2D Corridor.prefab 126 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &100000
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 400000}
  12. - component: {fileID: 21200000}
  13. - component: {fileID: 61078029590432926}
  14. m_Layer: 0
  15. m_Name: Wall
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &400000
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 100000}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 5, y: 3, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 400044}
  33. m_RootOrder: 37
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!212 &21200000
  36. SpriteRenderer:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 100000}
  42. m_Enabled: 1
  43. m_CastShadows: 0
  44. m_ReceiveShadows: 0
  45. m_DynamicOccludee: 1
  46. m_MotionVectors: 1
  47. m_LightProbeUsage: 0
  48. m_ReflectionProbeUsage: 1
  49. m_RayTracingMode: 0
  50. m_RayTraceProcedural: 0
  51. m_RenderingLayerMask: 1
  52. m_RendererPriority: 0
  53. m_Materials:
  54. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  55. m_StaticBatchInfo:
  56. firstSubMesh: 0
  57. subMeshCount: 0
  58. m_StaticBatchRoot: {fileID: 0}
  59. m_ProbeAnchor: {fileID: 0}
  60. m_LightProbeVolumeOverride: {fileID: 0}
  61. m_ScaleInLightmap: 1
  62. m_ReceiveGI: 1
  63. m_PreserveUVs: 0
  64. m_IgnoreNormalsForChartDetection: 0
  65. m_ImportantGI: 0
  66. m_StitchLightmapSeams: 1
  67. m_SelectedEditorRenderState: 0
  68. m_MinimumChartSize: 4
  69. m_AutoUVMaxDistance: 0.5
  70. m_AutoUVMaxAngle: 89
  71. m_LightmapParameters: {fileID: 0}
  72. m_SortingLayerID: 0
  73. m_SortingLayer: 0
  74. m_SortingOrder: 1
  75. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  76. m_Color: {r: 1, g: 1, b: 1, a: 1}
  77. m_FlipX: 0
  78. m_FlipY: 0
  79. m_DrawMode: 0
  80. m_Size: {x: 1, y: 1}
  81. m_AdaptiveModeThreshold: 0.5
  82. m_SpriteTileMode: 0
  83. m_WasSpriteAssigned: 1
  84. m_MaskInteraction: 0
  85. m_SpriteSortPoint: 0
  86. --- !u!61 &61078029590432926
  87. BoxCollider2D:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. m_GameObject: {fileID: 100000}
  93. m_Enabled: 1
  94. m_Density: 1
  95. m_Material: {fileID: 0}
  96. m_IsTrigger: 0
  97. m_UsedByEffector: 0
  98. m_UsedByComposite: 0
  99. m_Offset: {x: 0, y: 0}
  100. m_SpriteTilingProperty:
  101. border: {x: 0, y: 0, z: 0, w: 0}
  102. pivot: {x: 0.5, y: 0.5}
  103. oldSize: {x: 1, y: 1}
  104. newSize: {x: 1, y: 1}
  105. adaptiveTilingThreshold: 0.5
  106. drawMode: 0
  107. adaptiveTiling: 0
  108. m_AutoTiling: 0
  109. serializedVersion: 2
  110. m_Size: {x: 1, y: 1}
  111. m_EdgeRadius: 0
  112. --- !u!1 &100002
  113. GameObject:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. serializedVersion: 6
  119. m_Component:
  120. - component: {fileID: 400002}
  121. - component: {fileID: 21200002}
  122. - component: {fileID: 61174605349787572}
  123. m_Layer: 0
  124. m_Name: Wall
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 0
  129. m_IsActive: 1
  130. --- !u!4 &400002
  131. Transform:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 100002}
  137. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  138. m_LocalPosition: {x: 3, y: 3, z: 0}
  139. m_LocalScale: {x: 1, y: 1, z: 1}
  140. m_Children: []
  141. m_Father: {fileID: 400044}
  142. m_RootOrder: 36
  143. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  144. --- !u!212 &21200002
  145. SpriteRenderer:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 100002}
  151. m_Enabled: 1
  152. m_CastShadows: 0
  153. m_ReceiveShadows: 0
  154. m_DynamicOccludee: 1
  155. m_MotionVectors: 1
  156. m_LightProbeUsage: 0
  157. m_ReflectionProbeUsage: 1
  158. m_RayTracingMode: 0
  159. m_RayTraceProcedural: 0
  160. m_RenderingLayerMask: 1
  161. m_RendererPriority: 0
  162. m_Materials:
  163. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  164. m_StaticBatchInfo:
  165. firstSubMesh: 0
  166. subMeshCount: 0
  167. m_StaticBatchRoot: {fileID: 0}
  168. m_ProbeAnchor: {fileID: 0}
  169. m_LightProbeVolumeOverride: {fileID: 0}
  170. m_ScaleInLightmap: 1
  171. m_ReceiveGI: 1
  172. m_PreserveUVs: 0
  173. m_IgnoreNormalsForChartDetection: 0
  174. m_ImportantGI: 0
  175. m_StitchLightmapSeams: 1
  176. m_SelectedEditorRenderState: 0
  177. m_MinimumChartSize: 4
  178. m_AutoUVMaxDistance: 0.5
  179. m_AutoUVMaxAngle: 89
  180. m_LightmapParameters: {fileID: 0}
  181. m_SortingLayerID: 0
  182. m_SortingLayer: 0
  183. m_SortingOrder: 1
  184. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  185. m_Color: {r: 1, g: 1, b: 1, a: 1}
  186. m_FlipX: 0
  187. m_FlipY: 0
  188. m_DrawMode: 0
  189. m_Size: {x: 1, y: 1}
  190. m_AdaptiveModeThreshold: 0.5
  191. m_SpriteTileMode: 0
  192. m_WasSpriteAssigned: 1
  193. m_MaskInteraction: 0
  194. m_SpriteSortPoint: 0
  195. --- !u!61 &61174605349787572
  196. BoxCollider2D:
  197. m_ObjectHideFlags: 0
  198. m_CorrespondingSourceObject: {fileID: 0}
  199. m_PrefabInstance: {fileID: 0}
  200. m_PrefabAsset: {fileID: 0}
  201. m_GameObject: {fileID: 100002}
  202. m_Enabled: 1
  203. m_Density: 1
  204. m_Material: {fileID: 0}
  205. m_IsTrigger: 0
  206. m_UsedByEffector: 0
  207. m_UsedByComposite: 0
  208. m_Offset: {x: 0, y: 0}
  209. m_SpriteTilingProperty:
  210. border: {x: 0, y: 0, z: 0, w: 0}
  211. pivot: {x: 0.5, y: 0.5}
  212. oldSize: {x: 1, y: 1}
  213. newSize: {x: 1, y: 1}
  214. adaptiveTilingThreshold: 0.5
  215. drawMode: 0
  216. adaptiveTiling: 0
  217. m_AutoTiling: 0
  218. serializedVersion: 2
  219. m_Size: {x: 1, y: 1}
  220. m_EdgeRadius: 0
  221. --- !u!1 &100004
  222. GameObject:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. serializedVersion: 6
  228. m_Component:
  229. - component: {fileID: 400004}
  230. - component: {fileID: 21200004}
  231. - component: {fileID: 61066846183942958}
  232. m_Layer: 0
  233. m_Name: Wall
  234. m_TagString: Untagged
  235. m_Icon: {fileID: 0}
  236. m_NavMeshLayer: 0
  237. m_StaticEditorFlags: 0
  238. m_IsActive: 1
  239. --- !u!4 &400004
  240. Transform:
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. m_GameObject: {fileID: 100004}
  246. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  247. m_LocalPosition: {x: 4, y: 3, z: 0}
  248. m_LocalScale: {x: 1, y: 1, z: 1}
  249. m_Children: []
  250. m_Father: {fileID: 400044}
  251. m_RootOrder: 35
  252. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  253. --- !u!212 &21200004
  254. SpriteRenderer:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 100004}
  260. m_Enabled: 1
  261. m_CastShadows: 0
  262. m_ReceiveShadows: 0
  263. m_DynamicOccludee: 1
  264. m_MotionVectors: 1
  265. m_LightProbeUsage: 0
  266. m_ReflectionProbeUsage: 1
  267. m_RayTracingMode: 0
  268. m_RayTraceProcedural: 0
  269. m_RenderingLayerMask: 1
  270. m_RendererPriority: 0
  271. m_Materials:
  272. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  273. m_StaticBatchInfo:
  274. firstSubMesh: 0
  275. subMeshCount: 0
  276. m_StaticBatchRoot: {fileID: 0}
  277. m_ProbeAnchor: {fileID: 0}
  278. m_LightProbeVolumeOverride: {fileID: 0}
  279. m_ScaleInLightmap: 1
  280. m_ReceiveGI: 1
  281. m_PreserveUVs: 0
  282. m_IgnoreNormalsForChartDetection: 0
  283. m_ImportantGI: 0
  284. m_StitchLightmapSeams: 1
  285. m_SelectedEditorRenderState: 0
  286. m_MinimumChartSize: 4
  287. m_AutoUVMaxDistance: 0.5
  288. m_AutoUVMaxAngle: 89
  289. m_LightmapParameters: {fileID: 0}
  290. m_SortingLayerID: 0
  291. m_SortingLayer: 0
  292. m_SortingOrder: 1
  293. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  294. m_Color: {r: 1, g: 1, b: 1, a: 1}
  295. m_FlipX: 0
  296. m_FlipY: 0
  297. m_DrawMode: 0
  298. m_Size: {x: 1, y: 1}
  299. m_AdaptiveModeThreshold: 0.5
  300. m_SpriteTileMode: 0
  301. m_WasSpriteAssigned: 1
  302. m_MaskInteraction: 0
  303. m_SpriteSortPoint: 0
  304. --- !u!61 &61066846183942958
  305. BoxCollider2D:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. m_GameObject: {fileID: 100004}
  311. m_Enabled: 1
  312. m_Density: 1
  313. m_Material: {fileID: 0}
  314. m_IsTrigger: 0
  315. m_UsedByEffector: 0
  316. m_UsedByComposite: 0
  317. m_Offset: {x: 0, y: 0}
  318. m_SpriteTilingProperty:
  319. border: {x: 0, y: 0, z: 0, w: 0}
  320. pivot: {x: 0.5, y: 0.5}
  321. oldSize: {x: 1, y: 1}
  322. newSize: {x: 1, y: 1}
  323. adaptiveTilingThreshold: 0.5
  324. drawMode: 0
  325. adaptiveTiling: 0
  326. m_AutoTiling: 0
  327. serializedVersion: 2
  328. m_Size: {x: 1, y: 1}
  329. m_EdgeRadius: 0
  330. --- !u!1 &100006
  331. GameObject:
  332. m_ObjectHideFlags: 0
  333. m_CorrespondingSourceObject: {fileID: 0}
  334. m_PrefabInstance: {fileID: 0}
  335. m_PrefabAsset: {fileID: 0}
  336. serializedVersion: 6
  337. m_Component:
  338. - component: {fileID: 400006}
  339. - component: {fileID: 21200006}
  340. - component: {fileID: 61494148458855360}
  341. m_Layer: 0
  342. m_Name: Wall
  343. m_TagString: Untagged
  344. m_Icon: {fileID: 0}
  345. m_NavMeshLayer: 0
  346. m_StaticEditorFlags: 0
  347. m_IsActive: 1
  348. --- !u!4 &400006
  349. Transform:
  350. m_ObjectHideFlags: 0
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInstance: {fileID: 0}
  353. m_PrefabAsset: {fileID: 0}
  354. m_GameObject: {fileID: 100006}
  355. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  356. m_LocalPosition: {x: 6, y: 3, z: 0}
  357. m_LocalScale: {x: 1, y: 1, z: 1}
  358. m_Children: []
  359. m_Father: {fileID: 400044}
  360. m_RootOrder: 34
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. --- !u!212 &21200006
  363. SpriteRenderer:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 100006}
  369. m_Enabled: 1
  370. m_CastShadows: 0
  371. m_ReceiveShadows: 0
  372. m_DynamicOccludee: 1
  373. m_MotionVectors: 1
  374. m_LightProbeUsage: 0
  375. m_ReflectionProbeUsage: 1
  376. m_RayTracingMode: 0
  377. m_RayTraceProcedural: 0
  378. m_RenderingLayerMask: 1
  379. m_RendererPriority: 0
  380. m_Materials:
  381. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  382. m_StaticBatchInfo:
  383. firstSubMesh: 0
  384. subMeshCount: 0
  385. m_StaticBatchRoot: {fileID: 0}
  386. m_ProbeAnchor: {fileID: 0}
  387. m_LightProbeVolumeOverride: {fileID: 0}
  388. m_ScaleInLightmap: 1
  389. m_ReceiveGI: 1
  390. m_PreserveUVs: 0
  391. m_IgnoreNormalsForChartDetection: 0
  392. m_ImportantGI: 0
  393. m_StitchLightmapSeams: 1
  394. m_SelectedEditorRenderState: 0
  395. m_MinimumChartSize: 4
  396. m_AutoUVMaxDistance: 0.5
  397. m_AutoUVMaxAngle: 89
  398. m_LightmapParameters: {fileID: 0}
  399. m_SortingLayerID: 0
  400. m_SortingLayer: 0
  401. m_SortingOrder: 1
  402. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  403. m_Color: {r: 1, g: 1, b: 1, a: 1}
  404. m_FlipX: 0
  405. m_FlipY: 0
  406. m_DrawMode: 0
  407. m_Size: {x: 1, y: 1}
  408. m_AdaptiveModeThreshold: 0.5
  409. m_SpriteTileMode: 0
  410. m_WasSpriteAssigned: 1
  411. m_MaskInteraction: 0
  412. m_SpriteSortPoint: 0
  413. --- !u!61 &61494148458855360
  414. BoxCollider2D:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. m_GameObject: {fileID: 100006}
  420. m_Enabled: 1
  421. m_Density: 1
  422. m_Material: {fileID: 0}
  423. m_IsTrigger: 0
  424. m_UsedByEffector: 0
  425. m_UsedByComposite: 0
  426. m_Offset: {x: 0, y: 0}
  427. m_SpriteTilingProperty:
  428. border: {x: 0, y: 0, z: 0, w: 0}
  429. pivot: {x: 0.5, y: 0.5}
  430. oldSize: {x: 1, y: 1}
  431. newSize: {x: 1, y: 1}
  432. adaptiveTilingThreshold: 0.5
  433. drawMode: 0
  434. adaptiveTiling: 0
  435. m_AutoTiling: 0
  436. serializedVersion: 2
  437. m_Size: {x: 1, y: 1}
  438. m_EdgeRadius: 0
  439. --- !u!1 &100008
  440. GameObject:
  441. m_ObjectHideFlags: 0
  442. m_CorrespondingSourceObject: {fileID: 0}
  443. m_PrefabInstance: {fileID: 0}
  444. m_PrefabAsset: {fileID: 0}
  445. serializedVersion: 6
  446. m_Component:
  447. - component: {fileID: 400008}
  448. - component: {fileID: 21200008}
  449. - component: {fileID: 61442020737443982}
  450. m_Layer: 0
  451. m_Name: Wall
  452. m_TagString: Untagged
  453. m_Icon: {fileID: 0}
  454. m_NavMeshLayer: 0
  455. m_StaticEditorFlags: 0
  456. m_IsActive: 1
  457. --- !u!4 &400008
  458. Transform:
  459. m_ObjectHideFlags: 0
  460. m_CorrespondingSourceObject: {fileID: 0}
  461. m_PrefabInstance: {fileID: 0}
  462. m_PrefabAsset: {fileID: 0}
  463. m_GameObject: {fileID: 100008}
  464. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  465. m_LocalPosition: {x: 7, y: 3, z: 0}
  466. m_LocalScale: {x: 1, y: 1, z: 1}
  467. m_Children: []
  468. m_Father: {fileID: 400044}
  469. m_RootOrder: 33
  470. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  471. --- !u!212 &21200008
  472. SpriteRenderer:
  473. m_ObjectHideFlags: 0
  474. m_CorrespondingSourceObject: {fileID: 0}
  475. m_PrefabInstance: {fileID: 0}
  476. m_PrefabAsset: {fileID: 0}
  477. m_GameObject: {fileID: 100008}
  478. m_Enabled: 1
  479. m_CastShadows: 0
  480. m_ReceiveShadows: 0
  481. m_DynamicOccludee: 1
  482. m_MotionVectors: 1
  483. m_LightProbeUsage: 0
  484. m_ReflectionProbeUsage: 1
  485. m_RayTracingMode: 0
  486. m_RayTraceProcedural: 0
  487. m_RenderingLayerMask: 1
  488. m_RendererPriority: 0
  489. m_Materials:
  490. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  491. m_StaticBatchInfo:
  492. firstSubMesh: 0
  493. subMeshCount: 0
  494. m_StaticBatchRoot: {fileID: 0}
  495. m_ProbeAnchor: {fileID: 0}
  496. m_LightProbeVolumeOverride: {fileID: 0}
  497. m_ScaleInLightmap: 1
  498. m_ReceiveGI: 1
  499. m_PreserveUVs: 0
  500. m_IgnoreNormalsForChartDetection: 0
  501. m_ImportantGI: 0
  502. m_StitchLightmapSeams: 1
  503. m_SelectedEditorRenderState: 0
  504. m_MinimumChartSize: 4
  505. m_AutoUVMaxDistance: 0.5
  506. m_AutoUVMaxAngle: 89
  507. m_LightmapParameters: {fileID: 0}
  508. m_SortingLayerID: 0
  509. m_SortingLayer: 0
  510. m_SortingOrder: 1
  511. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  512. m_Color: {r: 1, g: 1, b: 1, a: 1}
  513. m_FlipX: 0
  514. m_FlipY: 0
  515. m_DrawMode: 0
  516. m_Size: {x: 1, y: 1}
  517. m_AdaptiveModeThreshold: 0.5
  518. m_SpriteTileMode: 0
  519. m_WasSpriteAssigned: 1
  520. m_MaskInteraction: 0
  521. m_SpriteSortPoint: 0
  522. --- !u!61 &61442020737443982
  523. BoxCollider2D:
  524. m_ObjectHideFlags: 0
  525. m_CorrespondingSourceObject: {fileID: 0}
  526. m_PrefabInstance: {fileID: 0}
  527. m_PrefabAsset: {fileID: 0}
  528. m_GameObject: {fileID: 100008}
  529. m_Enabled: 1
  530. m_Density: 1
  531. m_Material: {fileID: 0}
  532. m_IsTrigger: 0
  533. m_UsedByEffector: 0
  534. m_UsedByComposite: 0
  535. m_Offset: {x: 0, y: 0}
  536. m_SpriteTilingProperty:
  537. border: {x: 0, y: 0, z: 0, w: 0}
  538. pivot: {x: 0.5, y: 0.5}
  539. oldSize: {x: 1, y: 1}
  540. newSize: {x: 1, y: 1}
  541. adaptiveTilingThreshold: 0.5
  542. drawMode: 0
  543. adaptiveTiling: 0
  544. m_AutoTiling: 0
  545. serializedVersion: 2
  546. m_Size: {x: 1, y: 1}
  547. m_EdgeRadius: 0
  548. --- !u!1 &100010
  549. GameObject:
  550. m_ObjectHideFlags: 0
  551. m_CorrespondingSourceObject: {fileID: 0}
  552. m_PrefabInstance: {fileID: 0}
  553. m_PrefabAsset: {fileID: 0}
  554. serializedVersion: 6
  555. m_Component:
  556. - component: {fileID: 400010}
  557. - component: {fileID: 21200010}
  558. - component: {fileID: 61977475069642824}
  559. m_Layer: 0
  560. m_Name: Wall
  561. m_TagString: Untagged
  562. m_Icon: {fileID: 0}
  563. m_NavMeshLayer: 0
  564. m_StaticEditorFlags: 0
  565. m_IsActive: 1
  566. --- !u!4 &400010
  567. Transform:
  568. m_ObjectHideFlags: 0
  569. m_CorrespondingSourceObject: {fileID: 0}
  570. m_PrefabInstance: {fileID: 0}
  571. m_PrefabAsset: {fileID: 0}
  572. m_GameObject: {fileID: 100010}
  573. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  574. m_LocalPosition: {x: 9, y: 3, z: 0}
  575. m_LocalScale: {x: 1, y: 1, z: 1}
  576. m_Children: []
  577. m_Father: {fileID: 400044}
  578. m_RootOrder: 32
  579. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  580. --- !u!212 &21200010
  581. SpriteRenderer:
  582. m_ObjectHideFlags: 0
  583. m_CorrespondingSourceObject: {fileID: 0}
  584. m_PrefabInstance: {fileID: 0}
  585. m_PrefabAsset: {fileID: 0}
  586. m_GameObject: {fileID: 100010}
  587. m_Enabled: 1
  588. m_CastShadows: 0
  589. m_ReceiveShadows: 0
  590. m_DynamicOccludee: 1
  591. m_MotionVectors: 1
  592. m_LightProbeUsage: 0
  593. m_ReflectionProbeUsage: 1
  594. m_RayTracingMode: 0
  595. m_RayTraceProcedural: 0
  596. m_RenderingLayerMask: 1
  597. m_RendererPriority: 0
  598. m_Materials:
  599. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  600. m_StaticBatchInfo:
  601. firstSubMesh: 0
  602. subMeshCount: 0
  603. m_StaticBatchRoot: {fileID: 0}
  604. m_ProbeAnchor: {fileID: 0}
  605. m_LightProbeVolumeOverride: {fileID: 0}
  606. m_ScaleInLightmap: 1
  607. m_ReceiveGI: 1
  608. m_PreserveUVs: 0
  609. m_IgnoreNormalsForChartDetection: 0
  610. m_ImportantGI: 0
  611. m_StitchLightmapSeams: 1
  612. m_SelectedEditorRenderState: 0
  613. m_MinimumChartSize: 4
  614. m_AutoUVMaxDistance: 0.5
  615. m_AutoUVMaxAngle: 89
  616. m_LightmapParameters: {fileID: 0}
  617. m_SortingLayerID: 0
  618. m_SortingLayer: 0
  619. m_SortingOrder: 1
  620. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  621. m_Color: {r: 1, g: 1, b: 1, a: 1}
  622. m_FlipX: 0
  623. m_FlipY: 0
  624. m_DrawMode: 0
  625. m_Size: {x: 1, y: 1}
  626. m_AdaptiveModeThreshold: 0.5
  627. m_SpriteTileMode: 0
  628. m_WasSpriteAssigned: 1
  629. m_MaskInteraction: 0
  630. m_SpriteSortPoint: 0
  631. --- !u!61 &61977475069642824
  632. BoxCollider2D:
  633. m_ObjectHideFlags: 0
  634. m_CorrespondingSourceObject: {fileID: 0}
  635. m_PrefabInstance: {fileID: 0}
  636. m_PrefabAsset: {fileID: 0}
  637. m_GameObject: {fileID: 100010}
  638. m_Enabled: 1
  639. m_Density: 1
  640. m_Material: {fileID: 0}
  641. m_IsTrigger: 0
  642. m_UsedByEffector: 0
  643. m_UsedByComposite: 0
  644. m_Offset: {x: 0, y: 0}
  645. m_SpriteTilingProperty:
  646. border: {x: 0, y: 0, z: 0, w: 0}
  647. pivot: {x: 0.5, y: 0.5}
  648. oldSize: {x: 1, y: 1}
  649. newSize: {x: 1, y: 1}
  650. adaptiveTilingThreshold: 0.5
  651. drawMode: 0
  652. adaptiveTiling: 0
  653. m_AutoTiling: 0
  654. serializedVersion: 2
  655. m_Size: {x: 1, y: 1}
  656. m_EdgeRadius: 0
  657. --- !u!1 &100012
  658. GameObject:
  659. m_ObjectHideFlags: 0
  660. m_CorrespondingSourceObject: {fileID: 0}
  661. m_PrefabInstance: {fileID: 0}
  662. m_PrefabAsset: {fileID: 0}
  663. serializedVersion: 6
  664. m_Component:
  665. - component: {fileID: 400012}
