CATA_PillarCHA.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1748567463497270332
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5088351566854248398}
  12. m_Layer: 0
  13. m_Name: CATA_PillarCHA
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &5088351566854248398
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 1748567463497270332}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 8764011211287866470}
  31. - {fileID: 6957567214503439561}
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!1 &4004224576722586794
  36. GameObject:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. serializedVersion: 6
  42. m_Component:
  43. - component: {fileID: 4384832189833942544}
  44. - component: {fileID: 825801609761986997}
  45. - component: {fileID: 3211384816068980095}
  46. - component: {fileID: 5426189043686481253}
  47. m_Layer: 0
  48. m_Name: CATA_StairEdgeEndHalf
  49. m_TagString: Untagged
  50. m_Icon: {fileID: 0}
  51. m_NavMeshLayer: 0
  52. m_StaticEditorFlags: 0
  53. m_IsActive: 1
  54. --- !u!4 &4384832189833942544
  55. Transform:
  56. m_ObjectHideFlags: 0
  57. m_CorrespondingSourceObject: {fileID: 0}
  58. m_PrefabInstance: {fileID: 0}
  59. m_PrefabAsset: {fileID: 0}
  60. m_GameObject: {fileID: 4004224576722586794}
  61. m_LocalRotation: {x: 0.0000018099951, y: -0, z: -0, w: 1}
  62. m_LocalPosition: {x: 0, y: 0, z: 0}
  63. m_LocalScale: {x: 1, y: 1, z: 1}
  64. m_Children: []
  65. m_Father: {fileID: 6957567214503439561}
  66. m_RootOrder: 0
  67. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  68. --- !u!33 &825801609761986997
  69. MeshFilter:
  70. m_ObjectHideFlags: 0
  71. m_CorrespondingSourceObject: {fileID: 0}
  72. m_PrefabInstance: {fileID: 0}
  73. m_PrefabAsset: {fileID: 0}
  74. m_GameObject: {fileID: 4004224576722586794}
  75. m_Mesh: {fileID: -1875781824868786004, guid: f5ce6dadf84de8f4790b5586edf9f3df, type: 3}
  76. --- !u!23 &3211384816068980095
  77. MeshRenderer:
  78. m_ObjectHideFlags: 0
  79. m_CorrespondingSourceObject: {fileID: 0}
  80. m_PrefabInstance: {fileID: 0}
  81. m_PrefabAsset: {fileID: 0}
  82. m_GameObject: {fileID: 4004224576722586794}
  83. m_Enabled: 1
  84. m_CastShadows: 1
  85. m_ReceiveShadows: 1
  86. m_DynamicOccludee: 1
  87. m_MotionVectors: 1
  88. m_LightProbeUsage: 1
  89. m_ReflectionProbeUsage: 1
  90. m_RayTracingMode: 2
  91. m_RayTraceProcedural: 0
  92. m_RenderingLayerMask: 1
  93. m_RendererPriority: 0
  94. m_Materials:
  95. - {fileID: 2100000, guid: ba01d77ea3422124880ea14486d25997, type: 2}
  96. m_StaticBatchInfo:
  97. firstSubMesh: 0
  98. subMeshCount: 0
  99. m_StaticBatchRoot: {fileID: 0}
  100. m_ProbeAnchor: {fileID: 0}
  101. m_LightProbeVolumeOverride: {fileID: 0}
  102. m_ScaleInLightmap: 1
  103. m_ReceiveGI: 1
  104. m_PreserveUVs: 0
  105. m_IgnoreNormalsForChartDetection: 0
  106. m_ImportantGI: 0
  107. m_StitchLightmapSeams: 1
  108. m_SelectedEditorRenderState: 3
  109. m_MinimumChartSize: 4
  110. m_AutoUVMaxDistance: 0.5
  111. m_AutoUVMaxAngle: 89
  112. m_LightmapParameters: {fileID: 0}
  113. m_SortingLayerID: 0
  114. m_SortingLayer: 0
  115. m_SortingOrder: 0
  116. m_AdditionalVertexStreams: {fileID: 0}
  117. --- !u!65 &5426189043686481253
  118. BoxCollider:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 4004224576722586794}
  124. m_Material: {fileID: 0}
  125. m_IsTrigger: 0
  126. m_Enabled: 1
  127. serializedVersion: 2
  128. m_Size: {x: 0.8111446, y: 2.1787932, z: 1.7938892}
  129. m_Center: {x: -0.0940986, y: 1.089387, z: 0.0000104904175}
  130. --- !u!1 &5370511070936281356
  131. GameObject:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. serializedVersion: 6
  137. m_Component:
  138. - component: {fileID: 6957567214503439561}
  139. - component: {fileID: 2286176291169622813}
  140. m_Layer: 0
  141. m_Name: CATA_StairEdgeEndHalf
  142. m_TagString: Untagged
  143. m_Icon: {fileID: 0}
  144. m_NavMeshLayer: 0
  145. m_StaticEditorFlags: 0
  146. m_IsActive: 1
