%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: IceSimpleRHE 1 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _METALLICSPECGLOSSMAP - _NORMALMAP - _PARALLAXMAP - _SPECULAR_SETUP m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: 78862f41b5eb9a54d9c9170403a73d22, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 4eb8daac059ef1149b74a415c71ed16e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Foam: m_Texture: {fileID: 2800000, guid: eea7507e1cda0dc45a9f352905345f7c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FoamTexture_Albedo: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Foam_Alpha: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 78862f41b5eb9a54d9c9170403a73d22, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normalmap: m_Texture: {fileID: 2800000, guid: 4eb8daac059ef1149b74a415c71ed16e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 2800000, guid: 45fe3bef0945d034c977d628728c702a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 2800000, guid: 0a5c8101e41997440b506a8a0ce3e830, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 2800000, guid: 0a09b291b3da1e747bb4d059d1c81dc1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample0: m_Texture: {fileID: 2800000, guid: 4eb8daac059ef1149b74a415c71ed16e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _cracked_lake_ice_Ambient_Occlusion: m_Texture: {fileID: 2800000, guid: 45fe3bef0945d034c977d628728c702a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _cracked_lake_ice_Base_Color: m_Texture: {fileID: 2800000, guid: eea7507e1cda0dc45a9f352905345f7c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 - _DephFadeDistance: 0 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _Distortion: 1 - _DstBlend: 0 - _DstBlendAlpha: 0 - _Edgedistance: 1 - _EnvironmentReflections: 1 - _FoamDepth: 0 - _FoamFalloff: 0 - _FresnelPower: 1.16 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _LerpStrenght: 1 - _Metalic: 0.326 - _Metall: 0.264 - _Metallic: 0 - _Mode: 0 - _NS1: 1 - _NS2: 1 - _OcclusionStrength: 1 - _Parallax: 0.015 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 0 - _ZWrite: 1 - __dirty: 1 m_Colors: - _AnimateUV1XYUV2ZW: {r: 0, g: 0, b: 0, a: 0} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _FoamTile: {r: 0, g: 0, b: 0, a: 0} - _MainColour: {r: 0.7279412, g: 0.70117855, b: 0.70117855, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _Speed: {r: 0, g: 1, b: 0, a: 0} - _UV1TilingXYScaleZW: {r: 1, g: 1, b: 1, a: 1} - _UV2TilingXYScaleZW: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &3843115742804982819 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10