%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: layer_MudATileRHE_AlbedoMudATileRHE_Normal3d1cca0d6d0e9938 m_DiffuseTexture: {fileID: 2800000, guid: 6b7952a891eeee94ba60d922b3efce57, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: 77f910bf6e35c1a4c8e93ee01b2ad40d, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 061f246bf4b27a94dab7c01554c5b0e8, type: 3} m_TileSize: {x: 10, y: 10} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}