GenericTreeTrunkRHE_Static_CoverageW.mat 7.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: GenericTreeTrunkRHE_Static_CoverageW
  11. m_Shader: {fileID: 4800000, guid: 697a9f968149a774d99bbad3c5b6b01f, type: 3}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords:
  15. - _SPARKLES_ON
  16. m_InvalidKeywords:
  17. - _NORMALBLUR_ON
  18. m_LightmapFlags: 2
  19. m_EnableInstancingVariants: 1
  20. m_DoubleSidedGI: 0
  21. m_CustomRenderQueue: -1
  22. stringTagMap: {}
  23. disabledShaderPasses: []
  24. m_LockedProperties:
  25. m_SavedProperties:
  26. serializedVersion: 3
  27. m_TexEnvs:
  28. - _Albedo:
  29. m_Texture: {fileID: 2800000, guid: 868a014994f9f3d44ae8ca9263848351, type: 3}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _AlbedoMap:
  33. m_Texture: {fileID: 2800000, guid: 42aa7a8f43c4a9b4aafb5e4f98a51240, type: 3}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
  36. - _BumpMap:
  37. m_Texture: {fileID: 2800000, guid: 160e2849087446641ae5c41ef25201dd, type: 3}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. - _BumpSpecAOMap:
  41. m_Texture: {fileID: 2800000, guid: 2906122440d324a45a147cd76fc74eb9, type: 3}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. - _CoverageAlbedo:
  45. m_Texture: {fileID: 2800000, guid: f6ef05227d2b1d94186ee762b4c2f1ed, type: 3}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
  48. - _CoverageDisplacement:
  49. m_Texture: {fileID: 2800000, guid: ce4f4f4ae943c0c408baf602381b84d7, type: 3}
  50. m_Scale: {x: 1, y: 1}
  51. m_Offset: {x: 0, y: 0}
  52. - _CoverageHeight:
  53. m_Texture: {fileID: 2800000, guid: ce4f4f4ae943c0c408baf602381b84d7, type: 3}
  54. m_Scale: {x: 1, y: 1}
  55. m_Offset: {x: 0, y: 0}
  56. - _CoverageMask:
  57. m_Texture: {fileID: 2800000, guid: 3d1901349b9ad584d83eddc85f577e93, type: 3}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. - _CoverageNormal:
  61. m_Texture: {fileID: 2800000, guid: 62f80f46a2d1df543beb433b4d014afd, type: 3}
  62. m_Scale: {x: 1, y: 1}
  63. m_Offset: {x: 0, y: 0}
  64. - _DetailAlbedo:
  65. m_Texture: {fileID: 0}
  66. m_Scale: {x: 1, y: 1}
  67. m_Offset: {x: 0, y: 0}
  68. - _DetailAlbedoMap:
  69. m_Texture: {fileID: 0}
  70. m_Scale: {x: 1, y: 1}
  71. m_Offset: {x: 0, y: 0}
  72. - _DetailMask:
  73. m_Texture: {fileID: 0}
  74. m_Scale: {x: 1, y: 1}
  75. m_Offset: {x: 0, y: 0}
  76. - _DetailNormal:
  77. m_Texture: {fileID: 0}
  78. m_Scale: {x: 1, y: 1}
  79. m_Offset: {x: 0, y: 0}
  80. - _DetailNormalMap:
  81. m_Texture: {fileID: 0}
  82. m_Scale: {x: 1, y: 1}
  83. m_Offset: {x: 0, y: 0}
  84. - _DetailNormalMapX:
  85. m_Texture: {fileID: 2800000, guid: 37fe0b5bbca93450593b8790186bf777, type: 3}
  86. m_Scale: {x: 1, y: 1}
  87. m_Offset: {x: 0, y: 0}
  88. - _EmissionMap:
  89. m_Texture: {fileID: 0}
  90. m_Scale: {x: 1, y: 1}
  91. m_Offset: {x: 0, y: 0}
  92. - _MainTex:
  93. m_Texture: {fileID: 2800000, guid: 96ca1fd4001a6954bb124afd346ab84c, type: 3}
  94. m_Scale: {x: 1, y: 1}
  95. m_Offset: {x: 0, y: 0}
  96. - _MaskMapRGBA:
  97. m_Texture: {fileID: 2800000, guid: 076e60bb274a92c4486e69e1cc8ff9a2, type: 3}
  98. m_Scale: {x: 1, y: 1}
  99. m_Offset: {x: 0, y: 0}
  100. - _MetallicAoGloss:
  101. m_Texture: {fileID: 2800000, guid: 076e60bb274a92c4486e69e1cc8ff9a2, type: 3}
  102. m_Scale: {x: 1, y: 1}
  103. m_Offset: {x: 0, y: 0}
  104. - _MetallicGlossMap:
  105. m_Texture: {fileID: 2800000, guid: e00438cb6c63ea34eb23682c632df4f8, type: 3}
  106. m_Scale: {x: 1, y: 1}
  107. m_Offset: {x: 0, y: 0}
  108. - _NormalMap:
  109. m_Texture: {fileID: 2800000, guid: 160e2849087446641ae5c41ef25201dd, type: 3}
