GenerationStatus.cs 431 B

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  1. using System;
  2. namespace DunGen
  3. {
  4. public delegate void GenerationStatusDelegate(DungeonGenerator generator, GenerationStatus status);
  5. public delegate void DungeonGenerationDelegate(DungeonGenerator generator);
  6. public enum GenerationStatus
  7. {
  8. NotStarted = 0,
  9. PreProcessing,
  10. TileInjection,
  11. MainPath,
  12. Branching,
  13. BranchPruning,
  14. InstantiatingTiles,
  15. PostProcessing,
  16. Complete,
  17. Failed,
  18. }
  19. }