Player.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1430875437483682
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4216737524944602}
  12. - component: {fileID: 33190644788701022}
  13. - component: {fileID: 23708975923909982}
  14. m_Layer: 0
  15. m_Name: Visor
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4216737524944602
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1430875437483682}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0.39999998, z: 0.5}
  30. m_LocalScale: {x: 0.5, y: 0.1, z: 0.2}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 3138541494209382947}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &33190644788701022
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 1430875437483682}
  43. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &23708975923909982
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 1430875437483682}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RenderingLayerMask: 4294967295
  62. m_RendererPriority: 0
  63. m_Materials:
  64. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  65. m_StaticBatchInfo:
  66. firstSubMesh: 0
  67. subMeshCount: 0
  68. m_StaticBatchRoot: {fileID: 0}
  69. m_ProbeAnchor: {fileID: 0}
  70. m_LightProbeVolumeOverride: {fileID: 0}
  71. m_ScaleInLightmap: 1
  72. m_ReceiveGI: 1
  73. m_PreserveUVs: 0
  74. m_IgnoreNormalsForChartDetection: 0
  75. m_ImportantGI: 0
  76. m_StitchLightmapSeams: 0
  77. m_SelectedEditorRenderState: 3
  78. m_MinimumChartSize: 4
  79. m_AutoUVMaxDistance: 0.5
  80. m_AutoUVMaxAngle: 89
  81. m_LightmapParameters: {fileID: 0}
  82. m_SortingLayerID: 0
  83. m_SortingLayer: 0
  84. m_SortingOrder: 0
  85. m_AdditionalVertexStreams: {fileID: 0}
  86. --- !u!1 &1480027675339556
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 4822224316094678}
  95. - component: {fileID: 114402732107420660}
  96. - component: {fileID: 114265392388239132}
  97. - component: {fileID: 8715117357206038899}
  98. - component: {fileID: 114892629901890886}
  99. - component: {fileID: 115187108610643062}
  100. - component: {fileID: 143011667059871024}
  101. - component: {fileID: 4839740653866577337}
  102. - component: {fileID: 1849877933717427647}
  103. - component: {fileID: 6261579163786439309}
  104. m_Layer: 0
  105. m_Name: Player
  106. m_TagString: Player
  107. m_Icon: {fileID: 0}
  108. m_NavMeshLayer: 0
  109. m_StaticEditorFlags: 0
  110. m_IsActive: 1
  111. --- !u!4 &4822224316094678
  112. Transform:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 1480027675339556}
  118. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  119. m_LocalPosition: {x: 0, y: 1.08, z: 0}
  120. m_LocalScale: {x: 1, y: 1, z: 1}
  121. m_ConstrainProportionsScale: 0
  122. m_Children:
  123. - {fileID: 3138541494209382947}
  124. m_Father: {fileID: 0}
  125. m_RootOrder: 0
  126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  127. --- !u!114 &114402732107420660
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1480027675339556}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. sceneId: 0
  140. _assetId: 1707196853
  141. serverOnly: 0
  142. visible: 0
  143. hasSpawned: 0
  144. --- !u!114 &114265392388239132
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 1480027675339556}
  151. m_Enabled: 1
