using UnityEngine.EventSystems; namespace SoftKitty.InventoryEngine { /// /// Disabled drag to scroll function for ScrollRect. /// public class ScrollViewNoDragging : UnityEngine.UI.ScrollRect { public override void OnBeginDrag(PointerEventData eventData) { } public override void OnDrag(PointerEventData eventData) { } public override void OnEndDrag(PointerEventData eventData) { } } }