  666. - component: {fileID: 21200012}
  667. - component: {fileID: 61340039632934302}
  668. m_Layer: 0
  669. m_Name: Wall
  670. m_TagString: Untagged
  671. m_Icon: {fileID: 0}
  672. m_NavMeshLayer: 0
  673. m_StaticEditorFlags: 0
  674. m_IsActive: 1
  675. --- !u!4 &400012
  676. Transform:
  677. m_ObjectHideFlags: 0
  678. m_CorrespondingSourceObject: {fileID: 0}
  679. m_PrefabInstance: {fileID: 0}
  680. m_PrefabAsset: {fileID: 0}
  681. m_GameObject: {fileID: 100012}
  682. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  683. m_LocalPosition: {x: 8, y: 3, z: 0}
  684. m_LocalScale: {x: 1, y: 1, z: 1}
  685. m_Children: []
  686. m_Father: {fileID: 400044}
  687. m_RootOrder: 31
  688. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  689. --- !u!212 &21200012
  690. SpriteRenderer:
  691. m_ObjectHideFlags: 0
  692. m_CorrespondingSourceObject: {fileID: 0}
  693. m_PrefabInstance: {fileID: 0}
  694. m_PrefabAsset: {fileID: 0}
  695. m_GameObject: {fileID: 100012}
  696. m_Enabled: 1
  697. m_CastShadows: 0
  698. m_ReceiveShadows: 0
  699. m_DynamicOccludee: 1
  700. m_MotionVectors: 1
  701. m_LightProbeUsage: 0
  702. m_ReflectionProbeUsage: 1
  703. m_RayTracingMode: 0
  704. m_RayTraceProcedural: 0
  705. m_RenderingLayerMask: 1
  706. m_RendererPriority: 0
  707. m_Materials:
  708. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  709. m_StaticBatchInfo:
  710. firstSubMesh: 0
  711. subMeshCount: 0
  712. m_StaticBatchRoot: {fileID: 0}
  713. m_ProbeAnchor: {fileID: 0}
  714. m_LightProbeVolumeOverride: {fileID: 0}
  715. m_ScaleInLightmap: 1
  716. m_ReceiveGI: 1
  717. m_PreserveUVs: 0
  718. m_IgnoreNormalsForChartDetection: 0
  719. m_ImportantGI: 0
  720. m_StitchLightmapSeams: 1
  721. m_SelectedEditorRenderState: 0
  722. m_MinimumChartSize: 4
  723. m_AutoUVMaxDistance: 0.5
  724. m_AutoUVMaxAngle: 89
  725. m_LightmapParameters: {fileID: 0}
  726. m_SortingLayerID: 0
  727. m_SortingLayer: 0
  728. m_SortingOrder: 1
  729. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  730. m_Color: {r: 1, g: 1, b: 1, a: 1}
  731. m_FlipX: 0
  732. m_FlipY: 0
  733. m_DrawMode: 0
  734. m_Size: {x: 1, y: 1}
  735. m_AdaptiveModeThreshold: 0.5
  736. m_SpriteTileMode: 0
  737. m_WasSpriteAssigned: 1
  738. m_MaskInteraction: 0
  739. m_SpriteSortPoint: 0
  740. --- !u!61 &61340039632934302
  741. BoxCollider2D:
  742. m_ObjectHideFlags: 0
  743. m_CorrespondingSourceObject: {fileID: 0}
  744. m_PrefabInstance: {fileID: 0}
  745. m_PrefabAsset: {fileID: 0}
  746. m_GameObject: {fileID: 100012}
  747. m_Enabled: 1
  748. m_Density: 1
  749. m_Material: {fileID: 0}
  750. m_IsTrigger: 0
  751. m_UsedByEffector: 0
  752. m_UsedByComposite: 0
  753. m_Offset: {x: 0, y: 0}
  754. m_SpriteTilingProperty:
  755. border: {x: 0, y: 0, z: 0, w: 0}
  756. pivot: {x: 0.5, y: 0.5}
  757. oldSize: {x: 1, y: 1}
  758. newSize: {x: 1, y: 1}
  759. adaptiveTilingThreshold: 0.5
  760. drawMode: 0
  761. adaptiveTiling: 0
  762. m_AutoTiling: 0
  763. serializedVersion: 2
  764. m_Size: {x: 1, y: 1}
  765. m_EdgeRadius: 0
  766. --- !u!1 &100014
  767. GameObject:
  768. m_ObjectHideFlags: 0
  769. m_CorrespondingSourceObject: {fileID: 0}
  770. m_PrefabInstance: {fileID: 0}
  771. m_PrefabAsset: {fileID: 0}
  772. serializedVersion: 6
  773. m_Component:
  774. - component: {fileID: 400014}
  775. - component: {fileID: 21200014}
  776. - component: {fileID: 61201294422174552}
  777. m_Layer: 0
  778. m_Name: Wall
  779. m_TagString: Untagged
  780. m_Icon: {fileID: 0}
  781. m_NavMeshLayer: 0
  782. m_StaticEditorFlags: 0
  783. m_IsActive: 1
  784. --- !u!4 &400014
  785. Transform:
  786. m_ObjectHideFlags: 0
  787. m_CorrespondingSourceObject: {fileID: 0}
  788. m_PrefabInstance: {fileID: 0}
  789. m_PrefabAsset: {fileID: 0}
  790. m_GameObject: {fileID: 100014}
  791. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  792. m_LocalPosition: {x: 10, y: 3, z: 0}
  793. m_LocalScale: {x: 1, y: 1, z: 1}
  794. m_Children: []
  795. m_Father: {fileID: 400044}
  796. m_RootOrder: 30
  797. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  798. --- !u!212 &21200014
  799. SpriteRenderer:
  800. m_ObjectHideFlags: 0
  801. m_CorrespondingSourceObject: {fileID: 0}
  802. m_PrefabInstance: {fileID: 0}
  803. m_PrefabAsset: {fileID: 0}
  804. m_GameObject: {fileID: 100014}
  805. m_Enabled: 1
  806. m_CastShadows: 0
  807. m_ReceiveShadows: 0
  808. m_DynamicOccludee: 1
  809. m_MotionVectors: 1
  810. m_LightProbeUsage: 0
  811. m_ReflectionProbeUsage: 1
  812. m_RayTracingMode: 0
  813. m_RayTraceProcedural: 0
  814. m_RenderingLayerMask: 1
  815. m_RendererPriority: 0
  816. m_Materials:
  817. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  818. m_StaticBatchInfo:
  819. firstSubMesh: 0
  820. subMeshCount: 0
  821. m_StaticBatchRoot: {fileID: 0}
  822. m_ProbeAnchor: {fileID: 0}
  823. m_LightProbeVolumeOverride: {fileID: 0}
  824. m_ScaleInLightmap: 1
  825. m_ReceiveGI: 1
  826. m_PreserveUVs: 0
  827. m_IgnoreNormalsForChartDetection: 0
  828. m_ImportantGI: 0
  829. m_StitchLightmapSeams: 1
  830. m_SelectedEditorRenderState: 0
  831. m_MinimumChartSize: 4
  832. m_AutoUVMaxDistance: 0.5
  833. m_AutoUVMaxAngle: 89
  834. m_LightmapParameters: {fileID: 0}
  835. m_SortingLayerID: 0
  836. m_SortingLayer: 0
  837. m_SortingOrder: 1
  838. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  839. m_Color: {r: 1, g: 1, b: 1, a: 1}
  840. m_FlipX: 0
  841. m_FlipY: 0
  842. m_DrawMode: 0
  843. m_Size: {x: 1, y: 1}
  844. m_AdaptiveModeThreshold: 0.5
  845. m_SpriteTileMode: 0
  846. m_WasSpriteAssigned: 1
  847. m_MaskInteraction: 0
  848. m_SpriteSortPoint: 0
  849. --- !u!61 &61201294422174552
  850. BoxCollider2D:
  851. m_ObjectHideFlags: 0
  852. m_CorrespondingSourceObject: {fileID: 0}
  853. m_PrefabInstance: {fileID: 0}
  854. m_PrefabAsset: {fileID: 0}
  855. m_GameObject: {fileID: 100014}
  856. m_Enabled: 1
  857. m_Density: 1
  858. m_Material: {fileID: 0}
  859. m_IsTrigger: 0
  860. m_UsedByEffector: 0
  861. m_UsedByComposite: 0
  862. m_Offset: {x: 0, y: 0}
  863. m_SpriteTilingProperty:
  864. border: {x: 0, y: 0, z: 0, w: 0}
  865. pivot: {x: 0.5, y: 0.5}
  866. oldSize: {x: 1, y: 1}
  867. newSize: {x: 1, y: 1}
  868. adaptiveTilingThreshold: 0.5
  869. drawMode: 0
  870. adaptiveTiling: 0
  871. m_AutoTiling: 0
  872. serializedVersion: 2
  873. m_Size: {x: 1, y: 1}
  874. m_EdgeRadius: 0
  875. --- !u!1 &100016
  876. GameObject:
  877. m_ObjectHideFlags: 0
  878. m_CorrespondingSourceObject: {fileID: 0}
  879. m_PrefabInstance: {fileID: 0}
  880. m_PrefabAsset: {fileID: 0}
  881. serializedVersion: 6
  882. m_Component:
  883. - component: {fileID: 400016}
  884. - component: {fileID: 21200016}
  885. - component: {fileID: 61252678973086720}
  886. m_Layer: 0
  887. m_Name: Wall
  888. m_TagString: Untagged
  889. m_Icon: {fileID: 0}
  890. m_NavMeshLayer: 0
  891. m_StaticEditorFlags: 0
  892. m_IsActive: 1
  893. --- !u!4 &400016
  894. Transform:
  895. m_ObjectHideFlags: 0
  896. m_CorrespondingSourceObject: {fileID: 0}
  897. m_PrefabInstance: {fileID: 0}
  898. m_PrefabAsset: {fileID: 0}
  899. m_GameObject: {fileID: 100016}
  900. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  901. m_LocalPosition: {x: 10, y: -3, z: 0}
  902. m_LocalScale: {x: 1, y: 1, z: 1}
  903. m_Children: []
  904. m_Father: {fileID: 400044}
  905. m_RootOrder: 29
  906. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  907. --- !u!212 &21200016
  908. SpriteRenderer:
  909. m_ObjectHideFlags: 0
  910. m_CorrespondingSourceObject: {fileID: 0}
  911. m_PrefabInstance: {fileID: 0}
  912. m_PrefabAsset: {fileID: 0}
  913. m_GameObject: {fileID: 100016}
  914. m_Enabled: 1
  915. m_CastShadows: 0
  916. m_ReceiveShadows: 0
  917. m_DynamicOccludee: 1
  918. m_MotionVectors: 1
  919. m_LightProbeUsage: 0
  920. m_ReflectionProbeUsage: 1
  921. m_RayTracingMode: 0
  922. m_RayTraceProcedural: 0
  923. m_RenderingLayerMask: 1
  924. m_RendererPriority: 0
  925. m_Materials:
  926. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  927. m_StaticBatchInfo:
  928. firstSubMesh: 0
  929. subMeshCount: 0
  930. m_StaticBatchRoot: {fileID: 0}
  931. m_ProbeAnchor: {fileID: 0}
  932. m_LightProbeVolumeOverride: {fileID: 0}
  933. m_ScaleInLightmap: 1
  934. m_ReceiveGI: 1
  935. m_PreserveUVs: 0
  936. m_IgnoreNormalsForChartDetection: 0
  937. m_ImportantGI: 0
  938. m_StitchLightmapSeams: 1
  939. m_SelectedEditorRenderState: 0
  940. m_MinimumChartSize: 4
  941. m_AutoUVMaxDistance: 0.5
  942. m_AutoUVMaxAngle: 89
  943. m_LightmapParameters: {fileID: 0}
  944. m_SortingLayerID: 0
  945. m_SortingLayer: 0
  946. m_SortingOrder: 1
  947. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  948. m_Color: {r: 1, g: 1, b: 1, a: 1}
  949. m_FlipX: 0
  950. m_FlipY: 0
  951. m_DrawMode: 0
  952. m_Size: {x: 1, y: 1}
  953. m_AdaptiveModeThreshold: 0.5
  954. m_SpriteTileMode: 0
  955. m_WasSpriteAssigned: 1
  956. m_MaskInteraction: 0
  957. m_SpriteSortPoint: 0
  958. --- !u!61 &61252678973086720
  959. BoxCollider2D:
  960. m_ObjectHideFlags: 0
  961. m_CorrespondingSourceObject: {fileID: 0}
  962. m_PrefabInstance: {fileID: 0}
  963. m_PrefabAsset: {fileID: 0}
  964. m_GameObject: {fileID: 100016}
  965. m_Enabled: 1
  966. m_Density: 1
  967. m_Material: {fileID: 0}
  968. m_IsTrigger: 0
  969. m_UsedByEffector: 0
  970. m_UsedByComposite: 0
  971. m_Offset: {x: 0, y: 0}
  972. m_SpriteTilingProperty:
  973. border: {x: 0, y: 0, z: 0, w: 0}
  974. pivot: {x: 0.5, y: 0.5}
  975. oldSize: {x: 1, y: 1}
  976. newSize: {x: 1, y: 1}
  977. adaptiveTilingThreshold: 0.5
  978. drawMode: 0
  979. adaptiveTiling: 0
  980. m_AutoTiling: 0
  981. serializedVersion: 2
  982. m_Size: {x: 1, y: 1}
  983. m_EdgeRadius: 0
  984. --- !u!1 &100018
  985. GameObject:
  986. m_ObjectHideFlags: 0
  987. m_CorrespondingSourceObject: {fileID: 0}
  988. m_PrefabInstance: {fileID: 0}
  989. m_PrefabAsset: {fileID: 0}
  990. serializedVersion: 6
  991. m_Component:
  992. - component: {fileID: 400018}
  993. - component: {fileID: 21200018}
  994. - component: {fileID: 61243524153556500}
  995. m_Layer: 0
  996. m_Name: Wall
  997. m_TagString: Untagged
  998. m_Icon: {fileID: 0}
  999. m_NavMeshLayer: 0
  1000. m_StaticEditorFlags: 0
  1001. m_IsActive: 1
  1002. --- !u!4 &400018
  1003. Transform:
  1004. m_ObjectHideFlags: 0
  1005. m_CorrespondingSourceObject: {fileID: 0}
  1006. m_PrefabInstance: {fileID: 0}
  1007. m_PrefabAsset: {fileID: 0}
  1008. m_GameObject: {fileID: 100018}
  1009. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1010. m_LocalPosition: {x: 8, y: -3, z: 0}
  1011. m_LocalScale: {x: 1, y: 1, z: 1}
  1012. m_Children: []
  1013. m_Father: {fileID: 400044}
  1014. m_RootOrder: 28
  1015. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1016. --- !u!212 &21200018
  1017. SpriteRenderer:
  1018. m_ObjectHideFlags: 0
  1019. m_CorrespondingSourceObject: {fileID: 0}
  1020. m_PrefabInstance: {fileID: 0}
  1021. m_PrefabAsset: {fileID: 0}
  1022. m_GameObject: {fileID: 100018}
  1023. m_Enabled: 1
  1024. m_CastShadows: 0
  1025. m_ReceiveShadows: 0
  1026. m_DynamicOccludee: 1
  1027. m_MotionVectors: 1
  1028. m_LightProbeUsage: 0
  1029. m_ReflectionProbeUsage: 1
  1030. m_RayTracingMode: 0
  1031. m_RayTraceProcedural: 0
  1032. m_RenderingLayerMask: 1
  1033. m_RendererPriority: 0
  1034. m_Materials:
  1035. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1036. m_StaticBatchInfo:
  1037. firstSubMesh: 0
  1038. subMeshCount: 0
  1039. m_StaticBatchRoot: {fileID: 0}
  1040. m_ProbeAnchor: {fileID: 0}
  1041. m_LightProbeVolumeOverride: {fileID: 0}
  1042. m_ScaleInLightmap: 1
  1043. m_ReceiveGI: 1
  1044. m_PreserveUVs: 0
  1045. m_IgnoreNormalsForChartDetection: 0
  1046. m_ImportantGI: 0
  1047. m_StitchLightmapSeams: 1
  1048. m_SelectedEditorRenderState: 0
  1049. m_MinimumChartSize: 4
  1050. m_AutoUVMaxDistance: 0.5
  1051. m_AutoUVMaxAngle: 89
  1052. m_LightmapParameters: {fileID: 0}
  1053. m_SortingLayerID: 0
  1054. m_SortingLayer: 0
  1055. m_SortingOrder: 1
  1056. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1057. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1058. m_FlipX: 0
  1059. m_FlipY: 0
  1060. m_DrawMode: 0
  1061. m_Size: {x: 1, y: 1}
  1062. m_AdaptiveModeThreshold: 0.5
  1063. m_SpriteTileMode: 0
  1064. m_WasSpriteAssigned: 1
  1065. m_MaskInteraction: 0
  1066. m_SpriteSortPoint: 0
  1067. --- !u!61 &61243524153556500
  1068. BoxCollider2D:
  1069. m_ObjectHideFlags: 0
  1070. m_CorrespondingSourceObject: {fileID: 0}
  1071. m_PrefabInstance: {fileID: 0}
  1072. m_PrefabAsset: {fileID: 0}
  1073. m_GameObject: {fileID: 100018}
  1074. m_Enabled: 1
  1075. m_Density: 1
  1076. m_Material: {fileID: 0}
  1077. m_IsTrigger: 0
  1078. m_UsedByEffector: 0
  1079. m_UsedByComposite: 0
  1080. m_Offset: {x: 0, y: 0}
  1081. m_SpriteTilingProperty:
  1082. border: {x: 0, y: 0, z: 0, w: 0}
  1083. pivot: {x: 0.5, y: 0.5}
  1084. oldSize: {x: 1, y: 1}
  1085. newSize: {x: 1, y: 1}
  1086. adaptiveTilingThreshold: 0.5
  1087. drawMode: 0
  1088. adaptiveTiling: 0
  1089. m_AutoTiling: 0
  1090. serializedVersion: 2
  1091. m_Size: {x: 1, y: 1}
  1092. m_EdgeRadius: 0
  1093. --- !u!1 &100020
  1094. GameObject:
  1095. m_ObjectHideFlags: 0
  1096. m_CorrespondingSourceObject: {fileID: 0}
  1097. m_PrefabInstance: {fileID: 0}
  1098. m_PrefabAsset: {fileID: 0}
  1099. serializedVersion: 6
  1100. m_Component:
  1101. - component: {fileID: 400020}
  1102. - component: {fileID: 21200020}
  1103. - component: {fileID: 61475068196949218}
  1104. m_Layer: 0
  1105. m_Name: Wall
  1106. m_TagString: Untagged
  1107. m_Icon: {fileID: 0}
  1108. m_NavMeshLayer: 0
  1109. m_StaticEditorFlags: 0
  1110. m_IsActive: 1
  1111. --- !u!4 &400020
  1112. Transform:
  1113. m_ObjectHideFlags: 0
  1114. m_CorrespondingSourceObject: {fileID: 0}
  1115. m_PrefabInstance: {fileID: 0}
  1116. m_PrefabAsset: {fileID: 0}
  1117. m_GameObject: {fileID: 100020}
  1118. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1119. m_LocalPosition: {x: 9, y: -3, z: 0}
  1120. m_LocalScale: {x: 1, y: 1, z: 1}
  1121. m_Children: []
  1122. m_Father: {fileID: 400044}
  1123. m_RootOrder: 27
  1124. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1125. --- !u!212 &21200020
  1126. SpriteRenderer:
  1127. m_ObjectHideFlags: 0
  1128. m_CorrespondingSourceObject: {fileID: 0}
  1129. m_PrefabInstance: {fileID: 0}
  1130. m_PrefabAsset: {fileID: 0}
  1131. m_GameObject: {fileID: 100020}
  1132. m_Enabled: 1
  1133. m_CastShadows: 0
  1134. m_ReceiveShadows: 0
  1135. m_DynamicOccludee: 1
  1136. m_MotionVectors: 1
  1137. m_LightProbeUsage: 0
  1138. m_ReflectionProbeUsage: 1
  1139. m_RayTracingMode: 0
  1140. m_RayTraceProcedural: 0
  1141. m_RenderingLayerMask: 1
  1142. m_RendererPriority: 0
  1143. m_Materials:
  1144. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1145. m_StaticBatchInfo:
  1146. firstSubMesh: 0
  1147. subMeshCount: 0
  1148. m_StaticBatchRoot: {fileID: 0}
  1149. m_ProbeAnchor: {fileID: 0}
  1150. m_LightProbeVolumeOverride: {fileID: 0}
  1151. m_ScaleInLightmap: 1
  1152. m_ReceiveGI: 1
  1153. m_PreserveUVs: 0
  1154. m_IgnoreNormalsForChartDetection: 0
  1155. m_ImportantGI: 0
  1156. m_StitchLightmapSeams: 1
  1157. m_SelectedEditorRenderState: 0
  1158. m_MinimumChartSize: 4
  1159. m_AutoUVMaxDistance: 0.5
  1160. m_AutoUVMaxAngle: 89
  1161. m_LightmapParameters: {fileID: 0}
  1162. m_SortingLayerID: 0
  1163. m_SortingLayer: 0
  1164. m_SortingOrder: 1
  1165. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1166. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1167. m_FlipX: 0
  1168. m_FlipY: 0
  1169. m_DrawMode: 0
  1170. m_Size: {x: 1, y: 1}
  1171. m_AdaptiveModeThreshold: 0.5
  1172. m_SpriteTileMode: 0
  1173. m_WasSpriteAssigned: 1
  1174. m_MaskInteraction: 0
  1175. m_SpriteSortPoint: 0
  1176. --- !u!61 &61475068196949218
  1177. BoxCollider2D:
  1178. m_ObjectHideFlags: 0
  1179. m_CorrespondingSourceObject: {fileID: 0}
  1180. m_PrefabInstance: {fileID: 0}
  1181. m_PrefabAsset: {fileID: 0}
  1182. m_GameObject: {fileID: 100020}
  1183. m_Enabled: 1
  1184. m_Density: 1
  1185. m_Material: {fileID: 0}
  1186. m_IsTrigger: 0
  1187. m_UsedByEffector: 0
  1188. m_UsedByComposite: 0
  1189. m_Offset: {x: 0, y: 0}
  1190. m_SpriteTilingProperty:
  1191. border: {x: 0, y: 0, z: 0, w: 0}
  1192. pivot: {x: 0.5, y: 0.5}
  1193. oldSize: {x: 1, y: 1}
  1194. newSize: {x: 1, y: 1}
  1195. adaptiveTilingThreshold: 0.5
  1196. drawMode: 0
  1197. adaptiveTiling: 0
  1198. m_AutoTiling: 0
  1199. serializedVersion: 2
  1200. m_Size: {x: 1, y: 1}
  1201. m_EdgeRadius: 0
  1202. --- !u!1 &100022
  1203. GameObject:
  1204. m_ObjectHideFlags: 0
  1205. m_CorrespondingSourceObject: {fileID: 0}
  1206. m_PrefabInstance: {fileID: 0}
  1207. m_PrefabAsset: {fileID: 0}
  1208. serializedVersion: 6
  1209. m_Component:
  1210. - component: {fileID: 400022}
  1211. - component: {fileID: 21200022}
  1212. - component: {fileID: 61126871056489542}
  1213. m_Layer: 0
  1214. m_Name: Wall
  1215. m_TagString: Untagged
  1216. m_Icon: {fileID: 0}
  1217. m_NavMeshLayer: 0
  1218. m_StaticEditorFlags: 0
  1219. m_IsActive: 1
  1220. --- !u!4 &400022
  1221. Transform:
  1222. m_ObjectHideFlags: 0
  1223. m_CorrespondingSourceObject: {fileID: 0}
  1224. m_PrefabInstance: {fileID: 0}
  1225. m_PrefabAsset: {fileID: 0}
  1226. m_GameObject: {fileID: 100022}
  1227. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1228. m_LocalPosition: {x: 7, y: -3, z: 0}
  1229. m_LocalScale: {x: 1, y: 1, z: 1}
  1230. m_Children: []
  1231. m_Father: {fileID: 400044}
  1232. m_RootOrder: 26
  1233. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1234. --- !u!212 &21200022
  1235. SpriteRenderer:
  1236. m_ObjectHideFlags: 0
  1237. m_CorrespondingSourceObject: {fileID: 0}
  1238. m_PrefabInstance: {fileID: 0}
  1239. m_PrefabAsset: {fileID: 0}
  1240. m_GameObject: {fileID: 100022}
  1241. m_Enabled: 1
  1242. m_CastShadows: 0
  1243. m_ReceiveShadows: 0
  1244. m_DynamicOccludee: 1
  1245. m_MotionVectors: 1
  1246. m_LightProbeUsage: 0
  1247. m_ReflectionProbeUsage: 1
  1248. m_RayTracingMode: 0
  1249. m_RayTraceProcedural: 0
  1250. m_RenderingLayerMask: 1
  1251. m_RendererPriority: 0
  1252. m_Materials:
  1253. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1254. m_StaticBatchInfo:
  1255. firstSubMesh: 0
  1256. subMeshCount: 0
  1257. m_StaticBatchRoot: {fileID: 0}
  1258. m_ProbeAnchor: {fileID: 0}