  147. --- !u!4 &6957567214503439561
  148. Transform:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 5370511070936281356}
  154. m_LocalRotation: {x: 1, y: -0.00000035762784, z: -0.0000005811452, w: -2.0961008e-13}
  155. m_LocalPosition: {x: -0.025, y: 7.506, z: -0.005}
  156. m_LocalScale: {x: 1, y: 1, z: 1}
  157. m_Children:
  158. - {fileID: 4384832189833942544}
  159. m_Father: {fileID: 5088351566854248398}
  160. m_RootOrder: 1
  161. m_LocalEulerAnglesHint: {x: 0, y: -180, z: -180}
  162. --- !u!205 &2286176291169622813
  163. LODGroup:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 5370511070936281356}
  169. serializedVersion: 2
  170. m_LocalReferencePoint: {x: -0.0940986, y: 1.089387, z: 0.000014424324}
  171. m_Size: 2.1787999
  172. m_FadeMode: 0
  173. m_AnimateCrossFading: 0
  174. m_LastLODIsBillboard: 0
  175. m_LODs:
  176. - screenRelativeHeight: 0.005210126
  177. fadeTransitionWidth: 0
  178. renderers:
  179. - renderer: {fileID: 3211384816068980095}
  180. m_Enabled: 1
  181. --- !u!1 &8280947015973271260
  182. GameObject:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. serializedVersion: 6
  188. m_Component:
  189. - component: {fileID: 8764011211287866470}
  190. - component: {fileID: 4610026211330235159}
  191. m_Layer: 0
  192. m_Name: CATA_PillarCH01
  193. m_TagString: Untagged
  194. m_Icon: {fileID: 0}
  195. m_NavMeshLayer: 0
  196. m_StaticEditorFlags: 0
  197. m_IsActive: 1
  198. --- !u!4 &8764011211287866470
  199. Transform:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 8280947015973271260}
  205. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  206. m_LocalPosition: {x: 0, y: 0, z: 0}
  207. m_LocalScale: {x: 1, y: 1, z: 1}
  208. m_Children:
  209. - {fileID: 8046689479101724529}
  210. - {fileID: 1618257451085192201}
  211. m_Father: {fileID: 5088351566854248398}
  212. m_RootOrder: 0
  213. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  214. --- !u!205 &4610026211330235159
  215. LODGroup:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 8280947015973271260}
  221. serializedVersion: 2
  222. m_LocalReferencePoint: {x: -0.049951673, y: 2.9999974, z: -0.0000017285347}
  223. m_Size: 6.0000005
  224. m_FadeMode: 0
  225. m_AnimateCrossFading: 0
  226. m_LastLODIsBillboard: 0
  227. m_LODs:
  228. - screenRelativeHeight: 0.25
  229. fadeTransitionWidth: 0
  230. renderers:
  231. - renderer: {fileID: 3643297661986695949}
  232. - screenRelativeHeight: 0.01
  233. fadeTransitionWidth: 0
  234. renderers:
  235. - renderer: {fileID: 5579558877401862425}
  236. m_Enabled: 1
  237. --- !u!1 &8885685973237481552
  238. GameObject:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. serializedVersion: 6
  244. m_Component:
  245. - component: {fileID: 8046689479101724529}
  246. - component: {fileID: 2589892855410223618}
  247. - component: {fileID: 3643297661986695949}
  248. - component: {fileID: 3117116079895825360}
  249. m_Layer: 0
  250. m_Name: CATA_PillarCH01_LD0
  251. m_TagString: Untagged
  252. m_Icon: {fileID: 0}
  253. m_NavMeshLayer: 0
  254. m_StaticEditorFlags: 0
  255. m_IsActive: 1
  256. --- !u!4 &8046689479101724529
  257. Transform:
  258. m_ObjectHideFlags: 0
  259. m_CorrespondingSourceObject: {fileID: 0}
  260. m_PrefabInstance: {fileID: 0}
  261. m_PrefabAsset: {fileID: 0}
  262. m_GameObject: {fileID: 8885685973237481552}
  263. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  264. m_LocalPosition: {x: -0, y: 0, z: 0}
  265. m_LocalScale: {x: 1, y: 1, z: 1}
  266. m_Children: []
  267. m_Father: {fileID: 8764011211287866470}
  268. m_RootOrder: 0
  269. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  270. --- !u!33 &2589892855410223618
  271. MeshFilter:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 8885685973237481552}
  277. m_Mesh: {fileID: 1780188840586204424, guid: 13f18eed60060e84f804733e7d043bd4, type: 3}
  278. --- !u!23 &3643297661986695949
