SampleScene.unity 41 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 705507994}
  41. m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &274460333
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 274460337}
  135. - component: {fileID: 274460336}
  136. - component: {fileID: 274460335}
  137. - component: {fileID: 274460334}
  138. m_Layer: 0
  139. m_Name: Cube
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!65 &274460334
  146. BoxCollider:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 274460333}
  152. m_Material: {fileID: 0}
  153. m_IsTrigger: 0
  154. m_Enabled: 1
  155. serializedVersion: 2
  156. m_Size: {x: 1, y: 1, z: 1}
  157. m_Center: {x: 0, y: 0, z: 0}
  158. --- !u!23 &274460335
  159. MeshRenderer:
  160. m_ObjectHideFlags: 0
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInstance: {fileID: 0}
  163. m_PrefabAsset: {fileID: 0}
  164. m_GameObject: {fileID: 274460333}
  165. m_Enabled: 1
  166. m_CastShadows: 1
  167. m_ReceiveShadows: 1
  168. m_DynamicOccludee: 1
  169. m_MotionVectors: 1
  170. m_LightProbeUsage: 1
  171. m_ReflectionProbeUsage: 1
  172. m_RayTracingMode: 2
  173. m_RayTraceProcedural: 0
  174. m_RenderingLayerMask: 1
  175. m_RendererPriority: 0
  176. m_Materials:
  177. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  178. m_StaticBatchInfo:
  179. firstSubMesh: 0
  180. subMeshCount: 0
  181. m_StaticBatchRoot: {fileID: 0}
  182. m_ProbeAnchor: {fileID: 0}
  183. m_LightProbeVolumeOverride: {fileID: 0}
  184. m_ScaleInLightmap: 1
  185. m_ReceiveGI: 1
  186. m_PreserveUVs: 0
  187. m_IgnoreNormalsForChartDetection: 0
  188. m_ImportantGI: 0
  189. m_StitchLightmapSeams: 1
  190. m_SelectedEditorRenderState: 3
  191. m_MinimumChartSize: 4
  192. m_AutoUVMaxDistance: 0.5
  193. m_AutoUVMaxAngle: 89
  194. m_LightmapParameters: {fileID: 0}
  195. m_SortingLayerID: 0
  196. m_SortingLayer: 0
  197. m_SortingOrder: 0
  198. m_AdditionalVertexStreams: {fileID: 0}
  199. --- !u!33 &274460336
  200. MeshFilter:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 274460333}
  206. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  207. --- !u!4 &274460337
  208. Transform:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 274460333}
  214. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  215. m_LocalPosition: {x: 5.422, y: 0.97, z: -3.41}
  216. m_LocalScale: {x: 1, y: 1, z: 1}
  217. m_Children: []
  218. m_Father: {fileID: 0}
  219. m_RootOrder: 4
  220. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  221. --- !u!1 &335360449
  222. GameObject:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. serializedVersion: 6
  228. m_Component:
  229. - component: {fileID: 335360453}
  230. - component: {fileID: 335360452}
  231. - component: {fileID: 335360451}
  232. - component: {fileID: 335360450}
  233. m_Layer: 6
  234. m_Name: Sphere (1)
  235. m_TagString: Untagged
  236. m_Icon: {fileID: 0}
  237. m_NavMeshLayer: 0
  238. m_StaticEditorFlags: 0
  239. m_IsActive: 1
  240. --- !u!135 &335360450
  241. SphereCollider:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. m_GameObject: {fileID: 335360449}
  247. m_Material: {fileID: 0}
  248. m_IsTrigger: 0
