%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Rock m_DiffuseTexture: {fileID: 2800000, guid: b2373789ef2aab24da26e3ed9c6dde82, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: 8d441c1dcbd6ce7488fca29c9870735c, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 805f65595f9f4bf41bf7be0d784df934, type: 3} m_TileSize: {x: 2, y: 2} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1 m_DiffuseRemapMin: {x: -0.16, y: 0, z: -0.01, w: 15} m_DiffuseRemapMax: {x: 0.8396226, y: 0.8396226, z: 0.8396226, w: 20} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 0.7}