  152. m_EditorHideFlags: 0
  153. m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3}
  154. m_Name:
  155. m_EditorClassIdentifier:
  156. syncDirection: 1
  157. syncMode: 0
  158. syncInterval: 0.033333335
  159. target: {fileID: 4822224316094678}
  160. clientAuthority: 0
  161. onlySyncOnChange: 1
  162. bufferResetMultiplier: 5
  163. positionSensitivity: 0.01
  164. rotationSensitivity: 0.01
  165. scaleSensitivity: 0.01
  166. syncPosition: 1
  167. syncRotation: 1
  168. syncScale: 0
  169. showGizmos: 0
  170. showOverlay: 0
  171. overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
  172. --- !u!114 &8715117357206038899
  173. MonoBehaviour:
  174. m_ObjectHideFlags: 0
  175. m_CorrespondingSourceObject: {fileID: 0}
  176. m_PrefabInstance: {fileID: 0}
  177. m_PrefabAsset: {fileID: 0}
  178. m_GameObject: {fileID: 1480027675339556}
  179. m_Enabled: 1
  180. m_EditorHideFlags: 0
  181. m_Script: {fileID: 11500000, guid: 6cac48dc20f866148b44d0f9b5850761, type: 3}
  182. m_Name:
  183. m_EditorClassIdentifier:
  184. syncDirection: 0
  185. syncMode: 0
  186. syncInterval: 0.1
  187. --- !u!114 &114892629901890886
  188. MonoBehaviour:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. m_GameObject: {fileID: 1480027675339556}
  194. m_Enabled: 1
  195. m_EditorHideFlags: 0
  196. m_Script: {fileID: 11500000, guid: 479a5196564ede84791870b414a13645, type: 3}
  197. m_Name:
  198. m_EditorClassIdentifier:
  199. syncDirection: 0
  200. syncMode: 0
  201. syncInterval: 0.1
  202. characterController: {fileID: 143011667059871024}
  203. moveSpeed: 8
  204. turnSensitivity: 5
  205. maxTurnSpeed: 100
  206. horizontal: 0
  207. vertical: 0
  208. turn: 0
  209. jumpSpeed: 0
  210. isGrounded: 1
  211. isFalling: 0
  212. velocity: {x: 0, y: 0, z: 0}
  213. --- !u!114 &115187108610643062
  214. MonoBehaviour:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 1480027675339556}
  220. m_Enabled: 1
  221. m_EditorHideFlags: 0
  222. m_Script: {fileID: 11500000, guid: 8be750efa9df50f47b65ae156053d149, type: 3}
  223. m_Name:
  224. m_EditorClassIdentifier:
  225. syncDirection: 0
  226. syncMode: 0
  227. syncInterval: 0
  228. playerNumber: 0
  229. scoreIndex: 0
  230. matchIndex: 0
  231. score: 0
  232. clientMatchIndex: -1
  233. --- !u!143 &143011667059871024
  234. CharacterController:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. m_GameObject: {fileID: 1480027675339556}
  240. m_Material: {fileID: 0}
  241. m_IsTrigger: 0
  242. m_Enabled: 0
  243. serializedVersion: 2
  244. m_Height: 2
  245. m_Radius: 0.5
  246. m_SlopeLimit: 45
  247. m_StepOffset: 0.3
  248. m_SkinWidth: 0.001
  249. m_MinMoveDistance: 0.001
  250. m_Center: {x: 0, y: 0, z: 0}
  251. --- !u!136 &4839740653866577337
  252. CapsuleCollider:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 1480027675339556}
  258. m_Material: {fileID: 13400000, guid: 2debad4ac21a6644faf4fc93bd5b5869, type: 2}
  259. m_IsTrigger: 0
  260. m_Enabled: 1
  261. m_Radius: 0.8
  262. m_Height: 2
  263. m_Direction: 1
  264. m_Center: {x: 0, y: 0, z: 0}
  265. --- !u!54 &1849877933717427647
  266. Rigidbody:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. m_GameObject: {fileID: 1480027675339556}
  272. serializedVersion: 2
  273. m_Mass: 1
  274. m_Drag: 0
  275. m_AngularDrag: 0
