon: {fileID: 0}
  175. m_NavMeshLayer: 0
  176. m_StaticEditorFlags: 0
  177. m_IsActive: 1
  178. --- !u!4 &1199365600409986188
  179. Transform:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 1199365600410155180}
  185. serializedVersion: 2
  186. m_LocalRotation: {x: -0.000000011266869, y: 0.000000007312242, z: 0.39596552, w: 0.9182654}
  187. m_LocalPosition: {x: -0.6187857, y: 0, z: -0.000000019073486}
  188. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  189. m_ConstrainProportionsScale: 0
  190. m_Children:
  191. - {fileID: 1199365600409986198}
  192. m_Father: {fileID: 1199365600409986196}
  193. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  194. --- !u!1 &1199365600410155182
  195. GameObject:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. serializedVersion: 6
  201. m_Component:
  202. - component: {fileID: 1199365600409986190}
  203. m_Layer: 0
  204. m_Name: DRAGONIDE_ Head
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!4 &1199365600409986190
  211. Transform:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 1199365600410155182}
  217. serializedVersion: 2
  218. m_LocalRotation: {x: -7.89207e-13, y: -0.0000010972764, z: 0.39561504, w: 0.91841644}
  219. m_LocalPosition: {x: -0.1701558, y: -0.0060821534, z: -0.00000006486545}
  220. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  221. m_ConstrainProportionsScale: 0
  222. m_Children:
  223. - {fileID: 1199365600409986212}
  224. m_Father: {fileID: 1199365600409986208}
  225. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  226. --- !u!1 &1199365600410155184
  227. GameObject:
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. serializedVersion: 6
  233. m_Component:
  234. - component: {fileID: 1199365600409986192}
  235. m_Layer: 0
  236. m_Name: DRAGONIDE_ L Hand
  237. m_TagString: Untagged
  238. m_Icon: {fileID: 0}
  239. m_NavMeshLayer: 0
  240. m_StaticEditorFlags: 0
  241. m_IsActive: 1
  242. --- !u!4 &1199365600409986192
  243. Transform:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 1199365600410155184}
  249. serializedVersion: 2
  250. m_LocalRotation: {x: -0.557236, y: -0.00000001860084, z: 9.764669e-10, w: 0.83035415}
  251. m_LocalPosition: {x: -0.42117003, y: 0.000000057220458, z: 0}
  252. m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
  253. m_ConstrainProportionsScale: 0
  254. m_Children:
  255. - {fileID: 1199365600409986176}
  256. - {fileID: 1199365600409986202}
  257. m_Father: {fileID: 1199365600409986194}
  258. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  259. --- !u!1 &1199365600410155186
  260. GameObject:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. serializedVersion: 6
  266. m_Component:
  267. - component: {fileID: 1199365600409986194}
  268. m_Layer: 0
  269. m_Name: DRAGONIDE_ L Forearm
  270. m_TagString: Untagged
  271. m_Icon: {fileID: 0}
  272. m_NavMeshLayer: 0
  273. m_StaticEditorFlags: 0
  274. m_IsActive: 1
  275. --- !u!4 &1199365600409986194
  276. Transform:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 1199365600410155186}
  282. serializedVersion: 2
  283. m_LocalRotation: {x: -0.00000000610246, y: -0.000000032756418, z: 0.2758376, w: 0.96120423}
  284. m_LocalPosition: {x: -0.5764153, y: 0, z: 0}
  285. m_LocalScale: {x: 1, y: 0.9999999, z: 1}
  286. m_ConstrainProportionsScale: 0
  287. m_Children:
  288. - {fileID: 1199365600409986192}
  289. - {fileID: 1199365600409986292}
  290. m_Father: {fileID: 1199365600409986220}
  291. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  292. --- !u!1 &1199365600410155188
  293. GameObject:
  294. m_ObjectHideFlags: 0
  295. m_CorrespondingSourceObject: {fileID: 0}
  296. m_PrefabInstance: {fileID: 0}
  297. m_PrefabAsset: {fileID: 0}
  298. serializedVersion: 6
  299. m_Component:
  300. - component: {fileID: 1199365600409986196}
  301. m_Layer: 0
  302. m_Name: DRAGONIDE_ L Thigh
  303. m_TagString: Untagged
  304. m_Icon: {fileID: 0}
  305. m_NavMeshLayer: 0
  306. m_StaticEditorFlags: 0
  307. m_IsActive: 1
  308. --- !u!4 &1199365600409986196
  309. Transform:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 1199365600410155188}
  315. serializedVersion: 2
  316. m_LocalRotation: {x: -0.15871544, y: 0.9341581, z: 0.30275673, w: 0.10245243}
  317. m_LocalPosition: {x: 0.00000030517577, y: 0.0000003541493, z: 0.20713274}
  318. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  319. m_ConstrainProportionsScale: 0
  320. m_Children:
  321. - {fileID: 1199365600409986188}
  322. m_Father: {fileID: 1199365600409986214}
  323. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  324. --- !u!1 &1199365600410155190
  325. GameObject:
  326. m_ObjectHideFlags: 0
  327. m_CorrespondingSourceObject: {fileID: 0}
  328. m_PrefabInstance: {fileID: 0}
  329. m_PrefabAsset: {fileID: 0}
  330. serializedVersion: 6
  331. m_Component:
  332. - component: {fileID: 1199365600409986198}
  333. m_Layer: 0
  334. m_Name: DRAGONIDE_ L HorseLink
  335. m_TagString: Untagged
  336. m_Icon: {fileID: 0}
  337. m_NavMeshLayer: 0
  338. m_StaticEditorFlags: 0
  339. m_IsActive: 1
  340. --- !u!4 &1199365600409986198
  341. Transform:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 1199365600410155190}
  347. serializedVersion: 2
  348. m_LocalRotation: {x: -0.00000006581444, y: -0.000000027089694, z: -0.35031343, w: 0.9366325}
  349. m_LocalPosition: {x: -0.6416525, y: 0.000000019073486, z: 0}
  350. m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
  351. m_ConstrainProportionsScale: 0
  352. m_Children:
  353. - {fileID: 1199365600409986204}
  354. m_Father: {fileID: 1199365600409986188}
  355. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  356. --- !u!1 &1199365600410155192
  357. GameObject:
  358. m_ObjectHideFlags: 0
  359. m_CorrespondingSourceObject: {fileID: 0}
  360. m_PrefabInstance: {fileID: 0}
  361. m_PrefabAsset: {fileID: 0}
  362. serializedVersion: 6
  363. m_Component:
  364. - component: {fileID: 1199365600409986200}
  365. m_Layer: 0
  366. m_Name: DRAGONIDE_ L Finger11
  367. m_TagString: Untagged
  368. m_Icon: {fileID: 0}
  369. m_NavMeshLayer: 0
  370. m_StaticEditorFlags: 0
  371. m_IsActive: 1
  372. --- !u!4 &1199365600409986200
  373. Transform:
  374. m_ObjectHideFlags: 0
  375. m_CorrespondingSourceObject: {fileID: 0}
  376. m_PrefabInstance: {fileID: 0}
  377. m_PrefabAsset: {fileID: 0}
  378. m_GameObject: {fileID: 1199365600410155192}
  379. serializedVersion: 2
  380. m_LocalRotation: {x: 0.000000001194514, y: 0.0000000073542017, z: -0.16032498, w: 0.9870643}
  381. m_LocalPosition: {x: -0.115923844, y: 0, z: 0}
  382. m_LocalScale: {x: 1, y: 1, z: 1}
  383. m_ConstrainProportionsScale: 0
  384. m_Children:
  385. - {fileID: 1199365600409986206}
  386. m_Father: {fileID: 1199365600409986202}
  387. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  388. --- !u!1 &1199365600410155194
  389. GameObject:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. serializedVersion: 6
  395. m_Component:
  396. - component: {fileID: 1199365600409986202}
  397. m_Layer: 0
  398. m_Name: DRAGONIDE_ L Finger1
  399. m_TagString: Untagged
  400. m_Icon: {fileID: 0}
  401. m_NavMeshLayer: 0
  402. m_StaticEditorFlags: 0
  403. m_IsActive: 1
  404. --- !u!4 &1199365600409986202
  405. Transform:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 1199365600410155194}
  411. serializedVersion: 2
  412. m_LocalRotation: {x: -0.0003977664, y: -0.00001765106, z: -0.044338644, w: 0.9990165}
  413. m_LocalPosition: {x: -0.16663063, y: 0.0005725098, z: 0.007867928}
  414. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  415. m_ConstrainProportionsScale: 0
  416. m_Children:
  417. - {fileID: 1199365600409986200}
  418. m_Father: {fileID: 1199365600409986192}
  419. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  420. --- !u!1 &1199365600410155196
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_CorrespondingSourceObject: {fileID: 0}
  424. m_PrefabInstance: {fileID: 0}
  425. m_PrefabAsset: {fileID: 0}
  426. serializedVersion: 6
  427. m_Component:
  428. - component: {fileID: 1199365600409986204}
  429. m_Layer: 0
  430. m_Name: DRAGONIDE_ L Foot
  431. m_TagString: Untagged
  432. m_Icon: {fileID: 0}
  433. m_NavMeshLayer: 0
  434. m_StaticEditorFlags: 0
  435. m_IsActive: 1
  436. --- !u!4 &1199365600409986204
  437. Transform:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 1199365600410155196}
  443. serializedVersion: 2
  444. m_LocalRotation: {x: 0.0009717713, y: 0.048278444, z: 0.13411158, w: 0.98978907}
  445. m_LocalPosition: {x: -0.22857232, y: 0, z: 0.000000019073486}
  446. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  447. m_ConstrainProportionsScale: 0
  448. m_Children:
  449. - {fileID: 1199365600409986218}
  450. m_Father: {fileID: 1199365600409986198}
  451. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  452. --- !u!1 &1199365600410155198
  453. GameObject:
  454. m_ObjectHideFlags: 0
  455. m_CorrespondingSourceObject: {fileID: 0}
  456. m_PrefabInstance: {fileID: 0}
  457. m_PrefabAsset: {fileID: 0}
  458. serializedVersion: 6
  459. m_Component:
  460. - component: {fileID: 1199365600409986206}
  461. m_Layer: 0
  462. m_Name: DRAGONIDE_ L Finger12
  463. m_TagString: Untagged
  464. m_Icon: {fileID: 0}
  465. m_NavMeshLayer: 0
  466. m_StaticEditorFlags: 0
  467. m_IsActive: 1
  468. --- !u!4 &1199365600409986206
  469. Transform:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 1199365600410155198}
  475. serializedVersion: 2
  476. m_LocalRotation: {x: 0.0000000027344358, y: 0.000000005217023, z: -0.16032496, w: 0.9870643}
  477. m_LocalPosition: {x: -0.091237254, y: 0.00000015258789, z: 0}
  478. m_LocalScale: {x: 1, y: 1, z: 1}
  479. m_ConstrainProportionsScale: 0
  480. m_Children: []
  481. m_Father: {fileID: 1199365600409986200}
  482. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  483. --- !u!1 &1199365600410155200
