WebGLReturnArrays.prefab 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8372956351135331545
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8372956351135331544}
  12. - component: {fileID: 8372956351135331548}
  13. - component: {fileID: 8372956351135331549}
  14. - component: {fileID: 8372956351135331550}
  15. - component: {fileID: 8372956351135331551}
  16. m_Layer: 5
  17. m_Name: SetArrayData
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &8372956351135331544
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 8372956351135331545}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children:
  35. - {fileID: 8372956351696589203}
  36. m_Father: {fileID: 8372956351380754019}
  37. m_RootOrder: 2
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. m_AnchorMin: {x: 0.5, y: 0.5}
  40. m_AnchorMax: {x: 0.5, y: 0.5}
  41. m_AnchoredPosition: {x: 4.4, y: 107.3}
  42. m_SizeDelta: {x: 160, y: 30}
  43. m_Pivot: {x: 0.5, y: 0.5}
  44. --- !u!222 &8372956351135331548
  45. CanvasRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 8372956351135331545}
  51. m_CullTransparentMesh: 1
  52. --- !u!114 &8372956351135331549
  53. MonoBehaviour:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 8372956351135331545}
  59. m_Enabled: 1
  60. m_EditorHideFlags: 0
  61. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  62. m_Name:
  63. m_EditorClassIdentifier:
  64. m_Material: {fileID: 0}
  65. m_Color: {r: 1, g: 1, b: 1, a: 1}
  66. m_RaycastTarget: 1
  67. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  68. m_Maskable: 1
  69. m_OnCullStateChanged:
  70. m_PersistentCalls:
  71. m_Calls: []
  72. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  73. m_Type: 1
  74. m_PreserveAspect: 0
  75. m_FillCenter: 1
  76. m_FillMethod: 4
  77. m_FillAmount: 1
  78. m_FillClockwise: 1
  79. m_FillOrigin: 0
  80. m_UseSpriteMesh: 0
  81. m_PixelsPerUnitMultiplier: 1
  82. --- !u!114 &8372956351135331550
  83. MonoBehaviour:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 8372956351135331545}
  89. m_Enabled: 1
  90. m_EditorHideFlags: 0
  91. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  92. m_Name:
  93. m_EditorClassIdentifier:
  94. m_Navigation:
  95. m_Mode: 3
  96. m_WrapAround: 0
  97. m_SelectOnUp: {fileID: 0}
  98. m_SelectOnDown: {fileID: 0}
  99. m_SelectOnLeft: {fileID: 0}
  100. m_SelectOnRight: {fileID: 0}
  101. m_Transition: 1
  102. m_Colors:
  103. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  104. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  105. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  106. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  107. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  108. m_ColorMultiplier: 1
  109. m_FadeDuration: 0.1
  110. m_SpriteState:
  111. m_HighlightedSprite: {fileID: 0}
  112. m_PressedSprite: {fileID: 0}
  113. m_SelectedSprite: {fileID: 0}
  114. m_DisabledSprite: {fileID: 0}
  115. m_AnimationTriggers:
  116. m_NormalTrigger: Normal
  117. m_HighlightedTrigger: Highlighted
  118. m_PressedTrigger: Pressed
  119. m_SelectedTrigger: Selected
  120. m_DisabledTrigger: Disabled
  121. m_Interactable: 1
  122. m_TargetGraphic: {fileID: 8372956351135331549}
  123. m_OnClick:
  124. m_PersistentCalls:
  125. m_Calls:
  126. - m_Target: {fileID: 8372956351135331551}
  127. m_TargetAssemblyTypeName: SetArrayWebGL, Assembly-CSharp
  128. m_MethodName: SetArrayObject
  129. m_Mode: 1
  130. m_Arguments:
  131. m_ObjectArgument: {fileID: 0}
  132. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  133. m_IntArgument: 0
  134. m_FloatArgument: 0
  135. m_StringArgument:
  136. m_BoolArgument: 0
  137. m_CallState: 2
  138. --- !u!114 &8372956351135331551