  276. m_UseGravity: 0
  277. m_IsKinematic: 1
  278. m_Interpolate: 0
  279. m_Constraints: 0
  280. m_CollisionDetection: 0
  281. --- !u!114 &6261579163786439309
  282. MonoBehaviour:
  283. m_ObjectHideFlags: 0
  284. m_CorrespondingSourceObject: {fileID: 0}
  285. m_PrefabInstance: {fileID: 0}
  286. m_PrefabAsset: {fileID: 0}
  287. m_GameObject: {fileID: 1480027675339556}
  288. m_Enabled: 1
  289. m_EditorHideFlags: 0
  290. m_Script: {fileID: 11500000, guid: 218520098fbe58b4b8f0963ef41953f7, type: 3}
  291. m_Name:
  292. m_EditorClassIdentifier:
  293. syncDirection: 0
  294. syncMode: 0
  295. syncInterval: 0.1
  296. color:
  297. serializedVersion: 2
  298. rgba: 4278190080
  299. --- !u!1 &4926068573968176962
  300. GameObject:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. serializedVersion: 6
  306. m_Component:
  307. - component: {fileID: 3138541494209382947}
  308. - component: {fileID: 1736510165009824269}
  309. - component: {fileID: 4008900414740136170}
  310. m_Layer: 0
  311. m_Name: Capsule
  312. m_TagString: Untagged
  313. m_Icon: {fileID: 0}
  314. m_NavMeshLayer: 0
  315. m_StaticEditorFlags: 0
  316. m_IsActive: 1
  317. --- !u!4 &3138541494209382947
  318. Transform:
  319. m_ObjectHideFlags: 0
  320. m_CorrespondingSourceObject: {fileID: 0}
  321. m_PrefabInstance: {fileID: 0}
  322. m_PrefabAsset: {fileID: 0}
  323. m_GameObject: {fileID: 4926068573968176962}
  324. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  325. m_LocalPosition: {x: 0, y: 0, z: 0}
  326. m_LocalScale: {x: 1, y: 1, z: 1}
  327. m_ConstrainProportionsScale: 0
  328. m_Children:
  329. - {fileID: 4216737524944602}
  330. m_Father: {fileID: 4822224316094678}
  331. m_RootOrder: 0
  332. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  333. --- !u!33 &1736510165009824269
  334. MeshFilter:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 4926068573968176962}
  340. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  341. --- !u!23 &4008900414740136170
  342. MeshRenderer:
  343. m_ObjectHideFlags: 0
  344. m_CorrespondingSourceObject: {fileID: 0}
  345. m_PrefabInstance: {fileID: 0}
  346. m_PrefabAsset: {fileID: 0}
  347. m_GameObject: {fileID: 4926068573968176962}
  348. m_Enabled: 1
  349. m_CastShadows: 1
  350. m_ReceiveShadows: 1
  351. m_DynamicOccludee: 1
  352. m_StaticShadowCaster: 0
  353. m_MotionVectors: 1
  354. m_LightProbeUsage: 1
  355. m_ReflectionProbeUsage: 1
  356. m_RayTracingMode: 2
  357. m_RayTraceProcedural: 0
  358. m_RenderingLayerMask: 1
  359. m_RendererPriority: 0
  360. m_Materials:
  361. - {fileID: 2100000, guid: 2089070a3452e6f4d866c53e51aae8f2, type: 2}
  362. m_StaticBatchInfo:
  363. firstSubMesh: 0
  364. subMeshCount: 0
  365. m_StaticBatchRoot: {fileID: 0}
  366. m_ProbeAnchor: {fileID: 0}
  367. m_LightProbeVolumeOverride: {fileID: 0}
  368. m_ScaleInLightmap: 1
  369. m_ReceiveGI: 1
  370. m_PreserveUVs: 0
  371. m_IgnoreNormalsForChartDetection: 0
  372. m_ImportantGI: 0
  373. m_StitchLightmapSeams: 0
  374. m_SelectedEditorRenderState: 3
  375. m_MinimumChartSize: 4
  376. m_AutoUVMaxDistance: 0.5
  377. m_AutoUVMaxAngle: 89
  378. m_LightmapParameters: {fileID: 0}
  379. m_SortingLayerID: 0
  380. m_SortingLayer: 0
  381. m_SortingOrder: 0
  382. m_AdditionalVertexStreams: {fileID: 0}