  484. GameObject:
  485. m_ObjectHideFlags: 0
  486. m_CorrespondingSourceObject: {fileID: 0}
  487. m_PrefabInstance: {fileID: 0}
  488. m_PrefabAsset: {fileID: 0}
  489. serializedVersion: 6
  490. m_Component:
  491. - component: {fileID: 1199365600409986208}
  492. m_Layer: 0
  493. m_Name: DRAGONIDE_ Neck1
  494. m_TagString: Untagged
  495. m_Icon: {fileID: 0}
  496. m_NavMeshLayer: 0
  497. m_StaticEditorFlags: 0
  498. m_IsActive: 1
  499. --- !u!4 &1199365600409986208
  500. Transform:
  501. m_ObjectHideFlags: 0
  502. m_CorrespondingSourceObject: {fileID: 0}
  503. m_PrefabInstance: {fileID: 0}
  504. m_PrefabAsset: {fileID: 0}
  505. m_GameObject: {fileID: 1199365600410155200}
  506. serializedVersion: 2
  507. m_LocalRotation: {x: -6.916797e-16, y: 0.00000055964176, z: -0.20177446, w: 0.97943205}
  508. m_LocalPosition: {x: -0.1406366, y: -0.00010276794, z: -2.8521754e-10}
  509. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  510. m_ConstrainProportionsScale: 0
  511. m_Children:
  512. - {fileID: 1199365600409986190}
  513. m_Father: {fileID: 1199365600409986210}
  514. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  515. --- !u!1 &1199365600410155202
  516. GameObject:
  517. m_ObjectHideFlags: 0
  518. m_CorrespondingSourceObject: {fileID: 0}
  519. m_PrefabInstance: {fileID: 0}
  520. m_PrefabAsset: {fileID: 0}
  521. serializedVersion: 6
  522. m_Component:
  523. - component: {fileID: 1199365600409986210}
  524. m_Layer: 0
  525. m_Name: DRAGONIDE_ Neck
  526. m_TagString: Untagged
  527. m_Icon: {fileID: 0}
  528. m_NavMeshLayer: 0
  529. m_StaticEditorFlags: 0
  530. m_IsActive: 1
  531. --- !u!4 &1199365600409986210
  532. Transform:
  533. m_ObjectHideFlags: 0
  534. m_CorrespondingSourceObject: {fileID: 0}
  535. m_PrefabInstance: {fileID: 0}
  536. m_PrefabAsset: {fileID: 0}
  537. m_GameObject: {fileID: 1199365600410155202}
  538. serializedVersion: 2
  539. m_LocalRotation: {x: -4.3056162e-14, y: 0.0000005596417, z: -0.20177448, w: 0.97943205}
  540. m_LocalPosition: {x: -0.4420346, y: -0.037869666, z: 0.000000017506615}
  541. m_LocalScale: {x: 1, y: 1, z: 1}
  542. m_ConstrainProportionsScale: 0
  543. m_Children:
  544. - {fileID: 1199365600409986208}
  545. m_Father: {fileID: 1199365600409986270}
  546. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  547. --- !u!1 &1199365600410155204
  548. GameObject:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. serializedVersion: 6
  554. m_Component:
  555. - component: {fileID: 1199365600409986212}
  556. m_Layer: 0
  557. m_Name: DRAGONIDE_ Queue de cheval 1
  558. m_TagString: Untagged
  559. m_Icon: {fileID: 0}
  560. m_NavMeshLayer: 0
  561. m_StaticEditorFlags: 0
  562. m_IsActive: 1
  563. --- !u!4 &1199365600409986212
  564. Transform:
  565. m_ObjectHideFlags: 0
  566. m_CorrespondingSourceObject: {fileID: 0}
  567. m_PrefabInstance: {fileID: 0}
  568. m_PrefabAsset: {fileID: 0}
  569. m_GameObject: {fileID: 1199365600410155204}
  570. serializedVersion: 2
  571. m_LocalRotation: {x: -0.0000007502593, y: -0.000002743955, z: 0.92959917, w: -0.36857218}
  572. m_LocalPosition: {x: 0.01907898, y: 0.10614521, z: 0.0000012990183}
  573. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  574. m_ConstrainProportionsScale: 0
  575. m_Children: []
  576. m_Father: {fileID: 1199365600409986190}
  577. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  578. --- !u!1 &1199365600410155206
  579. GameObject:
  580. m_ObjectHideFlags: 0
  581. m_CorrespondingSourceObject: {fileID: 0}
  582. m_PrefabInstance: {fileID: 0}
  583. m_PrefabAsset: {fileID: 0}
  584. serializedVersion: 6
  585. m_Component:
  586. - component: {fileID: 1199365600409986214}
  587. m_Layer: 0
  588. m_Name: DRAGONIDE_ Pelvis
  589. m_TagString: Untagged
  590. m_Icon: {fileID: 0}
  591. m_NavMeshLayer: 0
  592. m_StaticEditorFlags: 0
  593. m_IsActive: 1
  594. --- !u!4 &1199365600409986214
  595. Transform:
  596. m_ObjectHideFlags: 0
  597. m_CorrespondingSourceObject: {fileID: 0}
  598. m_PrefabInstance: {fileID: 0}
  599. m_PrefabAsset: {fileID: 0}
  600. m_GameObject: {fileID: 1199365600410155206}
  601. serializedVersion: 2
  602. m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
  603. m_LocalPosition: {x: -0, y: 0, z: 0}
  604. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  605. m_ConstrainProportionsScale: 0
  606. m_Children:
  607. - {fileID: 1199365600409986196}
  608. - {fileID: 1199365600409986242}
  609. - {fileID: 1199365600409986264}
  610. - {fileID: 1199365600409986268}
  611. m_Father: {fileID: 1199365600409986184}
  612. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  613. --- !u!1 &1199365600410155208
  614. GameObject:
  615. m_ObjectHideFlags: 0
  616. m_CorrespondingSourceObject: {fileID: 0}
  617. m_PrefabInstance: {fileID: 0}
  618. m_PrefabAsset: {fileID: 0}
  619. serializedVersion: 6
  620. m_Component:
  621. - component: {fileID: 1199365600409986216}
  622. m_Layer: 0
  623. m_Name: DRAGONIDE_ L Toe01
  624. m_TagString: Untagged
  625. m_Icon: {fileID: 0}
  626. m_NavMeshLayer: 0
  627. m_StaticEditorFlags: 0
  628. m_IsActive: 1
  629. --- !u!4 &1199365600409986216
  630. Transform:
  631. m_ObjectHideFlags: 0
  632. m_CorrespondingSourceObject: {fileID: 0}
  633. m_PrefabInstance: {fileID: 0}
  634. m_PrefabAsset: {fileID: 0}
  635. m_GameObject: {fileID: 1199365600410155208}
  636. serializedVersion: 2
  637. m_LocalRotation: {x: 0, y: -3.0352626e-16, z: -0, w: 1}
  638. m_LocalPosition: {x: -0.08199117, y: 0, z: 0.000000038146972}
  639. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  640. m_ConstrainProportionsScale: 0
  641. m_Children:
  642. - {fileID: 1199365600409986222}
  643. m_Father: {fileID: 1199365600409986218}
  644. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  645. --- !u!1 &1199365600410155210
  646. GameObject:
  647. m_ObjectHideFlags: 0
  648. m_CorrespondingSourceObject: {fileID: 0}
  649. m_PrefabInstance: {fileID: 0}
  650. m_PrefabAsset: {fileID: 0}
  651. serializedVersion: 6
  652. m_Component:
  653. - component: {fileID: 1199365600409986218}
  654. m_Layer: 0
  655. m_Name: DRAGONIDE_ L Toe0
  656. m_TagString: Untagged
  657. m_Icon: {fileID: 0}
  658. m_NavMeshLayer: 0
  659. m_StaticEditorFlags: 0
  660. m_IsActive: 1
  661. --- !u!4 &1199365600409986218
  662. Transform:
  663. m_ObjectHideFlags: 0
  664. m_CorrespondingSourceObject: {fileID: 0}
  665. m_PrefabInstance: {fileID: 0}
  666. m_PrefabAsset: {fileID: 0}
  667. m_GameObject: {fileID: 1199365600410155210}
  668. serializedVersion: 2
  669. m_LocalRotation: {x: -0.000000015454308, y: 0.000000015454308, z: -0.7071068, w: 0.7071068}
  670. m_LocalPosition: {x: -0.15350781, y: 0.1659909, z: -0.000000038146972}
  671. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  672. m_ConstrainProportionsScale: 0
  673. m_Children:
  674. - {fileID: 1199365600409986216}
  675. m_Father: {fileID: 1199365600409986204}
  676. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  677. --- !u!1 &1199365600410155212
  678. GameObject:
  679. m_ObjectHideFlags: 0
  680. m_CorrespondingSourceObject: {fileID: 0}
  681. m_PrefabInstance: {fileID: 0}
  682. m_PrefabAsset: {fileID: 0}
  683. serializedVersion: 6
  684. m_Component:
  685. - component: {fileID: 1199365600409986220}
  686. m_Layer: 0
  687. m_Name: DRAGONIDE_ L UpperArm
  688. m_TagString: Untagged
  689. m_Icon: {fileID: 0}
  690. m_NavMeshLayer: 0
  691. m_StaticEditorFlags: 0
  692. m_IsActive: 1
  693. --- !u!4 &1199365600409986220
  694. Transform:
  695. m_ObjectHideFlags: 0
  696. m_CorrespondingSourceObject: {fileID: 0}
  697. m_PrefabInstance: {fileID: 0}
  698. m_PrefabAsset: {fileID: 0}
  699. m_GameObject: {fileID: 1199365600410155212}
  700. serializedVersion: 2
  701. m_LocalRotation: {x: -0.07659202, y: -0.07941014, z: -0.09390081, w: 0.9894495}
  702. m_LocalPosition: {x: -0.40432698, y: 7.2759575e-14, z: -0.00000015258789}
  703. m_LocalScale: {x: 1, y: 1.0000001, z: 1}
  704. m_ConstrainProportionsScale: 0
  705. m_Children:
  706. - {fileID: 1199365600409986194}
  707. m_Father: {fileID: 1199365600409986178}
  708. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  709. --- !u!1 &1199365600410155214
  710. GameObject:
  711. m_ObjectHideFlags: 0
  712. m_CorrespondingSourceObject: {fileID: 0}
  713. m_PrefabInstance: {fileID: 0}
  714. m_PrefabAsset: {fileID: 0}
  715. serializedVersion: 6
  716. m_Component:
  717. - component: {fileID: 1199365600409986222}
  718. m_Layer: 0
  719. m_Name: DRAGONIDE_ L Toe02
  720. m_TagString: Untagged
  721. m_Icon: {fileID: 0}
  722. m_NavMeshLayer: 0
  723. m_StaticEditorFlags: 0
  724. m_IsActive: 1
  725. --- !u!4 &1199365600409986222
  726. Transform:
  727. m_ObjectHideFlags: 0
  728. m_CorrespondingSourceObject: {fileID: 0}
  729. m_PrefabInstance: {fileID: 0}
  730. m_PrefabAsset: {fileID: 0}
  731. m_GameObject: {fileID: 1199365600410155214}
  732. serializedVersion: 2
  733. m_LocalRotation: {x: 0, y: -3.0352626e-16, z: -0, w: 1}
  734. m_LocalPosition: {x: -0.10424026, y: -5.9604643e-10, z: -0.000000038146972}
  735. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  736. m_ConstrainProportionsScale: 0
  737. m_Children: []
  738. m_Father: {fileID: 1199365600409986216}
  739. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  740. --- !u!1 &1199365600410155216
  741. GameObject:
  742. m_ObjectHideFlags: 0
  743. m_CorrespondingSourceObject: {fileID: 0}
  744. m_PrefabInstance: {fileID: 0}
  745. m_PrefabAsset: {fileID: 0}
  746. serializedVersion: 6
  747. m_Component:
  748. - component: {fileID: 1199365600409986224}
  749. m_Layer: 0
  750. m_Name: DRAGONIDE_ R Finger1
  751. m_TagString: Untagged
  752. m_Icon: {fileID: 0}
  753. m_NavMeshLayer: 0
  754. m_StaticEditorFlags: 0
  755. m_IsActive: 1
  756. --- !u!4 &1199365600409986224
  757. Transform:
  758. m_ObjectHideFlags: 0
  759. m_CorrespondingSourceObject: {fileID: 0}