  139. MonoBehaviour:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 8372956351135331545}
  145. m_Enabled: 1
  146. m_EditorHideFlags: 0
  147. m_Script: {fileID: 11500000, guid: 725cbd471c0f54c459d7fb8871695338, type: 3}
  148. m_Name:
  149. m_EditorClassIdentifier:
  150. --- !u!1 &8372956351380754031
  151. GameObject:
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. serializedVersion: 6
  157. m_Component:
  158. - component: {fileID: 8372956351380754019}
  159. - component: {fileID: 8372956351380754028}
  160. - component: {fileID: 8372956351380754029}
  161. - component: {fileID: 8372956351380754030}
  162. m_Layer: 5
  163. m_Name: WebGLReturnArrays
  164. m_TagString: Untagged
  165. m_Icon: {fileID: 0}
  166. m_NavMeshLayer: 0
  167. m_StaticEditorFlags: 0
  168. m_IsActive: 1
  169. --- !u!224 &8372956351380754019
  170. RectTransform:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 8372956351380754031}
  176. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  177. m_LocalPosition: {x: 0, y: 0, z: 0}
  178. m_LocalScale: {x: 0, y: 0, z: 0}
  179. m_ConstrainProportionsScale: 0
  180. m_Children:
  181. - {fileID: 8372956352681564371}
  182. - {fileID: 8372956351590966118}
  183. - {fileID: 8372956351135331544}
  184. m_Father: {fileID: 0}
  185. m_RootOrder: 0
  186. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  187. m_AnchorMin: {x: 0, y: 0}
  188. m_AnchorMax: {x: 0, y: 0}
  189. m_AnchoredPosition: {x: 0, y: 0}
  190. m_SizeDelta: {x: 0, y: 0}
  191. m_Pivot: {x: 0, y: 0}
  192. --- !u!223 &8372956351380754028
  193. Canvas:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. m_GameObject: {fileID: 8372956351380754031}
  199. m_Enabled: 1
  200. serializedVersion: 3
  201. m_RenderMode: 0
  202. m_Camera: {fileID: 0}
  203. m_PlaneDistance: 100
  204. m_PixelPerfect: 0
  205. m_ReceivesEvents: 1
  206. m_OverrideSorting: 0
  207. m_OverridePixelPerfect: 0
  208. m_SortingBucketNormalizedSize: 0
  209. m_AdditionalShaderChannelsFlag: 0
  210. m_SortingLayerID: 0
  211. m_SortingOrder: 0
  212. m_TargetDisplay: 0
  213. --- !u!114 &8372956351380754029
  214. MonoBehaviour:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 8372956351380754031}
  220. m_Enabled: 1
  221. m_EditorHideFlags: 0
  222. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  223. m_Name:
  224. m_EditorClassIdentifier:
  225. m_UiScaleMode: 0
  226. m_ReferencePixelsPerUnit: 100
  227. m_ScaleFactor: 1
  228. m_ReferenceResolution: {x: 800, y: 600}
  229. m_ScreenMatchMode: 0
  230. m_MatchWidthOrHeight: 0
  231. m_PhysicalUnit: 3
  232. m_FallbackScreenDPI: 96
  233. m_DefaultSpriteDPI: 96
  234. m_DynamicPixelsPerUnit: 1
  235. m_PresetInfoIsWorld: 0
  236. --- !u!114 &8372956351380754030
  237. MonoBehaviour:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. m_GameObject: {fileID: 8372956351380754031}
  243. m_Enabled: 1
  244. m_EditorHideFlags: 0
  245. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  246. m_Name:
  247. m_EditorClassIdentifier:
  248. m_IgnoreReversedGraphics: 1
  249. m_BlockingObjects: 0
  250. m_BlockingMask:
  251. serializedVersion: 2
  252. m_Bits: 4294967295
  253. --- !u!1 &8372956351590966119
  254. GameObject:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. serializedVersion: 6
  260. m_Component:
  261. - component: {fileID: 8372956351590966118}
  262. - component: {fileID: 8372956351590966116}
  263. - component: {fileID: 8372956351590966117}
  264. m_Layer: 5
  265. m_Name: Addresses
  266. m_TagString: Untagged
  267. m_Icon: {fileID: 0}
  268. m_NavMeshLayer: 0
  269. m_StaticEditorFlags: 0
  270. m_IsActive: 1
  271. --- !u!224 &8372956351590966118
  272. RectTransform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 8372956351590966119}
