- using UnityEngine;
- namespace Mirror.Examples.AdditiveLevels
- {
- // This script is attached to portal labels to keep them facing the camera
- public class LookAtMainCamera : MonoBehaviour
- {
- // LateUpdate so that all camera updates are finished.
- void LateUpdate()
- {
- transform.forward = Camera.main.transform.forward;
- }
- }
- }
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