using UnityEngine; namespace DunGen { [AddComponentMenu("DunGen/Random Props/Global Prop")] public class GlobalProp : MonoBehaviour { public int PropGroupID = 0; public float MainPathWeight = 1; public float BranchPathWeight = 1; public AnimationCurve DepthWeightScale = AnimationCurve.Linear(0, 1, 1, 1); } }