using UnityEngine; using Newtonsoft.Json; using Web3Unity.Scripts.Library.ETHEREUEM.Connect; public class AllErc1155Example : MonoBehaviour { private class NFTs { public string contract { get; set; } public string tokenId { get; set; } public string uri { get; set; } public string balance { get; set; } } private async void Start() { var chain = "ethereum"; var network = "goerli"; // mainnet goerli var account = "0xfaecAE4464591F8f2025ba8ACF58087953E613b1"; var contract = ""; var first = 1000; var skip = 0; var response = await EVM.AllErc1155(chain, network, account, contract, first, skip); try { var erc1155s = JsonConvert.DeserializeObject(response); print(erc1155s[0].contract); print(erc1155s[0].tokenId); print(erc1155s[0].uri); print(erc1155s[0].balance); } catch { print("Error: " + response); } } }