BoulderSplatA02F_MossDry.prefab 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1103065324098560
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4445004995240172}
  12. - component: {fileID: 33010273963509666}
  13. - component: {fileID: 23083533942795286}
  14. m_Layer: 0
  15. m_Name: BoulderSplatA02S_RHE_LOD1
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4445004995240172
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1103065324098560}
  28. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  29. m_LocalPosition: {x: -0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 4751075954343572}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &33010273963509666
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 1103065324098560}
  43. m_Mesh: {fileID: 4300000, guid: 8e1b4f3c17c1c63429f8052704ce7e70, type: 3}
  44. --- !u!23 &23083533942795286
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 1103065324098560}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RenderingLayerMask: 1
  62. m_RendererPriority: 0
  63. m_Materials:
  64. - {fileID: 2100000, guid: be67cb3593419c543ba576e79d27834a, type: 2}
  65. m_StaticBatchInfo:
  66. firstSubMesh: 0
  67. subMeshCount: 0
  68. m_StaticBatchRoot: {fileID: 0}
  69. m_ProbeAnchor: {fileID: 0}
  70. m_LightProbeVolumeOverride: {fileID: 0}
  71. m_ScaleInLightmap: 1
  72. m_ReceiveGI: 1
  73. m_PreserveUVs: 0
  74. m_IgnoreNormalsForChartDetection: 0
  75. m_ImportantGI: 0
  76. m_StitchLightmapSeams: 1
  77. m_SelectedEditorRenderState: 3
  78. m_MinimumChartSize: 4
  79. m_AutoUVMaxDistance: 0.5
  80. m_AutoUVMaxAngle: 89
  81. m_LightmapParameters: {fileID: 0}
  82. m_SortingLayerID: 0
  83. m_SortingLayer: 0
  84. m_SortingOrder: 0
  85. m_AdditionalVertexStreams: {fileID: 0}
  86. --- !u!1 &1491273730620174
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 4178106393587286}
  95. - component: {fileID: 33501399780013472}
  96. - component: {fileID: 23351380639397226}
  97. m_Layer: 0
  98. m_Name: BoulderSplatA02S_RHE_LOD2
  99. m_TagString: Untagged
  100. m_Icon: {fileID: 0}
  101. m_NavMeshLayer: 0
  102. m_StaticEditorFlags: 0
  103. m_IsActive: 1
  104. --- !u!4 &4178106393587286
  105. Transform:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. m_GameObject: {fileID: 1491273730620174}
  111. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  112. m_LocalPosition: {x: -0, y: 0, z: 0}
  113. m_LocalScale: {x: 1, y: 1, z: 1}
  114. m_ConstrainProportionsScale: 0
  115. m_Children: []
  116. m_Father: {fileID: 4751075954343572}
  117. m_RootOrder: 2
  118. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  119. --- !u!33 &33501399780013472
  120. MeshFilter:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 1491273730620174}
  126. m_Mesh: {fileID: 4300000, guid: 68e02cffc5e74994789660f0b7bad21a, type: 3}
  127. --- !u!23 &23351380639397226
  128. MeshRenderer:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1491273730620174}
  134. m_Enabled: 1
  135. m_CastShadows: 1
  136. m_ReceiveShadows: 1
  137. m_DynamicOccludee: 1
  138. m_StaticShadowCaster: 0
  139. m_MotionVectors: 1
  140. m_LightProbeUsage: 1
  141. m_ReflectionProbeUsage: 1
  142. m_RayTracingMode: 2
  143. m_RayTraceProcedural: 0
  144. m_RenderingLayerMask: 1
  145. m_RendererPriority: 0
  146. m_Materials:
  147. - {fileID: 2100000, guid: be67cb3593419c543ba576e79d27834a, type: 2}
  148. m_StaticBatchInfo:
  149. firstSubMesh: 0
  150. subMeshCount: 0
  151. m_StaticBatchRoot: {fileID: 0}
  152. m_ProbeAnchor: {fileID: 0}
  153. m_LightProbeVolumeOverride: {fileID: 0}
  154. m_ScaleInLightmap: 1
  155. m_ReceiveGI: 1
  156. m_PreserveUVs: 0
  157. m_IgnoreNormalsForChartDetection: 0
  158. m_ImportantGI: 0
  159. m_StitchLightmapSeams: 1
  160. m_SelectedEditorRenderState: 3
  161. m_MinimumChartSize: 4
  162. m_AutoUVMaxDistance: 0.5
  163. m_AutoUVMaxAngle: 89
  164. m_LightmapParameters: {fileID: 0}