  278. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  279. m_LocalPosition: {x: 0, y: 0, z: 0}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_ConstrainProportionsScale: 0
  282. m_Children: []
  283. m_Father: {fileID: 8372956351380754019}
  284. m_RootOrder: 1
  285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  286. m_AnchorMin: {x: 0.5, y: 0.5}
  287. m_AnchorMax: {x: 0.5, y: 0.5}
  288. m_AnchoredPosition: {x: 3.7263, y: -127.8806}
  289. m_SizeDelta: {x: 600.9277, y: 35.8389}
  290. m_Pivot: {x: 0.5, y: 0.5}
  291. --- !u!222 &8372956351590966116
  292. CanvasRenderer:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 8372956351590966119}
  298. m_CullTransparentMesh: 1
  299. --- !u!114 &8372956351590966117
  300. MonoBehaviour:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 8372956351590966119}
  306. m_Enabled: 1
  307. m_EditorHideFlags: 0
  308. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  309. m_Name:
  310. m_EditorClassIdentifier:
  311. m_Material: {fileID: 0}
  312. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  313. m_RaycastTarget: 1
  314. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  315. m_Maskable: 1
  316. m_OnCullStateChanged:
  317. m_PersistentCalls:
  318. m_Calls: []
  319. m_FontData:
  320. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  321. m_FontSize: 14
  322. m_FontStyle: 0
  323. m_BestFit: 0
  324. m_MinSize: 10
  325. m_MaxSize: 40
  326. m_Alignment: 0
  327. m_AlignByGeometry: 0
  328. m_RichText: 1
  329. m_HorizontalOverflow: 0
  330. m_VerticalOverflow: 0
  331. m_LineSpacing: 1
  332. m_Text: 0x
  333. --- !u!1 &8372956351696589212
  334. GameObject:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. serializedVersion: 6
  340. m_Component:
  341. - component: {fileID: 8372956351696589203}
  342. - component: {fileID: 8372956351696589201}
  343. - component: {fileID: 8372956351696589202}
  344. m_Layer: 5
  345. m_Name: SetArrayText
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!224 &8372956351696589203
  352. RectTransform:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 8372956351696589212}
  358. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  359. m_LocalPosition: {x: 0, y: 0, z: 0}
  360. m_LocalScale: {x: 1, y: 1, z: 1}
  361. m_ConstrainProportionsScale: 0
  362. m_Children: []
  363. m_Father: {fileID: 8372956351135331544}
  364. m_RootOrder: 0
  365. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  366. m_AnchorMin: {x: 0, y: 0}
  367. m_AnchorMax: {x: 1, y: 1}
  368. m_AnchoredPosition: {x: 0, y: 0}
  369. m_SizeDelta: {x: 0, y: 0}
  370. m_Pivot: {x: 0.5, y: 0.5}
  371. --- !u!222 &8372956351696589201
  372. CanvasRenderer:
  373. m_ObjectHideFlags: 0
  374. m_CorrespondingSourceObject: {fileID: 0}
  375. m_PrefabInstance: {fileID: 0}
  376. m_PrefabAsset: {fileID: 0}
  377. m_GameObject: {fileID: 8372956351696589212}
  378. m_CullTransparentMesh: 1
  379. --- !u!114 &8372956351696589202
  380. MonoBehaviour:
  381. m_ObjectHideFlags: 0
  382. m_CorrespondingSourceObject: {fileID: 0}
  383. m_PrefabInstance: {fileID: 0}
  384. m_PrefabAsset: {fileID: 0}
  385. m_GameObject: {fileID: 8372956351696589212}
  386. m_Enabled: 1
  387. m_EditorHideFlags: 0
  388. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  389. m_Name:
  390. m_EditorClassIdentifier:
  391. m_Material: {fileID: 0}
  392. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  393. m_RaycastTarget: 1
  394. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  395. m_Maskable: 1
  396. m_OnCullStateChanged:
  397. m_PersistentCalls:
  398. m_Calls: []
  399. m_FontData:
  400. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  401. m_FontSize: 14
  402. m_FontStyle: 0
  403. m_BestFit: 0
