CaveTunelPathCATA.mat 5.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &-1947715356747097717
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 11
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. version: 10
  16. --- !u!21 &2100000
  17. Material:
  18. serializedVersion: 8
  19. m_ObjectHideFlags: 0
  20. m_CorrespondingSourceObject: {fileID: 0}
  21. m_PrefabInstance: {fileID: 0}
  22. m_PrefabAsset: {fileID: 0}
  23. m_Name: CaveTunelPathCATA
  24. m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
  25. m_Parent: {fileID: 0}
  26. m_ModifiedSerializedProperties: 0
  27. m_ValidKeywords:
  28. - _DETAIL_MULX2
  29. - _METALLICSPECGLOSSMAP
  30. - _NORMALMAP
  31. - _OCCLUSIONMAP
  32. - _PARALLAXMAP
  33. m_InvalidKeywords: []
  34. m_LightmapFlags: 4
  35. m_EnableInstancingVariants: 1
  36. m_DoubleSidedGI: 0
  37. m_CustomRenderQueue: -1
  38. stringTagMap:
  39. RenderType: Opaque
  40. disabledShaderPasses:
  41. - MOTIONVECTORS
  42. m_LockedProperties:
  43. m_SavedProperties:
  44. serializedVersion: 3
  45. m_TexEnvs:
  46. - _BaseMap:
  47. m_Texture: {fileID: 2800000, guid: 02c1d3adf183d1843a5a65b30a32dbf7, type: 3}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _BumpMap:
  51. m_Texture: {fileID: 2800000, guid: fdd80bd0c053e89469bfa00d46d2b4b5, type: 3}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _DetailAlbedoMap:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 2, y: 2}
  57. m_Offset: {x: 0, y: 0}
  58. - _DetailMask:
  59. m_Texture: {fileID: 0}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _DetailNormalMap:
  63. m_Texture: {fileID: 2800000, guid: 06d5785858220d94db4982675d4b7765, type: 3}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _EmissionMap:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _MainTex:
  71. m_Texture: {fileID: 2800000, guid: 02c1d3adf183d1843a5a65b30a32dbf7, type: 3}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - _MetallicGlossMap:
  75. m_Texture: {fileID: 2800000, guid: 9cf37300165b4f444bc2c5a1e0dd9e72, type: 3}
  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. - _OcclusionMap:
  79. m_Texture: {fileID: 2800000, guid: 9cf37300165b4f444bc2c5a1e0dd9e72, type: 3}
  80. m_Scale: {x: 1, y: 1}
  81. m_Offset: {x: 0, y: 0}
  82. - _ParallaxMap:
  83. m_Texture: {fileID: 2800000, guid: cf228c7b484df204ebbd1aac74d48284, type: 3}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. - _SpecGlossMap:
  87. m_Texture: {fileID: 2800000, guid: 7e0cbc3f74981e047b1346e5d007add8, type: 3}
  88. m_Scale: {x: 1, y: 1}
  89. m_Offset: {x: 0, y: 0}
  90. - _Volume0:
  91. m_Texture: {fileID: 11700000, guid: 41114256654752b4bbc9310afc6c2b8e, type: 2}
  92. m_Scale: {x: 1, y: 1}
  93. m_Offset: {x: 0, y: 0}
  94. - _Volume1:
  95. m_Texture: {fileID: 11700000, guid: 8b6e8d9f136c7654fb39ecaee278d09a, type: 2}
  96. m_Scale: {x: 1, y: 1}
  97. m_Offset: {x: 0, y: 0}
  98. - _Volume2:
  99. m_Texture: {fileID: 11700000, guid: 1d013151af4294a4ca5be1838e3f2171, type: 2}
  100. m_Scale: {x: 1, y: 1}
  101. m_Offset: {x: 0, y: 0}
  102. - _VolumeMask:
  103. m_Texture: {fileID: 0}
  104. m_Scale: {x: 1, y: 1}
  105. m_Offset: {x: 0, y: 0}
  106. - unity_Lightmaps:
  107. m_Texture: {fileID: 0}
  108. m_Scale: {x: 1, y: 1}
  109. m_Offset: {x: 0, y: 0}
  110. - unity_LightmapsInd:
  111. m_Texture: {fileID: 0}
  112. m_Scale: {x: 1, y: 1}
  113. m_Offset: {x: 0, y: 0}
  114. - unity_ShadowMasks:
  115. m_Texture: {fileID: 0}
  116. m_Scale: {x: 1, y: 1}
  117. m_Offset: {x: 0, y: 0}
  118. m_Ints: []
  119. m_Floats:
  120. - _AddPrecomputedVelocity: 0
  121. - _AlphaClip: 0
  122. - _AlphaToMask: 0
  123. - _BAKERY_2SIDED: 2
  124. - _BAKERY_2SIDEDON: 0
  125. - _BAKERY_BICUBIC: 1
  126. - _BAKERY_LMSPEC: 1
  127. - _BAKERY_PROBESHNONLINEAR: 0
  128. - _BAKERY_RNM: 1
  129. - _BAKERY_SH: 1
  130. - _BAKERY_SHNONLINEAR: 1
  131. - _BAKERY_VERTEXLM: 1
  132. - _BAKERY_VERTEXLMDIR: 1
  133. - _BAKERY_VERTEXLMMASK: 1
  134. - _BAKERY_VERTEXLMSH: 1
  135. - _BAKERY_VOLROTATION: 0
  136. - _BAKERY_VOLUME: 1
  137. - _Blend: 0
  138. - _BlendModePreserveSpecular: 1
  139. - _BumpScale: 1
  140. - _ClearCoatMask: 0
  141. - _ClearCoatSmoothness: 0
  142. - _Cull: 2
  143. - _Cutoff: 0.5
  144. - _DetailAlbedoMapScale: 1
  145. - _DetailNormalMapScale: 0.5
  146. - _DstBlend: 0
  147. - _DstBlendAlpha: 0
  148. - _EnvironmentReflections: 1
  149. - _GlossMapScale: 1
  150. - _Glossiness: 0.5
  151. - _GlossyReflections: 1
  152. - _Metallic: 0
  153. - _Mode: 0
  154. - _OcclusionStrength: 1
  155. - _Parallax: 0.04
  156. - _QueueOffset: 0
  157. - _ReceiveShadows: 1
  158. - _Smoothness: 1
  159. - _SmoothnessTextureChannel: 0
  160. - _SpecularHighlights: 1
  161. - _SrcBlend: 1
  162. - _SrcBlendAlpha: 1
  163. - _Surface: 0
  164. - _UVSec: 0
  165. - _WorkflowMode: 1
  166. - _ZWrite: 1
  167. m_Colors:
  168. - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
  169. - _Color: {r: 1, g: 1, b: 1, a: 1}
  170. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  171. - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  172. - _VolumeInvSize: {r: 0.014297931, g: 0.038247902, b: 0.029838858, a: 0}
  173. - _VolumeMin: {r: -22.819016, g: -15.284931, b: -16.256832, a: 0}
  174. m_BuildTextureStacks: []
  175. m_AllowLocking: 1