  1259. m_LightProbeVolumeOverride: {fileID: 0}
  1260. m_ScaleInLightmap: 1
  1261. m_ReceiveGI: 1
  1262. m_PreserveUVs: 0
  1263. m_IgnoreNormalsForChartDetection: 0
  1264. m_ImportantGI: 0
  1265. m_StitchLightmapSeams: 1
  1266. m_SelectedEditorRenderState: 0
  1267. m_MinimumChartSize: 4
  1268. m_AutoUVMaxDistance: 0.5
  1269. m_AutoUVMaxAngle: 89
  1270. m_LightmapParameters: {fileID: 0}
  1271. m_SortingLayerID: 0
  1272. m_SortingLayer: 0
  1273. m_SortingOrder: 1
  1274. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1275. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1276. m_FlipX: 0
  1277. m_FlipY: 0
  1278. m_DrawMode: 0
  1279. m_Size: {x: 1, y: 1}
  1280. m_AdaptiveModeThreshold: 0.5
  1281. m_SpriteTileMode: 0
  1282. m_WasSpriteAssigned: 1
  1283. m_MaskInteraction: 0
  1284. m_SpriteSortPoint: 0
  1285. --- !u!61 &61126871056489542
  1286. BoxCollider2D:
  1287. m_ObjectHideFlags: 0
  1288. m_CorrespondingSourceObject: {fileID: 0}
  1289. m_PrefabInstance: {fileID: 0}
  1290. m_PrefabAsset: {fileID: 0}
  1291. m_GameObject: {fileID: 100022}
  1292. m_Enabled: 1
  1293. m_Density: 1
  1294. m_Material: {fileID: 0}
  1295. m_IsTrigger: 0
  1296. m_UsedByEffector: 0
  1297. m_UsedByComposite: 0
  1298. m_Offset: {x: 0, y: 0}
  1299. m_SpriteTilingProperty:
  1300. border: {x: 0, y: 0, z: 0, w: 0}
  1301. pivot: {x: 0.5, y: 0.5}
  1302. oldSize: {x: 1, y: 1}
  1303. newSize: {x: 1, y: 1}
  1304. adaptiveTilingThreshold: 0.5
  1305. drawMode: 0
  1306. adaptiveTiling: 0
  1307. m_AutoTiling: 0
  1308. serializedVersion: 2
  1309. m_Size: {x: 1, y: 1}
  1310. m_EdgeRadius: 0
  1311. --- !u!1 &100024
  1312. GameObject:
  1313. m_ObjectHideFlags: 0
  1314. m_CorrespondingSourceObject: {fileID: 0}
  1315. m_PrefabInstance: {fileID: 0}
  1316. m_PrefabAsset: {fileID: 0}
  1317. serializedVersion: 6
  1318. m_Component:
  1319. - component: {fileID: 400024}
  1320. - component: {fileID: 21200024}
  1321. - component: {fileID: 61257863175726782}
  1322. m_Layer: 0
  1323. m_Name: Wall
  1324. m_TagString: Untagged
  1325. m_Icon: {fileID: 0}
  1326. m_NavMeshLayer: 0
  1327. m_StaticEditorFlags: 0
  1328. m_IsActive: 1
  1329. --- !u!4 &400024
  1330. Transform:
  1331. m_ObjectHideFlags: 0
  1332. m_CorrespondingSourceObject: {fileID: 0}
  1333. m_PrefabInstance: {fileID: 0}
  1334. m_PrefabAsset: {fileID: 0}
  1335. m_GameObject: {fileID: 100024}
  1336. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1337. m_LocalPosition: {x: 6, y: -3, z: 0}
  1338. m_LocalScale: {x: 1, y: 1, z: 1}
  1339. m_Children: []
  1340. m_Father: {fileID: 400044}
  1341. m_RootOrder: 25
  1342. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1343. --- !u!212 &21200024
  1344. SpriteRenderer:
  1345. m_ObjectHideFlags: 0
  1346. m_CorrespondingSourceObject: {fileID: 0}
  1347. m_PrefabInstance: {fileID: 0}
  1348. m_PrefabAsset: {fileID: 0}
  1349. m_GameObject: {fileID: 100024}
  1350. m_Enabled: 1
  1351. m_CastShadows: 0
  1352. m_ReceiveShadows: 0
  1353. m_DynamicOccludee: 1
  1354. m_MotionVectors: 1
  1355. m_LightProbeUsage: 0
  1356. m_ReflectionProbeUsage: 1
  1357. m_RayTracingMode: 0
  1358. m_RayTraceProcedural: 0
  1359. m_RenderingLayerMask: 1
  1360. m_RendererPriority: 0
  1361. m_Materials:
  1362. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1363. m_StaticBatchInfo:
  1364. firstSubMesh: 0
  1365. subMeshCount: 0
  1366. m_StaticBatchRoot: {fileID: 0}
  1367. m_ProbeAnchor: {fileID: 0}
  1368. m_LightProbeVolumeOverride: {fileID: 0}
  1369. m_ScaleInLightmap: 1
  1370. m_ReceiveGI: 1
  1371. m_PreserveUVs: 0
  1372. m_IgnoreNormalsForChartDetection: 0
  1373. m_ImportantGI: 0
  1374. m_StitchLightmapSeams: 1
  1375. m_SelectedEditorRenderState: 0
  1376. m_MinimumChartSize: 4
  1377. m_AutoUVMaxDistance: 0.5
  1378. m_AutoUVMaxAngle: 89
  1379. m_LightmapParameters: {fileID: 0}
  1380. m_SortingLayerID: 0
  1381. m_SortingLayer: 0
  1382. m_SortingOrder: 1
  1383. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1384. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1385. m_FlipX: 0
  1386. m_FlipY: 0
  1387. m_DrawMode: 0
  1388. m_Size: {x: 1, y: 1}
  1389. m_AdaptiveModeThreshold: 0.5
  1390. m_SpriteTileMode: 0
  1391. m_WasSpriteAssigned: 1
  1392. m_MaskInteraction: 0
  1393. m_SpriteSortPoint: 0
  1394. --- !u!61 &61257863175726782
  1395. BoxCollider2D:
  1396. m_ObjectHideFlags: 0
  1397. m_CorrespondingSourceObject: {fileID: 0}
  1398. m_PrefabInstance: {fileID: 0}
  1399. m_PrefabAsset: {fileID: 0}
  1400. m_GameObject: {fileID: 100024}
  1401. m_Enabled: 1
  1402. m_Density: 1
  1403. m_Material: {fileID: 0}
  1404. m_IsTrigger: 0
  1405. m_UsedByEffector: 0
  1406. m_UsedByComposite: 0
  1407. m_Offset: {x: 0, y: 0}
  1408. m_SpriteTilingProperty:
  1409. border: {x: 0, y: 0, z: 0, w: 0}
  1410. pivot: {x: 0.5, y: 0.5}
  1411. oldSize: {x: 1, y: 1}
  1412. newSize: {x: 1, y: 1}
  1413. adaptiveTilingThreshold: 0.5
  1414. drawMode: 0
  1415. adaptiveTiling: 0
  1416. m_AutoTiling: 0
  1417. serializedVersion: 2
  1418. m_Size: {x: 1, y: 1}
  1419. m_EdgeRadius: 0
  1420. --- !u!1 &100026
  1421. GameObject:
  1422. m_ObjectHideFlags: 0
  1423. m_CorrespondingSourceObject: {fileID: 0}
  1424. m_PrefabInstance: {fileID: 0}
  1425. m_PrefabAsset: {fileID: 0}
  1426. serializedVersion: 6
  1427. m_Component:
  1428. - component: {fileID: 400026}
  1429. - component: {fileID: 21200026}
  1430. - component: {fileID: 61230607191128380}
  1431. m_Layer: 0
  1432. m_Name: Wall
  1433. m_TagString: Untagged
  1434. m_Icon: {fileID: 0}
  1435. m_NavMeshLayer: 0
  1436. m_StaticEditorFlags: 0
  1437. m_IsActive: 1
  1438. --- !u!4 &400026
  1439. Transform:
  1440. m_ObjectHideFlags: 0
  1441. m_CorrespondingSourceObject: {fileID: 0}
  1442. m_PrefabInstance: {fileID: 0}
  1443. m_PrefabAsset: {fileID: 0}
  1444. m_GameObject: {fileID: 100026}
  1445. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1446. m_LocalPosition: {x: 4, y: -3, z: 0}
  1447. m_LocalScale: {x: 1, y: 1, z: 1}
  1448. m_Children: []
  1449. m_Father: {fileID: 400044}
  1450. m_RootOrder: 24
  1451. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1452. --- !u!212 &21200026
  1453. SpriteRenderer:
  1454. m_ObjectHideFlags: 0
  1455. m_CorrespondingSourceObject: {fileID: 0}
  1456. m_PrefabInstance: {fileID: 0}
  1457. m_PrefabAsset: {fileID: 0}
  1458. m_GameObject: {fileID: 100026}
  1459. m_Enabled: 1
  1460. m_CastShadows: 0
  1461. m_ReceiveShadows: 0
  1462. m_DynamicOccludee: 1
  1463. m_MotionVectors: 1
  1464. m_LightProbeUsage: 0
  1465. m_ReflectionProbeUsage: 1
  1466. m_RayTracingMode: 0
  1467. m_RayTraceProcedural: 0
  1468. m_RenderingLayerMask: 1
  1469. m_RendererPriority: 0
  1470. m_Materials:
  1471. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1472. m_StaticBatchInfo:
  1473. firstSubMesh: 0
  1474. subMeshCount: 0
  1475. m_StaticBatchRoot: {fileID: 0}
  1476. m_ProbeAnchor: {fileID: 0}
  1477. m_LightProbeVolumeOverride: {fileID: 0}
  1478. m_ScaleInLightmap: 1
  1479. m_ReceiveGI: 1
  1480. m_PreserveUVs: 0
  1481. m_IgnoreNormalsForChartDetection: 0
  1482. m_ImportantGI: 0
  1483. m_StitchLightmapSeams: 1
  1484. m_SelectedEditorRenderState: 0
  1485. m_MinimumChartSize: 4
  1486. m_AutoUVMaxDistance: 0.5
  1487. m_AutoUVMaxAngle: 89
  1488. m_LightmapParameters: {fileID: 0}
  1489. m_SortingLayerID: 0
  1490. m_SortingLayer: 0
  1491. m_SortingOrder: 1
  1492. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1493. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1494. m_FlipX: 0
  1495. m_FlipY: 0
  1496. m_DrawMode: 0
  1497. m_Size: {x: 1, y: 1}
  1498. m_AdaptiveModeThreshold: 0.5
  1499. m_SpriteTileMode: 0
  1500. m_WasSpriteAssigned: 1
  1501. m_MaskInteraction: 0
  1502. m_SpriteSortPoint: 0
  1503. --- !u!61 &61230607191128380
  1504. BoxCollider2D:
  1505. m_ObjectHideFlags: 0
  1506. m_CorrespondingSourceObject: {fileID: 0}
  1507. m_PrefabInstance: {fileID: 0}
  1508. m_PrefabAsset: {fileID: 0}
  1509. m_GameObject: {fileID: 100026}
  1510. m_Enabled: 1
  1511. m_Density: 1
  1512. m_Material: {fileID: 0}
  1513. m_IsTrigger: 0
  1514. m_UsedByEffector: 0
  1515. m_UsedByComposite: 0
  1516. m_Offset: {x: 0, y: 0}
  1517. m_SpriteTilingProperty:
  1518. border: {x: 0, y: 0, z: 0, w: 0}
  1519. pivot: {x: 0.5, y: 0.5}
  1520. oldSize: {x: 1, y: 1}
  1521. newSize: {x: 1, y: 1}
  1522. adaptiveTilingThreshold: 0.5
  1523. drawMode: 0
  1524. adaptiveTiling: 0
  1525. m_AutoTiling: 0
  1526. serializedVersion: 2
  1527. m_Size: {x: 1, y: 1}
  1528. m_EdgeRadius: 0
  1529. --- !u!1 &100028
  1530. GameObject:
  1531. m_ObjectHideFlags: 0
  1532. m_CorrespondingSourceObject: {fileID: 0}
  1533. m_PrefabInstance: {fileID: 0}
  1534. m_PrefabAsset: {fileID: 0}
  1535. serializedVersion: 6
  1536. m_Component:
  1537. - component: {fileID: 400028}
  1538. - component: {fileID: 21200028}
  1539. - component: {fileID: 61450422569983544}
  1540. m_Layer: 0
  1541. m_Name: Wall
  1542. m_TagString: Untagged
  1543. m_Icon: {fileID: 0}
  1544. m_NavMeshLayer: 0
  1545. m_StaticEditorFlags: 0
  1546. m_IsActive: 1
  1547. --- !u!4 &400028
  1548. Transform:
  1549. m_ObjectHideFlags: 0
  1550. m_CorrespondingSourceObject: {fileID: 0}
  1551. m_PrefabInstance: {fileID: 0}
  1552. m_PrefabAsset: {fileID: 0}
  1553. m_GameObject: {fileID: 100028}
  1554. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1555. m_LocalPosition: {x: 3, y: -3, z: 0}
  1556. m_LocalScale: {x: 1, y: 1, z: 1}
  1557. m_Children: []
  1558. m_Father: {fileID: 400044}
  1559. m_RootOrder: 23
  1560. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1561. --- !u!212 &21200028
  1562. SpriteRenderer:
  1563. m_ObjectHideFlags: 0
  1564. m_CorrespondingSourceObject: {fileID: 0}
  1565. m_PrefabInstance: {fileID: 0}
  1566. m_PrefabAsset: {fileID: 0}
  1567. m_GameObject: {fileID: 100028}
  1568. m_Enabled: 1
  1569. m_CastShadows: 0
  1570. m_ReceiveShadows: 0
  1571. m_DynamicOccludee: 1
  1572. m_MotionVectors: 1
  1573. m_LightProbeUsage: 0
  1574. m_ReflectionProbeUsage: 1
  1575. m_RayTracingMode: 0
  1576. m_RayTraceProcedural: 0
  1577. m_RenderingLayerMask: 1
  1578. m_RendererPriority: 0
  1579. m_Materials:
  1580. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1581. m_StaticBatchInfo:
  1582. firstSubMesh: 0
  1583. subMeshCount: 0
  1584. m_StaticBatchRoot: {fileID: 0}
  1585. m_ProbeAnchor: {fileID: 0}
  1586. m_LightProbeVolumeOverride: {fileID: 0}
  1587. m_ScaleInLightmap: 1
  1588. m_ReceiveGI: 1
  1589. m_PreserveUVs: 0
  1590. m_IgnoreNormalsForChartDetection: 0
  1591. m_ImportantGI: 0
  1592. m_StitchLightmapSeams: 1
  1593. m_SelectedEditorRenderState: 0
  1594. m_MinimumChartSize: 4
  1595. m_AutoUVMaxDistance: 0.5
  1596. m_AutoUVMaxAngle: 89
  1597. m_LightmapParameters: {fileID: 0}
  1598. m_SortingLayerID: 0
  1599. m_SortingLayer: 0
  1600. m_SortingOrder: 1
  1601. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1602. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1603. m_FlipX: 0
  1604. m_FlipY: 0
  1605. m_DrawMode: 0
  1606. m_Size: {x: 1, y: 1}
  1607. m_AdaptiveModeThreshold: 0.5
  1608. m_SpriteTileMode: 0
  1609. m_WasSpriteAssigned: 1
  1610. m_MaskInteraction: 0
  1611. m_SpriteSortPoint: 0
  1612. --- !u!61 &61450422569983544
  1613. BoxCollider2D:
  1614. m_ObjectHideFlags: 0
  1615. m_CorrespondingSourceObject: {fileID: 0}
  1616. m_PrefabInstance: {fileID: 0}
  1617. m_PrefabAsset: {fileID: 0}
  1618. m_GameObject: {fileID: 100028}
  1619. m_Enabled: 1
  1620. m_Density: 1
  1621. m_Material: {fileID: 0}
  1622. m_IsTrigger: 0
  1623. m_UsedByEffector: 0
  1624. m_UsedByComposite: 0
  1625. m_Offset: {x: 0, y: 0}
  1626. m_SpriteTilingProperty:
  1627. border: {x: 0, y: 0, z: 0, w: 0}
  1628. pivot: {x: 0.5, y: 0.5}
  1629. oldSize: {x: 1, y: 1}
  1630. newSize: {x: 1, y: 1}
  1631. adaptiveTilingThreshold: 0.5
  1632. drawMode: 0
  1633. adaptiveTiling: 0
  1634. m_AutoTiling: 0
  1635. serializedVersion: 2
  1636. m_Size: {x: 1, y: 1}
  1637. m_EdgeRadius: 0
  1638. --- !u!1 &100030
  1639. GameObject:
  1640. m_ObjectHideFlags: 0
  1641. m_CorrespondingSourceObject: {fileID: 0}
  1642. m_PrefabInstance: {fileID: 0}
  1643. m_PrefabAsset: {fileID: 0}
  1644. serializedVersion: 6
  1645. m_Component:
  1646. - component: {fileID: 400030}
  1647. - component: {fileID: 21200030}
  1648. - component: {fileID: 61946991341648146}
  1649. m_Layer: 0
  1650. m_Name: Wall
  1651. m_TagString: Untagged
  1652. m_Icon: {fileID: 0}
  1653. m_NavMeshLayer: 0
  1654. m_StaticEditorFlags: 0
  1655. m_IsActive: 1
  1656. --- !u!4 &400030
  1657. Transform:
  1658. m_ObjectHideFlags: 0
  1659. m_CorrespondingSourceObject: {fileID: 0}
  1660. m_PrefabInstance: {fileID: 0}
  1661. m_PrefabAsset: {fileID: 0}
  1662. m_GameObject: {fileID: 100030}
  1663. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1664. m_LocalPosition: {x: 5, y: -3, z: 0}
  1665. m_LocalScale: {x: 1, y: 1, z: 1}
  1666. m_Children: []
  1667. m_Father: {fileID: 400044}
  1668. m_RootOrder: 22
  1669. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1670. --- !u!212 &21200030
  1671. SpriteRenderer:
  1672. m_ObjectHideFlags: 0
  1673. m_CorrespondingSourceObject: {fileID: 0}
  1674. m_PrefabInstance: {fileID: 0}
  1675. m_PrefabAsset: {fileID: 0}
  1676. m_GameObject: {fileID: 100030}
  1677. m_Enabled: 1
  1678. m_CastShadows: 0
  1679. m_ReceiveShadows: 0
  1680. m_DynamicOccludee: 1
  1681. m_MotionVectors: 1
  1682. m_LightProbeUsage: 0
  1683. m_ReflectionProbeUsage: 1
  1684. m_RayTracingMode: 0
  1685. m_RayTraceProcedural: 0
  1686. m_RenderingLayerMask: 1
  1687. m_RendererPriority: 0
  1688. m_Materials:
  1689. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1690. m_StaticBatchInfo:
  1691. firstSubMesh: 0
  1692. subMeshCount: 0
  1693. m_StaticBatchRoot: {fileID: 0}
  1694. m_ProbeAnchor: {fileID: 0}
  1695. m_LightProbeVolumeOverride: {fileID: 0}
  1696. m_ScaleInLightmap: 1
  1697. m_ReceiveGI: 1
  1698. m_PreserveUVs: 0
  1699. m_IgnoreNormalsForChartDetection: 0
  1700. m_ImportantGI: 0
  1701. m_StitchLightmapSeams: 1
  1702. m_SelectedEditorRenderState: 0
  1703. m_MinimumChartSize: 4
  1704. m_AutoUVMaxDistance: 0.5
  1705. m_AutoUVMaxAngle: 89
  1706. m_LightmapParameters: {fileID: 0}
  1707. m_SortingLayerID: 0
  1708. m_SortingLayer: 0
  1709. m_SortingOrder: 1
  1710. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1711. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1712. m_FlipX: 0
  1713. m_FlipY: 0
  1714. m_DrawMode: 0
  1715. m_Size: {x: 1, y: 1}
  1716. m_AdaptiveModeThreshold: 0.5
  1717. m_SpriteTileMode: 0
  1718. m_WasSpriteAssigned: 1
  1719. m_MaskInteraction: 0
  1720. m_SpriteSortPoint: 0
  1721. --- !u!61 &61946991341648146
  1722. BoxCollider2D:
  1723. m_ObjectHideFlags: 0
  1724. m_CorrespondingSourceObject: {fileID: 0}
  1725. m_PrefabInstance: {fileID: 0}
  1726. m_PrefabAsset: {fileID: 0}
  1727. m_GameObject: {fileID: 100030}
  1728. m_Enabled: 1
  1729. m_Density: 1
  1730. m_Material: {fileID: 0}
  1731. m_IsTrigger: 0
  1732. m_UsedByEffector: 0
  1733. m_UsedByComposite: 0
  1734. m_Offset: {x: 0, y: 0}
  1735. m_SpriteTilingProperty:
  1736. border: {x: 0, y: 0, z: 0, w: 0}
  1737. pivot: {x: 0.5, y: 0.5}
  1738. oldSize: {x: 1, y: 1}
  1739. newSize: {x: 1, y: 1}
  1740. adaptiveTilingThreshold: 0.5
  1741. drawMode: 0
  1742. adaptiveTiling: 0
  1743. m_AutoTiling: 0
  1744. serializedVersion: 2
  1745. m_Size: {x: 1, y: 1}
  1746. m_EdgeRadius: 0
  1747. --- !u!1 &100032
  1748. GameObject:
  1749. m_ObjectHideFlags: 0
  1750. m_CorrespondingSourceObject: {fileID: 0}
  1751. m_PrefabInstance: {fileID: 0}
  1752. m_PrefabAsset: {fileID: 0}
  1753. serializedVersion: 6
  1754. m_Component:
  1755. - component: {fileID: 400032}
  1756. - component: {fileID: 21200032}
  1757. - component: {fileID: 61273455714118850}
  1758. m_Layer: 0
  1759. m_Name: Wall
  1760. m_TagString: Untagged
  1761. m_Icon: {fileID: 0}
  1762. m_NavMeshLayer: 0
  1763. m_StaticEditorFlags: 0
  1764. m_IsActive: 1
  1765. --- !u!4 &400032
  1766. Transform:
  1767. m_ObjectHideFlags: 0
  1768. m_CorrespondingSourceObject: {fileID: 0}
  1769. m_PrefabInstance: {fileID: 0}
  1770. m_PrefabAsset: {fileID: 0}
  1771. m_GameObject: {fileID: 100032}
  1772. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1773. m_LocalPosition: {x: 0, y: -3, z: 0}
  1774. m_LocalScale: {x: 1, y: 1, z: 1}
  1775. m_Children: []
  1776. m_Father: {fileID: 400044}
  1777. m_RootOrder: 21
  1778. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1779. --- !u!212 &21200032
  1780. SpriteRenderer:
  1781. m_ObjectHideFlags: 0
  1782. m_CorrespondingSourceObject: {fileID: 0}
  1783. m_PrefabInstance: {fileID: 0}
  1784. m_PrefabAsset: {fileID: 0}
  1785. m_GameObject: {fileID: 100032}
  1786. m_Enabled: 1
  1787. m_CastShadows: 0
  1788. m_ReceiveShadows: 0
  1789. m_DynamicOccludee: 1
  1790. m_MotionVectors: 1
  1791. m_LightProbeUsage: 0
  1792. m_ReflectionProbeUsage: 1
  1793. m_RayTracingMode: 0
  1794. m_RayTraceProcedural: 0
  1795. m_RenderingLayerMask: 1
  1796. m_RendererPriority: 0
  1797. m_Materials:
  1798. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1799. m_StaticBatchInfo:
  1800. firstSubMesh: 0
  1801. subMeshCount: 0
  1802. m_StaticBatchRoot: {fileID: 0}
  1803. m_ProbeAnchor: {fileID: 0}
  1804. m_LightProbeVolumeOverride: {fileID: 0}
  1805. m_ScaleInLightmap: 1
  1806. m_ReceiveGI: 1
  1807. m_PreserveUVs: 0
  1808. m_IgnoreNormalsForChartDetection: 0
  1809. m_ImportantGI: 0
  1810. m_StitchLightmapSeams: 1
  1811. m_SelectedEditorRenderState: 0
  1812. m_MinimumChartSize: 4
  1813. m_AutoUVMaxDistance: 0.5
  1814. m_AutoUVMaxAngle: 89
  1815. m_LightmapParameters: {fileID: 0}
  1816. m_SortingLayerID: 0
  1817. m_SortingLayer: 0
  1818. m_SortingOrder: 1
  1819. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1820. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1821. m_FlipX: 0
  1822. m_FlipY: 0
  1823. m_DrawMode: 0
  1824. m_Size: {x: 1, y: 1}
  1825. m_AdaptiveModeThreshold: 0.5
  1826. m_SpriteTileMode: 0
  1827. m_WasSpriteAssigned: 1
  1828. m_MaskInteraction: 0
  1829. m_SpriteSortPoint: 0
  1830. --- !u!61 &61273455714118850
  1831. BoxCollider2D:
  1832. m_ObjectHideFlags: 0
  1833. m_CorrespondingSourceObject: {fileID: 0}
  1834. m_PrefabInstance: {fileID: 0}
  1835. m_PrefabAsset: {fileID: 0}
  1836. m_GameObject: {fileID: 100032}
  1837. m_Enabled: 1
  1838. m_Density: 1
  1839. m_Material: {fileID: 0}
  1840. m_IsTrigger: 0
  1841. m_UsedByEffector: 0