  165. m_SortingLayerID: 0
  166. m_SortingLayer: 0
  167. m_SortingOrder: 0
  168. m_AdditionalVertexStreams: {fileID: 0}
  169. --- !u!1 &1642261278568978
  170. GameObject:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. serializedVersion: 6
  176. m_Component:
  177. - component: {fileID: 4751075954343572}
  178. - component: {fileID: 205752616036708628}
  179. m_Layer: 0
  180. m_Name: BoulderSplatA02F_MossDry
  181. m_TagString: Untagged
  182. m_Icon: {fileID: 0}
  183. m_NavMeshLayer: 0
  184. m_StaticEditorFlags: 0
  185. m_IsActive: 1
  186. --- !u!4 &4751075954343572
  187. Transform:
  188. m_ObjectHideFlags: 0
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInstance: {fileID: 0}
  191. m_PrefabAsset: {fileID: 0}
  192. m_GameObject: {fileID: 1642261278568978}
  193. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  194. m_LocalPosition: {x: 0, y: 0, z: 0}
  195. m_LocalScale: {x: 1, y: 1, z: 1}
  196. m_ConstrainProportionsScale: 0
  197. m_Children:
  198. - {fileID: 4102421654621560}
  199. - {fileID: 4445004995240172}
  200. - {fileID: 4178106393587286}
  201. - {fileID: 231854349000449711}
  202. m_Father: {fileID: 0}
  203. m_RootOrder: 0
  204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  205. --- !u!205 &205752616036708628
  206. LODGroup:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 1642261278568978}
  212. serializedVersion: 2
  213. m_LocalReferencePoint: {x: -1.4684181, y: 1.2344553, z: -1.0209265}
  214. m_Size: 34.429054
  215. m_FadeMode: 0
  216. m_AnimateCrossFading: 0
  217. m_LastLODIsBillboard: 0
  218. m_LODs:
  219. - screenRelativeHeight: 0.74
  220. fadeTransitionWidth: 0
  221. renderers:
  222. - renderer: {fileID: 23493241486201358}
  223. - screenRelativeHeight: 0.3
  224. fadeTransitionWidth: 0
  225. renderers:
  226. - renderer: {fileID: 23083533942795286}
  227. - screenRelativeHeight: 0.15
  228. fadeTransitionWidth: 0
  229. renderers:
  230. - renderer: {fileID: 23351380639397226}
  231. - screenRelativeHeight: 0.05
  232. fadeTransitionWidth: 0
  233. renderers:
  234. - renderer: {fileID: 1404167135215936960}
  235. m_Enabled: 1
  236. --- !u!1 &1644850591004662
  237. GameObject:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. serializedVersion: 6
  243. m_Component:
  244. - component: {fileID: 4102421654621560}
  245. - component: {fileID: 33725467031904444}
  246. - component: {fileID: 23493241486201358}
  247. - component: {fileID: 64967101105366672}
  248. m_Layer: 0
  249. m_Name: BoulderSplatA02S_RHE_LOD0
  250. m_TagString: Untagged
  251. m_Icon: {fileID: 0}
  252. m_NavMeshLayer: 0
  253. m_StaticEditorFlags: 0
  254. m_IsActive: 1
  255. --- !u!4 &4102421654621560
  256. Transform:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 1644850591004662}
  262. m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
  263. m_LocalPosition: {x: -0, y: 0, z: 0}
  264. m_LocalScale: {x: 1, y: 1, z: 1}
  265. m_ConstrainProportionsScale: 0
  266. m_Children: []
  267. m_Father: {fileID: 4751075954343572}
  268. m_RootOrder: 0
  269. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  270. --- !u!33 &33725467031904444
  271. MeshFilter:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 1644850591004662}
  277. m_Mesh: {fileID: 4300000, guid: ad1df52fa0e5cbf40abad899c0c36e3e, type: 3}
  278. --- !u!23 &23493241486201358
  279. MeshRenderer:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 1644850591004662}
  285. m_Enabled: 1
  286. m_CastShadows: 1
  287. m_ReceiveShadows: 1
  288. m_DynamicOccludee: 1
  289. m_StaticShadowCaster: 0
  290. m_MotionVectors: 1
  291. m_LightProbeUsage: 1
  292. m_ReflectionProbeUsage: 1
  293. m_RayTracingMode: 2
  294. m_RayTraceProcedural: 0
  295. m_RenderingLayerMask: 1
  296. m_RendererPriority: 0
  297. m_Materials:
  298. - {fileID: 2100000, guid: 6e310b8d395360545a7f62b81db28c63, type: 2}
  299. m_StaticBatchInfo:
  300. firstSubMesh: 0