  110. m_Scale: {x: 1, y: 1}
  111. m_Offset: {x: 0, y: 0}
  112. - _OcclusionMap:
  113. m_Texture: {fileID: 2800000, guid: 96ed7d2fc73a1a842a2cf6fb15b3d6c1, type: 3}
  114. m_Scale: {x: 1, y: 1}
  115. m_Offset: {x: 0, y: 0}
  116. - _ParallaxMap:
  117. m_Texture: {fileID: 0}
  118. m_Scale: {x: 1, y: 1}
  119. m_Offset: {x: 0, y: 0}
  120. - _SparkleNoiseMap:
  121. m_Texture: {fileID: 0}
  122. m_Scale: {x: 1, y: 1}
  123. m_Offset: {x: 0, y: 0}
  124. - _SpecGlossMap:
  125. m_Texture: {fileID: 2800000, guid: e00438cb6c63ea34eb23682c632df4f8, type: 3}
  126. m_Scale: {x: 1, y: 1}
  127. m_Offset: {x: 0, y: 0}
  128. - _texcoord:
  129. m_Texture: {fileID: 0}
  130. m_Scale: {x: 1, y: 1}
  131. m_Offset: {x: 0, y: 0}
  132. - unity_Lightmaps:
  133. m_Texture: {fileID: 0}
  134. m_Scale: {x: 1, y: 1}
  135. m_Offset: {x: 0, y: 0}
  136. - unity_LightmapsInd:
  137. m_Texture: {fileID: 0}
  138. m_Scale: {x: 1, y: 1}
  139. m_Offset: {x: 0, y: 0}
  140. - unity_ShadowMasks:
  141. m_Texture: {fileID: 0}
  142. m_Scale: {x: 1, y: 1}
  143. m_Offset: {x: 0, y: 0}
  144. m_Ints: []
  145. m_Floats:
  146. - _AlphaCutoff: 0.5
  147. - _BlurSize: 0.05
  148. - _BumpScale: 1
  149. - _CoverageAmount: 5
  150. - _CoverageFalloff: 5
  151. - _Cutoff: 0.5
  152. - _DetailMode: 0
  153. - _DetailNormalIntensity: 1
  154. - _DetailNormalMapScale: 1
  155. - _Displacement: 0.2
  156. - _DisplacementAmount: 0.2
  157. - _DstBlend: 0
  158. - _EdgeSlope: 0
  159. - _EdgeSlopeTessellation: 0
  160. - _EnvironmentReflections: 1
  161. - _FadeOutWind: 0
  162. - _Float3: 0
  163. - _Float4: 1
  164. - _Float5: 1
  165. - _Float6: 1
  166. - _Float7: 1
  167. - _Frequency: 20
  168. - _GlossMapScale: 1
  169. - _Glossiness: 0.5
  170. - _GlossyReflections: 1
  171. - _IsBark: 1
  172. - _LODTerrain: 0
  173. - _Metallic: 0
  174. - _Mode: 0
  175. - _NormalBlur: 1
  176. - _NormalIntensity: 0.9
  177. - _OcclusionStrength: 1
  178. - _Parallax: 0.02
  179. - _QueueControl: 0
  180. - _QueueOffset: 0
  181. - _Range: 0
  182. - _ReceiveShadows: 1
  183. - _ScreenContribution: 0.2
  184. - _ShapeOcclusion: 0
  185. - _SlopeMax: 8
  186. - _SlopeMin: -1
  187. - _SmoothnessTextureChannel: 1
  188. - _Sparkles: 1
  189. - _Sparkles2: 1
  190. - _SparklesBrightness5: 0
  191. - _Sparkls: 1
  192. - _SpecularHighlights: 1
  193. - _Speed: 0.09574114
  194. - _SrcBlend: 1
  195. - _SwapUVS: 0
  196. - _TessMax: 15
  197. - _TessMin: 1
  198. - _TessPhongStrength: 1
  199. - _TessValue: 3
  200. - _Threshold: 0.5
  201. - _ToggleBlur: 1
  202. - _ToggleSnowAo: 1
  203. - _TransitionDistance: 0
  204. - _TransitionDistance1: 0
  205. - _TransitionFalloff: 0
  206. - _TransitionFalloff1: 0
  207. - _UVSec: 0
  208. - _ZWrite: 1
  209. - __dirty: 1
  210. m_Colors:
  211. - _AverageCol: {r: 1, g: 1, b: 1, a: 0.5}
  212. - _Color: {r: 1, g: 1, b: 1, a: 1}
  213. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  214. - _HueVariation: {r: 0.9019608, g: 0.5019608, b: 0, a: 0.09803922}
  215. - _MossColor1: {r: 1, g: 1, b: 1, a: 0}
  216. - _MossColor2: {r: 1, g: 1, b: 1, a: 0}
  217. - _Offset: {r: 1, g: 1, b: 0, a: 0}
  218. - _OffsetDetail: {r: 1, g: 1, b: 0, a: 0}
  219. - _SparkleColor5: {r: 1, g: 1, b: 1, a: 0}
  220. - _SparkleFresnel5: {r: 1, g: 1, b: 1, a: 0}
  221. - _SpecColor: {r: 0.19999997, g: 0.19999997, b: 0.19999997, a: 1}
  222. - _Tiling: {r: 1, g: 1, b: 0, a: 0}
  223. - _TilingCoverage: {r: 0.2, g: 0.2, b: 0, a: 0}
  224. - _TilingDetail: {r: 1, g: 1, b: 0, a: 0}
  225. - _TilingTriplanar: {r: 0.2, g: 0.2, b: 0, a: 0}
  226. m_BuildTextureStacks: []
  227. m_AllowLocking: 1