  1842. m_UsedByComposite: 0
  1843. m_Offset: {x: 0, y: 0}
  1844. m_SpriteTilingProperty:
  1845. border: {x: 0, y: 0, z: 0, w: 0}
  1846. pivot: {x: 0.5, y: 0.5}
  1847. oldSize: {x: 1, y: 1}
  1848. newSize: {x: 1, y: 1}
  1849. adaptiveTilingThreshold: 0.5
  1850. drawMode: 0
  1851. adaptiveTiling: 0
  1852. m_AutoTiling: 0
  1853. serializedVersion: 2
  1854. m_Size: {x: 1, y: 1}
  1855. m_EdgeRadius: 0
  1856. --- !u!1 &100034
  1857. GameObject:
  1858. m_ObjectHideFlags: 0
  1859. m_CorrespondingSourceObject: {fileID: 0}
  1860. m_PrefabInstance: {fileID: 0}
  1861. m_PrefabAsset: {fileID: 0}
  1862. serializedVersion: 6
  1863. m_Component:
  1864. - component: {fileID: 400034}
  1865. - component: {fileID: 21200034}
  1866. - component: {fileID: 61311481785364704}
  1867. m_Layer: 0
  1868. m_Name: Wall
  1869. m_TagString: Untagged
  1870. m_Icon: {fileID: 0}
  1871. m_NavMeshLayer: 0
  1872. m_StaticEditorFlags: 0
  1873. m_IsActive: 1
  1874. --- !u!4 &400034
  1875. Transform:
  1876. m_ObjectHideFlags: 0
  1877. m_CorrespondingSourceObject: {fileID: 0}
  1878. m_PrefabInstance: {fileID: 0}
  1879. m_PrefabAsset: {fileID: 0}
  1880. m_GameObject: {fileID: 100034}
  1881. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1882. m_LocalPosition: {x: 0, y: 3, z: 0}
  1883. m_LocalScale: {x: 1, y: 1, z: 1}
  1884. m_Children: []
  1885. m_Father: {fileID: 400044}
  1886. m_RootOrder: 20
  1887. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1888. --- !u!212 &21200034
  1889. SpriteRenderer:
  1890. m_ObjectHideFlags: 0
  1891. m_CorrespondingSourceObject: {fileID: 0}
  1892. m_PrefabInstance: {fileID: 0}
  1893. m_PrefabAsset: {fileID: 0}
  1894. m_GameObject: {fileID: 100034}
  1895. m_Enabled: 1
  1896. m_CastShadows: 0
  1897. m_ReceiveShadows: 0
  1898. m_DynamicOccludee: 1
  1899. m_MotionVectors: 1
  1900. m_LightProbeUsage: 0
  1901. m_ReflectionProbeUsage: 1
  1902. m_RayTracingMode: 0
  1903. m_RayTraceProcedural: 0
  1904. m_RenderingLayerMask: 1
  1905. m_RendererPriority: 0
  1906. m_Materials:
  1907. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1908. m_StaticBatchInfo:
  1909. firstSubMesh: 0
  1910. subMeshCount: 0
  1911. m_StaticBatchRoot: {fileID: 0}
  1912. m_ProbeAnchor: {fileID: 0}
  1913. m_LightProbeVolumeOverride: {fileID: 0}
  1914. m_ScaleInLightmap: 1
  1915. m_ReceiveGI: 1
  1916. m_PreserveUVs: 0
  1917. m_IgnoreNormalsForChartDetection: 0
  1918. m_ImportantGI: 0
  1919. m_StitchLightmapSeams: 1
  1920. m_SelectedEditorRenderState: 0
  1921. m_MinimumChartSize: 4
  1922. m_AutoUVMaxDistance: 0.5
  1923. m_AutoUVMaxAngle: 89
  1924. m_LightmapParameters: {fileID: 0}
  1925. m_SortingLayerID: 0
  1926. m_SortingLayer: 0
  1927. m_SortingOrder: 1
  1928. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  1929. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1930. m_FlipX: 0
  1931. m_FlipY: 0
  1932. m_DrawMode: 0
  1933. m_Size: {x: 1, y: 1}
  1934. m_AdaptiveModeThreshold: 0.5
  1935. m_SpriteTileMode: 0
  1936. m_WasSpriteAssigned: 1
  1937. m_MaskInteraction: 0
  1938. m_SpriteSortPoint: 0
  1939. --- !u!61 &61311481785364704
  1940. BoxCollider2D:
  1941. m_ObjectHideFlags: 0
  1942. m_CorrespondingSourceObject: {fileID: 0}
  1943. m_PrefabInstance: {fileID: 0}
  1944. m_PrefabAsset: {fileID: 0}
  1945. m_GameObject: {fileID: 100034}
  1946. m_Enabled: 1
  1947. m_Density: 1
  1948. m_Material: {fileID: 0}
  1949. m_IsTrigger: 0
  1950. m_UsedByEffector: 0
  1951. m_UsedByComposite: 0
  1952. m_Offset: {x: 0, y: 0}
  1953. m_SpriteTilingProperty:
  1954. border: {x: 0, y: 0, z: 0, w: 0}
  1955. pivot: {x: 0.5, y: 0.5}
  1956. oldSize: {x: 1, y: 1}
  1957. newSize: {x: 1, y: 1}
  1958. adaptiveTilingThreshold: 0.5
  1959. drawMode: 0
  1960. adaptiveTiling: 0
  1961. m_AutoTiling: 0
  1962. serializedVersion: 2
  1963. m_Size: {x: 1, y: 1}
  1964. m_EdgeRadius: 0
  1965. --- !u!1 &100036
  1966. GameObject:
  1967. m_ObjectHideFlags: 0
  1968. m_CorrespondingSourceObject: {fileID: 0}
  1969. m_PrefabInstance: {fileID: 0}
  1970. m_PrefabAsset: {fileID: 0}
  1971. serializedVersion: 6
  1972. m_Component:
  1973. - component: {fileID: 400040}
  1974. - component: {fileID: 11400002}
  1975. m_Layer: 0
  1976. m_Name: Doorway
  1977. m_TagString: Untagged
  1978. m_Icon: {fileID: 0}
  1979. m_NavMeshLayer: 0
  1980. m_StaticEditorFlags: 0
  1981. m_IsActive: 1
  1982. --- !u!4 &400040
  1983. Transform:
  1984. m_ObjectHideFlags: 0
  1985. m_CorrespondingSourceObject: {fileID: 0}
  1986. m_PrefabInstance: {fileID: 0}
  1987. m_PrefabAsset: {fileID: 0}
  1988. m_GameObject: {fileID: 100036}
  1989. m_LocalRotation: {x: -0.49999982, y: -0.49999914, z: 0.49999976, w: 0.5000014}
  1990. m_LocalPosition: {x: -3.5, y: 0, z: 0}
  1991. m_LocalScale: {x: 1, y: 1, z: 1}
  1992. m_Children:
  1993. - {fileID: 400088}
  1994. m_Father: {fileID: 400042}
  1995. m_RootOrder: 0
  1996. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1997. --- !u!114 &11400002
  1998. MonoBehaviour:
  1999. m_ObjectHideFlags: 0
  2000. m_CorrespondingSourceObject: {fileID: 0}
  2001. m_PrefabInstance: {fileID: 0}
  2002. m_PrefabAsset: {fileID: 0}
  2003. m_GameObject: {fileID: 100036}
  2004. m_Enabled: 1
  2005. m_EditorHideFlags: 0
  2006. m_Script: {fileID: 11500000, guid: 32a188f8ee195cf4cb8b2fdccd193b79, type: 3}
  2007. m_Name:
  2008. m_EditorClassIdentifier:
  2009. DoorPrefabPriority: 0
  2010. AvoidRotatingDoorPrefab: 0
  2011. DoorPrefabPositionOffset: {x: 0, y: 0, z: 0}
  2012. DoorPrefabRotationOffset: {x: 0, y: 0, z: 0}
  2013. ConnectorPrefabWeights: []
  2014. ConnectorSceneObjects: []
  2015. AvoidRotatingBlockerPrefab: 0
  2016. BlockerPrefabPositionOffset: {x: 0, y: 0, z: 0}
  2017. BlockerPrefabRotationOffset: {x: 0, y: 0, z: 0}
  2018. BlockerPrefabWeights: []
  2019. BlockerSceneObjects:
  2020. - {fileID: 100088}
  2021. Tags:
  2022. Tags: []
  2023. socketGroup_obsolete: 0
  2024. doorPrefabs_obsolete: []
  2025. blockerPrefabs_obsolete: []
  2026. socket: {fileID: 6392125229070017078, guid: f93f65dd085bcf54f93c2c4cb9a0cb18, type: 2}
  2027. doorPrefabInstance: {fileID: 0}
  2028. doorComponent: {fileID: 0}
  2029. tile: {fileID: 0}
  2030. connectedDoorway: {fileID: 0}
  2031. hideConditionalObjects: 0
  2032. spawnedBlockerPrefab: {fileID: 0}
  2033. fileVersion: 1
  2034. --- !u!1 &100038
  2035. GameObject:
  2036. m_ObjectHideFlags: 0
  2037. m_CorrespondingSourceObject: {fileID: 0}
  2038. m_PrefabInstance: {fileID: 0}
  2039. m_PrefabAsset: {fileID: 0}
  2040. serializedVersion: 6
  2041. m_Component:
  2042. - component: {fileID: 400038}
  2043. - component: {fileID: 11400000}
  2044. m_Layer: 0
  2045. m_Name: Doorway
  2046. m_TagString: Untagged
  2047. m_Icon: {fileID: 0}
  2048. m_NavMeshLayer: 0
  2049. m_StaticEditorFlags: 0
  2050. m_IsActive: 1
  2051. --- !u!4 &400038
  2052. Transform:
  2053. m_ObjectHideFlags: 0
  2054. m_CorrespondingSourceObject: {fileID: 0}
  2055. m_PrefabInstance: {fileID: 0}
  2056. m_PrefabAsset: {fileID: 0}
  2057. m_GameObject: {fileID: 100038}
  2058. m_LocalRotation: {x: -0.5000005, y: 0.4999984, z: -0.5000004, w: 0.5000007}
  2059. m_LocalPosition: {x: 11.5, y: 0, z: 0}
  2060. m_LocalScale: {x: 1, y: 1, z: 1}
  2061. m_Children:
  2062. - {fileID: 400066}
  2063. m_Father: {fileID: 400042}
  2064. m_RootOrder: 1
  2065. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2066. --- !u!114 &11400000
  2067. MonoBehaviour:
  2068. m_ObjectHideFlags: 0
  2069. m_CorrespondingSourceObject: {fileID: 0}
  2070. m_PrefabInstance: {fileID: 0}
  2071. m_PrefabAsset: {fileID: 0}
  2072. m_GameObject: {fileID: 100038}
  2073. m_Enabled: 1
  2074. m_EditorHideFlags: 0
  2075. m_Script: {fileID: 11500000, guid: 32a188f8ee195cf4cb8b2fdccd193b79, type: 3}
  2076. m_Name:
  2077. m_EditorClassIdentifier:
  2078. DoorPrefabPriority: 0
  2079. AvoidRotatingDoorPrefab: 0
  2080. DoorPrefabPositionOffset: {x: 0, y: 0, z: 0}
  2081. DoorPrefabRotationOffset: {x: 0, y: 0, z: 0}
  2082. ConnectorPrefabWeights: []
  2083. ConnectorSceneObjects: []
  2084. AvoidRotatingBlockerPrefab: 0
  2085. BlockerPrefabPositionOffset: {x: 0, y: 0, z: 0}
  2086. BlockerPrefabRotationOffset: {x: 0, y: 0, z: 0}
  2087. BlockerPrefabWeights: []
  2088. BlockerSceneObjects:
  2089. - {fileID: 100066}
  2090. Tags:
  2091. Tags: []
  2092. socketGroup_obsolete: 0
  2093. doorPrefabs_obsolete: []
  2094. blockerPrefabs_obsolete: []
  2095. socket: {fileID: 6392125229070017078, guid: f93f65dd085bcf54f93c2c4cb9a0cb18, type: 2}
  2096. doorPrefabInstance: {fileID: 0}
  2097. doorComponent: {fileID: 0}
  2098. tile: {fileID: 0}
  2099. connectedDoorway: {fileID: 0}
  2100. hideConditionalObjects: 0
  2101. spawnedBlockerPrefab: {fileID: 0}
  2102. fileVersion: 1
  2103. --- !u!1 &100040
  2104. GameObject:
  2105. m_ObjectHideFlags: 0
  2106. m_CorrespondingSourceObject: {fileID: 0}
  2107. m_PrefabInstance: {fileID: 0}
  2108. m_PrefabAsset: {fileID: 0}
  2109. serializedVersion: 6
  2110. m_Component:
  2111. - component: {fileID: 400036}
  2112. - component: {fileID: 21200036}
  2113. m_Layer: 0
  2114. m_Name: Floor
  2115. m_TagString: Untagged
  2116. m_Icon: {fileID: 0}
  2117. m_NavMeshLayer: 0
  2118. m_StaticEditorFlags: 0
  2119. m_IsActive: 1
  2120. --- !u!4 &400036
  2121. Transform:
  2122. m_ObjectHideFlags: 0
  2123. m_CorrespondingSourceObject: {fileID: 0}
  2124. m_PrefabInstance: {fileID: 0}
  2125. m_PrefabAsset: {fileID: 0}
  2126. m_GameObject: {fileID: 100040}
  2127. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2128. m_LocalPosition: {x: 4, y: 0, z: 0}
  2129. m_LocalScale: {x: 15, y: 7, z: 1}
  2130. m_Children: []
  2131. m_Father: {fileID: 400042}
  2132. m_RootOrder: 2
  2133. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2134. --- !u!212 &21200036
  2135. SpriteRenderer:
  2136. m_ObjectHideFlags: 0
  2137. m_CorrespondingSourceObject: {fileID: 0}
  2138. m_PrefabInstance: {fileID: 0}
  2139. m_PrefabAsset: {fileID: 0}
  2140. m_GameObject: {fileID: 100040}
  2141. m_Enabled: 1
  2142. m_CastShadows: 0
  2143. m_ReceiveShadows: 0
  2144. m_DynamicOccludee: 1
  2145. m_MotionVectors: 1
  2146. m_LightProbeUsage: 0
  2147. m_ReflectionProbeUsage: 1
  2148. m_RayTracingMode: 0
  2149. m_RayTraceProcedural: 0
  2150. m_RenderingLayerMask: 1
  2151. m_RendererPriority: 0
  2152. m_Materials:
  2153. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2154. m_StaticBatchInfo:
  2155. firstSubMesh: 0
  2156. subMeshCount: 0
  2157. m_StaticBatchRoot: {fileID: 0}
  2158. m_ProbeAnchor: {fileID: 0}
  2159. m_LightProbeVolumeOverride: {fileID: 0}
  2160. m_ScaleInLightmap: 1
  2161. m_ReceiveGI: 1
  2162. m_PreserveUVs: 0
  2163. m_IgnoreNormalsForChartDetection: 0
  2164. m_ImportantGI: 0
  2165. m_StitchLightmapSeams: 1
  2166. m_SelectedEditorRenderState: 0
  2167. m_MinimumChartSize: 4
  2168. m_AutoUVMaxDistance: 0.5
  2169. m_AutoUVMaxAngle: 89
  2170. m_LightmapParameters: {fileID: 0}
  2171. m_SortingLayerID: 0
  2172. m_SortingLayer: 0
  2173. m_SortingOrder: 0
  2174. m_Sprite: {fileID: 21300000, guid: cb275fcf5ba685e408c787ea1ac4fc2d, type: 3}
  2175. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2176. m_FlipX: 0
  2177. m_FlipY: 0
  2178. m_DrawMode: 0
  2179. m_Size: {x: 1, y: 1}
  2180. m_AdaptiveModeThreshold: 0.5
  2181. m_SpriteTileMode: 0
  2182. m_WasSpriteAssigned: 1
  2183. m_MaskInteraction: 0
  2184. m_SpriteSortPoint: 0
  2185. --- !u!1 &100042
  2186. GameObject:
  2187. m_ObjectHideFlags: 0
  2188. m_CorrespondingSourceObject: {fileID: 0}
  2189. m_PrefabInstance: {fileID: 0}
  2190. m_PrefabAsset: {fileID: 0}
  2191. serializedVersion: 6
  2192. m_Component:
  2193. - component: {fileID: 400042}
  2194. - component: {fileID: -8354753734346588895}
  2195. m_Layer: 0
  2196. m_Name: 2D Corridor
  2197. m_TagString: Untagged
  2198. m_Icon: {fileID: 0}
  2199. m_NavMeshLayer: 0
  2200. m_StaticEditorFlags: 0
  2201. m_IsActive: 1
  2202. --- !u!4 &400042
  2203. Transform:
  2204. m_ObjectHideFlags: 0
  2205. m_CorrespondingSourceObject: {fileID: 0}
  2206. m_PrefabInstance: {fileID: 0}
  2207. m_PrefabAsset: {fileID: 0}
  2208. m_GameObject: {fileID: 100042}
  2209. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2210. m_LocalPosition: {x: 0, y: 0, z: 0}
  2211. m_LocalScale: {x: 1, y: 1, z: 1}
  2212. m_Children:
  2213. - {fileID: 400040}
  2214. - {fileID: 400038}
  2215. - {fileID: 400036}
  2216. - {fileID: 400044}
  2217. m_Father: {fileID: 0}
  2218. m_RootOrder: 0
  2219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2220. --- !u!114 &-8354753734346588895
  2221. MonoBehaviour:
  2222. m_ObjectHideFlags: 0
  2223. m_CorrespondingSourceObject: {fileID: 0}
  2224. m_PrefabInstance: {fileID: 0}
  2225. m_PrefabAsset: {fileID: 0}
  2226. m_GameObject: {fileID: 100042}
  2227. m_Enabled: 1
  2228. m_EditorHideFlags: 0
  2229. m_Script: {fileID: 11500000, guid: 238d443cf4b172f4989d5ce455c57c3b, type: 3}
  2230. m_Name:
  2231. m_EditorClassIdentifier:
  2232. allowImmediateRepeats: 1
  2233. Entrance: {fileID: 0}
  2234. Exit: {fileID: 0}
  2235. AllowRotation: 1
  2236. RepeatMode: 0
  2237. OverrideAutomaticTileBounds: 0
  2238. TileBoundsOverride:
  2239. m_Center: {x: 0, y: 0, z: 0}
  2240. m_Extent: {x: 0.5, y: 0.5, z: 0.5}
  2241. Entrances: []
  2242. Exits: []
  2243. OverrideConnectionChance: 0
  2244. ConnectionChance: 0
  2245. Tags:
  2246. Tags: []
  2247. AllDoorways: []
  2248. UsedDoorways: []
  2249. UnusedDoorways: []
  2250. placement:
  2251. pathDepth: 0
  2252. normalizedPathDepth: 0
  2253. branchDepth: 0
  2254. normalizedBranchDepth: 0
  2255. branchId: -1
  2256. isOnMainPath: 0
  2257. localBounds:
  2258. m_Center: {x: 4, y: 0, z: -0.0000043585896}
  2259. m_Extent: {x: 7.5, y: 3.5, z: 0.10000436}
  2260. worldBounds:
  2261. m_Center: {x: 4, y: 0, z: -0.0000043585896}
  2262. m_Extent: {x: 7.5, y: 3.5, z: 0.10000436}
  2263. graphNode:
  2264. Graph: {fileID: 0}
  2265. TileSets: []
  2266. NodeType: 0
  2267. Position: 0
  2268. Label:
  2269. Keys: []
  2270. Locks: []
  2271. LockPlacement: 0
  2272. graphLine:
  2273. Graph: {fileID: 0}
  2274. DungeonArchetypes: []
  2275. Position: 0
  2276. Length: 0
  2277. Keys: []
  2278. Locks: []
  2279. archetype: {fileID: 0}
  2280. tileSet: {fileID: 0}
  2281. position: {x: 0, y: 0, z: 0}
  2282. rotation: {x: 0, y: 0, z: 0, w: 1}
  2283. fileVersion: 3
  2284. hasCachedBounds: 1
  2285. --- !u!1 &100044
  2286. GameObject:
  2287. m_ObjectHideFlags: 0
  2288. m_CorrespondingSourceObject: {fileID: 0}
  2289. m_PrefabInstance: {fileID: 0}
  2290. m_PrefabAsset: {fileID: 0}
  2291. serializedVersion: 6
  2292. m_Component:
  2293. - component: {fileID: 400044}
  2294. m_Layer: 0
  2295. m_Name: Walls
  2296. m_TagString: Untagged
  2297. m_Icon: {fileID: 0}
  2298. m_NavMeshLayer: 0
  2299. m_StaticEditorFlags: 0
  2300. m_IsActive: 1
  2301. --- !u!4 &400044
  2302. Transform:
  2303. m_ObjectHideFlags: 0
  2304. m_CorrespondingSourceObject: {fileID: 0}
  2305. m_PrefabInstance: {fileID: 0}
  2306. m_PrefabAsset: {fileID: 0}
  2307. m_GameObject: {fileID: 100044}
  2308. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2309. m_LocalPosition: {x: 0, y: 0, z: 0}
  2310. m_LocalScale: {x: 1, y: 1, z: 1}
  2311. m_Children:
  2312. - {fileID: 400078}
  2313. - {fileID: 400050}
  2314. - {fileID: 400084}
  2315. - {fileID: 400058}
  2316. - {fileID: 400064}
  2317. - {fileID: 400048}
  2318. - {fileID: 400054}
  2319. - {fileID: 400072}
  2320. - {fileID: 400074}
  2321. - {fileID: 400086}
  2322. - {fileID: 400082}
  2323. - {fileID: 400076}
  2324. - {fileID: 400070}
  2325. - {fileID: 400068}
  2326. - {fileID: 400062}
  2327. - {fileID: 400060}
  2328. - {fileID: 400052}
  2329. - {fileID: 400080}
  2330. - {fileID: 400056}
  2331. - {fileID: 400046}
  2332. - {fileID: 400034}
  2333. - {fileID: 400032}
  2334. - {fileID: 400030}
  2335. - {fileID: 400028}
  2336. - {fileID: 400026}
  2337. - {fileID: 400024}
  2338. - {fileID: 400022}
  2339. - {fileID: 400020}
  2340. - {fileID: 400018}
  2341. - {fileID: 400016}
  2342. - {fileID: 400014}
  2343. - {fileID: 400012}
  2344. - {fileID: 400010}
  2345. - {fileID: 400008}
  2346. - {fileID: 400006}
  2347. - {fileID: 400004}
  2348. - {fileID: 400002}
  2349. - {fileID: 400000}
  2350. m_Father: {fileID: 400042}
  2351. m_RootOrder: 3
  2352. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2353. --- !u!1 &100046
  2354. GameObject:
  2355. m_ObjectHideFlags: 0
  2356. m_CorrespondingSourceObject: {fileID: 0}
  2357. m_PrefabInstance: {fileID: 0}
  2358. m_PrefabAsset: {fileID: 0}
  2359. serializedVersion: 6
  2360. m_Component:
  2361. - component: {fileID: 400046}
  2362. - component: {fileID: 21200038}
  2363. - component: {fileID: 61378930523401760}
  2364. m_Layer: 0
  2365. m_Name: Wall
  2366. m_TagString: Untagged
  2367. m_Icon: {fileID: 0}
  2368. m_NavMeshLayer: 0
  2369. m_StaticEditorFlags: 0
  2370. m_IsActive: 1
  2371. --- !u!4 &400046
  2372. Transform:
  2373. m_ObjectHideFlags: 0
  2374. m_CorrespondingSourceObject: {fileID: 0}
  2375. m_PrefabInstance: {fileID: 0}
  2376. m_PrefabAsset: {fileID: 0}
  2377. m_GameObject: {fileID: 100046}
  2378. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2379. m_LocalPosition: {x: -3, y: -1, z: 0}
  2380. m_LocalScale: {x: 1, y: 1, z: 1}
  2381. m_Children: []
  2382. m_Father: {fileID: 400044}
  2383. m_RootOrder: 19
  2384. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2385. --- !u!212 &21200038
  2386. SpriteRenderer:
  2387. m_ObjectHideFlags: 0
  2388. m_CorrespondingSourceObject: {fileID: 0}
  2389. m_PrefabInstance: {fileID: 0}
  2390. m_PrefabAsset: {fileID: 0}
  2391. m_GameObject: {fileID: 100046}
  2392. m_Enabled: 1
  2393. m_CastShadows: 0
  2394. m_ReceiveShadows: 0
  2395. m_DynamicOccludee: 1
  2396. m_MotionVectors: 1
  2397. m_LightProbeUsage: 0
  2398. m_ReflectionProbeUsage: 1
  2399. m_RayTracingMode: 0
  2400. m_RayTraceProcedural: 0
  2401. m_RenderingLayerMask: 1
  2402. m_RendererPriority: 0
  2403. m_Materials:
  2404. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2405. m_StaticBatchInfo:
  2406. firstSubMesh: 0
  2407. subMeshCount: 0
  2408. m_StaticBatchRoot: {fileID: 0}
  2409. m_ProbeAnchor: {fileID: 0}
  2410. m_LightProbeVolumeOverride: {fileID: 0}
  2411. m_ScaleInLightmap: 1
  2412. m_ReceiveGI: 1
  2413. m_PreserveUVs: 0
  2414. m_IgnoreNormalsForChartDetection: 0
  2415. m_ImportantGI: 0
  2416. m_StitchLightmapSeams: 1
  2417. m_SelectedEditorRenderState: 0
  2418. m_MinimumChartSize: 4
  2419. m_AutoUVMaxDistance: 0.5
