%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Spruce_BillboardMaterial m_Shader: {fileID: -6465566751694194690, guid: 9687c08fa2bba864ba8950c7a039274c, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 5 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: 9118521a77065944dab525104809c393, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpSpecMap: m_Texture: {fileID: 2800000, guid: 39d9050ea3415b04eb5eb9d26a58d5d1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpTex: m_Texture: {fileID: 2800000, guid: 39d9050ea3415b04eb5eb9d26a58d5d1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 9118521a77065944dab525104809c393, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaLeak: 0.6 - _AmbientReflection: 1 - _AmbientTranslucency: 0 - _ApplyCookiesForTransmission: 0 - _ApplyNormal: 1 - _ApplyNormalDepthNormal: 1 - _BillboardScale: 2 - _BumpScale: 1 - _Coverage: 0 - _Cutoff: 0.3 - _GbufferLighting: 0 - _OcclusionStrength: 1 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 1 - _SpecularHighlights: 1 - _TranslucencyStrength: 0.8 - _TreeHeightLimit: 1 - _TreeScale: 1 - _TreeWidth: 1 - _UseWind: 1 - _ViewDependency: 0 - _WindStrength: 1 - _Wrap: 1 m_Colors: - _HueVariation: {r: 0.9, g: 0.5, b: 0, a: 0.1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _Translucency: {r: 2, g: 0, b: 1, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &6425041158840596786 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10