  760. m_PrefabInstance: {fileID: 0}
  761. m_PrefabAsset: {fileID: 0}
  762. m_GameObject: {fileID: 1199365600410155216}
  763. serializedVersion: 2
  764. m_LocalRotation: {x: 0.00039777407, y: 0.000017655386, z: -0.044338632, w: 0.9990165}
  765. m_LocalPosition: {x: -0.16663048, y: 0.0005725098, z: -0.007867851}
  766. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  767. m_ConstrainProportionsScale: 0
  768. m_Children:
  769. - {fileID: 1199365600409986230}
  770. m_Father: {fileID: 1199365600409986254}
  771. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  772. --- !u!1 &1199365600410155218
  773. GameObject:
  774. m_ObjectHideFlags: 0
  775. m_CorrespondingSourceObject: {fileID: 0}
  776. m_PrefabInstance: {fileID: 0}
  777. m_PrefabAsset: {fileID: 0}
  778. serializedVersion: 6
  779. m_Component:
  780. - component: {fileID: 1199365600409986226}
  781. m_Layer: 0
  782. m_Name: DRAGONIDE_ R Finger02
  783. m_TagString: Untagged
  784. m_Icon: {fileID: 0}
  785. m_NavMeshLayer: 0
  786. m_StaticEditorFlags: 0
  787. m_IsActive: 1
  788. --- !u!4 &1199365600409986226
  789. Transform:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 1199365600410155218}
  795. serializedVersion: 2
  796. m_LocalRotation: {x: 3.8381614e-11, y: -0.000000015359719, z: -0.24011067, w: 0.97074556}
  797. m_LocalPosition: {x: -0.07094025, y: 0.000000076293944, z: 0}
  798. m_LocalScale: {x: 1, y: 1, z: 1}
  799. m_ConstrainProportionsScale: 0
  800. m_Children: []
  801. m_Father: {fileID: 1199365600409986236}
  802. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  803. --- !u!1 &1199365600410155220
  804. GameObject:
  805. m_ObjectHideFlags: 0
  806. m_CorrespondingSourceObject: {fileID: 0}
  807. m_PrefabInstance: {fileID: 0}
  808. m_PrefabAsset: {fileID: 0}
  809. serializedVersion: 6
  810. m_Component:
  811. - component: {fileID: 1199365600409986228}
  812. m_Layer: 0
  813. m_Name: DRAGONIDE_ R Finger12
  814. m_TagString: Untagged
  815. m_Icon: {fileID: 0}
  816. m_NavMeshLayer: 0
  817. m_StaticEditorFlags: 0
  818. m_IsActive: 1
  819. --- !u!4 &1199365600409986228
  820. Transform:
  821. m_ObjectHideFlags: 0
  822. m_CorrespondingSourceObject: {fileID: 0}
  823. m_PrefabInstance: {fileID: 0}
  824. m_PrefabAsset: {fileID: 0}
  825. m_GameObject: {fileID: 1199365600410155220}
  826. serializedVersion: 2
  827. m_LocalRotation: {x: 0.000000014731792, y: -0.000000008053993, z: -0.16032496, w: 0.9870643}
  828. m_LocalPosition: {x: -0.09123734, y: 0.00000030517577, z: -0.000000038146972}
  829. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  830. m_ConstrainProportionsScale: 0
  831. m_Children: []
  832. m_Father: {fileID: 1199365600409986230}
  833. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  834. --- !u!1 &1199365600410155222
  835. GameObject:
  836. m_ObjectHideFlags: 0
  837. m_CorrespondingSourceObject: {fileID: 0}
  838. m_PrefabInstance: {fileID: 0}
  839. m_PrefabAsset: {fileID: 0}
  840. serializedVersion: 6
  841. m_Component:
  842. - component: {fileID: 1199365600409986230}
  843. m_Layer: 0
  844. m_Name: DRAGONIDE_ R Finger11
  845. m_TagString: Untagged
  846. m_Icon: {fileID: 0}
  847. m_NavMeshLayer: 0
  848. m_StaticEditorFlags: 0
  849. m_IsActive: 1
  850. --- !u!4 &1199365600409986230
  851. Transform:
  852. m_ObjectHideFlags: 0
  853. m_CorrespondingSourceObject: {fileID: 0}
  854. m_PrefabInstance: {fileID: 0}
  855. m_PrefabAsset: {fileID: 0}
  856. m_GameObject: {fileID: 1199365600410155222}
  857. serializedVersion: 2
  858. m_LocalRotation: {x: 0.0000000054220917, y: 0.000000021763979, z: -0.16032492, w: 0.9870643}
  859. m_LocalPosition: {x: -0.11592376, y: -0.00000015258789, z: -0.000000038146972}
  860. m_LocalScale: {x: 1, y: 1, z: 1}
  861. m_ConstrainProportionsScale: 0
  862. m_Children:
  863. - {fileID: 1199365600409986228}
  864. m_Father: {fileID: 1199365600409986224}
  865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  866. --- !u!1 &1199365600410155224
  867. GameObject:
  868. m_ObjectHideFlags: 0
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInstance: {fileID: 0}
  871. m_PrefabAsset: {fileID: 0}
  872. serializedVersion: 6
  873. m_Component:
  874. - component: {fileID: 1199365600409986232}
  875. m_Layer: 0
  876. m_Name: DRAGONIDE_ R Clavicle
  877. m_TagString: Untagged
  878. m_Icon: {fileID: 0}
  879. m_NavMeshLayer: 0
  880. m_StaticEditorFlags: 0
  881. m_IsActive: 1
  882. --- !u!4 &1199365600409986232
  883. Transform:
  884. m_ObjectHideFlags: 0
  885. m_CorrespondingSourceObject: {fileID: 0}
  886. m_PrefabInstance: {fileID: 0}
  887. m_PrefabAsset: {fileID: 0}
  888. m_GameObject: {fileID: 1199365600410155224}
  889. serializedVersion: 2
  890. m_LocalRotation: {x: 0.59200317, y: 0.00023458345, z: 0.80593556, w: -0.00032168647}
  891. m_LocalPosition: {x: -0.41798064, y: 0.00000025391577, z: -0.091522835}
  892. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  893. m_ConstrainProportionsScale: 0
  894. m_Children:
  895. - {fileID: 1199365600409986266}
  896. m_Father: {fileID: 1199365600409986270}
  897. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  898. --- !u!1 &1199365600410155226
  899. GameObject:
  900. m_ObjectHideFlags: 0
  901. m_CorrespondingSourceObject: {fileID: 0}
  902. m_PrefabInstance: {fileID: 0}
  903. m_PrefabAsset: {fileID: 0}
  904. serializedVersion: 6
  905. m_Component:
  906. - component: {fileID: 1199365600409986234}
  907. m_Layer: 0
  908. m_Name: DRAGONIDE_ R Calf
  909. m_TagString: Untagged
  910. m_Icon: {fileID: 0}
  911. m_NavMeshLayer: 0
  912. m_StaticEditorFlags: 0
  913. m_IsActive: 1
  914. --- !u!4 &1199365600409986234
  915. Transform:
  916. m_ObjectHideFlags: 0
  917. m_CorrespondingSourceObject: {fileID: 0}
  918. m_PrefabInstance: {fileID: 0}
  919. m_PrefabAsset: {fileID: 0}
  920. m_GameObject: {fileID: 1199365600410155226}
  921. serializedVersion: 2
  922. m_LocalRotation: {x: -0.0000000039546295, y: 0.000000018579113, z: 0.39596558, w: 0.91826534}
  923. m_LocalPosition: {x: -0.61878586, y: 0, z: 0.000000019073486}
  924. m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
  925. m_ConstrainProportionsScale: 0
  926. m_Children:
  927. - {fileID: 1199365600409986252}
  928. m_Father: {fileID: 1199365600409986242}
  929. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  930. --- !u!1 &1199365600410155228
  931. GameObject:
  932. m_ObjectHideFlags: 0
  933. m_CorrespondingSourceObject: {fileID: 0}
  934. m_PrefabInstance: {fileID: 0}
  935. m_PrefabAsset: {fileID: 0}
  936. serializedVersion: 6
  937. m_Component:
  938. - component: {fileID: 1199365600409986236}
  939. m_Layer: 0
  940. m_Name: DRAGONIDE_ R Finger01
  941. m_TagString: Untagged
  942. m_Icon: {fileID: 0}
  943. m_NavMeshLayer: 0
  944. m_StaticEditorFlags: 0
  945. m_IsActive: 1
  946. --- !u!4 &1199365600409986236
  947. Transform:
  948. m_ObjectHideFlags: 0
  949. m_CorrespondingSourceObject: {fileID: 0}
  950. m_PrefabInstance: {fileID: 0}
  951. m_PrefabAsset: {fileID: 0}
  952. m_GameObject: {fileID: 1199365600410155228}
  953. serializedVersion: 2
  954. m_LocalRotation: {x: -0.000000014284289, y: 0.000000015493496, z: -0.040574282, w: 0.99917656}
  955. m_LocalPosition: {x: -0.04171402, y: 0, z: 0}
  956. m_LocalScale: {x: 1, y: 0.9999999, z: 1}
  957. m_ConstrainProportionsScale: 0
  958. m_Children:
  959. - {fileID: 1199365600409986226}
  960. m_Father: {fileID: 1199365600409986238}
  961. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  962. --- !u!1 &1199365600410155230
  963. GameObject:
  964. m_ObjectHideFlags: 0
  965. m_CorrespondingSourceObject: {fileID: 0}
  966. m_PrefabInstance: {fileID: 0}
  967. m_PrefabAsset: {fileID: 0}
  968. serializedVersion: 6
  969. m_Component:
  970. - component: {fileID: 1199365600409986238}
  971. m_Layer: 0
  972. m_Name: DRAGONIDE_ R Finger0
  973. m_TagString: Untagged
  974. m_Icon: {fileID: 0}
  975. m_NavMeshLayer: 0
  976. m_StaticEditorFlags: 0
  977. m_IsActive: 1
  978. --- !u!4 &1199365600409986238
  979. Transform:
  980. m_ObjectHideFlags: 0
  981. m_CorrespondingSourceObject: {fileID: 0}
  982. m_PrefabInstance: {fileID: 0}
  983. m_PrefabAsset: {fileID: 0}
  984. m_GameObject: {fileID: 1199365600410155230}
  985. serializedVersion: 2
  986. m_LocalRotation: {x: 0.66433877, y: -0.56570506, z: -0.027188884, w: -0.4877423}
  987. m_LocalPosition: {x: -0.10369987, y: 0.0064855954, z: 0.10634197}
  988. m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
  989. m_ConstrainProportionsScale: 0
  990. m_Children:
  991. - {fileID: 1199365600409986236}
  992. m_Father: {fileID: 1199365600409986254}
  993. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  994. --- !u!1 &1199365600410155232
  995. GameObject:
  996. m_ObjectHideFlags: 0
  997. m_CorrespondingSourceObject: {fileID: 0}
  998. m_PrefabInstance: {fileID: 0}
  999. m_PrefabAsset: {fileID: 0}
  1000. serializedVersion: 6
  1001. m_Component:
  1002. - component: {fileID: 1199365600409986240}
  1003. m_Layer: 0
  1004. m_Name: DRAGONIDE_ R Toe0
  1005. m_TagString: Untagged
  1006. m_Icon: {fileID: 0}
  1007. m_NavMeshLayer: 0
  1008. m_StaticEditorFlags: 0
  1009. m_IsActive: 1
  1010. --- !u!4 &1199365600409986240
  1011. Transform:
  1012. m_ObjectHideFlags: 0
  1013. m_CorrespondingSourceObject: {fileID: 0}
  1014. m_PrefabInstance: {fileID: 0}
  1015. m_PrefabAsset: {fileID: 0}
  1016. m_GameObject: {fileID: 1199365600410155232}
  1017. serializedVersion: 2
  1018. m_LocalRotation: {x: 0.000000015454306, y: -0.000000015454317, z: -0.7071068, w: 0.7071068}
  1019. m_LocalPosition: {x: -0.1535078, y: 0.1659909, z: 0}
  1020. m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
  1021. m_ConstrainProportionsScale: 0
  1022. m_Children:
  1023. - {fileID: 1199365600409986246}
  1024. m_Father: {fileID: 1199365600409986250}
  1025. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1026. --- !u!1 &1199365600410155234