  2420. m_AutoUVMaxAngle: 89
  2421. m_LightmapParameters: {fileID: 0}
  2422. m_SortingLayerID: 0
  2423. m_SortingLayer: 0
  2424. m_SortingOrder: 1
  2425. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  2426. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2427. m_FlipX: 0
  2428. m_FlipY: 0
  2429. m_DrawMode: 0
  2430. m_Size: {x: 1, y: 1}
  2431. m_AdaptiveModeThreshold: 0.5
  2432. m_SpriteTileMode: 0
  2433. m_WasSpriteAssigned: 1
  2434. m_MaskInteraction: 0
  2435. m_SpriteSortPoint: 0
  2436. --- !u!61 &61378930523401760
  2437. BoxCollider2D:
  2438. m_ObjectHideFlags: 0
  2439. m_CorrespondingSourceObject: {fileID: 0}
  2440. m_PrefabInstance: {fileID: 0}
  2441. m_PrefabAsset: {fileID: 0}
  2442. m_GameObject: {fileID: 100046}
  2443. m_Enabled: 1
  2444. m_Density: 1
  2445. m_Material: {fileID: 0}
  2446. m_IsTrigger: 0
  2447. m_UsedByEffector: 0
  2448. m_UsedByComposite: 0
  2449. m_Offset: {x: 0, y: 0}
  2450. m_SpriteTilingProperty:
  2451. border: {x: 0, y: 0, z: 0, w: 0}
  2452. pivot: {x: 0.5, y: 0.5}
  2453. oldSize: {x: 1, y: 1}
  2454. newSize: {x: 1, y: 1}
  2455. adaptiveTilingThreshold: 0.5
  2456. drawMode: 0
  2457. adaptiveTiling: 0
  2458. m_AutoTiling: 0
  2459. serializedVersion: 2
  2460. m_Size: {x: 1, y: 1}
  2461. m_EdgeRadius: 0
  2462. --- !u!1 &100048
  2463. GameObject:
  2464. m_ObjectHideFlags: 0
  2465. m_CorrespondingSourceObject: {fileID: 0}
  2466. m_PrefabInstance: {fileID: 0}
  2467. m_PrefabAsset: {fileID: 0}
  2468. serializedVersion: 6
  2469. m_Component:
  2470. - component: {fileID: 400048}
  2471. - component: {fileID: 21200040}
  2472. - component: {fileID: 61494977775912556}
  2473. m_Layer: 0
  2474. m_Name: Wall
  2475. m_TagString: Untagged
  2476. m_Icon: {fileID: 0}
  2477. m_NavMeshLayer: 0
  2478. m_StaticEditorFlags: 0
  2479. m_IsActive: 1
  2480. --- !u!4 &400048
  2481. Transform:
  2482. m_ObjectHideFlags: 0
  2483. m_CorrespondingSourceObject: {fileID: 0}
  2484. m_PrefabInstance: {fileID: 0}
  2485. m_PrefabAsset: {fileID: 0}
  2486. m_GameObject: {fileID: 100048}
  2487. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2488. m_LocalPosition: {x: -3, y: -2, z: 0}
  2489. m_LocalScale: {x: 1, y: 1, z: 1}
  2490. m_Children: []
  2491. m_Father: {fileID: 400044}
  2492. m_RootOrder: 5
  2493. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2494. --- !u!212 &21200040
  2495. SpriteRenderer:
  2496. m_ObjectHideFlags: 0
  2497. m_CorrespondingSourceObject: {fileID: 0}
  2498. m_PrefabInstance: {fileID: 0}
  2499. m_PrefabAsset: {fileID: 0}
  2500. m_GameObject: {fileID: 100048}
  2501. m_Enabled: 1
  2502. m_CastShadows: 0
  2503. m_ReceiveShadows: 0
  2504. m_DynamicOccludee: 1
  2505. m_MotionVectors: 1
  2506. m_LightProbeUsage: 0
  2507. m_ReflectionProbeUsage: 1
  2508. m_RayTracingMode: 0
  2509. m_RayTraceProcedural: 0
  2510. m_RenderingLayerMask: 1
  2511. m_RendererPriority: 0
  2512. m_Materials:
  2513. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2514. m_StaticBatchInfo:
  2515. firstSubMesh: 0
  2516. subMeshCount: 0
  2517. m_StaticBatchRoot: {fileID: 0}
  2518. m_ProbeAnchor: {fileID: 0}
  2519. m_LightProbeVolumeOverride: {fileID: 0}
  2520. m_ScaleInLightmap: 1
  2521. m_ReceiveGI: 1
  2522. m_PreserveUVs: 0
  2523. m_IgnoreNormalsForChartDetection: 0
  2524. m_ImportantGI: 0
  2525. m_StitchLightmapSeams: 1
  2526. m_SelectedEditorRenderState: 0
  2527. m_MinimumChartSize: 4
  2528. m_AutoUVMaxDistance: 0.5
  2529. m_AutoUVMaxAngle: 89
  2530. m_LightmapParameters: {fileID: 0}
  2531. m_SortingLayerID: 0
  2532. m_SortingLayer: 0
  2533. m_SortingOrder: 1
  2534. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  2535. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2536. m_FlipX: 0
  2537. m_FlipY: 0
  2538. m_DrawMode: 0
  2539. m_Size: {x: 1, y: 1}
  2540. m_AdaptiveModeThreshold: 0.5
  2541. m_SpriteTileMode: 0
  2542. m_WasSpriteAssigned: 1
  2543. m_MaskInteraction: 0
  2544. m_SpriteSortPoint: 0
  2545. --- !u!61 &61494977775912556
  2546. BoxCollider2D:
  2547. m_ObjectHideFlags: 0
  2548. m_CorrespondingSourceObject: {fileID: 0}
  2549. m_PrefabInstance: {fileID: 0}
  2550. m_PrefabAsset: {fileID: 0}
  2551. m_GameObject: {fileID: 100048}
  2552. m_Enabled: 1
  2553. m_Density: 1
  2554. m_Material: {fileID: 0}
  2555. m_IsTrigger: 0
  2556. m_UsedByEffector: 0
  2557. m_UsedByComposite: 0
  2558. m_Offset: {x: 0, y: 0}
  2559. m_SpriteTilingProperty:
  2560. border: {x: 0, y: 0, z: 0, w: 0}
  2561. pivot: {x: 0.5, y: 0.5}
  2562. oldSize: {x: 1, y: 1}
  2563. newSize: {x: 1, y: 1}
  2564. adaptiveTilingThreshold: 0.5
  2565. drawMode: 0
  2566. adaptiveTiling: 0
  2567. m_AutoTiling: 0
  2568. serializedVersion: 2
  2569. m_Size: {x: 1, y: 1}
  2570. m_EdgeRadius: 0
  2571. --- !u!1 &100050
  2572. GameObject:
  2573. m_ObjectHideFlags: 0
  2574. m_CorrespondingSourceObject: {fileID: 0}
  2575. m_PrefabInstance: {fileID: 0}
  2576. m_PrefabAsset: {fileID: 0}
  2577. serializedVersion: 6
  2578. m_Component:
  2579. - component: {fileID: 400050}
  2580. - component: {fileID: 21200042}
  2581. - component: {fileID: 61636144623877160}
  2582. m_Layer: 0
  2583. m_Name: Wall
  2584. m_TagString: Untagged
  2585. m_Icon: {fileID: 0}
  2586. m_NavMeshLayer: 0
  2587. m_StaticEditorFlags: 0
  2588. m_IsActive: 1
  2589. --- !u!4 &400050
  2590. Transform:
  2591. m_ObjectHideFlags: 0
  2592. m_CorrespondingSourceObject: {fileID: 0}
  2593. m_PrefabInstance: {fileID: 0}
  2594. m_PrefabAsset: {fileID: 0}
  2595. m_GameObject: {fileID: 100050}
  2596. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2597. m_LocalPosition: {x: -3, y: -3, z: 0}
  2598. m_LocalScale: {x: 1, y: 1, z: 1}
  2599. m_Children: []
  2600. m_Father: {fileID: 400044}
  2601. m_RootOrder: 1
  2602. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2603. --- !u!212 &21200042
  2604. SpriteRenderer:
  2605. m_ObjectHideFlags: 0
  2606. m_CorrespondingSourceObject: {fileID: 0}
  2607. m_PrefabInstance: {fileID: 0}
  2608. m_PrefabAsset: {fileID: 0}
  2609. m_GameObject: {fileID: 100050}
  2610. m_Enabled: 1
  2611. m_CastShadows: 0
  2612. m_ReceiveShadows: 0
  2613. m_DynamicOccludee: 1
  2614. m_MotionVectors: 1
  2615. m_LightProbeUsage: 0
  2616. m_ReflectionProbeUsage: 1
  2617. m_RayTracingMode: 0
  2618. m_RayTraceProcedural: 0
  2619. m_RenderingLayerMask: 1
  2620. m_RendererPriority: 0
  2621. m_Materials:
  2622. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2623. m_StaticBatchInfo:
  2624. firstSubMesh: 0
  2625. subMeshCount: 0
  2626. m_StaticBatchRoot: {fileID: 0}
  2627. m_ProbeAnchor: {fileID: 0}
  2628. m_LightProbeVolumeOverride: {fileID: 0}
  2629. m_ScaleInLightmap: 1
  2630. m_ReceiveGI: 1
  2631. m_PreserveUVs: 0
  2632. m_IgnoreNormalsForChartDetection: 0
  2633. m_ImportantGI: 0
  2634. m_StitchLightmapSeams: 1
  2635. m_SelectedEditorRenderState: 0
  2636. m_MinimumChartSize: 4
  2637. m_AutoUVMaxDistance: 0.5
  2638. m_AutoUVMaxAngle: 89
  2639. m_LightmapParameters: {fileID: 0}
  2640. m_SortingLayerID: 0
  2641. m_SortingLayer: 0
  2642. m_SortingOrder: 1
  2643. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  2644. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2645. m_FlipX: 0
  2646. m_FlipY: 0
  2647. m_DrawMode: 0
  2648. m_Size: {x: 1, y: 1}
  2649. m_AdaptiveModeThreshold: 0.5
  2650. m_SpriteTileMode: 0
  2651. m_WasSpriteAssigned: 1
  2652. m_MaskInteraction: 0
  2653. m_SpriteSortPoint: 0
  2654. --- !u!61 &61636144623877160
  2655. BoxCollider2D:
  2656. m_ObjectHideFlags: 0
  2657. m_CorrespondingSourceObject: {fileID: 0}
  2658. m_PrefabInstance: {fileID: 0}
  2659. m_PrefabAsset: {fileID: 0}
  2660. m_GameObject: {fileID: 100050}
  2661. m_Enabled: 1
  2662. m_Density: 1
  2663. m_Material: {fileID: 0}
  2664. m_IsTrigger: 0
  2665. m_UsedByEffector: 0
  2666. m_UsedByComposite: 0
  2667. m_Offset: {x: 0, y: 0}
  2668. m_SpriteTilingProperty:
  2669. border: {x: 0, y: 0, z: 0, w: 0}
  2670. pivot: {x: 0.5, y: 0.5}
  2671. oldSize: {x: 1, y: 1}
  2672. newSize: {x: 1, y: 1}
  2673. adaptiveTilingThreshold: 0.5
  2674. drawMode: 0
  2675. adaptiveTiling: 0
  2676. m_AutoTiling: 0
  2677. serializedVersion: 2
  2678. m_Size: {x: 1, y: 1}
  2679. m_EdgeRadius: 0
  2680. --- !u!1 &100052
  2681. GameObject:
  2682. m_ObjectHideFlags: 0
  2683. m_CorrespondingSourceObject: {fileID: 0}
  2684. m_PrefabInstance: {fileID: 0}
  2685. m_PrefabAsset: {fileID: 0}
  2686. serializedVersion: 6
  2687. m_Component:
  2688. - component: {fileID: 400052}
  2689. - component: {fileID: 21200044}
  2690. - component: {fileID: 61903722449223822}
  2691. m_Layer: 0
  2692. m_Name: Wall
  2693. m_TagString: Untagged
  2694. m_Icon: {fileID: 0}
  2695. m_NavMeshLayer: 0
  2696. m_StaticEditorFlags: 0
  2697. m_IsActive: 1
  2698. --- !u!4 &400052
  2699. Transform:
  2700. m_ObjectHideFlags: 0
  2701. m_CorrespondingSourceObject: {fileID: 0}
  2702. m_PrefabInstance: {fileID: 0}
  2703. m_PrefabAsset: {fileID: 0}
  2704. m_GameObject: {fileID: 100052}
  2705. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2706. m_LocalPosition: {x: -2, y: -3, z: 0}
  2707. m_LocalScale: {x: 1, y: 1, z: 1}
  2708. m_Children: []
  2709. m_Father: {fileID: 400044}
  2710. m_RootOrder: 16
  2711. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2712. --- !u!212 &21200044
  2713. SpriteRenderer:
  2714. m_ObjectHideFlags: 0
  2715. m_CorrespondingSourceObject: {fileID: 0}
  2716. m_PrefabInstance: {fileID: 0}
  2717. m_PrefabAsset: {fileID: 0}
  2718. m_GameObject: {fileID: 100052}
  2719. m_Enabled: 1
  2720. m_CastShadows: 0
  2721. m_ReceiveShadows: 0
  2722. m_DynamicOccludee: 1
  2723. m_MotionVectors: 1
  2724. m_LightProbeUsage: 0
  2725. m_ReflectionProbeUsage: 1
  2726. m_RayTracingMode: 0
  2727. m_RayTraceProcedural: 0
  2728. m_RenderingLayerMask: 1
  2729. m_RendererPriority: 0
  2730. m_Materials:
  2731. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2732. m_StaticBatchInfo:
  2733. firstSubMesh: 0
  2734. subMeshCount: 0
  2735. m_StaticBatchRoot: {fileID: 0}
  2736. m_ProbeAnchor: {fileID: 0}
  2737. m_LightProbeVolumeOverride: {fileID: 0}
  2738. m_ScaleInLightmap: 1
  2739. m_ReceiveGI: 1
  2740. m_PreserveUVs: 0
  2741. m_IgnoreNormalsForChartDetection: 0
  2742. m_ImportantGI: 0
  2743. m_StitchLightmapSeams: 1
  2744. m_SelectedEditorRenderState: 0
  2745. m_MinimumChartSize: 4
  2746. m_AutoUVMaxDistance: 0.5
  2747. m_AutoUVMaxAngle: 89
  2748. m_LightmapParameters: {fileID: 0}
  2749. m_SortingLayerID: 0
  2750. m_SortingLayer: 0
  2751. m_SortingOrder: 1
  2752. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  2753. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2754. m_FlipX: 0
  2755. m_FlipY: 0
  2756. m_DrawMode: 0
  2757. m_Size: {x: 1, y: 1}
  2758. m_AdaptiveModeThreshold: 0.5
  2759. m_SpriteTileMode: 0
  2760. m_WasSpriteAssigned: 1
  2761. m_MaskInteraction: 0
  2762. m_SpriteSortPoint: 0
  2763. --- !u!61 &61903722449223822
  2764. BoxCollider2D:
  2765. m_ObjectHideFlags: 0
  2766. m_CorrespondingSourceObject: {fileID: 0}
  2767. m_PrefabInstance: {fileID: 0}
  2768. m_PrefabAsset: {fileID: 0}
  2769. m_GameObject: {fileID: 100052}
  2770. m_Enabled: 1
  2771. m_Density: 1
  2772. m_Material: {fileID: 0}
  2773. m_IsTrigger: 0
  2774. m_UsedByEffector: 0
  2775. m_UsedByComposite: 0
  2776. m_Offset: {x: 0, y: 0}
  2777. m_SpriteTilingProperty:
  2778. border: {x: 0, y: 0, z: 0, w: 0}
  2779. pivot: {x: 0.5, y: 0.5}
  2780. oldSize: {x: 1, y: 1}
  2781. newSize: {x: 1, y: 1}
  2782. adaptiveTilingThreshold: 0.5
  2783. drawMode: 0
  2784. adaptiveTiling: 0
  2785. m_AutoTiling: 0
  2786. serializedVersion: 2
  2787. m_Size: {x: 1, y: 1}
  2788. m_EdgeRadius: 0
  2789. --- !u!1 &100054
  2790. GameObject:
  2791. m_ObjectHideFlags: 0
  2792. m_CorrespondingSourceObject: {fileID: 0}
  2793. m_PrefabInstance: {fileID: 0}
  2794. m_PrefabAsset: {fileID: 0}
  2795. serializedVersion: 6
  2796. m_Component:
  2797. - component: {fileID: 400054}
  2798. - component: {fileID: 21200046}
  2799. - component: {fileID: 61640122695923080}
  2800. m_Layer: 0
  2801. m_Name: Wall
  2802. m_TagString: Untagged
  2803. m_Icon: {fileID: 0}
  2804. m_NavMeshLayer: 0
  2805. m_StaticEditorFlags: 0
  2806. m_IsActive: 1
  2807. --- !u!4 &400054
  2808. Transform:
  2809. m_ObjectHideFlags: 0
  2810. m_CorrespondingSourceObject: {fileID: 0}
  2811. m_PrefabInstance: {fileID: 0}
  2812. m_PrefabAsset: {fileID: 0}
  2813. m_GameObject: {fileID: 100054}
  2814. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2815. m_LocalPosition: {x: -1, y: -3, z: 0}
  2816. m_LocalScale: {x: 1, y: 1, z: 1}
  2817. m_Children: []
  2818. m_Father: {fileID: 400044}
  2819. m_RootOrder: 6
  2820. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2821. --- !u!212 &21200046
  2822. SpriteRenderer:
  2823. m_ObjectHideFlags: 0
  2824. m_CorrespondingSourceObject: {fileID: 0}
  2825. m_PrefabInstance: {fileID: 0}
  2826. m_PrefabAsset: {fileID: 0}
  2827. m_GameObject: {fileID: 100054}
  2828. m_Enabled: 1
  2829. m_CastShadows: 0
  2830. m_ReceiveShadows: 0
  2831. m_DynamicOccludee: 1
  2832. m_MotionVectors: 1
  2833. m_LightProbeUsage: 0
  2834. m_ReflectionProbeUsage: 1
  2835. m_RayTracingMode: 0
  2836. m_RayTraceProcedural: 0
  2837. m_RenderingLayerMask: 1
  2838. m_RendererPriority: 0
  2839. m_Materials:
  2840. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2841. m_StaticBatchInfo:
  2842. firstSubMesh: 0
  2843. subMeshCount: 0
  2844. m_StaticBatchRoot: {fileID: 0}
  2845. m_ProbeAnchor: {fileID: 0}
  2846. m_LightProbeVolumeOverride: {fileID: 0}
  2847. m_ScaleInLightmap: 1
  2848. m_ReceiveGI: 1
  2849. m_PreserveUVs: 0
  2850. m_IgnoreNormalsForChartDetection: 0
  2851. m_ImportantGI: 0
  2852. m_StitchLightmapSeams: 1
  2853. m_SelectedEditorRenderState: 0
  2854. m_MinimumChartSize: 4
  2855. m_AutoUVMaxDistance: 0.5
  2856. m_AutoUVMaxAngle: 89
  2857. m_LightmapParameters: {fileID: 0}
  2858. m_SortingLayerID: 0
  2859. m_SortingLayer: 0
  2860. m_SortingOrder: 1
  2861. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  2862. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2863. m_FlipX: 0
  2864. m_FlipY: 0
  2865. m_DrawMode: 0
  2866. m_Size: {x: 1, y: 1}
  2867. m_AdaptiveModeThreshold: 0.5
  2868. m_SpriteTileMode: 0
  2869. m_WasSpriteAssigned: 1
  2870. m_MaskInteraction: 0
  2871. m_SpriteSortPoint: 0
  2872. --- !u!61 &61640122695923080
  2873. BoxCollider2D:
  2874. m_ObjectHideFlags: 0
  2875. m_CorrespondingSourceObject: {fileID: 0}
  2876. m_PrefabInstance: {fileID: 0}
  2877. m_PrefabAsset: {fileID: 0}
  2878. m_GameObject: {fileID: 100054}
  2879. m_Enabled: 1
  2880. m_Density: 1
  2881. m_Material: {fileID: 0}
  2882. m_IsTrigger: 0
  2883. m_UsedByEffector: 0
  2884. m_UsedByComposite: 0
  2885. m_Offset: {x: 0, y: 0}
  2886. m_SpriteTilingProperty:
  2887. border: {x: 0, y: 0, z: 0, w: 0}
  2888. pivot: {x: 0.5, y: 0.5}
  2889. oldSize: {x: 1, y: 1}
  2890. newSize: {x: 1, y: 1}
  2891. adaptiveTilingThreshold: 0.5
  2892. drawMode: 0
  2893. adaptiveTiling: 0
  2894. m_AutoTiling: 0
  2895. serializedVersion: 2
  2896. m_Size: {x: 1, y: 1}
  2897. m_EdgeRadius: 0
  2898. --- !u!1 &100056
  2899. GameObject:
  2900. m_ObjectHideFlags: 0
  2901. m_CorrespondingSourceObject: {fileID: 0}
  2902. m_PrefabInstance: {fileID: 0}
  2903. m_PrefabAsset: {fileID: 0}
  2904. serializedVersion: 6
  2905. m_Component:
  2906. - component: {fileID: 400056}
  2907. - component: {fileID: 21200048}
  2908. - component: {fileID: 61567927398429780}
  2909. m_Layer: 0
  2910. m_Name: Wall
  2911. m_TagString: Untagged
  2912. m_Icon: {fileID: 0}
  2913. m_NavMeshLayer: 0
  2914. m_StaticEditorFlags: 0
  2915. m_IsActive: 1
  2916. --- !u!4 &400056
  2917. Transform:
  2918. m_ObjectHideFlags: 0
  2919. m_CorrespondingSourceObject: {fileID: 0}
  2920. m_PrefabInstance: {fileID: 0}
  2921. m_PrefabAsset: {fileID: 0}
  2922. m_GameObject: {fileID: 100056}
  2923. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2924. m_LocalPosition: {x: 1, y: -3, z: 0}
  2925. m_LocalScale: {x: 1, y: 1, z: 1}
  2926. m_Children: []
  2927. m_Father: {fileID: 400044}
  2928. m_RootOrder: 18
  2929. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2930. --- !u!212 &21200048
  2931. SpriteRenderer:
  2932. m_ObjectHideFlags: 0
  2933. m_CorrespondingSourceObject: {fileID: 0}
  2934. m_PrefabInstance: {fileID: 0}
  2935. m_PrefabAsset: {fileID: 0}
  2936. m_GameObject: {fileID: 100056}
  2937. m_Enabled: 1
  2938. m_CastShadows: 0
  2939. m_ReceiveShadows: 0
  2940. m_DynamicOccludee: 1
  2941. m_MotionVectors: 1
  2942. m_LightProbeUsage: 0
  2943. m_ReflectionProbeUsage: 1
  2944. m_RayTracingMode: 0
  2945. m_RayTraceProcedural: 0
  2946. m_RenderingLayerMask: 1
  2947. m_RendererPriority: 0
  2948. m_Materials:
  2949. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2950. m_StaticBatchInfo:
  2951. firstSubMesh: 0
  2952. subMeshCount: 0
  2953. m_StaticBatchRoot: {fileID: 0}
  2954. m_ProbeAnchor: {fileID: 0}
  2955. m_LightProbeVolumeOverride: {fileID: 0}
  2956. m_ScaleInLightmap: 1
  2957. m_ReceiveGI: 1
  2958. m_PreserveUVs: 0
  2959. m_IgnoreNormalsForChartDetection: 0
  2960. m_ImportantGI: 0
  2961. m_StitchLightmapSeams: 1
  2962. m_SelectedEditorRenderState: 0
  2963. m_MinimumChartSize: 4
  2964. m_AutoUVMaxDistance: 0.5
  2965. m_AutoUVMaxAngle: 89
  2966. m_LightmapParameters: {fileID: 0}
  2967. m_SortingLayerID: 0
  2968. m_SortingLayer: 0
  2969. m_SortingOrder: 1
  2970. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  2971. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2972. m_FlipX: 0
  2973. m_FlipY: 0
  2974. m_DrawMode: 0
  2975. m_Size: {x: 1, y: 1}
  2976. m_AdaptiveModeThreshold: 0.5
  2977. m_SpriteTileMode: 0
  2978. m_WasSpriteAssigned: 1
  2979. m_MaskInteraction: 0
  2980. m_SpriteSortPoint: 0
  2981. --- !u!61 &61567927398429780
  2982. BoxCollider2D:
  2983. m_ObjectHideFlags: 0
  2984. m_CorrespondingSourceObject: {fileID: 0}
  2985. m_PrefabInstance: {fileID: 0}
  2986. m_PrefabAsset: {fileID: 0}
  2987. m_GameObject: {fileID: 100056}
  2988. m_Enabled: 1
  2989. m_Density: 1
  2990. m_Material: {fileID: 0}
  2991. m_IsTrigger: 0
  2992. m_UsedByEffector: 0
  2993. m_UsedByComposite: 0
  2994. m_Offset: {x: 0, y: 0}
  2995. m_SpriteTilingProperty:
  2996. border: {x: 0, y: 0, z: 0, w: 0}
  2997. pivot: {x: 0.5, y: 0.5}
  2998. oldSize: {x: 1, y: 1}
  2999. newSize: {x: 1, y: 1}
  3000. adaptiveTilingThreshold: 0.5
  3001. drawMode: 0
  3002. adaptiveTiling: 0
  3003. m_AutoTiling: 0
