using Models; using Web3Unity.Scripts.Library.ETHEREUEM.Connect; using UnityEngine; using System; #if UNITY_WEBGL public class MintWebGL1155 : MonoBehaviour { // set chain: ethereum, moonbeam, polygon etc public string chain = "ethereum"; // set network mainnet, testnet public string network = "goerli"; // address of nft you want to mint public string nftAddress = "0x2c1867bc3026178a47a677513746dcc6822a137a"; // type string type = "1155"; public async void VoucherMintNft1155() { try { var voucherResponse1155 = await EVM.Get1155Voucher(); CreateRedeemVoucherModel.CreateVoucher1155 voucher1155 = new CreateRedeemVoucherModel.CreateVoucher1155(); voucher1155.tokenId = voucherResponse1155.tokenId; voucher1155.minPrice = voucherResponse1155.minPrice; voucher1155.signer = voucherResponse1155.signer; voucher1155.receiver = voucherResponse1155.receiver; voucher1155.amount = voucherResponse1155.amount; voucher1155.nonce = voucherResponse1155.nonce; voucher1155.signature = voucherResponse1155.signature; string voucherArgs = JsonUtility.ToJson(voucher1155); // connects to user's browser wallet to call a transaction RedeemVoucherTxModel.Response voucherResponse = await EVM.CreateRedeemTransaction(chain, network, voucherArgs, type, nftAddress, voucherResponse1155.receiver); string response = await Web3GL.SendTransactionData(voucherResponse.tx.to, voucherResponse.tx.value.ToString(), voucherResponse.tx.gasPrice, voucherResponse.tx.gasLimit, voucherResponse.tx.data); print("Response: " + response); } catch (Exception e) { Debug.LogException(e, this); } } } #endif