  1027. GameObject:
  1028. m_ObjectHideFlags: 0
  1029. m_CorrespondingSourceObject: {fileID: 0}
  1030. m_PrefabInstance: {fileID: 0}
  1031. m_PrefabAsset: {fileID: 0}
  1032. serializedVersion: 6
  1033. m_Component:
  1034. - component: {fileID: 1199365600409986242}
  1035. m_Layer: 0
  1036. m_Name: DRAGONIDE_ R Thigh
  1037. m_TagString: Untagged
  1038. m_Icon: {fileID: 0}
  1039. m_NavMeshLayer: 0
  1040. m_StaticEditorFlags: 0
  1041. m_IsActive: 1
  1042. --- !u!4 &1199365600409986242
  1043. Transform:
  1044. m_ObjectHideFlags: 0
  1045. m_CorrespondingSourceObject: {fileID: 0}
  1046. m_PrefabInstance: {fileID: 0}
  1047. m_PrefabAsset: {fileID: 0}
  1048. m_GameObject: {fileID: 1199365600410155234}
  1049. serializedVersion: 2
  1050. m_LocalRotation: {x: -0.15871575, y: 0.9341575, z: -0.30275783, w: -0.10245398}
  1051. m_LocalPosition: {x: -0.00000030517577, y: -0.00000022035412, z: -0.20713274}
  1052. m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000001}
  1053. m_ConstrainProportionsScale: 0
  1054. m_Children:
  1055. - {fileID: 1199365600409986234}
  1056. m_Father: {fileID: 1199365600409986214}
  1057. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1058. --- !u!1 &1199365600410155236
  1059. GameObject:
  1060. m_ObjectHideFlags: 0
  1061. m_CorrespondingSourceObject: {fileID: 0}
  1062. m_PrefabInstance: {fileID: 0}
  1063. m_PrefabAsset: {fileID: 0}
  1064. serializedVersion: 6
  1065. m_Component:
  1066. - component: {fileID: 1199365600409986244}
  1067. m_Layer: 0
  1068. m_Name: DRAGONIDE_ R Toe02
  1069. m_TagString: Untagged
  1070. m_Icon: {fileID: 0}
  1071. m_NavMeshLayer: 0
  1072. m_StaticEditorFlags: 0
  1073. m_IsActive: 1
  1074. --- !u!4 &1199365600409986244
  1075. Transform:
  1076. m_ObjectHideFlags: 0
  1077. m_CorrespondingSourceObject: {fileID: 0}
  1078. m_PrefabInstance: {fileID: 0}
  1079. m_PrefabAsset: {fileID: 0}
  1080. m_GameObject: {fileID: 1199365600410155236}
  1081. serializedVersion: 2
  1082. m_LocalRotation: {x: 1.776357e-15, y: -3.8994246e-15, z: 6.92677e-30, w: 1}
  1083. m_LocalPosition: {x: -0.104240336, y: -0.0000000011920929, z: 0}
  1084. m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
  1085. m_ConstrainProportionsScale: 0
  1086. m_Children: []
  1087. m_Father: {fileID: 1199365600409986246}
  1088. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1089. --- !u!1 &1199365600410155238
  1090. GameObject:
  1091. m_ObjectHideFlags: 0
  1092. m_CorrespondingSourceObject: {fileID: 0}
  1093. m_PrefabInstance: {fileID: 0}
  1094. m_PrefabAsset: {fileID: 0}
  1095. serializedVersion: 6
  1096. m_Component:
  1097. - component: {fileID: 1199365600409986246}
  1098. m_Layer: 0
  1099. m_Name: DRAGONIDE_ R Toe01
  1100. m_TagString: Untagged
  1101. m_Icon: {fileID: 0}
  1102. m_NavMeshLayer: 0
  1103. m_StaticEditorFlags: 0
  1104. m_IsActive: 1
  1105. --- !u!4 &1199365600409986246
  1106. Transform:
  1107. m_ObjectHideFlags: 0
  1108. m_CorrespondingSourceObject: {fileID: 0}
  1109. m_PrefabInstance: {fileID: 0}
  1110. m_PrefabAsset: {fileID: 0}
  1111. m_GameObject: {fileID: 1199365600410155238}
  1112. serializedVersion: 2
  1113. m_LocalRotation: {x: 1.776357e-15, y: -3.8994246e-15, z: 6.92677e-30, w: 1}
  1114. m_LocalPosition: {x: -0.08199116, y: 0, z: 0.000000019073486}
  1115. m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
  1116. m_ConstrainProportionsScale: 0
  1117. m_Children:
  1118. - {fileID: 1199365600409986244}
  1119. m_Father: {fileID: 1199365600409986240}
  1120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1121. --- !u!1 &1199365600410155240
  1122. GameObject:
  1123. m_ObjectHideFlags: 0
  1124. m_CorrespondingSourceObject: {fileID: 0}
  1125. m_PrefabInstance: {fileID: 0}
  1126. m_PrefabAsset: {fileID: 0}
  1127. serializedVersion: 6
  1128. m_Component:
  1129. - component: {fileID: 1199365600409986248}
  1130. m_Layer: 0
  1131. m_Name: DRAGONIDE_ R Forearm
  1132. m_TagString: Untagged
  1133. m_Icon: {fileID: 0}
  1134. m_NavMeshLayer: 0
  1135. m_StaticEditorFlags: 0
  1136. m_IsActive: 1
  1137. --- !u!4 &1199365600409986248
  1138. Transform:
  1139. m_ObjectHideFlags: 0
  1140. m_CorrespondingSourceObject: {fileID: 0}
  1141. m_PrefabInstance: {fileID: 0}
  1142. m_PrefabAsset: {fileID: 0}
  1143. m_GameObject: {fileID: 1199365600410155240}
  1144. serializedVersion: 2
  1145. m_LocalRotation: {x: -0.000000006102458, y: -0.000000032756414, z: 0.27583763, w: 0.96120423}
  1146. m_LocalPosition: {x: -0.5764155, y: 0, z: -0.00000015258789}
  1147. m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
  1148. m_ConstrainProportionsScale: 0
  1149. m_Children:
  1150. - {fileID: 1199365600409986254}
  1151. - {fileID: 1199365600409986314}
  1152. m_Father: {fileID: 1199365600409986266}
  1153. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1154. --- !u!1 &1199365600410155242
  1155. GameObject:
  1156. m_ObjectHideFlags: 0
  1157. m_CorrespondingSourceObject: {fileID: 0}
  1158. m_PrefabInstance: {fileID: 0}
  1159. m_PrefabAsset: {fileID: 0}
  1160. serializedVersion: 6
  1161. m_Component:
  1162. - component: {fileID: 1199365600409986250}
  1163. m_Layer: 0
  1164. m_Name: DRAGONIDE_ R Foot
  1165. m_TagString: Untagged
  1166. m_Icon: {fileID: 0}
  1167. m_NavMeshLayer: 0
  1168. m_StaticEditorFlags: 0
  1169. m_IsActive: 1
  1170. --- !u!4 &1199365600409986250
  1171. Transform:
  1172. m_ObjectHideFlags: 0
  1173. m_CorrespondingSourceObject: {fileID: 0}
  1174. m_PrefabInstance: {fileID: 0}
  1175. m_PrefabAsset: {fileID: 0}
  1176. m_GameObject: {fileID: 1199365600410155242}
  1177. serializedVersion: 2
  1178. m_LocalRotation: {x: -0.00097188656, y: -0.048278484, z: 0.13411167, w: 0.98978907}
  1179. m_LocalPosition: {x: -0.22857234, y: -0.000000019073486, z: 0}
  1180. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
  1181. m_ConstrainProportionsScale: 0
  1182. m_Children:
  1183. - {fileID: 1199365600409986240}
  1184. m_Father: {fileID: 1199365600409986252}
  1185. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1186. --- !u!1 &1199365600410155244
  1187. GameObject:
  1188. m_ObjectHideFlags: 0
  1189. m_CorrespondingSourceObject: {fileID: 0}
  1190. m_PrefabInstance: {fileID: 0}
  1191. m_PrefabAsset: {fileID: 0}
  1192. serializedVersion: 6
  1193. m_Component:
  1194. - component: {fileID: 1199365600409986252}
  1195. m_Layer: 0
  1196. m_Name: DRAGONIDE_ R HorseLink
  1197. m_TagString: Untagged
  1198. m_Icon: {fileID: 0}
  1199. m_NavMeshLayer: 0
  1200. m_StaticEditorFlags: 0
  1201. m_IsActive: 1
  1202. --- !u!4 &1199365600409986252
  1203. Transform:
  1204. m_ObjectHideFlags: 0
  1205. m_CorrespondingSourceObject: {fileID: 0}
  1206. m_PrefabInstance: {fileID: 0}
  1207. m_PrefabAsset: {fileID: 0}
  1208. m_GameObject: {fileID: 1199365600410155244}
  1209. serializedVersion: 2
  1210. m_LocalRotation: {x: 0.000000035324994, y: -0.00000000923471, z: -0.35031343, w: 0.9366325}
  1211. m_LocalPosition: {x: -0.6416525, y: -0.000000019073486, z: 0}
  1212. m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
  1213. m_ConstrainProportionsScale: 0
  1214. m_Children:
  1215. - {fileID: 1199365600409986250}
  1216. m_Father: {fileID: 1199365600409986234}
  1217. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1218. --- !u!1 &1199365600410155246
  1219. GameObject:
  1220. m_ObjectHideFlags: 0
  1221. m_CorrespondingSourceObject: {fileID: 0}
  1222. m_PrefabInstance: {fileID: 0}
  1223. m_PrefabAsset: {fileID: 0}
  1224. serializedVersion: 6
  1225. m_Component:
  1226. - component: {fileID: 1199365600409986254}
  1227. m_Layer: 0
  1228. m_Name: DRAGONIDE_ R Hand
  1229. m_TagString: Untagged
  1230. m_Icon: {fileID: 0}
  1231. m_NavMeshLayer: 0
  1232. m_StaticEditorFlags: 0
  1233. m_IsActive: 1
  1234. --- !u!4 &1199365600409986254
  1235. Transform:
  1236. m_ObjectHideFlags: 0
  1237. m_CorrespondingSourceObject: {fileID: 0}
  1238. m_PrefabInstance: {fileID: 0}
  1239. m_PrefabAsset: {fileID: 0}
  1240. m_GameObject: {fileID: 1199365600410155246}
  1241. serializedVersion: 2
  1242. m_LocalRotation: {x: 0.557236, y: -0, z: -0, w: 0.83035415}
  1243. m_LocalPosition: {x: -0.42116997, y: -0.000000076293944, z: -0.00000015258789}
  1244. m_LocalScale: {x: 1, y: 1, z: 1}
  1245. m_ConstrainProportionsScale: 0
  1246. m_Children:
  1247. - {fileID: 1199365600409986238}
  1248. - {fileID: 1199365600409986224}
  1249. - {fileID: 1199365600409986312}
  1250. m_Father: {fileID: 1199365600409986248}
  1251. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1252. --- !u!1 &1199365600410155248
  1253. GameObject:
  1254. m_ObjectHideFlags: 0
  1255. m_CorrespondingSourceObject: {fileID: 0}
  1256. m_PrefabInstance: {fileID: 0}
  1257. m_PrefabAsset: {fileID: 0}
  1258. serializedVersion: 6
  1259. m_Component:
  1260. - component: {fileID: 1199365600409986256}
  1261. m_Layer: 0
  1262. m_Name: DRAGONIDE_ Tail2
  1263. m_TagString: Untagged
  1264. m_Icon: {fileID: 0}
  1265. m_NavMeshLayer: 0
  1266. m_StaticEditorFlags: 0
  1267. m_IsActive: 1
  1268. --- !u!4 &1199365600409986256
  1269. Transform:
  1270. m_ObjectHideFlags: 0
  1271. m_CorrespondingSourceObject: {fileID: 0}
  1272. m_PrefabInstance: {fileID: 0}
  1273. m_PrefabAsset: {fileID: 0}
  1274. m_GameObject: {fileID: 1199365600410155248}
  1275. serializedVersion: 2
  1276. m_LocalRotation: {x: -1.6967589e-13, y: 0.000000011945075, z: -0.0043067257, w: 0.99999076}
  1277. m_LocalPosition: {x: -0.35893196, y: -0.00029693602, z: -8.236384e-10}
  1278. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  1279. m_ConstrainProportionsScale: 0
  1280. m_Children:
  1281. - {fileID: 1199365600409986262}
  1282. m_Father: {fileID: 1199365600409986258}
  1283. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1284. --- !u!1 &1199365600410155250
  1285. GameObject:
  1286. m_ObjectHideFlags: 0