  3004. serializedVersion: 2
  3005. m_Size: {x: 1, y: 1}
  3006. m_EdgeRadius: 0
  3007. --- !u!1 &100058
  3008. GameObject:
  3009. m_ObjectHideFlags: 0
  3010. m_CorrespondingSourceObject: {fileID: 0}
  3011. m_PrefabInstance: {fileID: 0}
  3012. m_PrefabAsset: {fileID: 0}
  3013. serializedVersion: 6
  3014. m_Component:
  3015. - component: {fileID: 400058}
  3016. - component: {fileID: 21200050}
  3017. - component: {fileID: 61711952198158302}
  3018. m_Layer: 0
  3019. m_Name: Wall
  3020. m_TagString: Untagged
  3021. m_Icon: {fileID: 0}
  3022. m_NavMeshLayer: 0
  3023. m_StaticEditorFlags: 0
  3024. m_IsActive: 1
  3025. --- !u!4 &400058
  3026. Transform:
  3027. m_ObjectHideFlags: 0
  3028. m_CorrespondingSourceObject: {fileID: 0}
  3029. m_PrefabInstance: {fileID: 0}
  3030. m_PrefabAsset: {fileID: 0}
  3031. m_GameObject: {fileID: 100058}
  3032. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3033. m_LocalPosition: {x: 2, y: -3, z: 0}
  3034. m_LocalScale: {x: 1, y: 1, z: 1}
  3035. m_Children: []
  3036. m_Father: {fileID: 400044}
  3037. m_RootOrder: 3
  3038. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3039. --- !u!212 &21200050
  3040. SpriteRenderer:
  3041. m_ObjectHideFlags: 0
  3042. m_CorrespondingSourceObject: {fileID: 0}
  3043. m_PrefabInstance: {fileID: 0}
  3044. m_PrefabAsset: {fileID: 0}
  3045. m_GameObject: {fileID: 100058}
  3046. m_Enabled: 1
  3047. m_CastShadows: 0
  3048. m_ReceiveShadows: 0
  3049. m_DynamicOccludee: 1
  3050. m_MotionVectors: 1
  3051. m_LightProbeUsage: 0
  3052. m_ReflectionProbeUsage: 1
  3053. m_RayTracingMode: 0
  3054. m_RayTraceProcedural: 0
  3055. m_RenderingLayerMask: 1
  3056. m_RendererPriority: 0
  3057. m_Materials:
  3058. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3059. m_StaticBatchInfo:
  3060. firstSubMesh: 0
  3061. subMeshCount: 0
  3062. m_StaticBatchRoot: {fileID: 0}
  3063. m_ProbeAnchor: {fileID: 0}
  3064. m_LightProbeVolumeOverride: {fileID: 0}
  3065. m_ScaleInLightmap: 1
  3066. m_ReceiveGI: 1
  3067. m_PreserveUVs: 0
  3068. m_IgnoreNormalsForChartDetection: 0
  3069. m_ImportantGI: 0
  3070. m_StitchLightmapSeams: 1
  3071. m_SelectedEditorRenderState: 0
  3072. m_MinimumChartSize: 4
  3073. m_AutoUVMaxDistance: 0.5
  3074. m_AutoUVMaxAngle: 89
  3075. m_LightmapParameters: {fileID: 0}
  3076. m_SortingLayerID: 0
  3077. m_SortingLayer: 0
  3078. m_SortingOrder: 1
  3079. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3080. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3081. m_FlipX: 0
  3082. m_FlipY: 0
  3083. m_DrawMode: 0
  3084. m_Size: {x: 1, y: 1}
  3085. m_AdaptiveModeThreshold: 0.5
  3086. m_SpriteTileMode: 0
  3087. m_WasSpriteAssigned: 1
  3088. m_MaskInteraction: 0
  3089. m_SpriteSortPoint: 0
  3090. --- !u!61 &61711952198158302
  3091. BoxCollider2D:
  3092. m_ObjectHideFlags: 0
  3093. m_CorrespondingSourceObject: {fileID: 0}
  3094. m_PrefabInstance: {fileID: 0}
  3095. m_PrefabAsset: {fileID: 0}
  3096. m_GameObject: {fileID: 100058}
  3097. m_Enabled: 1
  3098. m_Density: 1
  3099. m_Material: {fileID: 0}
  3100. m_IsTrigger: 0
  3101. m_UsedByEffector: 0
  3102. m_UsedByComposite: 0
  3103. m_Offset: {x: 0, y: 0}
  3104. m_SpriteTilingProperty:
  3105. border: {x: 0, y: 0, z: 0, w: 0}
  3106. pivot: {x: 0.5, y: 0.5}
  3107. oldSize: {x: 1, y: 1}
  3108. newSize: {x: 1, y: 1}
  3109. adaptiveTilingThreshold: 0.5
  3110. drawMode: 0
  3111. adaptiveTiling: 0
  3112. m_AutoTiling: 0
  3113. serializedVersion: 2
  3114. m_Size: {x: 1, y: 1}
  3115. m_EdgeRadius: 0
  3116. --- !u!1 &100060
  3117. GameObject:
  3118. m_ObjectHideFlags: 0
  3119. m_CorrespondingSourceObject: {fileID: 0}
  3120. m_PrefabInstance: {fileID: 0}
  3121. m_PrefabAsset: {fileID: 0}
  3122. serializedVersion: 6
  3123. m_Component:
  3124. - component: {fileID: 400060}
  3125. - component: {fileID: 21200052}
  3126. - component: {fileID: 61605344970917980}
  3127. m_Layer: 0
  3128. m_Name: Wall
  3129. m_TagString: Untagged
  3130. m_Icon: {fileID: 0}
  3131. m_NavMeshLayer: 0
  3132. m_StaticEditorFlags: 0
  3133. m_IsActive: 1
  3134. --- !u!4 &400060
  3135. Transform:
  3136. m_ObjectHideFlags: 0
  3137. m_CorrespondingSourceObject: {fileID: 0}
  3138. m_PrefabInstance: {fileID: 0}
  3139. m_PrefabAsset: {fileID: 0}
  3140. m_GameObject: {fileID: 100060}
  3141. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3142. m_LocalPosition: {x: 11, y: -3, z: 0}
  3143. m_LocalScale: {x: 1, y: 1, z: 1}
  3144. m_Children: []
  3145. m_Father: {fileID: 400044}
  3146. m_RootOrder: 15
  3147. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3148. --- !u!212 &21200052
  3149. SpriteRenderer:
  3150. m_ObjectHideFlags: 0
  3151. m_CorrespondingSourceObject: {fileID: 0}
  3152. m_PrefabInstance: {fileID: 0}
  3153. m_PrefabAsset: {fileID: 0}
  3154. m_GameObject: {fileID: 100060}
  3155. m_Enabled: 1
  3156. m_CastShadows: 0
  3157. m_ReceiveShadows: 0
  3158. m_DynamicOccludee: 1
  3159. m_MotionVectors: 1
  3160. m_LightProbeUsage: 0
  3161. m_ReflectionProbeUsage: 1
  3162. m_RayTracingMode: 0
  3163. m_RayTraceProcedural: 0
  3164. m_RenderingLayerMask: 1
  3165. m_RendererPriority: 0
  3166. m_Materials:
  3167. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3168. m_StaticBatchInfo:
  3169. firstSubMesh: 0
  3170. subMeshCount: 0
  3171. m_StaticBatchRoot: {fileID: 0}
  3172. m_ProbeAnchor: {fileID: 0}
  3173. m_LightProbeVolumeOverride: {fileID: 0}
  3174. m_ScaleInLightmap: 1
  3175. m_ReceiveGI: 1
  3176. m_PreserveUVs: 0
  3177. m_IgnoreNormalsForChartDetection: 0
  3178. m_ImportantGI: 0
  3179. m_StitchLightmapSeams: 1
  3180. m_SelectedEditorRenderState: 0
  3181. m_MinimumChartSize: 4
  3182. m_AutoUVMaxDistance: 0.5
  3183. m_AutoUVMaxAngle: 89
  3184. m_LightmapParameters: {fileID: 0}
  3185. m_SortingLayerID: 0
  3186. m_SortingLayer: 0
  3187. m_SortingOrder: 1
  3188. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3189. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3190. m_FlipX: 0
  3191. m_FlipY: 0
  3192. m_DrawMode: 0
  3193. m_Size: {x: 1, y: 1}
  3194. m_AdaptiveModeThreshold: 0.5
  3195. m_SpriteTileMode: 0
  3196. m_WasSpriteAssigned: 1
  3197. m_MaskInteraction: 0
  3198. m_SpriteSortPoint: 0
  3199. --- !u!61 &61605344970917980
  3200. BoxCollider2D:
  3201. m_ObjectHideFlags: 0
  3202. m_CorrespondingSourceObject: {fileID: 0}
  3203. m_PrefabInstance: {fileID: 0}
  3204. m_PrefabAsset: {fileID: 0}
  3205. m_GameObject: {fileID: 100060}
  3206. m_Enabled: 1
  3207. m_Density: 1
  3208. m_Material: {fileID: 0}
  3209. m_IsTrigger: 0
  3210. m_UsedByEffector: 0
  3211. m_UsedByComposite: 0
  3212. m_Offset: {x: 0, y: 0}
  3213. m_SpriteTilingProperty:
  3214. border: {x: 0, y: 0, z: 0, w: 0}
  3215. pivot: {x: 0.5, y: 0.5}
  3216. oldSize: {x: 1, y: 1}
  3217. newSize: {x: 1, y: 1}
  3218. adaptiveTilingThreshold: 0.5
  3219. drawMode: 0
  3220. adaptiveTiling: 0
  3221. m_AutoTiling: 0
  3222. serializedVersion: 2
  3223. m_Size: {x: 1, y: 1}
  3224. m_EdgeRadius: 0
  3225. --- !u!1 &100062
  3226. GameObject:
  3227. m_ObjectHideFlags: 0
  3228. m_CorrespondingSourceObject: {fileID: 0}
  3229. m_PrefabInstance: {fileID: 0}
  3230. m_PrefabAsset: {fileID: 0}
  3231. serializedVersion: 6
  3232. m_Component:
  3233. - component: {fileID: 400062}
  3234. - component: {fileID: 21200054}
  3235. - component: {fileID: 61458095593541432}
  3236. m_Layer: 0
  3237. m_Name: Wall
  3238. m_TagString: Untagged
  3239. m_Icon: {fileID: 0}
  3240. m_NavMeshLayer: 0
  3241. m_StaticEditorFlags: 0
  3242. m_IsActive: 1
  3243. --- !u!4 &400062
  3244. Transform:
  3245. m_ObjectHideFlags: 0
  3246. m_CorrespondingSourceObject: {fileID: 0}
  3247. m_PrefabInstance: {fileID: 0}
  3248. m_PrefabAsset: {fileID: 0}
  3249. m_GameObject: {fileID: 100062}
  3250. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3251. m_LocalPosition: {x: 11, y: -2, z: 0}
  3252. m_LocalScale: {x: 1, y: 1, z: 1}
  3253. m_Children: []
  3254. m_Father: {fileID: 400044}
  3255. m_RootOrder: 14
  3256. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3257. --- !u!212 &21200054
  3258. SpriteRenderer:
  3259. m_ObjectHideFlags: 0
  3260. m_CorrespondingSourceObject: {fileID: 0}
  3261. m_PrefabInstance: {fileID: 0}
  3262. m_PrefabAsset: {fileID: 0}
  3263. m_GameObject: {fileID: 100062}
  3264. m_Enabled: 1
  3265. m_CastShadows: 0
  3266. m_ReceiveShadows: 0
  3267. m_DynamicOccludee: 1
  3268. m_MotionVectors: 1
  3269. m_LightProbeUsage: 0
  3270. m_ReflectionProbeUsage: 1
  3271. m_RayTracingMode: 0
  3272. m_RayTraceProcedural: 0
  3273. m_RenderingLayerMask: 1
  3274. m_RendererPriority: 0
  3275. m_Materials:
  3276. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3277. m_StaticBatchInfo:
  3278. firstSubMesh: 0
  3279. subMeshCount: 0
  3280. m_StaticBatchRoot: {fileID: 0}
  3281. m_ProbeAnchor: {fileID: 0}
  3282. m_LightProbeVolumeOverride: {fileID: 0}
  3283. m_ScaleInLightmap: 1
  3284. m_ReceiveGI: 1
  3285. m_PreserveUVs: 0
  3286. m_IgnoreNormalsForChartDetection: 0
  3287. m_ImportantGI: 0
  3288. m_StitchLightmapSeams: 1
  3289. m_SelectedEditorRenderState: 0
  3290. m_MinimumChartSize: 4
  3291. m_AutoUVMaxDistance: 0.5
  3292. m_AutoUVMaxAngle: 89
  3293. m_LightmapParameters: {fileID: 0}
  3294. m_SortingLayerID: 0
  3295. m_SortingLayer: 0
  3296. m_SortingOrder: 1
  3297. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3298. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3299. m_FlipX: 0
  3300. m_FlipY: 0
  3301. m_DrawMode: 0
  3302. m_Size: {x: 1, y: 1}
  3303. m_AdaptiveModeThreshold: 0.5
  3304. m_SpriteTileMode: 0
  3305. m_WasSpriteAssigned: 1
  3306. m_MaskInteraction: 0
  3307. m_SpriteSortPoint: 0
  3308. --- !u!61 &61458095593541432
  3309. BoxCollider2D:
  3310. m_ObjectHideFlags: 0
  3311. m_CorrespondingSourceObject: {fileID: 0}
  3312. m_PrefabInstance: {fileID: 0}
  3313. m_PrefabAsset: {fileID: 0}
  3314. m_GameObject: {fileID: 100062}
  3315. m_Enabled: 1
  3316. m_Density: 1
  3317. m_Material: {fileID: 0}
  3318. m_IsTrigger: 0
  3319. m_UsedByEffector: 0
  3320. m_UsedByComposite: 0
  3321. m_Offset: {x: 0, y: 0}
  3322. m_SpriteTilingProperty:
  3323. border: {x: 0, y: 0, z: 0, w: 0}
  3324. pivot: {x: 0.5, y: 0.5}
  3325. oldSize: {x: 1, y: 1}
  3326. newSize: {x: 1, y: 1}
  3327. adaptiveTilingThreshold: 0.5
  3328. drawMode: 0
  3329. adaptiveTiling: 0
  3330. m_AutoTiling: 0
  3331. serializedVersion: 2
  3332. m_Size: {x: 1, y: 1}
  3333. m_EdgeRadius: 0
  3334. --- !u!1 &100064
  3335. GameObject:
  3336. m_ObjectHideFlags: 0
  3337. m_CorrespondingSourceObject: {fileID: 0}
  3338. m_PrefabInstance: {fileID: 0}
  3339. m_PrefabAsset: {fileID: 0}
  3340. serializedVersion: 6
  3341. m_Component:
  3342. - component: {fileID: 400064}
  3343. - component: {fileID: 21200056}
  3344. - component: {fileID: 61805704393170738}
  3345. m_Layer: 0
  3346. m_Name: Wall
  3347. m_TagString: Untagged
  3348. m_Icon: {fileID: 0}
  3349. m_NavMeshLayer: 0
  3350. m_StaticEditorFlags: 0
  3351. m_IsActive: 1
  3352. --- !u!4 &400064
  3353. Transform:
  3354. m_ObjectHideFlags: 0
  3355. m_CorrespondingSourceObject: {fileID: 0}
  3356. m_PrefabInstance: {fileID: 0}
  3357. m_PrefabAsset: {fileID: 0}
  3358. m_GameObject: {fileID: 100064}
  3359. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3360. m_LocalPosition: {x: 11, y: -1, z: 0}
  3361. m_LocalScale: {x: 1, y: 1, z: 1}
  3362. m_Children: []
  3363. m_Father: {fileID: 400044}
  3364. m_RootOrder: 4
  3365. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3366. --- !u!212 &21200056
  3367. SpriteRenderer:
  3368. m_ObjectHideFlags: 0
  3369. m_CorrespondingSourceObject: {fileID: 0}
  3370. m_PrefabInstance: {fileID: 0}
  3371. m_PrefabAsset: {fileID: 0}
  3372. m_GameObject: {fileID: 100064}
  3373. m_Enabled: 1
  3374. m_CastShadows: 0
  3375. m_ReceiveShadows: 0
  3376. m_DynamicOccludee: 1
  3377. m_MotionVectors: 1
  3378. m_LightProbeUsage: 0
  3379. m_ReflectionProbeUsage: 1
  3380. m_RayTracingMode: 0
  3381. m_RayTraceProcedural: 0
  3382. m_RenderingLayerMask: 1
  3383. m_RendererPriority: 0
  3384. m_Materials:
  3385. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3386. m_StaticBatchInfo:
  3387. firstSubMesh: 0
  3388. subMeshCount: 0
  3389. m_StaticBatchRoot: {fileID: 0}
  3390. m_ProbeAnchor: {fileID: 0}
  3391. m_LightProbeVolumeOverride: {fileID: 0}
  3392. m_ScaleInLightmap: 1
  3393. m_ReceiveGI: 1
  3394. m_PreserveUVs: 0
  3395. m_IgnoreNormalsForChartDetection: 0
  3396. m_ImportantGI: 0
  3397. m_StitchLightmapSeams: 1
  3398. m_SelectedEditorRenderState: 0
  3399. m_MinimumChartSize: 4
  3400. m_AutoUVMaxDistance: 0.5
  3401. m_AutoUVMaxAngle: 89
  3402. m_LightmapParameters: {fileID: 0}
  3403. m_SortingLayerID: 0
  3404. m_SortingLayer: 0
  3405. m_SortingOrder: 1
  3406. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3407. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3408. m_FlipX: 0
  3409. m_FlipY: 0
  3410. m_DrawMode: 0
  3411. m_Size: {x: 1, y: 1}
  3412. m_AdaptiveModeThreshold: 0.5
  3413. m_SpriteTileMode: 0
  3414. m_WasSpriteAssigned: 1
  3415. m_MaskInteraction: 0
  3416. m_SpriteSortPoint: 0
  3417. --- !u!61 &61805704393170738
  3418. BoxCollider2D:
  3419. m_ObjectHideFlags: 0
  3420. m_CorrespondingSourceObject: {fileID: 0}
  3421. m_PrefabInstance: {fileID: 0}
  3422. m_PrefabAsset: {fileID: 0}
  3423. m_GameObject: {fileID: 100064}
  3424. m_Enabled: 1
  3425. m_Density: 1
  3426. m_Material: {fileID: 0}
  3427. m_IsTrigger: 0
  3428. m_UsedByEffector: 0
  3429. m_UsedByComposite: 0
  3430. m_Offset: {x: 0, y: 0}
  3431. m_SpriteTilingProperty:
  3432. border: {x: 0, y: 0, z: 0, w: 0}
  3433. pivot: {x: 0.5, y: 0.5}
  3434. oldSize: {x: 1, y: 1}
  3435. newSize: {x: 1, y: 1}
  3436. adaptiveTilingThreshold: 0.5
  3437. drawMode: 0
  3438. adaptiveTiling: 0
  3439. m_AutoTiling: 0
  3440. serializedVersion: 2
  3441. m_Size: {x: 1, y: 1}
  3442. m_EdgeRadius: 0
  3443. --- !u!1 &100066
  3444. GameObject:
  3445. m_ObjectHideFlags: 0
  3446. m_CorrespondingSourceObject: {fileID: 0}
  3447. m_PrefabInstance: {fileID: 0}
  3448. m_PrefabAsset: {fileID: 0}
  3449. serializedVersion: 6
  3450. m_Component:
  3451. - component: {fileID: 400066}
  3452. - component: {fileID: 21200058}
  3453. - component: {fileID: 61620004668053242}
  3454. m_Layer: 0
  3455. m_Name: Wall
  3456. m_TagString: Untagged
  3457. m_Icon: {fileID: 0}
  3458. m_NavMeshLayer: 0
  3459. m_StaticEditorFlags: 0
  3460. m_IsActive: 1
  3461. --- !u!4 &400066
  3462. Transform:
  3463. m_ObjectHideFlags: 0
  3464. m_CorrespondingSourceObject: {fileID: 0}
  3465. m_PrefabInstance: {fileID: 0}
  3466. m_PrefabAsset: {fileID: 0}
  3467. m_GameObject: {fileID: 100066}
  3468. m_LocalRotation: {x: 0.50000006, y: -0.4999988, z: 0.5, w: 0.50000125}
  3469. m_LocalPosition: {x: -0.0000067948977, y: 0.000006675777, z: -0.4999867}
  3470. m_LocalScale: {x: 1, y: 1, z: 1}
  3471. m_Children: []
  3472. m_Father: {fileID: 400038}
  3473. m_RootOrder: 0
  3474. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3475. --- !u!212 &21200058
  3476. SpriteRenderer:
  3477. m_ObjectHideFlags: 0
  3478. m_CorrespondingSourceObject: {fileID: 0}
  3479. m_PrefabInstance: {fileID: 0}
  3480. m_PrefabAsset: {fileID: 0}
  3481. m_GameObject: {fileID: 100066}
  3482. m_Enabled: 1
  3483. m_CastShadows: 0
  3484. m_ReceiveShadows: 0
  3485. m_DynamicOccludee: 1
  3486. m_MotionVectors: 1
  3487. m_LightProbeUsage: 0
  3488. m_ReflectionProbeUsage: 1
  3489. m_RayTracingMode: 0
  3490. m_RayTraceProcedural: 0
  3491. m_RenderingLayerMask: 1
  3492. m_RendererPriority: 0
  3493. m_Materials:
  3494. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3495. m_StaticBatchInfo:
  3496. firstSubMesh: 0
  3497. subMeshCount: 0
  3498. m_StaticBatchRoot: {fileID: 0}
  3499. m_ProbeAnchor: {fileID: 0}
  3500. m_LightProbeVolumeOverride: {fileID: 0}
  3501. m_ScaleInLightmap: 1
  3502. m_ReceiveGI: 1
  3503. m_PreserveUVs: 0
  3504. m_IgnoreNormalsForChartDetection: 0
  3505. m_ImportantGI: 0
  3506. m_StitchLightmapSeams: 1
  3507. m_SelectedEditorRenderState: 0
  3508. m_MinimumChartSize: 4
  3509. m_AutoUVMaxDistance: 0.5
  3510. m_AutoUVMaxAngle: 89
  3511. m_LightmapParameters: {fileID: 0}
  3512. m_SortingLayerID: 0
  3513. m_SortingLayer: 0
  3514. m_SortingOrder: 1
  3515. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3516. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3517. m_FlipX: 0
  3518. m_FlipY: 0
  3519. m_DrawMode: 0
  3520. m_Size: {x: 1, y: 1}
  3521. m_AdaptiveModeThreshold: 0.5
  3522. m_SpriteTileMode: 0
  3523. m_WasSpriteAssigned: 1
  3524. m_MaskInteraction: 0
  3525. m_SpriteSortPoint: 0
  3526. --- !u!61 &61620004668053242
  3527. BoxCollider2D:
  3528. m_ObjectHideFlags: 0
  3529. m_CorrespondingSourceObject: {fileID: 0}
  3530. m_PrefabInstance: {fileID: 0}
  3531. m_PrefabAsset: {fileID: 0}
  3532. m_GameObject: {fileID: 100066}
  3533. m_Enabled: 1
  3534. m_Density: 1
  3535. m_Material: {fileID: 0}
  3536. m_IsTrigger: 0
  3537. m_UsedByEffector: 0
  3538. m_UsedByComposite: 0
  3539. m_Offset: {x: 0, y: 0}
  3540. m_SpriteTilingProperty:
  3541. border: {x: 0, y: 0, z: 0, w: 0}
  3542. pivot: {x: 0.5, y: 0.5}
  3543. oldSize: {x: 1, y: 1}
  3544. newSize: {x: 1, y: 1}
  3545. adaptiveTilingThreshold: 0.5
  3546. drawMode: 0
  3547. adaptiveTiling: 0
  3548. m_AutoTiling: 0
  3549. serializedVersion: 2
  3550. m_Size: {x: 1, y: 1}
  3551. m_EdgeRadius: 0
  3552. --- !u!1 &100068
  3553. GameObject:
  3554. m_ObjectHideFlags: 0
  3555. m_CorrespondingSourceObject: {fileID: 0}
  3556. m_PrefabInstance: {fileID: 0}
  3557. m_PrefabAsset: {fileID: 0}
  3558. serializedVersion: 6
  3559. m_Component:
  3560. - component: {fileID: 400068}
  3561. - component: {fileID: 21200060}
  3562. - component: {fileID: 61388654435366938}
  3563. m_Layer: 0
  3564. m_Name: Wall
  3565. m_TagString: Untagged
  3566. m_Icon: {fileID: 0}
  3567. m_NavMeshLayer: 0
  3568. m_StaticEditorFlags: 0
  3569. m_IsActive: 1
  3570. --- !u!4 &400068
  3571. Transform:
  3572. m_ObjectHideFlags: 0
  3573. m_CorrespondingSourceObject: {fileID: 0}
  3574. m_PrefabInstance: {fileID: 0}
  3575. m_PrefabAsset: {fileID: 0}
  3576. m_GameObject: {fileID: 100068}
  3577. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3578. m_LocalPosition: {x: 11, y: 1, z: 0}
  3579. m_LocalScale: {x: 1, y: 1, z: 1}
  3580. m_Children: []
  3581. m_Father: {fileID: 400044}
  3582. m_RootOrder: 13
  3583. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3584. --- !u!212 &21200060