  249. m_Enabled: 1
  250. serializedVersion: 2
  251. m_Radius: 0.5
  252. m_Center: {x: 0, y: 0, z: 0}
  253. --- !u!23 &335360451
  254. MeshRenderer:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 335360449}
  260. m_Enabled: 1
  261. m_CastShadows: 1
  262. m_ReceiveShadows: 1
  263. m_DynamicOccludee: 1
  264. m_MotionVectors: 1
  265. m_LightProbeUsage: 1
  266. m_ReflectionProbeUsage: 1
  267. m_RayTracingMode: 2
  268. m_RayTraceProcedural: 0
  269. m_RenderingLayerMask: 1
  270. m_RendererPriority: 0
  271. m_Materials:
  272. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  273. m_StaticBatchInfo:
  274. firstSubMesh: 0
  275. subMeshCount: 0
  276. m_StaticBatchRoot: {fileID: 0}
  277. m_ProbeAnchor: {fileID: 0}
  278. m_LightProbeVolumeOverride: {fileID: 0}
  279. m_ScaleInLightmap: 1
  280. m_ReceiveGI: 1
  281. m_PreserveUVs: 0
  282. m_IgnoreNormalsForChartDetection: 0
  283. m_ImportantGI: 0
  284. m_StitchLightmapSeams: 1
  285. m_SelectedEditorRenderState: 3
  286. m_MinimumChartSize: 4
  287. m_AutoUVMaxDistance: 0.5
  288. m_AutoUVMaxAngle: 89
  289. m_LightmapParameters: {fileID: 0}
  290. m_SortingLayerID: 0
  291. m_SortingLayer: 0
  292. m_SortingOrder: 0
  293. m_AdditionalVertexStreams: {fileID: 0}
  294. --- !u!33 &335360452
  295. MeshFilter:
  296. m_ObjectHideFlags: 0
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInstance: {fileID: 0}
  299. m_PrefabAsset: {fileID: 0}
  300. m_GameObject: {fileID: 335360449}
  301. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  302. --- !u!4 &335360453
  303. Transform:
  304. m_ObjectHideFlags: 0
  305. m_CorrespondingSourceObject: {fileID: 0}
  306. m_PrefabInstance: {fileID: 0}
  307. m_PrefabAsset: {fileID: 0}
  308. m_GameObject: {fileID: 335360449}
  309. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  310. m_LocalPosition: {x: 2.806, y: 0.257, z: 0.653}
  311. m_LocalScale: {x: 0.94013137, y: 0.9015461, z: 0.94013137}
  312. m_Children: []
  313. m_Father: {fileID: 0}
  314. m_RootOrder: 6
  315. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  316. --- !u!1 &705507993
  317. GameObject:
  318. m_ObjectHideFlags: 0
  319. m_CorrespondingSourceObject: {fileID: 0}
  320. m_PrefabInstance: {fileID: 0}
  321. m_PrefabAsset: {fileID: 0}
  322. serializedVersion: 6
  323. m_Component:
  324. - component: {fileID: 705507995}
  325. - component: {fileID: 705507994}
  326. m_Layer: 0
  327. m_Name: Directional Light
  328. m_TagString: Untagged
  329. m_Icon: {fileID: 0}
  330. m_NavMeshLayer: 0
  331. m_StaticEditorFlags: 0
  332. m_IsActive: 1
  333. --- !u!108 &705507994
  334. Light:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 705507993}
  340. m_Enabled: 1
  341. serializedVersion: 10
  342. m_Type: 1
  343. m_Shape: 0
  344. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  345. m_Intensity: 1
  346. m_Range: 10
  347. m_SpotAngle: 30
  348. m_InnerSpotAngle: 21.80208
  349. m_CookieSize: 10
  350. m_Shadows:
  351. m_Type: 2
  352. m_Resolution: -1
  353. m_CustomResolution: -1
  354. m_Strength: 1
  355. m_Bias: 0.05
  356. m_NormalBias: 0.4
  357. m_NearPlane: 0.2
  358. m_CullingMatrixOverride:
  359. e00: 1
  360. e01: 0
  361. e02: 0