  1287. m_CorrespondingSourceObject: {fileID: 0}
  1288. m_PrefabInstance: {fileID: 0}
  1289. m_PrefabAsset: {fileID: 0}
  1290. serializedVersion: 6
  1291. m_Component:
  1292. - component: {fileID: 1199365600409986258}
  1293. m_Layer: 0
  1294. m_Name: DRAGONIDE_ Tail1
  1295. m_TagString: Untagged
  1296. m_Icon: {fileID: 0}
  1297. m_NavMeshLayer: 0
  1298. m_StaticEditorFlags: 0
  1299. m_IsActive: 1
  1300. --- !u!4 &1199365600409986258
  1301. Transform:
  1302. m_ObjectHideFlags: 0
  1303. m_CorrespondingSourceObject: {fileID: 0}
  1304. m_PrefabInstance: {fileID: 0}
  1305. m_PrefabAsset: {fileID: 0}
  1306. m_GameObject: {fileID: 1199365600410155250}
  1307. serializedVersion: 2
  1308. m_LocalRotation: {x: 1.7167116e-13, y: 0.00000001194513, z: -0.0043067294, w: 0.99999076}
  1309. m_LocalPosition: {x: -0.33513823, y: -0.00028564452, z: -7.9278833e-10}
  1310. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  1311. m_ConstrainProportionsScale: 0
  1312. m_Children:
  1313. - {fileID: 1199365600409986256}
  1314. m_Father: {fileID: 1199365600409986268}
  1315. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1316. --- !u!1 &1199365600410155252
  1317. GameObject:
  1318. m_ObjectHideFlags: 0
  1319. m_CorrespondingSourceObject: {fileID: 0}
  1320. m_PrefabInstance: {fileID: 0}
  1321. m_PrefabAsset: {fileID: 0}
  1322. serializedVersion: 6
  1323. m_Component:
  1324. - component: {fileID: 1199365600409986260}
  1325. m_Layer: 0
  1326. m_Name: DRAGONIDE_ Tail4
  1327. m_TagString: Untagged
  1328. m_Icon: {fileID: 0}
  1329. m_NavMeshLayer: 0
  1330. m_StaticEditorFlags: 0
  1331. m_IsActive: 1
  1332. --- !u!4 &1199365600409986260
  1333. Transform:
  1334. m_ObjectHideFlags: 0
  1335. m_CorrespondingSourceObject: {fileID: 0}
  1336. m_PrefabInstance: {fileID: 0}
  1337. m_PrefabAsset: {fileID: 0}
  1338. m_GameObject: {fileID: 1199365600410155252}
  1339. serializedVersion: 2
  1340. m_LocalRotation: {x: -9.2792957e-10, y: 0.000000012879823, z: -0.0043067434, w: 0.99999076}
  1341. m_LocalPosition: {x: -0.3584136, y: -0.00029632568, z: -8.2101903e-10}
  1342. m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1}
  1343. m_ConstrainProportionsScale: 0
  1344. m_Children:
  1345. - {fileID: 1199365600409986282}
  1346. m_Father: {fileID: 1199365600409986262}
  1347. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1348. --- !u!1 &1199365600410155254
  1349. GameObject:
  1350. m_ObjectHideFlags: 0
  1351. m_CorrespondingSourceObject: {fileID: 0}
  1352. m_PrefabInstance: {fileID: 0}
  1353. m_PrefabAsset: {fileID: 0}
  1354. serializedVersion: 6
  1355. m_Component:
  1356. - component: {fileID: 1199365600409986262}
  1357. m_Layer: 0
  1358. m_Name: DRAGONIDE_ Tail3
  1359. m_TagString: Untagged
  1360. m_Icon: {fileID: 0}
  1361. m_NavMeshLayer: 0
  1362. m_StaticEditorFlags: 0
  1363. m_IsActive: 1
  1364. --- !u!4 &1199365600409986262
  1365. Transform:
  1366. m_ObjectHideFlags: 0
  1367. m_CorrespondingSourceObject: {fileID: 0}
  1368. m_PrefabInstance: {fileID: 0}
  1369. m_PrefabAsset: {fileID: 0}
  1370. m_GameObject: {fileID: 1199365600410155254}
  1371. serializedVersion: 2
  1372. m_LocalRotation: {x: -9.2827107e-10, y: 0.0000000128798066, z: -0.004306733, w: 0.99999076}
  1373. m_LocalPosition: {x: -0.3727957, y: -0.00028533934, z: -7.907511e-10}
  1374. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  1375. m_ConstrainProportionsScale: 0
  1376. m_Children:
  1377. - {fileID: 1199365600409986260}
  1378. m_Father: {fileID: 1199365600409986256}
  1379. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1380. --- !u!1 &1199365600410155256
  1381. GameObject:
  1382. m_ObjectHideFlags: 0
  1383. m_CorrespondingSourceObject: {fileID: 0}
  1384. m_PrefabInstance: {fileID: 0}
  1385. m_PrefabAsset: {fileID: 0}
  1386. serializedVersion: 6
  1387. m_Component:
  1388. - component: {fileID: 1199365600409986264}
  1389. m_Layer: 0
  1390. m_Name: DRAGONIDE_ Spine
  1391. m_TagString: Untagged
  1392. m_Icon: {fileID: 0}
  1393. m_NavMeshLayer: 0
  1394. m_StaticEditorFlags: 0
  1395. m_IsActive: 1
  1396. --- !u!4 &1199365600409986264
  1397. Transform:
  1398. m_ObjectHideFlags: 0
  1399. m_CorrespondingSourceObject: {fileID: 0}
  1400. m_PrefabInstance: {fileID: 0}
  1401. m_PrefabAsset: {fileID: 0}
  1402. m_GameObject: {fileID: 1199365600410155256}
  1403. serializedVersion: 2
  1404. m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994}
  1405. m_LocalPosition: {x: -0.2157016, y: -0.00030195055, z: 0.0000002995535}
  1406. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  1407. m_ConstrainProportionsScale: 0
  1408. m_Children:
  1409. - {fileID: 1199365600409986270}
  1410. m_Father: {fileID: 1199365600409986214}
  1411. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1412. --- !u!1 &1199365600410155258
  1413. GameObject:
  1414. m_ObjectHideFlags: 0
  1415. m_CorrespondingSourceObject: {fileID: 0}
  1416. m_PrefabInstance: {fileID: 0}
  1417. m_PrefabAsset: {fileID: 0}
  1418. serializedVersion: 6
  1419. m_Component:
  1420. - component: {fileID: 1199365600409986266}
  1421. m_Layer: 0
  1422. m_Name: DRAGONIDE_ R UpperArm
  1423. m_TagString: Untagged
  1424. m_Icon: {fileID: 0}
  1425. m_NavMeshLayer: 0
  1426. m_StaticEditorFlags: 0
  1427. m_IsActive: 1
  1428. --- !u!4 &1199365600409986266
  1429. Transform:
  1430. m_ObjectHideFlags: 0
  1431. m_CorrespondingSourceObject: {fileID: 0}
  1432. m_PrefabInstance: {fileID: 0}
  1433. m_PrefabAsset: {fileID: 0}
  1434. m_GameObject: {fileID: 1199365600410155258}
  1435. serializedVersion: 2
  1436. m_LocalRotation: {x: 0.076592036, y: 0.0794102, z: -0.093900815, w: 0.9894495}
  1437. m_LocalPosition: {x: -0.40432698, y: -5.456968e-14, z: 0.00000015258789}
  1438. m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001}
  1439. m_ConstrainProportionsScale: 0
  1440. m_Children:
  1441. - {fileID: 1199365600409986248}
  1442. m_Father: {fileID: 1199365600409986232}
  1443. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1444. --- !u!1 &1199365600410155260
  1445. GameObject:
  1446. m_ObjectHideFlags: 0
  1447. m_CorrespondingSourceObject: {fileID: 0}
  1448. m_PrefabInstance: {fileID: 0}
  1449. m_PrefabAsset: {fileID: 0}
  1450. serializedVersion: 6
  1451. m_Component:
  1452. - component: {fileID: 1199365600409986268}
  1453. m_Layer: 0
  1454. m_Name: DRAGONIDE_ Tail
  1455. m_TagString: Untagged
  1456. m_Icon: {fileID: 0}
  1457. m_NavMeshLayer: 0
  1458. m_StaticEditorFlags: 0
  1459. m_IsActive: 1
  1460. --- !u!4 &1199365600409986268
  1461. Transform:
  1462. m_ObjectHideFlags: 0
  1463. m_CorrespondingSourceObject: {fileID: 0}
  1464. m_PrefabInstance: {fileID: 0}
  1465. m_PrefabAsset: {fileID: 0}
  1466. m_GameObject: {fileID: 1199365600410155260}
  1467. serializedVersion: 2
  1468. m_LocalRotation: {x: -0.0000008802413, y: -0.000000049560636, z: 0.74194056, w: 0.67046565}
  1469. m_LocalPosition: {x: -0.08710693, y: -0.29794794, z: -0.00000015055237}
  1470. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  1471. m_ConstrainProportionsScale: 0
  1472. m_Children:
  1473. - {fileID: 1199365600409986258}
  1474. m_Father: {fileID: 1199365600409986214}
  1475. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1476. --- !u!1 &1199365600410155262
  1477. GameObject:
  1478. m_ObjectHideFlags: 0
  1479. m_CorrespondingSourceObject: {fileID: 0}
  1480. m_PrefabInstance: {fileID: 0}
  1481. m_PrefabAsset: {fileID: 0}
  1482. serializedVersion: 6
  1483. m_Component:
  1484. - component: {fileID: 1199365600409986270}
  1485. m_Layer: 0
  1486. m_Name: DRAGONIDE_ Spine1
  1487. m_TagString: Untagged
  1488. m_Icon: {fileID: 0}
  1489. m_NavMeshLayer: 0
  1490. m_StaticEditorFlags: 0
  1491. m_IsActive: 1
  1492. --- !u!4 &1199365600409986270
  1493. Transform:
  1494. m_ObjectHideFlags: 0
  1495. m_CorrespondingSourceObject: {fileID: 0}
  1496. m_PrefabInstance: {fileID: 0}
  1497. m_PrefabAsset: {fileID: 0}
  1498. m_GameObject: {fileID: 1199365600410155262}
  1499. serializedVersion: 2
  1500. m_LocalRotation: {x: -3.0306161e-15, y: 0, z: -0, w: 1}
  1501. m_LocalPosition: {x: -0.3792999, y: -0.00033282727, z: -9.2312913e-10}
  1502. m_LocalScale: {x: 1, y: 1, z: 1}
  1503. m_ConstrainProportionsScale: 0
  1504. m_Children:
  1505. - {fileID: 1199365600409986178}
  1506. - {fileID: 1199365600409986210}
  1507. - {fileID: 1199365600409986232}
  1508. m_Father: {fileID: 1199365600409986264}
  1509. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1510. --- !u!1 &1199365600410155270
  1511. GameObject:
  1512. m_ObjectHideFlags: 0
  1513. m_CorrespondingSourceObject: {fileID: 0}
  1514. m_PrefabInstance: {fileID: 0}
  1515. m_PrefabAsset: {fileID: 0}
  1516. serializedVersion: 6
  1517. m_Component:
  1518. - component: {fileID: 1199365600409986278}
  1519. m_Layer: 0
  1520. m_Name: root
  1521. m_TagString: Untagged
  1522. m_Icon: {fileID: 0}
  1523. m_NavMeshLayer: 0
  1524. m_StaticEditorFlags: 0
  1525. m_IsActive: 1
  1526. --- !u!4 &1199365600409986278
  1527. Transform:
  1528. m_ObjectHideFlags: 0
  1529. m_CorrespondingSourceObject: {fileID: 0}
  1530. m_PrefabInstance: {fileID: 0}
  1531. m_PrefabAsset: {fileID: 0}
  1532. m_GameObject: {fileID: 1199365600410155270}
  1533. serializedVersion: 2
  1534. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1535. m_LocalPosition: {x: -0, y: 0, z: 0}
  1536. m_LocalScale: {x: 1, y: 1, z: 1}
  1537. m_ConstrainProportionsScale: 0
  1538. m_Children:
  1539. - {fileID: 1199365600409986184}
  1540. m_Father: {fileID: 1199365600409986298}
  1541. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1542. --- !u!1 &1199365600410155272
  1543. GameObject:
  1544. m_ObjectHideFlags: 0
  1545. m_CorrespondingSourceObject: {fileID: 0}
  1546. m_PrefabInstance: {fileID: 0}
  1547. m_PrefabAsset: {fileID: 0}
  1548. serializedVersion: 6
  1549. m_Component:
  1550. - component: {fileID: 1199365600409986280}