  404. m_MinSize: 10
  405. m_MaxSize: 40
  406. m_Alignment: 4
  407. m_AlignByGeometry: 0
  408. m_RichText: 1
  409. m_HorizontalOverflow: 0
  410. m_VerticalOverflow: 0
  411. m_LineSpacing: 1
  412. m_Text: Set Array Data
  413. --- !u!1 &8372956352172478176
  414. GameObject:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. serializedVersion: 6
  420. m_Component:
  421. - component: {fileID: 8372956352172478183}
  422. - component: {fileID: 8372956352172478181}
  423. - component: {fileID: 8372956352172478182}
  424. m_Layer: 5
  425. m_Name: GetArrayText
  426. m_TagString: Untagged
  427. m_Icon: {fileID: 0}
  428. m_NavMeshLayer: 0
  429. m_StaticEditorFlags: 0
  430. m_IsActive: 1
  431. --- !u!224 &8372956352172478183
  432. RectTransform:
  433. m_ObjectHideFlags: 0
  434. m_CorrespondingSourceObject: {fileID: 0}
  435. m_PrefabInstance: {fileID: 0}
  436. m_PrefabAsset: {fileID: 0}
  437. m_GameObject: {fileID: 8372956352172478176}
  438. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  439. m_LocalPosition: {x: 0, y: 0, z: 0}
  440. m_LocalScale: {x: 1, y: 1, z: 1}
  441. m_ConstrainProportionsScale: 0
  442. m_Children: []
  443. m_Father: {fileID: 8372956352681564371}
  444. m_RootOrder: 0
  445. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  446. m_AnchorMin: {x: 0, y: 0}
  447. m_AnchorMax: {x: 1, y: 1}
  448. m_AnchoredPosition: {x: 0, y: 0}
  449. m_SizeDelta: {x: 0, y: 0}
  450. m_Pivot: {x: 0.5, y: 0.5}
  451. --- !u!222 &8372956352172478181
  452. CanvasRenderer:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 8372956352172478176}
  458. m_CullTransparentMesh: 1
  459. --- !u!114 &8372956352172478182
  460. MonoBehaviour:
  461. m_ObjectHideFlags: 0
  462. m_CorrespondingSourceObject: {fileID: 0}
  463. m_PrefabInstance: {fileID: 0}
  464. m_PrefabAsset: {fileID: 0}
  465. m_GameObject: {fileID: 8372956352172478176}
  466. m_Enabled: 1
  467. m_EditorHideFlags: 0
  468. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  469. m_Name:
  470. m_EditorClassIdentifier:
  471. m_Material: {fileID: 0}
  472. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  473. m_RaycastTarget: 1
  474. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  475. m_Maskable: 1
  476. m_OnCullStateChanged:
  477. m_PersistentCalls:
  478. m_Calls: []
  479. m_FontData:
  480. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  481. m_FontSize: 14
  482. m_FontStyle: 0
  483. m_BestFit: 0
  484. m_MinSize: 10
  485. m_MaxSize: 40
  486. m_Alignment: 4
  487. m_AlignByGeometry: 0
  488. m_RichText: 1
  489. m_HorizontalOverflow: 0
  490. m_VerticalOverflow: 0
  491. m_LineSpacing: 1
  492. m_Text: Get Array Data
  493. --- !u!1 &8372956352681564380
  494. GameObject:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. serializedVersion: 6
  500. m_Component:
  501. - component: {fileID: 8372956352681564371}
  502. - component: {fileID: 8372956352681564375}
  503. - component: {fileID: 8372956352681564368}
  504. - component: {fileID: 8372956352681564369}
  505. - component: {fileID: 8372956352681564370}
  506. m_Layer: 5
  507. m_Name: 'GetArrayData '
  508. m_TagString: Untagged
  509. m_Icon: {fileID: 0}
  510. m_NavMeshLayer: 0
  511. m_StaticEditorFlags: 0
  512. m_IsActive: 1
  513. --- !u!224 &8372956352681564371
  514. RectTransform:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. m_GameObject: {fileID: 8372956352681564380}
  520. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  521. m_LocalPosition: {x: 0, y: 0, z: 0}
  522. m_LocalScale: {x: 1, y: 1, z: 1}
  523. m_ConstrainProportionsScale: 0
  524. m_Children:
  525. - {fileID: 8372956352172478183}
  526. m_Father: {fileID: 8372956351380754019}
  527. m_RootOrder: 0
  528. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  529. m_AnchorMin: {x: 0.5, y: 0.5}
  530. m_AnchorMax: {x: 0.5, y: 0.5}
  531. m_AnchoredPosition: {x: 5.8, y: -55.2}
  532. m_SizeDelta: {x: 160, y: 30}
  533. m_Pivot: {x: 0.5, y: 0.5}
  534. --- !u!222 &8372956352681564375
  535. CanvasRenderer:
  536. m_ObjectHideFlags: 0
  537. m_CorrespondingSourceObject: {fileID: 0}
  538. m_PrefabInstance: {fileID: 0}
  539. m_PrefabAsset: {fileID: 0}
  540. m_GameObject: {fileID: 8372956352681564380}
  541. m_CullTransparentMesh: 1
  542. --- !u!114 &8372956352681564368
  543. MonoBehaviour:
  544. m_ObjectHideFlags: 0
  545. m_CorrespondingSourceObject: {fileID: 0}
  546. m_PrefabInstance: {fileID: 0}
  547. m_PrefabAsset: {fileID: 0}
  548. m_GameObject: {fileID: 8372956352681564380}
  549. m_Enabled: 1
  550. m_EditorHideFlags: 0
  551. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  552. m_Name:
  553. m_EditorClassIdentifier:
  554. m_Material: {fileID: 0}
  555. m_Color: {r: 1, g: 1, b: 1, a: 1}
  556. m_RaycastTarget: 1
  557. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  558. m_Maskable: 1
  559. m_OnCullStateChanged:
  560. m_PersistentCalls:
  561. m_Calls: []
  562. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  563. m_Type: 1
  564. m_PreserveAspect: 0
  565. m_FillCenter: 1
  566. m_FillMethod: 4
  567. m_FillAmount: 1
  568. m_FillClockwise: 1
  569. m_FillOrigin: 0
  570. m_UseSpriteMesh: 0
  571. m_PixelsPerUnitMultiplier: 1
  572. --- !u!114 &8372956352681564369
  573. MonoBehaviour:
  574. m_ObjectHideFlags: 0
  575. m_CorrespondingSourceObject: {fileID: 0}
  576. m_PrefabInstance: {fileID: 0}
  577. m_PrefabAsset: {fileID: 0}
  578. m_GameObject: {fileID: 8372956352681564380}
  579. m_Enabled: 1
  580. m_EditorHideFlags: 0
  581. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  582. m_Name:
  583. m_EditorClassIdentifier:
  584. m_Navigation:
  585. m_Mode: 3
  586. m_WrapAround: 0
  587. m_SelectOnUp: {fileID: 0}
  588. m_SelectOnDown: {fileID: 0}
  589. m_SelectOnLeft: {fileID: 0}
  590. m_SelectOnRight: {fileID: 0}
  591. m_Transition: 1
  592. m_Colors:
  593. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  594. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  595. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  596. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  597. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  598. m_ColorMultiplier: 1
  599. m_FadeDuration: 0.1
  600. m_SpriteState:
  601. m_HighlightedSprite: {fileID: 0}
  602. m_PressedSprite: {fileID: 0}
  603. m_SelectedSprite: {fileID: 0}
  604. m_DisabledSprite: {fileID: 0}
  605. m_AnimationTriggers:
  606. m_NormalTrigger: Normal
  607. m_HighlightedTrigger: Highlighted
  608. m_PressedTrigger: Pressed
  609. m_SelectedTrigger: Selected
  610. m_DisabledTrigger: Disabled
  611. m_Interactable: 1
  612. m_TargetGraphic: {fileID: 8372956352681564368}
  613. m_OnClick:
  614. m_PersistentCalls:
  615. m_Calls:
  616. - m_Target: {fileID: 8372956352681564370}
  617. m_TargetAssemblyTypeName: GetArrayDataWebGL, Assembly-CSharp
  618. m_MethodName: GetArrayDataWeb
  619. m_Mode: 1
  620. m_Arguments:
  621. m_ObjectArgument: {fileID: 0}
  622. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  623. m_IntArgument: 0
  624. m_FloatArgument: 0
  625. m_StringArgument:
  626. m_BoolArgument: 0
  627. m_CallState: 2
  628. --- !u!114 &8372956352681564370
  629. MonoBehaviour:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 8372956352681564380}
  635. m_Enabled: 1
  636. m_EditorHideFlags: 0
  637. m_Script: {fileID: 11500000, guid: 7fb82468597c9bd4f807b8cea497ddec, type: 3}
  638. m_Name:
  639. m_EditorClassIdentifier:
  640. playerAddresses: {fileID: 8372956351590966117}