using UnityEngine; using Web3Unity.Scripts.Library.Ethers.Providers; public class ERC20NativeBalanceOf : MonoBehaviour { async void Start() { string account = "0xaBed4239E4855E120fDA34aDBEABDd2911626BA1"; var provider = RPC.GetInstance.Provider(); var getBalance = await provider.GetBalance(account); Debug.Log("Account Balance: " + getBalance); } }