  3585. SpriteRenderer:
  3586. m_ObjectHideFlags: 0
  3587. m_CorrespondingSourceObject: {fileID: 0}
  3588. m_PrefabInstance: {fileID: 0}
  3589. m_PrefabAsset: {fileID: 0}
  3590. m_GameObject: {fileID: 100068}
  3591. m_Enabled: 1
  3592. m_CastShadows: 0
  3593. m_ReceiveShadows: 0
  3594. m_DynamicOccludee: 1
  3595. m_MotionVectors: 1
  3596. m_LightProbeUsage: 0
  3597. m_ReflectionProbeUsage: 1
  3598. m_RayTracingMode: 0
  3599. m_RayTraceProcedural: 0
  3600. m_RenderingLayerMask: 1
  3601. m_RendererPriority: 0
  3602. m_Materials:
  3603. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3604. m_StaticBatchInfo:
  3605. firstSubMesh: 0
  3606. subMeshCount: 0
  3607. m_StaticBatchRoot: {fileID: 0}
  3608. m_ProbeAnchor: {fileID: 0}
  3609. m_LightProbeVolumeOverride: {fileID: 0}
  3610. m_ScaleInLightmap: 1
  3611. m_ReceiveGI: 1
  3612. m_PreserveUVs: 0
  3613. m_IgnoreNormalsForChartDetection: 0
  3614. m_ImportantGI: 0
  3615. m_StitchLightmapSeams: 1
  3616. m_SelectedEditorRenderState: 0
  3617. m_MinimumChartSize: 4
  3618. m_AutoUVMaxDistance: 0.5
  3619. m_AutoUVMaxAngle: 89
  3620. m_LightmapParameters: {fileID: 0}
  3621. m_SortingLayerID: 0
  3622. m_SortingLayer: 0
  3623. m_SortingOrder: 1
  3624. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3625. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3626. m_FlipX: 0
  3627. m_FlipY: 0
  3628. m_DrawMode: 0
  3629. m_Size: {x: 1, y: 1}
  3630. m_AdaptiveModeThreshold: 0.5
  3631. m_SpriteTileMode: 0
  3632. m_WasSpriteAssigned: 1
  3633. m_MaskInteraction: 0
  3634. m_SpriteSortPoint: 0
  3635. --- !u!61 &61388654435366938
  3636. BoxCollider2D:
  3637. m_ObjectHideFlags: 0
  3638. m_CorrespondingSourceObject: {fileID: 0}
  3639. m_PrefabInstance: {fileID: 0}
  3640. m_PrefabAsset: {fileID: 0}
  3641. m_GameObject: {fileID: 100068}
  3642. m_Enabled: 1
  3643. m_Density: 1
  3644. m_Material: {fileID: 0}
  3645. m_IsTrigger: 0
  3646. m_UsedByEffector: 0
  3647. m_UsedByComposite: 0
  3648. m_Offset: {x: 0, y: 0}
  3649. m_SpriteTilingProperty:
  3650. border: {x: 0, y: 0, z: 0, w: 0}
  3651. pivot: {x: 0.5, y: 0.5}
  3652. oldSize: {x: 1, y: 1}
  3653. newSize: {x: 1, y: 1}
  3654. adaptiveTilingThreshold: 0.5
  3655. drawMode: 0
  3656. adaptiveTiling: 0
  3657. m_AutoTiling: 0
  3658. serializedVersion: 2
  3659. m_Size: {x: 1, y: 1}
  3660. m_EdgeRadius: 0
  3661. --- !u!1 &100070
  3662. GameObject:
  3663. m_ObjectHideFlags: 0
  3664. m_CorrespondingSourceObject: {fileID: 0}
  3665. m_PrefabInstance: {fileID: 0}
  3666. m_PrefabAsset: {fileID: 0}
  3667. serializedVersion: 6
  3668. m_Component:
  3669. - component: {fileID: 400070}
  3670. - component: {fileID: 21200062}
  3671. - component: {fileID: 61922308372613362}
  3672. m_Layer: 0
  3673. m_Name: Wall
  3674. m_TagString: Untagged
  3675. m_Icon: {fileID: 0}
  3676. m_NavMeshLayer: 0
  3677. m_StaticEditorFlags: 0
  3678. m_IsActive: 1
  3679. --- !u!4 &400070
  3680. Transform:
  3681. m_ObjectHideFlags: 0
  3682. m_CorrespondingSourceObject: {fileID: 0}
  3683. m_PrefabInstance: {fileID: 0}
  3684. m_PrefabAsset: {fileID: 0}
  3685. m_GameObject: {fileID: 100070}
  3686. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3687. m_LocalPosition: {x: 11, y: 2, z: 0}
  3688. m_LocalScale: {x: 1, y: 1, z: 1}
  3689. m_Children: []
  3690. m_Father: {fileID: 400044}
  3691. m_RootOrder: 12
  3692. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3693. --- !u!212 &21200062
  3694. SpriteRenderer:
  3695. m_ObjectHideFlags: 0
  3696. m_CorrespondingSourceObject: {fileID: 0}
  3697. m_PrefabInstance: {fileID: 0}
  3698. m_PrefabAsset: {fileID: 0}
  3699. m_GameObject: {fileID: 100070}
  3700. m_Enabled: 1
  3701. m_CastShadows: 0
  3702. m_ReceiveShadows: 0
  3703. m_DynamicOccludee: 1
  3704. m_MotionVectors: 1
  3705. m_LightProbeUsage: 0
  3706. m_ReflectionProbeUsage: 1
  3707. m_RayTracingMode: 0
  3708. m_RayTraceProcedural: 0
  3709. m_RenderingLayerMask: 1
  3710. m_RendererPriority: 0
  3711. m_Materials:
  3712. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3713. m_StaticBatchInfo:
  3714. firstSubMesh: 0
  3715. subMeshCount: 0
  3716. m_StaticBatchRoot: {fileID: 0}
  3717. m_ProbeAnchor: {fileID: 0}
  3718. m_LightProbeVolumeOverride: {fileID: 0}
  3719. m_ScaleInLightmap: 1
  3720. m_ReceiveGI: 1
  3721. m_PreserveUVs: 0
  3722. m_IgnoreNormalsForChartDetection: 0
  3723. m_ImportantGI: 0
  3724. m_StitchLightmapSeams: 1
  3725. m_SelectedEditorRenderState: 0
  3726. m_MinimumChartSize: 4
  3727. m_AutoUVMaxDistance: 0.5
  3728. m_AutoUVMaxAngle: 89
  3729. m_LightmapParameters: {fileID: 0}
  3730. m_SortingLayerID: 0
  3731. m_SortingLayer: 0
  3732. m_SortingOrder: 1
  3733. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3734. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3735. m_FlipX: 0
  3736. m_FlipY: 0
  3737. m_DrawMode: 0
  3738. m_Size: {x: 1, y: 1}
  3739. m_AdaptiveModeThreshold: 0.5
  3740. m_SpriteTileMode: 0
  3741. m_WasSpriteAssigned: 1
  3742. m_MaskInteraction: 0
  3743. m_SpriteSortPoint: 0
  3744. --- !u!61 &61922308372613362
  3745. BoxCollider2D:
  3746. m_ObjectHideFlags: 0
  3747. m_CorrespondingSourceObject: {fileID: 0}
  3748. m_PrefabInstance: {fileID: 0}
  3749. m_PrefabAsset: {fileID: 0}
  3750. m_GameObject: {fileID: 100070}
  3751. m_Enabled: 1
  3752. m_Density: 1
  3753. m_Material: {fileID: 0}
  3754. m_IsTrigger: 0
  3755. m_UsedByEffector: 0
  3756. m_UsedByComposite: 0
  3757. m_Offset: {x: 0, y: 0}
  3758. m_SpriteTilingProperty:
  3759. border: {x: 0, y: 0, z: 0, w: 0}
  3760. pivot: {x: 0.5, y: 0.5}
  3761. oldSize: {x: 1, y: 1}
  3762. newSize: {x: 1, y: 1}
  3763. adaptiveTilingThreshold: 0.5
  3764. drawMode: 0
  3765. adaptiveTiling: 0
  3766. m_AutoTiling: 0
  3767. serializedVersion: 2
  3768. m_Size: {x: 1, y: 1}
  3769. m_EdgeRadius: 0
  3770. --- !u!1 &100072
  3771. GameObject:
  3772. m_ObjectHideFlags: 0
  3773. m_CorrespondingSourceObject: {fileID: 0}
  3774. m_PrefabInstance: {fileID: 0}
  3775. m_PrefabAsset: {fileID: 0}
  3776. serializedVersion: 6
  3777. m_Component:
  3778. - component: {fileID: 400072}
  3779. - component: {fileID: 21200064}
  3780. - component: {fileID: 61714752791960466}
  3781. m_Layer: 0
  3782. m_Name: Wall
  3783. m_TagString: Untagged
  3784. m_Icon: {fileID: 0}
  3785. m_NavMeshLayer: 0
  3786. m_StaticEditorFlags: 0
  3787. m_IsActive: 1
  3788. --- !u!4 &400072
  3789. Transform:
  3790. m_ObjectHideFlags: 0
  3791. m_CorrespondingSourceObject: {fileID: 0}
  3792. m_PrefabInstance: {fileID: 0}
  3793. m_PrefabAsset: {fileID: 0}
  3794. m_GameObject: {fileID: 100072}
  3795. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3796. m_LocalPosition: {x: 11, y: 3, z: 0}
  3797. m_LocalScale: {x: 1, y: 1, z: 1}
  3798. m_Children: []
  3799. m_Father: {fileID: 400044}
  3800. m_RootOrder: 7
  3801. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3802. --- !u!212 &21200064
  3803. SpriteRenderer:
  3804. m_ObjectHideFlags: 0
  3805. m_CorrespondingSourceObject: {fileID: 0}
  3806. m_PrefabInstance: {fileID: 0}
  3807. m_PrefabAsset: {fileID: 0}
  3808. m_GameObject: {fileID: 100072}
  3809. m_Enabled: 1
  3810. m_CastShadows: 0
  3811. m_ReceiveShadows: 0
  3812. m_DynamicOccludee: 1
  3813. m_MotionVectors: 1
  3814. m_LightProbeUsage: 0
  3815. m_ReflectionProbeUsage: 1
  3816. m_RayTracingMode: 0
  3817. m_RayTraceProcedural: 0
  3818. m_RenderingLayerMask: 1
  3819. m_RendererPriority: 0
  3820. m_Materials:
  3821. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3822. m_StaticBatchInfo:
  3823. firstSubMesh: 0
  3824. subMeshCount: 0
  3825. m_StaticBatchRoot: {fileID: 0}
  3826. m_ProbeAnchor: {fileID: 0}
  3827. m_LightProbeVolumeOverride: {fileID: 0}
  3828. m_ScaleInLightmap: 1
  3829. m_ReceiveGI: 1
  3830. m_PreserveUVs: 0
  3831. m_IgnoreNormalsForChartDetection: 0
  3832. m_ImportantGI: 0
  3833. m_StitchLightmapSeams: 1
  3834. m_SelectedEditorRenderState: 0
  3835. m_MinimumChartSize: 4
  3836. m_AutoUVMaxDistance: 0.5
  3837. m_AutoUVMaxAngle: 89
  3838. m_LightmapParameters: {fileID: 0}
  3839. m_SortingLayerID: 0
  3840. m_SortingLayer: 0
  3841. m_SortingOrder: 1
  3842. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3843. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3844. m_FlipX: 0
  3845. m_FlipY: 0
  3846. m_DrawMode: 0
  3847. m_Size: {x: 1, y: 1}
  3848. m_AdaptiveModeThreshold: 0.5
  3849. m_SpriteTileMode: 0
  3850. m_WasSpriteAssigned: 1
  3851. m_MaskInteraction: 0
  3852. m_SpriteSortPoint: 0
  3853. --- !u!61 &61714752791960466
  3854. BoxCollider2D:
  3855. m_ObjectHideFlags: 0
  3856. m_CorrespondingSourceObject: {fileID: 0}
  3857. m_PrefabInstance: {fileID: 0}
  3858. m_PrefabAsset: {fileID: 0}
  3859. m_GameObject: {fileID: 100072}
  3860. m_Enabled: 1
  3861. m_Density: 1
  3862. m_Material: {fileID: 0}
  3863. m_IsTrigger: 0
  3864. m_UsedByEffector: 0
  3865. m_UsedByComposite: 0
  3866. m_Offset: {x: 0, y: 0}
  3867. m_SpriteTilingProperty:
  3868. border: {x: 0, y: 0, z: 0, w: 0}
  3869. pivot: {x: 0.5, y: 0.5}
  3870. oldSize: {x: 1, y: 1}
  3871. newSize: {x: 1, y: 1}
  3872. adaptiveTilingThreshold: 0.5
  3873. drawMode: 0
  3874. adaptiveTiling: 0
  3875. m_AutoTiling: 0
  3876. serializedVersion: 2
  3877. m_Size: {x: 1, y: 1}
  3878. m_EdgeRadius: 0
  3879. --- !u!1 &100074
  3880. GameObject:
  3881. m_ObjectHideFlags: 0
  3882. m_CorrespondingSourceObject: {fileID: 0}
  3883. m_PrefabInstance: {fileID: 0}
  3884. m_PrefabAsset: {fileID: 0}
  3885. serializedVersion: 6
  3886. m_Component:
  3887. - component: {fileID: 400074}
  3888. - component: {fileID: 21200066}
  3889. - component: {fileID: 61363437564714090}
  3890. m_Layer: 0
  3891. m_Name: Wall
  3892. m_TagString: Untagged
  3893. m_Icon: {fileID: 0}
  3894. m_NavMeshLayer: 0
  3895. m_StaticEditorFlags: 0
  3896. m_IsActive: 1
  3897. --- !u!4 &400074
  3898. Transform:
  3899. m_ObjectHideFlags: 0
  3900. m_CorrespondingSourceObject: {fileID: 0}
  3901. m_PrefabInstance: {fileID: 0}
  3902. m_PrefabAsset: {fileID: 0}
  3903. m_GameObject: {fileID: 100074}
  3904. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3905. m_LocalPosition: {x: 2, y: 3, z: 0}
  3906. m_LocalScale: {x: 1, y: 1, z: 1}
  3907. m_Children: []
  3908. m_Father: {fileID: 400044}
  3909. m_RootOrder: 8
  3910. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3911. --- !u!212 &21200066
  3912. SpriteRenderer:
  3913. m_ObjectHideFlags: 0
  3914. m_CorrespondingSourceObject: {fileID: 0}
  3915. m_PrefabInstance: {fileID: 0}
  3916. m_PrefabAsset: {fileID: 0}
  3917. m_GameObject: {fileID: 100074}
  3918. m_Enabled: 1
  3919. m_CastShadows: 0
  3920. m_ReceiveShadows: 0
  3921. m_DynamicOccludee: 1
  3922. m_MotionVectors: 1
  3923. m_LightProbeUsage: 0
  3924. m_ReflectionProbeUsage: 1
  3925. m_RayTracingMode: 0
  3926. m_RayTraceProcedural: 0
  3927. m_RenderingLayerMask: 1
  3928. m_RendererPriority: 0
  3929. m_Materials:
  3930. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3931. m_StaticBatchInfo:
  3932. firstSubMesh: 0
  3933. subMeshCount: 0
  3934. m_StaticBatchRoot: {fileID: 0}
  3935. m_ProbeAnchor: {fileID: 0}
  3936. m_LightProbeVolumeOverride: {fileID: 0}
  3937. m_ScaleInLightmap: 1
  3938. m_ReceiveGI: 1
  3939. m_PreserveUVs: 0
  3940. m_IgnoreNormalsForChartDetection: 0
  3941. m_ImportantGI: 0
  3942. m_StitchLightmapSeams: 1
  3943. m_SelectedEditorRenderState: 0
  3944. m_MinimumChartSize: 4
  3945. m_AutoUVMaxDistance: 0.5
  3946. m_AutoUVMaxAngle: 89
  3947. m_LightmapParameters: {fileID: 0}
  3948. m_SortingLayerID: 0
  3949. m_SortingLayer: 0
  3950. m_SortingOrder: 1
  3951. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  3952. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3953. m_FlipX: 0
  3954. m_FlipY: 0
  3955. m_DrawMode: 0
  3956. m_Size: {x: 1, y: 1}
  3957. m_AdaptiveModeThreshold: 0.5
  3958. m_SpriteTileMode: 0
  3959. m_WasSpriteAssigned: 1
  3960. m_MaskInteraction: 0
  3961. m_SpriteSortPoint: 0
  3962. --- !u!61 &61363437564714090
  3963. BoxCollider2D:
  3964. m_ObjectHideFlags: 0
  3965. m_CorrespondingSourceObject: {fileID: 0}
  3966. m_PrefabInstance: {fileID: 0}
  3967. m_PrefabAsset: {fileID: 0}
  3968. m_GameObject: {fileID: 100074}
  3969. m_Enabled: 1
  3970. m_Density: 1
  3971. m_Material: {fileID: 0}
  3972. m_IsTrigger: 0
  3973. m_UsedByEffector: 0
  3974. m_UsedByComposite: 0
  3975. m_Offset: {x: 0, y: 0}
  3976. m_SpriteTilingProperty:
  3977. border: {x: 0, y: 0, z: 0, w: 0}
  3978. pivot: {x: 0.5, y: 0.5}
  3979. oldSize: {x: 1, y: 1}
  3980. newSize: {x: 1, y: 1}
  3981. adaptiveTilingThreshold: 0.5
  3982. drawMode: 0
  3983. adaptiveTiling: 0
  3984. m_AutoTiling: 0
  3985. serializedVersion: 2
  3986. m_Size: {x: 1, y: 1}
  3987. m_EdgeRadius: 0
  3988. --- !u!1 &100076
  3989. GameObject:
  3990. m_ObjectHideFlags: 0
  3991. m_CorrespondingSourceObject: {fileID: 0}
  3992. m_PrefabInstance: {fileID: 0}
  3993. m_PrefabAsset: {fileID: 0}
  3994. serializedVersion: 6
  3995. m_Component:
  3996. - component: {fileID: 400076}
  3997. - component: {fileID: 21200068}
  3998. - component: {fileID: 61735308902692108}
  3999. m_Layer: 0
  4000. m_Name: Wall
  4001. m_TagString: Untagged
  4002. m_Icon: {fileID: 0}
  4003. m_NavMeshLayer: 0
  4004. m_StaticEditorFlags: 0
  4005. m_IsActive: 1
  4006. --- !u!4 &400076
  4007. Transform:
  4008. m_ObjectHideFlags: 0
  4009. m_CorrespondingSourceObject: {fileID: 0}
  4010. m_PrefabInstance: {fileID: 0}
  4011. m_PrefabAsset: {fileID: 0}
  4012. m_GameObject: {fileID: 100076}
  4013. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4014. m_LocalPosition: {x: 1, y: 3, z: 0}
  4015. m_LocalScale: {x: 1, y: 1, z: 1}
  4016. m_Children: []
  4017. m_Father: {fileID: 400044}
  4018. m_RootOrder: 11
  4019. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4020. --- !u!212 &21200068
  4021. SpriteRenderer:
  4022. m_ObjectHideFlags: 0
  4023. m_CorrespondingSourceObject: {fileID: 0}
  4024. m_PrefabInstance: {fileID: 0}
  4025. m_PrefabAsset: {fileID: 0}
  4026. m_GameObject: {fileID: 100076}
  4027. m_Enabled: 1
  4028. m_CastShadows: 0
  4029. m_ReceiveShadows: 0
  4030. m_DynamicOccludee: 1
  4031. m_MotionVectors: 1
  4032. m_LightProbeUsage: 0
  4033. m_ReflectionProbeUsage: 1
  4034. m_RayTracingMode: 0
  4035. m_RayTraceProcedural: 0
  4036. m_RenderingLayerMask: 1
  4037. m_RendererPriority: 0
  4038. m_Materials:
  4039. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4040. m_StaticBatchInfo:
  4041. firstSubMesh: 0
  4042. subMeshCount: 0
  4043. m_StaticBatchRoot: {fileID: 0}
  4044. m_ProbeAnchor: {fileID: 0}
  4045. m_LightProbeVolumeOverride: {fileID: 0}
  4046. m_ScaleInLightmap: 1
  4047. m_ReceiveGI: 1
  4048. m_PreserveUVs: 0
  4049. m_IgnoreNormalsForChartDetection: 0
  4050. m_ImportantGI: 0
  4051. m_StitchLightmapSeams: 1
  4052. m_SelectedEditorRenderState: 0
  4053. m_MinimumChartSize: 4
  4054. m_AutoUVMaxDistance: 0.5
  4055. m_AutoUVMaxAngle: 89
  4056. m_LightmapParameters: {fileID: 0}
  4057. m_SortingLayerID: 0
  4058. m_SortingLayer: 0
  4059. m_SortingOrder: 1
  4060. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4061. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4062. m_FlipX: 0
  4063. m_FlipY: 0
  4064. m_DrawMode: 0
  4065. m_Size: {x: 1, y: 1}
  4066. m_AdaptiveModeThreshold: 0.5
  4067. m_SpriteTileMode: 0
  4068. m_WasSpriteAssigned: 1
  4069. m_MaskInteraction: 0
  4070. m_SpriteSortPoint: 0
  4071. --- !u!61 &61735308902692108
  4072. BoxCollider2D:
  4073. m_ObjectHideFlags: 0
  4074. m_CorrespondingSourceObject: {fileID: 0}
  4075. m_PrefabInstance: {fileID: 0}
  4076. m_PrefabAsset: {fileID: 0}
  4077. m_GameObject: {fileID: 100076}
  4078. m_Enabled: 1
  4079. m_Density: 1
  4080. m_Material: {fileID: 0}
  4081. m_IsTrigger: 0
  4082. m_UsedByEffector: 0
  4083. m_UsedByComposite: 0
  4084. m_Offset: {x: 0, y: 0}
  4085. m_SpriteTilingProperty:
  4086. border: {x: 0, y: 0, z: 0, w: 0}
  4087. pivot: {x: 0.5, y: 0.5}
  4088. oldSize: {x: 1, y: 1}
  4089. newSize: {x: 1, y: 1}
  4090. adaptiveTilingThreshold: 0.5
  4091. drawMode: 0
  4092. adaptiveTiling: 0
  4093. m_AutoTiling: 0
  4094. serializedVersion: 2
  4095. m_Size: {x: 1, y: 1}
  4096. m_EdgeRadius: 0
  4097. --- !u!1 &100078
  4098. GameObject:
  4099. m_ObjectHideFlags: 0
  4100. m_CorrespondingSourceObject: {fileID: 0}
  4101. m_PrefabInstance: {fileID: 0}
  4102. m_PrefabAsset: {fileID: 0}
  4103. serializedVersion: 6
  4104. m_Component:
  4105. - component: {fileID: 400078}
  4106. - component: {fileID: 21200070}
  4107. - component: {fileID: 61538147823002122}
  4108. m_Layer: 0
  4109. m_Name: Wall
  4110. m_TagString: Untagged
  4111. m_Icon: {fileID: 0}
  4112. m_NavMeshLayer: 0
  4113. m_StaticEditorFlags: 0
  4114. m_IsActive: 1
  4115. --- !u!4 &400078
  4116. Transform:
  4117. m_ObjectHideFlags: 0
  4118. m_CorrespondingSourceObject: {fileID: 0}
  4119. m_PrefabInstance: {fileID: 0}
  4120. m_PrefabAsset: {fileID: 0}
  4121. m_GameObject: {fileID: 100078}
  4122. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4123. m_LocalPosition: {x: -1, y: 3, z: 0}
  4124. m_LocalScale: {x: 1, y: 1, z: 1}
  4125. m_Children: []
  4126. m_Father: {fileID: 400044}
  4127. m_RootOrder: 0
  4128. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4129. --- !u!212 &21200070
  4130. SpriteRenderer:
  4131. m_ObjectHideFlags: 0
  4132. m_CorrespondingSourceObject: {fileID: 0}
  4133. m_PrefabInstance: {fileID: 0}
  4134. m_PrefabAsset: {fileID: 0}
  4135. m_GameObject: {fileID: 100078}
  4136. m_Enabled: 1
  4137. m_CastShadows: 0
  4138. m_ReceiveShadows: 0
  4139. m_DynamicOccludee: 1
  4140. m_MotionVectors: 1
  4141. m_LightProbeUsage: 0
  4142. m_ReflectionProbeUsage: 1
  4143. m_RayTracingMode: 0
  4144. m_RayTraceProcedural: 0
  4145. m_RenderingLayerMask: 1
  4146. m_RendererPriority: 0
  4147. m_Materials:
  4148. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4149. m_StaticBatchInfo:
  4150. firstSubMesh: 0
  4151. subMeshCount: 0
  4152. m_StaticBatchRoot: {fileID: 0}
  4153. m_ProbeAnchor: {fileID: 0}
  4154. m_LightProbeVolumeOverride: {fileID: 0}
  4155. m_ScaleInLightmap: 1
  4156. m_ReceiveGI: 1
  4157. m_PreserveUVs: 0
  4158. m_IgnoreNormalsForChartDetection: 0
  4159. m_ImportantGI: 0
  4160. m_StitchLightmapSeams: 1
  4161. m_SelectedEditorRenderState: 0
  4162. m_MinimumChartSize: 4
  4163. m_AutoUVMaxDistance: 0.5
  4164. m_AutoUVMaxAngle: 89
  4165. m_LightmapParameters: {fileID: 0}
  4166. m_SortingLayerID: 0
  4167. m_SortingLayer: 0