  1551. m_Layer: 0
  1552. m_Name: DRAGONIDE_ Tail6
  1553. m_TagString: Untagged
  1554. m_Icon: {fileID: 0}
  1555. m_NavMeshLayer: 0
  1556. m_StaticEditorFlags: 0
  1557. m_IsActive: 1
  1558. --- !u!4 &1199365600409986280
  1559. Transform:
  1560. m_ObjectHideFlags: 0
  1561. m_CorrespondingSourceObject: {fileID: 0}
  1562. m_PrefabInstance: {fileID: 0}
  1563. m_PrefabAsset: {fileID: 0}
  1564. m_GameObject: {fileID: 1199365600410155272}
  1565. serializedVersion: 2
  1566. m_LocalRotation: {x: 5.776994e-14, y: 0.0000000119450805, z: -0.004306729, w: 0.99999076}
  1567. m_LocalPosition: {x: -0.33057785, y: -0.00023895263, z: -6.626942e-10}
  1568. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  1569. m_ConstrainProportionsScale: 0
  1570. m_Children:
  1571. - {fileID: 1199365600409986286}
  1572. m_Father: {fileID: 1199365600409986282}
  1573. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1574. --- !u!1 &1199365600410155274
  1575. GameObject:
  1576. m_ObjectHideFlags: 0
  1577. m_CorrespondingSourceObject: {fileID: 0}
  1578. m_PrefabInstance: {fileID: 0}
  1579. m_PrefabAsset: {fileID: 0}
  1580. serializedVersion: 6
  1581. m_Component:
  1582. - component: {fileID: 1199365600409986282}
  1583. m_Layer: 0
  1584. m_Name: DRAGONIDE_ Tail5
  1585. m_TagString: Untagged
  1586. m_Icon: {fileID: 0}
  1587. m_NavMeshLayer: 0
  1588. m_StaticEditorFlags: 0
  1589. m_IsActive: 1
  1590. --- !u!4 &1199365600409986282
  1591. Transform:
  1592. m_ObjectHideFlags: 0
  1593. m_CorrespondingSourceObject: {fileID: 0}
  1594. m_PrefabInstance: {fileID: 0}
  1595. m_PrefabAsset: {fileID: 0}
  1596. m_GameObject: {fileID: 1199365600410155274}
  1597. serializedVersion: 2
  1598. m_LocalRotation: {x: -2.4453647e-11, y: 0.0000000049602367, z: -0.004306725, w: 0.99999076}
  1599. m_LocalPosition: {x: -0.37214598, y: -0.00026306152, z: -7.29342e-10}
  1600. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  1601. m_ConstrainProportionsScale: 0
  1602. m_Children:
  1603. - {fileID: 1199365600409986280}
  1604. m_Father: {fileID: 1199365600409986260}
  1605. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1606. --- !u!1 &1199365600410155278
  1607. GameObject:
  1608. m_ObjectHideFlags: 0
  1609. m_CorrespondingSourceObject: {fileID: 0}
  1610. m_PrefabInstance: {fileID: 0}
  1611. m_PrefabAsset: {fileID: 0}
  1612. serializedVersion: 6
  1613. m_Component:
  1614. - component: {fileID: 1199365600409986286}
  1615. m_Layer: 0
  1616. m_Name: DRAGONIDE_ Tail7
  1617. m_TagString: Untagged
  1618. m_Icon: {fileID: 0}
  1619. m_NavMeshLayer: 0
  1620. m_StaticEditorFlags: 0
  1621. m_IsActive: 1
  1622. --- !u!4 &1199365600409986286
  1623. Transform:
  1624. m_ObjectHideFlags: 0
  1625. m_CorrespondingSourceObject: {fileID: 0}
  1626. m_PrefabInstance: {fileID: 0}
  1627. m_PrefabAsset: {fileID: 0}
  1628. m_GameObject: {fileID: 1199365600410155278}
  1629. serializedVersion: 2
  1630. m_LocalRotation: {x: 2.855056e-13, y: 0.000000011945165, z: -0.004306729, w: 0.99999076}
  1631. m_LocalPosition: {x: -0.29977232, y: -0.0005267334, z: -0.0000000014610123}
  1632. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  1633. m_ConstrainProportionsScale: 0
  1634. m_Children: []
  1635. m_Father: {fileID: 1199365600409986280}
  1636. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1637. --- !u!1 &1199365600410155280
  1638. GameObject:
  1639. m_ObjectHideFlags: 0
  1640. m_CorrespondingSourceObject: {fileID: 0}
  1641. m_PrefabInstance: {fileID: 0}
  1642. m_PrefabAsset: {fileID: 0}
  1643. serializedVersion: 6
  1644. m_Component:
  1645. - component: {fileID: 1199365600409986288}
  1646. - component: {fileID: 1199365600415430054}
  1647. m_Layer: 0
  1648. m_Name: SK_FightingSkirt
  1649. m_TagString: Untagged
  1650. m_Icon: {fileID: 0}
  1651. m_NavMeshLayer: 0
  1652. m_StaticEditorFlags: 0
  1653. m_IsActive: 1
  1654. --- !u!4 &1199365600409986288
  1655. Transform:
  1656. m_ObjectHideFlags: 0
  1657. m_CorrespondingSourceObject: {fileID: 0}
  1658. m_PrefabInstance: {fileID: 0}
  1659. m_PrefabAsset: {fileID: 0}
  1660. m_GameObject: {fileID: 1199365600410155280}
  1661. serializedVersion: 2
  1662. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1663. m_LocalPosition: {x: 0.01522576, y: 1.4283793, z: -0.075272575}
  1664. m_LocalScale: {x: 1, y: 1, z: 1}
  1665. m_ConstrainProportionsScale: 0
  1666. m_Children: []
  1667. m_Father: {fileID: 1199365600409986298}
  1668. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1669. --- !u!137 &1199365600415430054
  1670. SkinnedMeshRenderer:
  1671. m_ObjectHideFlags: 0
  1672. m_CorrespondingSourceObject: {fileID: 0}
  1673. m_PrefabInstance: {fileID: 0}
  1674. m_PrefabAsset: {fileID: 0}
  1675. m_GameObject: {fileID: 1199365600410155280}
  1676. m_Enabled: 1
  1677. m_CastShadows: 1
  1678. m_ReceiveShadows: 1
  1679. m_DynamicOccludee: 1
  1680. m_StaticShadowCaster: 0
  1681. m_MotionVectors: 1
  1682. m_LightProbeUsage: 1
  1683. m_ReflectionProbeUsage: 1
  1684. m_RayTracingMode: 3
  1685. m_RayTraceProcedural: 0
  1686. m_RayTracingAccelStructBuildFlagsOverride: 0
  1687. m_RayTracingAccelStructBuildFlags: 1
  1688. m_SmallMeshCulling: 1
  1689. m_RenderingLayerMask: 1
  1690. m_RendererPriority: 0
  1691. m_Materials:
  1692. - {fileID: 2100000, guid: 3432e359b9640fc46a553fea96ff798c, type: 2}
  1693. m_StaticBatchInfo:
  1694. firstSubMesh: 0
  1695. subMeshCount: 0
  1696. m_StaticBatchRoot: {fileID: 0}
  1697. m_ProbeAnchor: {fileID: 0}
  1698. m_LightProbeVolumeOverride: {fileID: 0}
  1699. m_ScaleInLightmap: 1
  1700. m_ReceiveGI: 1
  1701. m_PreserveUVs: 0
  1702. m_IgnoreNormalsForChartDetection: 0
  1703. m_ImportantGI: 0
  1704. m_StitchLightmapSeams: 0
  1705. m_SelectedEditorRenderState: 3
  1706. m_MinimumChartSize: 4
  1707. m_AutoUVMaxDistance: 0.5
  1708. m_AutoUVMaxAngle: 89
  1709. m_LightmapParameters: {fileID: 0}
  1710. m_SortingLayerID: 0
  1711. m_SortingLayer: 0
  1712. m_SortingOrder: 0
  1713. serializedVersion: 2
  1714. m_Quality: 0
  1715. m_UpdateWhenOffscreen: 0
  1716. m_SkinnedMotionVectors: 1
  1717. m_Mesh: {fileID: 4300016, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  1718. m_Bones:
  1719. - {fileID: 1199365600409986214}
  1720. - {fileID: 1199365600409986264}
  1721. - {fileID: 1199365600409986196}
  1722. - {fileID: 1199365600409986242}
  1723. - {fileID: 1199365600409986268}
  1724. m_BlendShapeWeights: []
  1725. m_RootBone: {fileID: 1199365600409986214}
  1726. m_AABB:
  1727. m_Center: {x: 0.10935122, y: -0.07950413, z: -0.10408628}
  1728. m_Extent: {x: 0.6418119, y: 0.81913, z: 0.8334868}
  1729. m_DirtyAABB: 0
  1730. --- !u!1 &1199365600410155282
  1731. GameObject:
  1732. m_ObjectHideFlags: 0
  1733. m_CorrespondingSourceObject: {fileID: 0}
  1734. m_PrefabInstance: {fileID: 0}
  1735. m_PrefabAsset: {fileID: 0}
  1736. serializedVersion: 6
  1737. m_Component:
  1738. - component: {fileID: 1199365600409986290}
  1739. - component: {fileID: 1199365600415430048}
  1740. m_Layer: 0
  1741. m_Name: SK_Dragonide
  1742. m_TagString: Untagged
  1743. m_Icon: {fileID: 0}
  1744. m_NavMeshLayer: 0
  1745. m_StaticEditorFlags: 0
  1746. m_IsActive: 1
  1747. --- !u!4 &1199365600409986290
  1748. Transform:
  1749. m_ObjectHideFlags: 0
  1750. m_CorrespondingSourceObject: {fileID: 0}
  1751. m_PrefabInstance: {fileID: 0}
  1752. m_PrefabAsset: {fileID: 0}
  1753. m_GameObject: {fileID: 1199365600410155282}
  1754. serializedVersion: 2
  1755. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1756. m_LocalPosition: {x: -0, y: 0, z: 0}
  1757. m_LocalScale: {x: 1, y: 1, z: 1}
  1758. m_ConstrainProportionsScale: 0
  1759. m_Children: []
  1760. m_Father: {fileID: 1199365600409986298}
  1761. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1762. --- !u!137 &1199365600415430048
  1763. SkinnedMeshRenderer:
  1764. m_ObjectHideFlags: 0
  1765. m_CorrespondingSourceObject: {fileID: 0}
  1766. m_PrefabInstance: {fileID: 0}
  1767. m_PrefabAsset: {fileID: 0}
  1768. m_GameObject: {fileID: 1199365600410155282}
  1769. m_Enabled: 1
  1770. m_CastShadows: 1
  1771. m_ReceiveShadows: 1
  1772. m_DynamicOccludee: 1
  1773. m_StaticShadowCaster: 0
  1774. m_MotionVectors: 1
  1775. m_LightProbeUsage: 1
  1776. m_ReflectionProbeUsage: 1
  1777. m_RayTracingMode: 3
  1778. m_RayTraceProcedural: 0
  1779. m_RayTracingAccelStructBuildFlagsOverride: 0
  1780. m_RayTracingAccelStructBuildFlags: 1
  1781. m_SmallMeshCulling: 1
  1782. m_RenderingLayerMask: 1
  1783. m_RendererPriority: 0
  1784. m_Materials:
  1785. - {fileID: 2100000, guid: 5402372ddabc64a4392906ec719bfa52, type: 2}
  1786. m_StaticBatchInfo:
  1787. firstSubMesh: 0
  1788. subMeshCount: 0
  1789. m_StaticBatchRoot: {fileID: 0}
  1790. m_ProbeAnchor: {fileID: 0}
  1791. m_LightProbeVolumeOverride: {fileID: 0}
  1792. m_ScaleInLightmap: 1
  1793. m_ReceiveGI: 1
  1794. m_PreserveUVs: 0
  1795. m_IgnoreNormalsForChartDetection: 0
  1796. m_ImportantGI: 0
  1797. m_StitchLightmapSeams: 0
  1798. m_SelectedEditorRenderState: 3
  1799. m_MinimumChartSize: 4
  1800. m_AutoUVMaxDistance: 0.5
  1801. m_AutoUVMaxAngle: 89
  1802. m_LightmapParameters: {fileID: 0}
  1803. m_SortingLayerID: 0
  1804. m_SortingLayer: 0
  1805. m_SortingOrder: 0
  1806. serializedVersion: 2
  1807. m_Quality: 0
  1808. m_UpdateWhenOffscreen: 0
  1809. m_SkinnedMotionVectors: 1
  1810. m_Mesh: {fileID: 4300018, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  1811. m_Bones:
  1812. - {fileID: 1199365600409986194}
  1813. - {fileID: 1199365600409986220}
  1814. - {fileID: 1199365600409986192}
  1815. - {fileID: 1199365600409986214}
  1816. - {fileID: 1199365600409986270}
  1817. - {fileID: 1199365600409986178}
  1818. - {fileID: 1199365600409986180}
  1819. - {fileID: 1199365600409986200}
  1820. - {fileID: 1199365600409986206}
  1821. - {fileID: 1199365600409986204}
  1822. - {fileID: 1199365600409986182}
