using System; using System.Collections; using System.Collections.Generic; using UnityEngine; #if UNITY_WEBGL public class WebGLSendTransactionExample : MonoBehaviour { async public void OnSendTransaction() { // account to send to string to = "0x428066dd8A212104Bc9240dCe3cdeA3D3A0f7979"; // amount in wei to send string value = "12300000000000000"; // gas limit OPTIONAL string gasLimit = ""; // gas price OPTIONAL string gasPrice = ""; // connects to user's browser wallet (metamask) to send a transaction try { string response = await Web3GL.SendTransaction(to, value, gasLimit, gasPrice); Debug.Log(response); } catch (Exception e) { Debug.LogException(e, this); } } } #endif