%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_Floor_1 m_Shader: {fileID: -6465566751694194690, guid: 1ee9eb1e8f5f5274daadd0d4a4139097, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DISABLE_SSR_TRANSPARENT - _DOUBLESIDED_ON m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 1 m_CustomRenderQueue: 2225 stringTagMap: MotionVector: User RenderType: Opaque disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BC_O: m_Texture: {fileID: 2800000, guid: 99c982c240e41db448a8da978c3c6c26, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseColour: m_Texture: {fileID: 2800000, guid: 99c982c240e41db448a8da978c3c6c26, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTexture: m_Texture: {fileID: 2800000, guid: a9cb82d256129604a81ff560a4686d6a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _N_AO_R: m_Texture: {fileID: 2800000, guid: 34b31fccd51073445a154c973e754653, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal_Roughness: m_Texture: {fileID: 2800000, guid: 34b31fccd51073445a154c973e754653, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _VP_BC: m_Texture: {fileID: 2800000, guid: 180c4fbada2294f4bbacb6a2d8bc187e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _VP_N_AO_R: m_Texture: {fileID: 2800000, guid: 5c1e29c520794274491da0f58eddc772, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 - _AlphaCutoffEnable: 0 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 0 - _AlphaToMaskInspectorValue: 0 - _Blend: 0 - _BlendContrast: 2.4 - _BlendMode: 0 - _BlendModePreserveSpecular: 0 - _Brightness: 0.35 - _CastShadows: 1 - _ConservativeDepthOffsetEnable: 0 - _Contrast: 1 - _Cull: 2 - _CullMode: 0 - _CullModeForward: 0 - _DepthOffsetEnable: 0 - _DirtRoughness: 0 - _DoubleSidedEnable: 1 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 2 - _DstBlend: 0 - _DstBlend2: 0 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _ExcludeFromTUAndAA: 0 - _MaskContrast_01: 0 - _MaskContrast_02: 0 - _Mask_2: 0 - _MaterialID: 1 - _MaterialTypeMask: 2 - _NormalStrength: 2 - _NormalStrengthBase: 2 - _NormalStrengthVP: 2 - _OpacityIntensity: 1 - _OpaqueCullMode: 2 - _PerPixelSorting: 0 - _QueueControl: 1 - _QueueOffset: 0 - _RayTracing: 0 - _ReceiveShadows: 1 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RefractionModel: 0 - _RenderQueueType: 1 - _RequireSplitLighting: 0 - _Roughness: 2 - _Saturation: 1 - _Smoothness: 0.1 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 8 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 10 - _StencilRefMV: 40 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 8 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 14 - _StencilWriteMaskMV: 40 - _SupportDecals: 1 - _Surface: 0 - _SurfaceType: 0 - _Tiling: 1 - _TilingBase: 1 - _TilingVP: 0.5 - _Tiling_Mask_01: 1.5 - _Tiling_Mask_02: 15 - _TransmissionEnable: 1 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UseShadowThreshold: 0 - _WorkflowMode: 1 - _ZTest: 4 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZTestTransparent: 4 - _ZWrite: 1 - _ZWriteControl: 0 m_Colors: - _DirtColor: {r: 0, g: 0, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _Tint: {r: 0.447, g: 0.447, b: 0.447, a: 0} - _TintVP: {r: 0.48627454, g: 0.48627454, b: 0.48627454, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &2433914622968751215 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10 --- !u!114 &7435108249315877035 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 13 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: