using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; #if UNITY_WEBGL public class WebGLSignOut : MonoBehaviour { public void OnSignOut() { // Clear Account PlayerPrefs.SetString("Account", "0x0000000000000000000000000000000000000001"); // go to login scene SceneManager.LoadScene(0); } } #endif