  301. subMeshCount: 0
  302. m_StaticBatchRoot: {fileID: 0}
  303. m_ProbeAnchor: {fileID: 0}
  304. m_LightProbeVolumeOverride: {fileID: 0}
  305. m_ScaleInLightmap: 1
  306. m_ReceiveGI: 1
  307. m_PreserveUVs: 0
  308. m_IgnoreNormalsForChartDetection: 0
  309. m_ImportantGI: 0
  310. m_StitchLightmapSeams: 1
  311. m_SelectedEditorRenderState: 3
  312. m_MinimumChartSize: 4
  313. m_AutoUVMaxDistance: 0.5
  314. m_AutoUVMaxAngle: 89
  315. m_LightmapParameters: {fileID: 0}
  316. m_SortingLayerID: 0
  317. m_SortingLayer: 0
  318. m_SortingOrder: 0
  319. m_AdditionalVertexStreams: {fileID: 0}
  320. --- !u!64 &64967101105366672
  321. MeshCollider:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 1644850591004662}
  327. m_Material: {fileID: 0}
  328. m_IsTrigger: 0
  329. m_Enabled: 1
  330. serializedVersion: 4
  331. m_Convex: 0
  332. m_CookingOptions: 30
  333. m_Mesh: {fileID: 4300000, guid: ad1df52fa0e5cbf40abad899c0c36e3e, type: 3}
  334. --- !u!1001 &341445846412327236
  335. PrefabInstance:
  336. m_ObjectHideFlags: 0
  337. serializedVersion: 2
  338. m_Modification:
  339. m_TransformParent: {fileID: 4751075954343572}
  340. m_Modifications:
  341. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  342. propertyPath: m_RootOrder
  343. value: 3
  344. objectReference: {fileID: 0}
  345. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  346. propertyPath: m_LocalPosition.x
  347. value: -0
  348. objectReference: {fileID: 0}
  349. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  350. propertyPath: m_LocalPosition.y
  351. value: 0
  352. objectReference: {fileID: 0}
  353. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  354. propertyPath: m_LocalPosition.z
  355. value: 0
  356. objectReference: {fileID: 0}
  357. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  358. propertyPath: m_LocalRotation.w
  359. value: 1
  360. objectReference: {fileID: 0}
  361. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  362. propertyPath: m_LocalRotation.x
  363. value: 0.0000018099952
  364. objectReference: {fileID: 0}
  365. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  366. propertyPath: m_LocalRotation.y
  367. value: 0
  368. objectReference: {fileID: 0}
  369. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  370. propertyPath: m_LocalRotation.z
  371. value: -0
  372. objectReference: {fileID: 0}
  373. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  374. propertyPath: m_LocalEulerAnglesHint.x
  375. value: 0
  376. objectReference: {fileID: 0}
  377. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  378. propertyPath: m_LocalEulerAnglesHint.y
  379. value: 0
  380. objectReference: {fileID: 0}
  381. - target: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  382. propertyPath: m_LocalEulerAnglesHint.z
  383. value: 0
  384. objectReference: {fileID: 0}
  385. - target: {fileID: -7511558181221131132, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  386. propertyPath: m_Materials.Array.data[0]
  387. value:
  388. objectReference: {fileID: 2100000, guid: be67cb3593419c543ba576e79d27834a, type: 2}
  389. - target: {fileID: 919132149155446097, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  390. propertyPath: m_Name
  391. value: BoulderSplatA02S_RHE_LOD3
  392. objectReference: {fileID: 0}
  393. m_RemovedComponents: []
  394. m_SourcePrefab: {fileID: 100100000, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  395. --- !u!4 &231854349000449711 stripped
  396. Transform:
  397. m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  398. m_PrefabInstance: {fileID: 341445846412327236}
  399. m_PrefabAsset: {fileID: 0}
  400. --- !u!23 &1404167135215936960 stripped
  401. MeshRenderer:
  402. m_CorrespondingSourceObject: {fileID: -7511558181221131132, guid: bc3672702a6da2f4a9ba722975469779, type: 3}
  403. m_PrefabInstance: {fileID: 341445846412327236}
  404. m_PrefabAsset: {fileID: 0}