  4168. m_SortingOrder: 1
  4169. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4170. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4171. m_FlipX: 0
  4172. m_FlipY: 0
  4173. m_DrawMode: 0
  4174. m_Size: {x: 1, y: 1}
  4175. m_AdaptiveModeThreshold: 0.5
  4176. m_SpriteTileMode: 0
  4177. m_WasSpriteAssigned: 1
  4178. m_MaskInteraction: 0
  4179. m_SpriteSortPoint: 0
  4180. --- !u!61 &61538147823002122
  4181. BoxCollider2D:
  4182. m_ObjectHideFlags: 0
  4183. m_CorrespondingSourceObject: {fileID: 0}
  4184. m_PrefabInstance: {fileID: 0}
  4185. m_PrefabAsset: {fileID: 0}
  4186. m_GameObject: {fileID: 100078}
  4187. m_Enabled: 1
  4188. m_Density: 1
  4189. m_Material: {fileID: 0}
  4190. m_IsTrigger: 0
  4191. m_UsedByEffector: 0
  4192. m_UsedByComposite: 0
  4193. m_Offset: {x: 0, y: 0}
  4194. m_SpriteTilingProperty:
  4195. border: {x: 0, y: 0, z: 0, w: 0}
  4196. pivot: {x: 0.5, y: 0.5}
  4197. oldSize: {x: 1, y: 1}
  4198. newSize: {x: 1, y: 1}
  4199. adaptiveTilingThreshold: 0.5
  4200. drawMode: 0
  4201. adaptiveTiling: 0
  4202. m_AutoTiling: 0
  4203. serializedVersion: 2
  4204. m_Size: {x: 1, y: 1}
  4205. m_EdgeRadius: 0
  4206. --- !u!1 &100080
  4207. GameObject:
  4208. m_ObjectHideFlags: 0
  4209. m_CorrespondingSourceObject: {fileID: 0}
  4210. m_PrefabInstance: {fileID: 0}
  4211. m_PrefabAsset: {fileID: 0}
  4212. serializedVersion: 6
  4213. m_Component:
  4214. - component: {fileID: 400080}
  4215. - component: {fileID: 21200072}
  4216. - component: {fileID: 61565154702914414}
  4217. m_Layer: 0
  4218. m_Name: Wall
  4219. m_TagString: Untagged
  4220. m_Icon: {fileID: 0}
  4221. m_NavMeshLayer: 0
  4222. m_StaticEditorFlags: 0
  4223. m_IsActive: 1
  4224. --- !u!4 &400080
  4225. Transform:
  4226. m_ObjectHideFlags: 0
  4227. m_CorrespondingSourceObject: {fileID: 0}
  4228. m_PrefabInstance: {fileID: 0}
  4229. m_PrefabAsset: {fileID: 0}
  4230. m_GameObject: {fileID: 100080}
  4231. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4232. m_LocalPosition: {x: -2, y: 3, z: 0}
  4233. m_LocalScale: {x: 1, y: 1, z: 1}
  4234. m_Children: []
  4235. m_Father: {fileID: 400044}
  4236. m_RootOrder: 17
  4237. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4238. --- !u!212 &21200072
  4239. SpriteRenderer:
  4240. m_ObjectHideFlags: 0
  4241. m_CorrespondingSourceObject: {fileID: 0}
  4242. m_PrefabInstance: {fileID: 0}
  4243. m_PrefabAsset: {fileID: 0}
  4244. m_GameObject: {fileID: 100080}
  4245. m_Enabled: 1
  4246. m_CastShadows: 0
  4247. m_ReceiveShadows: 0
  4248. m_DynamicOccludee: 1
  4249. m_MotionVectors: 1
  4250. m_LightProbeUsage: 0
  4251. m_ReflectionProbeUsage: 1
  4252. m_RayTracingMode: 0
  4253. m_RayTraceProcedural: 0
  4254. m_RenderingLayerMask: 1
  4255. m_RendererPriority: 0
  4256. m_Materials:
  4257. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4258. m_StaticBatchInfo:
  4259. firstSubMesh: 0
  4260. subMeshCount: 0
  4261. m_StaticBatchRoot: {fileID: 0}
  4262. m_ProbeAnchor: {fileID: 0}
  4263. m_LightProbeVolumeOverride: {fileID: 0}
  4264. m_ScaleInLightmap: 1
  4265. m_ReceiveGI: 1
  4266. m_PreserveUVs: 0
  4267. m_IgnoreNormalsForChartDetection: 0
  4268. m_ImportantGI: 0
  4269. m_StitchLightmapSeams: 1
  4270. m_SelectedEditorRenderState: 0
  4271. m_MinimumChartSize: 4
  4272. m_AutoUVMaxDistance: 0.5
  4273. m_AutoUVMaxAngle: 89
  4274. m_LightmapParameters: {fileID: 0}
  4275. m_SortingLayerID: 0
  4276. m_SortingLayer: 0
  4277. m_SortingOrder: 1
  4278. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4279. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4280. m_FlipX: 0
  4281. m_FlipY: 0
  4282. m_DrawMode: 0
  4283. m_Size: {x: 1, y: 1}
  4284. m_AdaptiveModeThreshold: 0.5
  4285. m_SpriteTileMode: 0
  4286. m_WasSpriteAssigned: 1
  4287. m_MaskInteraction: 0
  4288. m_SpriteSortPoint: 0
  4289. --- !u!61 &61565154702914414
  4290. BoxCollider2D:
  4291. m_ObjectHideFlags: 0
  4292. m_CorrespondingSourceObject: {fileID: 0}
  4293. m_PrefabInstance: {fileID: 0}
  4294. m_PrefabAsset: {fileID: 0}
  4295. m_GameObject: {fileID: 100080}
  4296. m_Enabled: 1
  4297. m_Density: 1
  4298. m_Material: {fileID: 0}
  4299. m_IsTrigger: 0
  4300. m_UsedByEffector: 0
  4301. m_UsedByComposite: 0
  4302. m_Offset: {x: 0, y: 0}
  4303. m_SpriteTilingProperty:
  4304. border: {x: 0, y: 0, z: 0, w: 0}
  4305. pivot: {x: 0.5, y: 0.5}
  4306. oldSize: {x: 1, y: 1}
  4307. newSize: {x: 1, y: 1}
  4308. adaptiveTilingThreshold: 0.5
  4309. drawMode: 0
  4310. adaptiveTiling: 0
  4311. m_AutoTiling: 0
  4312. serializedVersion: 2
  4313. m_Size: {x: 1, y: 1}
  4314. m_EdgeRadius: 0
  4315. --- !u!1 &100082
  4316. GameObject:
  4317. m_ObjectHideFlags: 0
  4318. m_CorrespondingSourceObject: {fileID: 0}
  4319. m_PrefabInstance: {fileID: 0}
  4320. m_PrefabAsset: {fileID: 0}
  4321. serializedVersion: 6
  4322. m_Component:
  4323. - component: {fileID: 400082}
  4324. - component: {fileID: 21200074}
  4325. - component: {fileID: 61816361675408798}
  4326. m_Layer: 0
  4327. m_Name: Wall
  4328. m_TagString: Untagged
  4329. m_Icon: {fileID: 0}
  4330. m_NavMeshLayer: 0
  4331. m_StaticEditorFlags: 0
  4332. m_IsActive: 1
  4333. --- !u!4 &400082
  4334. Transform:
  4335. m_ObjectHideFlags: 0
  4336. m_CorrespondingSourceObject: {fileID: 0}
  4337. m_PrefabInstance: {fileID: 0}
  4338. m_PrefabAsset: {fileID: 0}
  4339. m_GameObject: {fileID: 100082}
  4340. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4341. m_LocalPosition: {x: -3, y: 3, z: 0}
  4342. m_LocalScale: {x: 1, y: 1, z: 1}
  4343. m_Children: []
  4344. m_Father: {fileID: 400044}
  4345. m_RootOrder: 10
  4346. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4347. --- !u!212 &21200074
  4348. SpriteRenderer:
  4349. m_ObjectHideFlags: 0
  4350. m_CorrespondingSourceObject: {fileID: 0}
  4351. m_PrefabInstance: {fileID: 0}
  4352. m_PrefabAsset: {fileID: 0}
  4353. m_GameObject: {fileID: 100082}
  4354. m_Enabled: 1
  4355. m_CastShadows: 0
  4356. m_ReceiveShadows: 0
  4357. m_DynamicOccludee: 1
  4358. m_MotionVectors: 1
  4359. m_LightProbeUsage: 0
  4360. m_ReflectionProbeUsage: 1
  4361. m_RayTracingMode: 0
  4362. m_RayTraceProcedural: 0
  4363. m_RenderingLayerMask: 1
  4364. m_RendererPriority: 0
  4365. m_Materials:
  4366. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4367. m_StaticBatchInfo:
  4368. firstSubMesh: 0
  4369. subMeshCount: 0
  4370. m_StaticBatchRoot: {fileID: 0}
  4371. m_ProbeAnchor: {fileID: 0}
  4372. m_LightProbeVolumeOverride: {fileID: 0}
  4373. m_ScaleInLightmap: 1
  4374. m_ReceiveGI: 1
  4375. m_PreserveUVs: 0
  4376. m_IgnoreNormalsForChartDetection: 0
  4377. m_ImportantGI: 0
  4378. m_StitchLightmapSeams: 1
  4379. m_SelectedEditorRenderState: 0
  4380. m_MinimumChartSize: 4
  4381. m_AutoUVMaxDistance: 0.5
  4382. m_AutoUVMaxAngle: 89
  4383. m_LightmapParameters: {fileID: 0}
  4384. m_SortingLayerID: 0
  4385. m_SortingLayer: 0
  4386. m_SortingOrder: 1
  4387. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4388. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4389. m_FlipX: 0
  4390. m_FlipY: 0
  4391. m_DrawMode: 0
  4392. m_Size: {x: 1, y: 1}
  4393. m_AdaptiveModeThreshold: 0.5
  4394. m_SpriteTileMode: 0
  4395. m_WasSpriteAssigned: 1
  4396. m_MaskInteraction: 0
  4397. m_SpriteSortPoint: 0
  4398. --- !u!61 &61816361675408798
  4399. BoxCollider2D:
  4400. m_ObjectHideFlags: 0
  4401. m_CorrespondingSourceObject: {fileID: 0}
  4402. m_PrefabInstance: {fileID: 0}
  4403. m_PrefabAsset: {fileID: 0}
  4404. m_GameObject: {fileID: 100082}
  4405. m_Enabled: 1
  4406. m_Density: 1
  4407. m_Material: {fileID: 0}
  4408. m_IsTrigger: 0
  4409. m_UsedByEffector: 0
  4410. m_UsedByComposite: 0
  4411. m_Offset: {x: 0, y: 0}
  4412. m_SpriteTilingProperty:
  4413. border: {x: 0, y: 0, z: 0, w: 0}
  4414. pivot: {x: 0.5, y: 0.5}
  4415. oldSize: {x: 1, y: 1}
  4416. newSize: {x: 1, y: 1}
  4417. adaptiveTilingThreshold: 0.5
  4418. drawMode: 0
  4419. adaptiveTiling: 0
  4420. m_AutoTiling: 0
  4421. serializedVersion: 2
  4422. m_Size: {x: 1, y: 1}
  4423. m_EdgeRadius: 0
  4424. --- !u!1 &100084
  4425. GameObject:
  4426. m_ObjectHideFlags: 0
  4427. m_CorrespondingSourceObject: {fileID: 0}
  4428. m_PrefabInstance: {fileID: 0}
  4429. m_PrefabAsset: {fileID: 0}
  4430. serializedVersion: 6
  4431. m_Component:
  4432. - component: {fileID: 400084}
  4433. - component: {fileID: 21200076}
  4434. - component: {fileID: 61027975874766926}
  4435. m_Layer: 0
  4436. m_Name: Wall
  4437. m_TagString: Untagged
  4438. m_Icon: {fileID: 0}
  4439. m_NavMeshLayer: 0
  4440. m_StaticEditorFlags: 0
  4441. m_IsActive: 1
  4442. --- !u!4 &400084
  4443. Transform:
  4444. m_ObjectHideFlags: 0
  4445. m_CorrespondingSourceObject: {fileID: 0}
  4446. m_PrefabInstance: {fileID: 0}
  4447. m_PrefabAsset: {fileID: 0}
  4448. m_GameObject: {fileID: 100084}
  4449. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4450. m_LocalPosition: {x: -3, y: 2, z: 0}
  4451. m_LocalScale: {x: 1, y: 1, z: 1}
  4452. m_Children: []
  4453. m_Father: {fileID: 400044}
  4454. m_RootOrder: 2
  4455. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4456. --- !u!212 &21200076
  4457. SpriteRenderer:
  4458. m_ObjectHideFlags: 0
  4459. m_CorrespondingSourceObject: {fileID: 0}
  4460. m_PrefabInstance: {fileID: 0}
  4461. m_PrefabAsset: {fileID: 0}
  4462. m_GameObject: {fileID: 100084}
  4463. m_Enabled: 1
  4464. m_CastShadows: 0
  4465. m_ReceiveShadows: 0
  4466. m_DynamicOccludee: 1
  4467. m_MotionVectors: 1
  4468. m_LightProbeUsage: 0
  4469. m_ReflectionProbeUsage: 1
  4470. m_RayTracingMode: 0
  4471. m_RayTraceProcedural: 0
  4472. m_RenderingLayerMask: 1
  4473. m_RendererPriority: 0
  4474. m_Materials:
  4475. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4476. m_StaticBatchInfo:
  4477. firstSubMesh: 0
  4478. subMeshCount: 0
  4479. m_StaticBatchRoot: {fileID: 0}
  4480. m_ProbeAnchor: {fileID: 0}
  4481. m_LightProbeVolumeOverride: {fileID: 0}
  4482. m_ScaleInLightmap: 1
  4483. m_ReceiveGI: 1
  4484. m_PreserveUVs: 0
  4485. m_IgnoreNormalsForChartDetection: 0
  4486. m_ImportantGI: 0
  4487. m_StitchLightmapSeams: 1
  4488. m_SelectedEditorRenderState: 0
  4489. m_MinimumChartSize: 4
  4490. m_AutoUVMaxDistance: 0.5
  4491. m_AutoUVMaxAngle: 89
  4492. m_LightmapParameters: {fileID: 0}
  4493. m_SortingLayerID: 0
  4494. m_SortingLayer: 0
  4495. m_SortingOrder: 1
  4496. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4497. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4498. m_FlipX: 0
  4499. m_FlipY: 0
  4500. m_DrawMode: 0
  4501. m_Size: {x: 1, y: 1}
  4502. m_AdaptiveModeThreshold: 0.5
  4503. m_SpriteTileMode: 0
  4504. m_WasSpriteAssigned: 1
  4505. m_MaskInteraction: 0
  4506. m_SpriteSortPoint: 0
  4507. --- !u!61 &61027975874766926
  4508. BoxCollider2D:
  4509. m_ObjectHideFlags: 0
  4510. m_CorrespondingSourceObject: {fileID: 0}
  4511. m_PrefabInstance: {fileID: 0}
  4512. m_PrefabAsset: {fileID: 0}
  4513. m_GameObject: {fileID: 100084}
  4514. m_Enabled: 1
  4515. m_Density: 1
  4516. m_Material: {fileID: 0}
  4517. m_IsTrigger: 0
  4518. m_UsedByEffector: 0
  4519. m_UsedByComposite: 0
  4520. m_Offset: {x: 0, y: 0}
  4521. m_SpriteTilingProperty:
  4522. border: {x: 0, y: 0, z: 0, w: 0}
  4523. pivot: {x: 0.5, y: 0.5}
  4524. oldSize: {x: 1, y: 1}
  4525. newSize: {x: 1, y: 1}
  4526. adaptiveTilingThreshold: 0.5
  4527. drawMode: 0
  4528. adaptiveTiling: 0
  4529. m_AutoTiling: 0
  4530. serializedVersion: 2
  4531. m_Size: {x: 1, y: 1}
  4532. m_EdgeRadius: 0
  4533. --- !u!1 &100086
  4534. GameObject:
  4535. m_ObjectHideFlags: 0
  4536. m_CorrespondingSourceObject: {fileID: 0}
  4537. m_PrefabInstance: {fileID: 0}
  4538. m_PrefabAsset: {fileID: 0}
  4539. serializedVersion: 6
  4540. m_Component:
  4541. - component: {fileID: 400086}
  4542. - component: {fileID: 21200078}
  4543. - component: {fileID: 61187128274595142}
  4544. m_Layer: 0
  4545. m_Name: Wall
  4546. m_TagString: Untagged
  4547. m_Icon: {fileID: 0}
  4548. m_NavMeshLayer: 0
  4549. m_StaticEditorFlags: 0
  4550. m_IsActive: 1
  4551. --- !u!4 &400086
  4552. Transform:
  4553. m_ObjectHideFlags: 0
  4554. m_CorrespondingSourceObject: {fileID: 0}
  4555. m_PrefabInstance: {fileID: 0}
  4556. m_PrefabAsset: {fileID: 0}
  4557. m_GameObject: {fileID: 100086}
  4558. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4559. m_LocalPosition: {x: -3, y: 1, z: 0}
  4560. m_LocalScale: {x: 1, y: 1, z: 1}
  4561. m_Children: []
  4562. m_Father: {fileID: 400044}
  4563. m_RootOrder: 9
  4564. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4565. --- !u!212 &21200078
  4566. SpriteRenderer:
  4567. m_ObjectHideFlags: 0
  4568. m_CorrespondingSourceObject: {fileID: 0}
  4569. m_PrefabInstance: {fileID: 0}
  4570. m_PrefabAsset: {fileID: 0}
  4571. m_GameObject: {fileID: 100086}
  4572. m_Enabled: 1
  4573. m_CastShadows: 0
  4574. m_ReceiveShadows: 0
  4575. m_DynamicOccludee: 1
  4576. m_MotionVectors: 1
  4577. m_LightProbeUsage: 0
  4578. m_ReflectionProbeUsage: 1
  4579. m_RayTracingMode: 0
  4580. m_RayTraceProcedural: 0
  4581. m_RenderingLayerMask: 1
  4582. m_RendererPriority: 0
  4583. m_Materials:
  4584. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4585. m_StaticBatchInfo:
  4586. firstSubMesh: 0
  4587. subMeshCount: 0
  4588. m_StaticBatchRoot: {fileID: 0}
  4589. m_ProbeAnchor: {fileID: 0}
  4590. m_LightProbeVolumeOverride: {fileID: 0}
  4591. m_ScaleInLightmap: 1
  4592. m_ReceiveGI: 1
  4593. m_PreserveUVs: 0
  4594. m_IgnoreNormalsForChartDetection: 0
  4595. m_ImportantGI: 0
  4596. m_StitchLightmapSeams: 1
  4597. m_SelectedEditorRenderState: 0
  4598. m_MinimumChartSize: 4
  4599. m_AutoUVMaxDistance: 0.5
  4600. m_AutoUVMaxAngle: 89
  4601. m_LightmapParameters: {fileID: 0}
  4602. m_SortingLayerID: 0
  4603. m_SortingLayer: 0
  4604. m_SortingOrder: 1
  4605. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4606. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4607. m_FlipX: 0
  4608. m_FlipY: 0
  4609. m_DrawMode: 0
  4610. m_Size: {x: 1, y: 1}
  4611. m_AdaptiveModeThreshold: 0.5
  4612. m_SpriteTileMode: 0
  4613. m_WasSpriteAssigned: 1
  4614. m_MaskInteraction: 0
  4615. m_SpriteSortPoint: 0
  4616. --- !u!61 &61187128274595142
  4617. BoxCollider2D:
  4618. m_ObjectHideFlags: 0
  4619. m_CorrespondingSourceObject: {fileID: 0}
  4620. m_PrefabInstance: {fileID: 0}
  4621. m_PrefabAsset: {fileID: 0}
  4622. m_GameObject: {fileID: 100086}
  4623. m_Enabled: 1
  4624. m_Density: 1
  4625. m_Material: {fileID: 0}
  4626. m_IsTrigger: 0
  4627. m_UsedByEffector: 0
  4628. m_UsedByComposite: 0
  4629. m_Offset: {x: 0, y: 0}
  4630. m_SpriteTilingProperty:
  4631. border: {x: 0, y: 0, z: 0, w: 0}
  4632. pivot: {x: 0.5, y: 0.5}
  4633. oldSize: {x: 1, y: 1}
  4634. newSize: {x: 1, y: 1}
  4635. adaptiveTilingThreshold: 0.5
  4636. drawMode: 0
  4637. adaptiveTiling: 0
  4638. m_AutoTiling: 0
  4639. serializedVersion: 2
  4640. m_Size: {x: 1, y: 1}
  4641. m_EdgeRadius: 0
  4642. --- !u!1 &100088
  4643. GameObject:
  4644. m_ObjectHideFlags: 0
  4645. m_CorrespondingSourceObject: {fileID: 0}
  4646. m_PrefabInstance: {fileID: 0}
  4647. m_PrefabAsset: {fileID: 0}
  4648. serializedVersion: 6
  4649. m_Component:
  4650. - component: {fileID: 400088}
  4651. - component: {fileID: 21200080}
  4652. - component: {fileID: 61370931272871274}
  4653. m_Layer: 0
  4654. m_Name: Wall
  4655. m_TagString: Untagged
  4656. m_Icon: {fileID: 0}
  4657. m_NavMeshLayer: 0
  4658. m_StaticEditorFlags: 0
  4659. m_IsActive: 1
  4660. --- !u!4 &400088
  4661. Transform:
  4662. m_ObjectHideFlags: 0
  4663. m_CorrespondingSourceObject: {fileID: 0}
  4664. m_PrefabInstance: {fileID: 0}
  4665. m_PrefabAsset: {fileID: 0}
  4666. m_GameObject: {fileID: 100088}
  4667. m_LocalRotation: {x: 0.49999997, y: 0.49999893, z: -0.5, w: 0.50000113}
  4668. m_LocalPosition: {x: 0, y: -0, z: -0.5}
  4669. m_LocalScale: {x: 1, y: 1, z: 1}
  4670. m_Children: []
  4671. m_Father: {fileID: 400040}
  4672. m_RootOrder: 0
  4673. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4674. --- !u!212 &21200080
  4675. SpriteRenderer:
  4676. m_ObjectHideFlags: 0
  4677. m_CorrespondingSourceObject: {fileID: 0}
  4678. m_PrefabInstance: {fileID: 0}
  4679. m_PrefabAsset: {fileID: 0}
  4680. m_GameObject: {fileID: 100088}
  4681. m_Enabled: 1
  4682. m_CastShadows: 0
  4683. m_ReceiveShadows: 0
  4684. m_DynamicOccludee: 1
  4685. m_MotionVectors: 1
  4686. m_LightProbeUsage: 0
  4687. m_ReflectionProbeUsage: 1
  4688. m_RayTracingMode: 0
  4689. m_RayTraceProcedural: 0
  4690. m_RenderingLayerMask: 1
  4691. m_RendererPriority: 0
  4692. m_Materials:
  4693. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4694. m_StaticBatchInfo:
  4695. firstSubMesh: 0
  4696. subMeshCount: 0
  4697. m_StaticBatchRoot: {fileID: 0}
  4698. m_ProbeAnchor: {fileID: 0}
  4699. m_LightProbeVolumeOverride: {fileID: 0}
  4700. m_ScaleInLightmap: 1
  4701. m_ReceiveGI: 1
  4702. m_PreserveUVs: 0
  4703. m_IgnoreNormalsForChartDetection: 0
  4704. m_ImportantGI: 0
  4705. m_StitchLightmapSeams: 1
  4706. m_SelectedEditorRenderState: 0
  4707. m_MinimumChartSize: 4
  4708. m_AutoUVMaxDistance: 0.5
  4709. m_AutoUVMaxAngle: 89
  4710. m_LightmapParameters: {fileID: 0}
  4711. m_SortingLayerID: 0
  4712. m_SortingLayer: 0
  4713. m_SortingOrder: 1
  4714. m_Sprite: {fileID: 21300000, guid: 9396731a3beccb14f96ea062849c324b, type: 3}
  4715. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4716. m_FlipX: 0
  4717. m_FlipY: 0
  4718. m_DrawMode: 0
  4719. m_Size: {x: 1, y: 1}
  4720. m_AdaptiveModeThreshold: 0.5
  4721. m_SpriteTileMode: 0
  4722. m_WasSpriteAssigned: 1
  4723. m_MaskInteraction: 0
  4724. m_SpriteSortPoint: 0
  4725. --- !u!61 &61370931272871274
  4726. BoxCollider2D:
  4727. m_ObjectHideFlags: 0
  4728. m_CorrespondingSourceObject: {fileID: 0}
  4729. m_PrefabInstance: {fileID: 0}
  4730. m_PrefabAsset: {fileID: 0}
  4731. m_GameObject: {fileID: 100088}
  4732. m_Enabled: 1
  4733. m_Density: 1
  4734. m_Material: {fileID: 0}
  4735. m_IsTrigger: 0
  4736. m_UsedByEffector: 0
  4737. m_UsedByComposite: 0
  4738. m_Offset: {x: 0, y: 0}
  4739. m_SpriteTilingProperty:
  4740. border: {x: 0, y: 0, z: 0, w: 0}
  4741. pivot: {x: 0.5, y: 0.5}
  4742. oldSize: {x: 1, y: 1}
  4743. newSize: {x: 1, y: 1}
  4744. adaptiveTilingThreshold: 0.5
  4745. drawMode: 0
  4746. adaptiveTiling: 0
  4747. m_AutoTiling: 0
  4748. serializedVersion: 2
  4749. m_Size: {x: 1, y: 1}
  4750. m_EdgeRadius: 0