  1823. - {fileID: 1199365600409986176}
  1824. - {fileID: 1199365600409986198}
  1825. - {fileID: 1199365600409986196}
  1826. - {fileID: 1199365600409986218}
  1827. - {fileID: 1199365600409986216}
  1828. - {fileID: 1199365600409986222}
  1829. - {fileID: 1199365600409986202}
  1830. - {fileID: 1199365600409986210}
  1831. - {fileID: 1199365600409986208}
  1832. - {fileID: 1199365600409986188}
  1833. - {fileID: 1199365600409986264}
  1834. - {fileID: 1199365600409986212}
  1835. - {fileID: 1199365600409986232}
  1836. - {fileID: 1199365600409986266}
  1837. - {fileID: 1199365600409986190}
  1838. - {fileID: 1199365600409986242}
  1839. - {fileID: 1199365600409986234}
  1840. - {fileID: 1199365600409986268}
  1841. - {fileID: 1199365600409986258}
  1842. - {fileID: 1199365600409986260}
  1843. - {fileID: 1199365600409986262}
  1844. - {fileID: 1199365600409986256}
  1845. - {fileID: 1199365600409986282}
  1846. - {fileID: 1199365600409986286}
  1847. - {fileID: 1199365600409986280}
  1848. - {fileID: 1199365600409986248}
  1849. - {fileID: 1199365600409986254}
  1850. - {fileID: 1199365600409986252}
  1851. - {fileID: 1199365600409986250}
  1852. - {fileID: 1199365600409986240}
  1853. - {fileID: 1199365600409986246}
  1854. - {fileID: 1199365600409986244}
  1855. - {fileID: 1199365600409986224}
  1856. - {fileID: 1199365600409986230}
  1857. - {fileID: 1199365600409986228}
  1858. - {fileID: 1199365600409986238}
  1859. - {fileID: 1199365600409986226}
  1860. - {fileID: 1199365600409986236}
  1861. m_BlendShapeWeights: []
  1862. m_RootBone: {fileID: 1199365600409986214}
  1863. m_AABB:
  1864. m_Center: {x: 0.0071739554, y: -1.3157084, z: 0.000000059604645}
  1865. m_Extent: {x: 1.5963576, y: 2.0903723, z: 1.8187072}
  1866. m_DirtyAABB: 0
  1867. --- !u!1 &1199365600410155284
  1868. GameObject:
  1869. m_ObjectHideFlags: 0
  1870. m_CorrespondingSourceObject: {fileID: 0}
  1871. m_PrefabInstance: {fileID: 0}
  1872. m_PrefabAsset: {fileID: 0}
  1873. serializedVersion: 6
  1874. m_Component:
  1875. - component: {fileID: 1199365600409986292}
  1876. - component: {fileID: 1199365600413410476}
  1877. - component: {fileID: 1199365600412411500}
  1878. m_Layer: 0
  1879. m_Name: SM_ForearmArmor
  1880. m_TagString: Untagged
  1881. m_Icon: {fileID: 0}
  1882. m_NavMeshLayer: 0
  1883. m_StaticEditorFlags: 0
  1884. m_IsActive: 1
  1885. --- !u!4 &1199365600409986292
  1886. Transform:
  1887. m_ObjectHideFlags: 0
  1888. m_CorrespondingSourceObject: {fileID: 0}
  1889. m_PrefabInstance: {fileID: 0}
  1890. m_PrefabAsset: {fileID: 0}
  1891. m_GameObject: {fileID: 1199365600410155284}
  1892. serializedVersion: 2
  1893. m_LocalRotation: {x: 0.12205872, y: 0.20235553, z: -0.1661164, w: 0.95737106}
  1894. m_LocalPosition: {x: -0.22633675, y: -0.0029004668, z: 0.07397278}
  1895. m_LocalScale: {x: 1, y: 1, z: 1}
  1896. m_ConstrainProportionsScale: 0
  1897. m_Children: []
  1898. m_Father: {fileID: 1199365600409986194}
  1899. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1900. --- !u!33 &1199365600413410476
  1901. MeshFilter:
  1902. m_ObjectHideFlags: 0
  1903. m_CorrespondingSourceObject: {fileID: 0}
  1904. m_PrefabInstance: {fileID: 0}
  1905. m_PrefabAsset: {fileID: 0}
  1906. m_GameObject: {fileID: 1199365600410155284}
  1907. m_Mesh: {fileID: 4300022, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  1908. --- !u!23 &1199365600412411500
  1909. MeshRenderer:
  1910. m_ObjectHideFlags: 0
  1911. m_CorrespondingSourceObject: {fileID: 0}
  1912. m_PrefabInstance: {fileID: 0}
  1913. m_PrefabAsset: {fileID: 0}
  1914. m_GameObject: {fileID: 1199365600410155284}
  1915. m_Enabled: 1
  1916. m_CastShadows: 1
  1917. m_ReceiveShadows: 1
  1918. m_DynamicOccludee: 1
  1919. m_StaticShadowCaster: 0
  1920. m_MotionVectors: 1
  1921. m_LightProbeUsage: 1
  1922. m_ReflectionProbeUsage: 1
  1923. m_RayTracingMode: 2
  1924. m_RayTraceProcedural: 0
  1925. m_RayTracingAccelStructBuildFlagsOverride: 0
  1926. m_RayTracingAccelStructBuildFlags: 1
  1927. m_SmallMeshCulling: 1
  1928. m_RenderingLayerMask: 1
  1929. m_RendererPriority: 0
  1930. m_Materials:
  1931. - {fileID: 2100000, guid: 3432e359b9640fc46a553fea96ff798c, type: 2}
  1932. m_StaticBatchInfo:
  1933. firstSubMesh: 0
  1934. subMeshCount: 0
  1935. m_StaticBatchRoot: {fileID: 0}
  1936. m_ProbeAnchor: {fileID: 0}
  1937. m_LightProbeVolumeOverride: {fileID: 0}
  1938. m_ScaleInLightmap: 1
  1939. m_ReceiveGI: 1
  1940. m_PreserveUVs: 0
  1941. m_IgnoreNormalsForChartDetection: 0
  1942. m_ImportantGI: 0
  1943. m_StitchLightmapSeams: 0
  1944. m_SelectedEditorRenderState: 3
  1945. m_MinimumChartSize: 4
  1946. m_AutoUVMaxDistance: 0.5
  1947. m_AutoUVMaxAngle: 89
  1948. m_LightmapParameters: {fileID: 0}
  1949. m_SortingLayerID: 0
  1950. m_SortingLayer: 0
  1951. m_SortingOrder: 0
  1952. m_AdditionalVertexStreams: {fileID: 0}
  1953. --- !u!1 &1199365600410155286
  1954. GameObject:
  1955. m_ObjectHideFlags: 0
  1956. m_CorrespondingSourceObject: {fileID: 0}
  1957. m_PrefabInstance: {fileID: 0}
  1958. m_PrefabAsset: {fileID: 0}
  1959. serializedVersion: 6
  1960. m_Component:
  1961. - component: {fileID: 1199365600409986294}
  1962. - component: {fileID: 1199365600415430052}
  1963. m_Layer: 0
  1964. m_Name: SK_ShoulderPad
  1965. m_TagString: Untagged
  1966. m_Icon: {fileID: 0}
  1967. m_NavMeshLayer: 0
  1968. m_StaticEditorFlags: 0
  1969. m_IsActive: 1
  1970. --- !u!4 &1199365600409986294
  1971. Transform:
  1972. m_ObjectHideFlags: 0
  1973. m_CorrespondingSourceObject: {fileID: 0}
  1974. m_PrefabInstance: {fileID: 0}
  1975. m_PrefabAsset: {fileID: 0}
  1976. m_GameObject: {fileID: 1199365600410155286}
  1977. serializedVersion: 2
  1978. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1979. m_LocalPosition: {x: 0.2340525, y: 2.3904946, z: 0.02306013}
  1980. m_LocalScale: {x: 1, y: 1, z: 1}
  1981. m_ConstrainProportionsScale: 0
  1982. m_Children: []
  1983. m_Father: {fileID: 1199365600409986298}
  1984. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1985. --- !u!137 &1199365600415430052
  1986. SkinnedMeshRenderer:
  1987. m_ObjectHideFlags: 0
  1988. m_CorrespondingSourceObject: {fileID: 0}
  1989. m_PrefabInstance: {fileID: 0}
  1990. m_PrefabAsset: {fileID: 0}
  1991. m_GameObject: {fileID: 1199365600410155286}
  1992. m_Enabled: 1
  1993. m_CastShadows: 1
  1994. m_ReceiveShadows: 1
  1995. m_DynamicOccludee: 1
  1996. m_StaticShadowCaster: 0
  1997. m_MotionVectors: 1
  1998. m_LightProbeUsage: 1
  1999. m_ReflectionProbeUsage: 1
  2000. m_RayTracingMode: 3
  2001. m_RayTraceProcedural: 0
  2002. m_RayTracingAccelStructBuildFlagsOverride: 0
  2003. m_RayTracingAccelStructBuildFlags: 1
  2004. m_SmallMeshCulling: 1
  2005. m_RenderingLayerMask: 1
  2006. m_RendererPriority: 0
  2007. m_Materials:
  2008. - {fileID: 2100000, guid: 3432e359b9640fc46a553fea96ff798c, type: 2}
  2009. m_StaticBatchInfo:
  2010. firstSubMesh: 0
  2011. subMeshCount: 0
  2012. m_StaticBatchRoot: {fileID: 0}
  2013. m_ProbeAnchor: {fileID: 0}
  2014. m_LightProbeVolumeOverride: {fileID: 0}
  2015. m_ScaleInLightmap: 1
  2016. m_ReceiveGI: 1
  2017. m_PreserveUVs: 0
  2018. m_IgnoreNormalsForChartDetection: 0
  2019. m_ImportantGI: 0
  2020. m_StitchLightmapSeams: 0
  2021. m_SelectedEditorRenderState: 3
  2022. m_MinimumChartSize: 4
  2023. m_AutoUVMaxDistance: 0.5
  2024. m_AutoUVMaxAngle: 89
  2025. m_LightmapParameters: {fileID: 0}
  2026. m_SortingLayerID: 0
  2027. m_SortingLayer: 0
  2028. m_SortingOrder: 0
  2029. serializedVersion: 2
  2030. m_Quality: 0
  2031. m_UpdateWhenOffscreen: 0
  2032. m_SkinnedMotionVectors: 1
  2033. m_Mesh: {fileID: 4300014, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  2034. m_Bones:
  2035. - {fileID: 1199365600409986264}
  2036. - {fileID: 1199365600409986270}
  2037. - {fileID: 1199365600409986210}
  2038. - {fileID: 1199365600409986232}
  2039. - {fileID: 1199365600409986266}
  2040. m_BlendShapeWeights: []
  2041. m_RootBone: {fileID: 1199365600409986264}
  2042. m_AABB:
  2043. m_Center: {x: -0.55875957, y: 0.021292955, z: -0.3020899}
  2044. m_Extent: {x: 0.65417945, y: 0.6174251, z: 0.66348565}
  2045. m_DirtyAABB: 0
  2046. --- !u!1 &1199365600410155290
  2047. GameObject:
  2048. m_ObjectHideFlags: 0
  2049. m_CorrespondingSourceObject: {fileID: 0}
  2050. m_PrefabInstance: {fileID: 0}
  2051. m_PrefabAsset: {fileID: 0}
  2052. serializedVersion: 6
  2053. m_Component:
  2054. - component: {fileID: 1199365600409986298}
  2055. - component: {fileID: 1199365600419531626}
  2056. m_Layer: 0
  2057. m_Name: Dragonide_Legacy
  2058. m_TagString: Untagged
  2059. m_Icon: {fileID: 0}
  2060. m_NavMeshLayer: 0
  2061. m_StaticEditorFlags: 0
  2062. m_IsActive: 1
  2063. --- !u!4 &1199365600409986298
  2064. Transform:
  2065. m_ObjectHideFlags: 0
  2066. m_CorrespondingSourceObject: {fileID: 0}
  2067. m_PrefabInstance: {fileID: 0}
  2068. m_PrefabAsset: {fileID: 0}
  2069. m_GameObject: {fileID: 1199365600410155290}
  2070. serializedVersion: 2
  2071. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2072. m_LocalPosition: {x: 0, y: 0, z: 0}
  2073. m_LocalScale: {x: 1, y: 1, z: 1}
  2074. m_ConstrainProportionsScale: 0
  2075. m_Children:
  2076. - {fileID: 1199365600409986278}
  2077. - {fileID: 1199365600409986300}
  2078. - {fileID: 1199365600409986290}
  2079. - {fileID: 1199365600409986288}
  2080. - {fileID: 1199365600409986294}
  2081. m_Father: {fileID: 0}
  2082. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2083. --- !u!95 &1199365600419531626
  2084. Animator:
  2085. serializedVersion: 7
  2086. m_ObjectHideFlags: 0
  2087. m_CorrespondingSourceObject: {fileID: 0}
  2088. m_PrefabInstance: {fileID: 0}
  2089. m_PrefabAsset: {fileID: 0}
  2090. m_GameObject: {fileID: 1199365600410155290}
  2091. m_Enabled: 1
  2092. m_Avatar: {fileID: 9000000, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  2093. m_Controller: {fileID: 9100000, guid: c6ed6465d66c83742a9b914f0076da44, type: 2}