  279. MeshRenderer:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 8885685973237481552}
  285. m_Enabled: 1
  286. m_CastShadows: 1
  287. m_ReceiveShadows: 1
  288. m_DynamicOccludee: 1
  289. m_MotionVectors: 1
  290. m_LightProbeUsage: 1
  291. m_ReflectionProbeUsage: 1
  292. m_RayTracingMode: 2
  293. m_RayTraceProcedural: 0
  294. m_RenderingLayerMask: 1
  295. m_RendererPriority: 0
  296. m_Materials:
  297. - {fileID: 2100000, guid: c492c43558f8fbd4fbb6e8878a91fd06, type: 2}
  298. m_StaticBatchInfo:
  299. firstSubMesh: 0
  300. subMeshCount: 0
  301. m_StaticBatchRoot: {fileID: 0}
  302. m_ProbeAnchor: {fileID: 0}
  303. m_LightProbeVolumeOverride: {fileID: 0}
  304. m_ScaleInLightmap: 1
  305. m_ReceiveGI: 1
  306. m_PreserveUVs: 0
  307. m_IgnoreNormalsForChartDetection: 0
  308. m_ImportantGI: 0
  309. m_StitchLightmapSeams: 1
  310. m_SelectedEditorRenderState: 3
  311. m_MinimumChartSize: 4
  312. m_AutoUVMaxDistance: 0.5
  313. m_AutoUVMaxAngle: 89
  314. m_LightmapParameters: {fileID: 0}
  315. m_SortingLayerID: 0
  316. m_SortingLayer: 0
  317. m_SortingOrder: 0
  318. m_AdditionalVertexStreams: {fileID: 0}
  319. --- !u!64 &3117116079895825360
  320. MeshCollider:
  321. m_ObjectHideFlags: 0
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInstance: {fileID: 0}
  324. m_PrefabAsset: {fileID: 0}
  325. m_GameObject: {fileID: 8885685973237481552}
  326. m_Material: {fileID: 0}
  327. m_IsTrigger: 0
  328. m_Enabled: 1
  329. serializedVersion: 4
  330. m_Convex: 0
  331. m_CookingOptions: 30
  332. m_Mesh: {fileID: -4332220710023051960, guid: 13f18eed60060e84f804733e7d043bd4, type: 3}
  333. --- !u!1 &9023592092563855043
  334. GameObject:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. serializedVersion: 6
  340. m_Component:
  341. - component: {fileID: 1618257451085192201}
  342. - component: {fileID: 4003359577080601733}
  343. - component: {fileID: 5579558877401862425}
  344. m_Layer: 0
  345. m_Name: CATA_PillarCH01_LD1
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!4 &1618257451085192201
  352. Transform:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 9023592092563855043}
  358. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  359. m_LocalPosition: {x: -0, y: 0, z: 0}
  360. m_LocalScale: {x: 1, y: 1, z: 1}
  361. m_Children: []
  362. m_Father: {fileID: 8764011211287866470}
  363. m_RootOrder: 1
  364. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  365. --- !u!33 &4003359577080601733
  366. MeshFilter:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. m_GameObject: {fileID: 9023592092563855043}
  372. m_Mesh: {fileID: -4332220710023051960, guid: 13f18eed60060e84f804733e7d043bd4, type: 3}
  373. --- !u!23 &5579558877401862425
  374. MeshRenderer:
  375. m_ObjectHideFlags: 0
  376. m_CorrespondingSourceObject: {fileID: 0}
  377. m_PrefabInstance: {fileID: 0}
  378. m_PrefabAsset: {fileID: 0}
  379. m_GameObject: {fileID: 9023592092563855043}
  380. m_Enabled: 1
  381. m_CastShadows: 1
  382. m_ReceiveShadows: 1
  383. m_DynamicOccludee: 1
  384. m_MotionVectors: 1
  385. m_LightProbeUsage: 1
  386. m_ReflectionProbeUsage: 1
  387. m_RayTracingMode: 2
  388. m_RayTraceProcedural: 0
  389. m_RenderingLayerMask: 1
  390. m_RendererPriority: 0
  391. m_Materials:
  392. - {fileID: 2100000, guid: c492c43558f8fbd4fbb6e8878a91fd06, type: 2}
  393. m_StaticBatchInfo:
  394. firstSubMesh: 0
  395. subMeshCount: 0
  396. m_StaticBatchRoot: {fileID: 0}
  397. m_ProbeAnchor: {fileID: 0}
  398. m_LightProbeVolumeOverride: {fileID: 0}
  399. m_ScaleInLightmap: 1
  400. m_ReceiveGI: 1
  401. m_PreserveUVs: 0
  402. m_IgnoreNormalsForChartDetection: 0
  403. m_ImportantGI: 0
  404. m_StitchLightmapSeams: 1
  405. m_SelectedEditorRenderState: 3
  406. m_MinimumChartSize: 4
  407. m_AutoUVMaxDistance: 0.5
  408. m_AutoUVMaxAngle: 89
  409. m_LightmapParameters: {fileID: 0}
  410. m_SortingLayerID: 0
  411. m_SortingLayer: 0
  412. m_SortingOrder: 0
  413. m_AdditionalVertexStreams: {fileID: 0}