%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &714439294184354972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6777391101142634861} - component: {fileID: 514629096161150083} - component: {fileID: 2084981869853226623} - component: {fileID: 7393086824600204551} m_Layer: 4 m_Name: River Foam VFX m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6777391101142634861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714439294184354972} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &514629096161150083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714439294184354972} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aaaba55b071d43ec8864f265eed0918f, type: 3} m_Name: m_EditorClassIdentifier: river: {fileID: 0} confines: 0 boundsSize: {x: 10, y: 10, z: 10} targetEffect: {fileID: 2084981869853226623} pointCache: positions: {fileID: 0} velocities: {fileID: 0} foamThreshold: 0.035 minMaxSlopeAngle: {x: 0, y: 5} spawnChance: 100 --- !u!2083052967 &2084981869853226623 VisualEffect: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714439294184354972} m_Enabled: 1 m_Asset: {fileID: 8926484042661614526, guid: e4f6c7bafe287f84fa437a2c93276b5a, type: 3} m_InitialEventName: OnPlay m_InitialEventNameOverriden: 0 m_StartSeed: 0 m_ResetSeedOnPlay: 1 m_ResourceVersion: 1 m_PropertySheet: m_Float: m_Array: - m_Value: 16 m_Name: Spawnrate m_Overridden: 1 - m_Value: 5 m_Name: Gravity m_Overridden: 1 - m_Value: 1 m_Name: Splash Force (up) m_Overridden: 1 - m_Value: 0 m_Name: Height Offset m_Overridden: 1 - m_Value: 1.57 m_Name: Spread m_Overridden: 1 - m_Value: 0 m_Name: Transparency Boost m_Overridden: 1 - m_Value: 50.2 m_Name: Roll Amount m_Overridden: 1 - m_Value: 0.099 m_Name: Lighting Boost m_Overridden: 1 - m_Value: 0.255 m_Name: Flow Velocity m_Overridden: 1 - m_Value: 1 m_Name: Refraction Blend m_Overridden: 1 - m_Value: 0.0947 m_Name: Refraction Strength m_Overridden: 1 m_Vector2f: m_Array: - m_Value: {x: 2, y: 4} m_Name: Scale Min Max m_Overridden: 1 - m_Value: {x: 0.5, y: 1} m_Name: Lifetime Min Max m_Overridden: 1 m_Vector3f: m_Array: [] m_Vector4f: m_Array: [] m_Uint: m_Array: [] m_Int: m_Array: [] m_Matrix4x4f: m_Array: [] m_AnimationCurve: m_Array: [] m_Gradient: m_Array: [] m_NamedObject: m_Array: - m_Value: {fileID: 0} m_Name: Foam Emitter Positions m_Overridden: 1 - m_Value: {fileID: 0} m_Name: Emitter Positions m_Overridden: 1 - m_Value: {fileID: 0} m_Name: Emitter Velocity m_Overridden: 1 - m_Value: {fileID: 2800000, guid: 142eb63f4e2d2b347aa8b66d3f20953d, type: 3} m_Name: Albedo Alpha m_Overridden: 0 - m_Value: {fileID: 2800000, guid: 174dae83beb0a9646b5ea20fd9a031b6, type: 3} m_Name: Normals m_Overridden: 0 m_Bool: m_Array: - m_Value: 0 m_Name: Refraction m_Overridden: 1 --- !u!73398921 &7393086824600204551 VFXRenderer: serializedVersion: 1 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714439294184354972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1