  2094. m_CullingMode: 1
  2095. m_UpdateMode: 0
  2096. m_ApplyRootMotion: 1
  2097. m_LinearVelocityBlending: 0
  2098. m_StabilizeFeet: 0
  2099. m_AnimatePhysics: 0
  2100. m_WarningMessage:
  2101. m_HasTransformHierarchy: 1
  2102. m_AllowConstantClipSamplingOptimization: 1
  2103. m_KeepAnimatorStateOnDisable: 0
  2104. m_WriteDefaultValuesOnDisable: 0
  2105. --- !u!1 &1199365600410155292
  2106. GameObject:
  2107. m_ObjectHideFlags: 0
  2108. m_CorrespondingSourceObject: {fileID: 0}
  2109. m_PrefabInstance: {fileID: 0}
  2110. m_PrefabAsset: {fileID: 0}
  2111. serializedVersion: 6
  2112. m_Component:
  2113. - component: {fileID: 1199365600409986300}
  2114. - component: {fileID: 1199365600415430050}
  2115. m_Layer: 0
  2116. m_Name: SK_BellyArmor
  2117. m_TagString: Untagged
  2118. m_Icon: {fileID: 0}
  2119. m_NavMeshLayer: 0
  2120. m_StaticEditorFlags: 0
  2121. m_IsActive: 1
  2122. --- !u!4 &1199365600409986300
  2123. Transform:
  2124. m_ObjectHideFlags: 0
  2125. m_CorrespondingSourceObject: {fileID: 0}
  2126. m_PrefabInstance: {fileID: 0}
  2127. m_PrefabAsset: {fileID: 0}
  2128. m_GameObject: {fileID: 1199365600410155292}
  2129. serializedVersion: 2
  2130. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2131. m_LocalPosition: {x: -0, y: 1.7228037, z: 0.0068414495}
  2132. m_LocalScale: {x: 1, y: 1, z: 1}
  2133. m_ConstrainProportionsScale: 0
  2134. m_Children: []
  2135. m_Father: {fileID: 1199365600409986298}
  2136. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2137. --- !u!137 &1199365600415430050
  2138. SkinnedMeshRenderer:
  2139. m_ObjectHideFlags: 0
  2140. m_CorrespondingSourceObject: {fileID: 0}
  2141. m_PrefabInstance: {fileID: 0}
  2142. m_PrefabAsset: {fileID: 0}
  2143. m_GameObject: {fileID: 1199365600410155292}
  2144. m_Enabled: 1
  2145. m_CastShadows: 1
  2146. m_ReceiveShadows: 1
  2147. m_DynamicOccludee: 1
  2148. m_StaticShadowCaster: 0
  2149. m_MotionVectors: 1
  2150. m_LightProbeUsage: 1
  2151. m_ReflectionProbeUsage: 1
  2152. m_RayTracingMode: 3
  2153. m_RayTraceProcedural: 0
  2154. m_RayTracingAccelStructBuildFlagsOverride: 0
  2155. m_RayTracingAccelStructBuildFlags: 1
  2156. m_SmallMeshCulling: 1
  2157. m_RenderingLayerMask: 1
  2158. m_RendererPriority: 0
  2159. m_Materials:
  2160. - {fileID: 2100000, guid: 3432e359b9640fc46a553fea96ff798c, type: 2}
  2161. m_StaticBatchInfo:
  2162. firstSubMesh: 0
  2163. subMeshCount: 0
  2164. m_StaticBatchRoot: {fileID: 0}
  2165. m_ProbeAnchor: {fileID: 0}
  2166. m_LightProbeVolumeOverride: {fileID: 0}
  2167. m_ScaleInLightmap: 1
  2168. m_ReceiveGI: 1
  2169. m_PreserveUVs: 0
  2170. m_IgnoreNormalsForChartDetection: 0
  2171. m_ImportantGI: 0
  2172. m_StitchLightmapSeams: 0
  2173. m_SelectedEditorRenderState: 3
  2174. m_MinimumChartSize: 4
  2175. m_AutoUVMaxDistance: 0.5
  2176. m_AutoUVMaxAngle: 89
  2177. m_LightmapParameters: {fileID: 0}
  2178. m_SortingLayerID: 0
  2179. m_SortingLayer: 0
  2180. m_SortingOrder: 0
  2181. serializedVersion: 2
  2182. m_Quality: 0
  2183. m_UpdateWhenOffscreen: 0
  2184. m_SkinnedMotionVectors: 1
  2185. m_Mesh: {fileID: 4300020, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  2186. m_Bones:
  2187. - {fileID: 1199365600409986214}
  2188. - {fileID: 1199365600409986264}
  2189. - {fileID: 1199365600409986242}
  2190. - {fileID: 1199365600409986196}
  2191. m_BlendShapeWeights: []
  2192. m_RootBone: {fileID: 1199365600409986214}
  2193. m_AABB:
  2194. m_Center: {x: -0.1882127, y: 0.0109837055, z: 0.0008471608}
  2195. m_Extent: {x: 0.40394723, y: 0.5241725, z: 0.5491471}
  2196. m_DirtyAABB: 0
  2197. --- !u!1 &1199365600410155304
  2198. GameObject:
  2199. m_ObjectHideFlags: 0
  2200. m_CorrespondingSourceObject: {fileID: 0}
  2201. m_PrefabInstance: {fileID: 0}
  2202. m_PrefabAsset: {fileID: 0}
  2203. serializedVersion: 6
  2204. m_Component:
  2205. - component: {fileID: 1199365600409986312}
  2206. - component: {fileID: 1199365600413410464}
  2207. - component: {fileID: 1199365600412411488}
  2208. m_Layer: 0
  2209. m_Name: SM_Warhammer
  2210. m_TagString: Untagged
  2211. m_Icon: {fileID: 0}
  2212. m_NavMeshLayer: 0
  2213. m_StaticEditorFlags: 0
  2214. m_IsActive: 1
  2215. --- !u!4 &1199365600409986312
  2216. Transform:
  2217. m_ObjectHideFlags: 0
  2218. m_CorrespondingSourceObject: {fileID: 0}
  2219. m_PrefabInstance: {fileID: 0}
  2220. m_PrefabAsset: {fileID: 0}
  2221. m_GameObject: {fileID: 1199365600410155304}
  2222. serializedVersion: 2
  2223. m_LocalRotation: {x: 0.08551735, y: -0.009792376, z: -0.68686306, w: 0.7216717}
  2224. m_LocalPosition: {x: -0.20076248, y: 0.09591186, z: -0.03717022}
  2225. m_LocalScale: {x: 1, y: 1, z: 1}
  2226. m_ConstrainProportionsScale: 0
  2227. m_Children: []
  2228. m_Father: {fileID: 1199365600409986254}
  2229. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2230. --- !u!33 &1199365600413410464
  2231. MeshFilter:
  2232. m_ObjectHideFlags: 0
  2233. m_CorrespondingSourceObject: {fileID: 0}
  2234. m_PrefabInstance: {fileID: 0}
  2235. m_PrefabAsset: {fileID: 0}
  2236. m_GameObject: {fileID: 1199365600410155304}
  2237. m_Mesh: {fileID: 4300024, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  2238. --- !u!23 &1199365600412411488
  2239. MeshRenderer:
  2240. m_ObjectHideFlags: 0
  2241. m_CorrespondingSourceObject: {fileID: 0}
  2242. m_PrefabInstance: {fileID: 0}
  2243. m_PrefabAsset: {fileID: 0}
  2244. m_GameObject: {fileID: 1199365600410155304}
  2245. m_Enabled: 1
  2246. m_CastShadows: 1
  2247. m_ReceiveShadows: 1
  2248. m_DynamicOccludee: 1
  2249. m_StaticShadowCaster: 0
  2250. m_MotionVectors: 1
  2251. m_LightProbeUsage: 1
  2252. m_ReflectionProbeUsage: 1
  2253. m_RayTracingMode: 2
  2254. m_RayTraceProcedural: 0
  2255. m_RayTracingAccelStructBuildFlagsOverride: 0
  2256. m_RayTracingAccelStructBuildFlags: 1
  2257. m_SmallMeshCulling: 1
  2258. m_RenderingLayerMask: 1
  2259. m_RendererPriority: 0
  2260. m_Materials:
  2261. - {fileID: 2100000, guid: de7ce924e519d364a90ce2169fe76631, type: 2}
  2262. m_StaticBatchInfo:
  2263. firstSubMesh: 0
  2264. subMeshCount: 0
  2265. m_StaticBatchRoot: {fileID: 0}
  2266. m_ProbeAnchor: {fileID: 0}
  2267. m_LightProbeVolumeOverride: {fileID: 0}
  2268. m_ScaleInLightmap: 1
  2269. m_ReceiveGI: 1
  2270. m_PreserveUVs: 0
  2271. m_IgnoreNormalsForChartDetection: 0
  2272. m_ImportantGI: 0
  2273. m_StitchLightmapSeams: 0
  2274. m_SelectedEditorRenderState: 3
  2275. m_MinimumChartSize: 4
  2276. m_AutoUVMaxDistance: 0.5
  2277. m_AutoUVMaxAngle: 89
  2278. m_LightmapParameters: {fileID: 0}
  2279. m_SortingLayerID: 0
  2280. m_SortingLayer: 0
  2281. m_SortingOrder: 0
  2282. m_AdditionalVertexStreams: {fileID: 0}
  2283. --- !u!1 &1199365600410155306
  2284. GameObject:
  2285. m_ObjectHideFlags: 0
  2286. m_CorrespondingSourceObject: {fileID: 0}
  2287. m_PrefabInstance: {fileID: 0}
  2288. m_PrefabAsset: {fileID: 0}
  2289. serializedVersion: 6
  2290. m_Component:
  2291. - component: {fileID: 1199365600409986314}
  2292. - component: {fileID: 1199365600413410466}
  2293. - component: {fileID: 1199365600412411490}
  2294. m_Layer: 0
  2295. m_Name: SM_SpikeBracelet
  2296. m_TagString: Untagged
  2297. m_Icon: {fileID: 0}
  2298. m_NavMeshLayer: 0
  2299. m_StaticEditorFlags: 0
  2300. m_IsActive: 1
  2301. --- !u!4 &1199365600409986314
  2302. Transform:
  2303. m_ObjectHideFlags: 0
  2304. m_CorrespondingSourceObject: {fileID: 0}
  2305. m_PrefabInstance: {fileID: 0}
  2306. m_PrefabAsset: {fileID: 0}
  2307. m_GameObject: {fileID: 1199365600410155306}
  2308. serializedVersion: 2
  2309. m_LocalRotation: {x: -0.09534574, y: -0.69855744, z: 0.12185956, w: 0.698625}
  2310. m_LocalPosition: {x: -0.2913877, y: 0.01042572, z: 0.0006733703}
  2311. m_LocalScale: {x: 1, y: 1, z: 1}
  2312. m_ConstrainProportionsScale: 0
  2313. m_Children: []
  2314. m_Father: {fileID: 1199365600409986248}
  2315. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2316. --- !u!33 &1199365600413410466
  2317. MeshFilter:
  2318. m_ObjectHideFlags: 0
  2319. m_CorrespondingSourceObject: {fileID: 0}
  2320. m_PrefabInstance: {fileID: 0}
  2321. m_PrefabAsset: {fileID: 0}
  2322. m_GameObject: {fileID: 1199365600410155306}
  2323. m_Mesh: {fileID: 4300026, guid: dc09a78f44fd3c9478986ec5f94343df, type: 3}
  2324. --- !u!23 &1199365600412411490
  2325. MeshRenderer:
  2326. m_ObjectHideFlags: 0
  2327. m_CorrespondingSourceObject: {fileID: 0}
  2328. m_PrefabInstance: {fileID: 0}
  2329. m_PrefabAsset: {fileID: 0}
  2330. m_GameObject: {fileID: 1199365600410155306}
  2331. m_Enabled: 1
  2332. m_CastShadows: 1
  2333. m_ReceiveShadows: 1
  2334. m_DynamicOccludee: 1
  2335. m_StaticShadowCaster: 0
  2336. m_MotionVectors: 1
  2337. m_LightProbeUsage: 1
  2338. m_ReflectionProbeUsage: 1
  2339. m_RayTracingMode: 2
  2340. m_RayTraceProcedural: 0
  2341. m_RayTracingAccelStructBuildFlagsOverride: 0
  2342. m_RayTracingAccelStructBuildFlags: 1
  2343. m_SmallMeshCulling: 1
  2344. m_RenderingLayerMask: 1
  2345. m_RendererPriority: 0
  2346. m_Materials:
  2347. - {fileID: 2100000, guid: 3432e359b9640fc46a553fea96ff798c, type: 2}
  2348. m_StaticBatchInfo:
  2349. firstSubMesh: 0
  2350. subMeshCount: 0
  2351. m_StaticBatchRoot: {fileID: 0}
  2352. m_ProbeAnchor: {fileID: 0}
  2353. m_LightProbeVolumeOverride: {fileID: 0}
  2354. m_ScaleInLightmap: 1
  2355. m_ReceiveGI: 1
  2356. m_PreserveUVs: 0
  2357. m_IgnoreNormalsForChartDetection: 0
  2358. m_ImportantGI: 0
  2359. m_StitchLightmapSeams: 0
  2360. m_SelectedEditorRenderState: 3
  2361. m_MinimumChartSize: 4
  2362. m_AutoUVMaxDistance: 0.5
  2363. m_AutoUVMaxAngle: 89
  2364. m_LightmapParameters: {fileID: 0}
  2365. m_SortingLayerID: 0
  2366. m_SortingLayer: 0
  2367. m_SortingOrder: 0
  2368. m_AdditionalVertexStreams: {fileID: 0}