  362. e03: 0
  363. e10: 0
  364. e11: 1
  365. e12: 0
  366. e13: 0
  367. e20: 0
  368. e21: 0
  369. e22: 1
  370. e23: 0
  371. e30: 0
  372. e31: 0
  373. e32: 0
  374. e33: 1
  375. m_UseCullingMatrixOverride: 0
  376. m_Cookie: {fileID: 0}
  377. m_DrawHalo: 0
  378. m_Flare: {fileID: 0}
  379. m_RenderMode: 0
  380. m_CullingMask:
  381. serializedVersion: 2
  382. m_Bits: 4294967295
  383. m_RenderingLayerMask: 1
  384. m_Lightmapping: 1
  385. m_LightShadowCasterMode: 0
  386. m_AreaSize: {x: 1, y: 1}
  387. m_BounceIntensity: 1
  388. m_ColorTemperature: 6570
  389. m_UseColorTemperature: 0
  390. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  391. m_UseBoundingSphereOverride: 0
  392. m_UseViewFrustumForShadowCasterCull: 1
  393. m_ShadowRadius: 0
  394. m_ShadowAngle: 0
  395. --- !u!4 &705507995
  396. Transform:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. m_GameObject: {fileID: 705507993}
  402. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  403. m_LocalPosition: {x: 0, y: 3, z: 0}
  404. m_LocalScale: {x: 1, y: 1, z: 1}
  405. m_Children: []
  406. m_Father: {fileID: 0}
  407. m_RootOrder: 1
  408. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  409. --- !u!1 &963194225
  410. GameObject:
  411. m_ObjectHideFlags: 0
  412. m_CorrespondingSourceObject: {fileID: 0}
  413. m_PrefabInstance: {fileID: 0}
  414. m_PrefabAsset: {fileID: 0}
  415. serializedVersion: 6
  416. m_Component:
  417. - component: {fileID: 963194228}
  418. - component: {fileID: 963194227}
  419. - component: {fileID: 963194226}
  420. m_Layer: 0
  421. m_Name: Main Camera
  422. m_TagString: MainCamera
  423. m_Icon: {fileID: 0}
  424. m_NavMeshLayer: 0
  425. m_StaticEditorFlags: 0
  426. m_IsActive: 1
  427. --- !u!81 &963194226
  428. AudioListener:
  429. m_ObjectHideFlags: 0
  430. m_CorrespondingSourceObject: {fileID: 0}
  431. m_PrefabInstance: {fileID: 0}
  432. m_PrefabAsset: {fileID: 0}
  433. m_GameObject: {fileID: 963194225}
  434. m_Enabled: 1
  435. --- !u!20 &963194227
  436. Camera:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. m_GameObject: {fileID: 963194225}
  442. m_Enabled: 1
  443. serializedVersion: 2
  444. m_ClearFlags: 1
  445. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  446. m_projectionMatrixMode: 1
  447. m_GateFitMode: 2
  448. m_FOVAxisMode: 0
  449. m_SensorSize: {x: 36, y: 24}
  450. m_LensShift: {x: 0, y: 0}
  451. m_FocalLength: 50
  452. m_NormalizedViewPortRect:
  453. serializedVersion: 2
  454. x: 0
  455. y: 0
  456. width: 1
  457. height: 1
  458. near clip plane: 0.3
  459. far clip plane: 1000
  460. field of view: 60
  461. orthographic: 0
  462. orthographic size: 5
  463. m_Depth: -1
  464. m_CullingMask:
  465. serializedVersion: 2
  466. m_Bits: 4294967295
  467. m_RenderingPath: -1
  468. m_TargetTexture: {fileID: 0}
  469. m_TargetDisplay: 0
  470. m_TargetEye: 3
  471. m_HDR: 1
  472. m_AllowMSAA: 1
  473. m_AllowDynamicResolution: 0
  474. m_ForceIntoRT: 0
  475. m_OcclusionCulling: 1
  476. m_StereoConvergence: 10
  477. m_StereoSeparation: 0.022
  478. --- !u!4 &963194228
  479. Transform:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. m_GameObject: {fileID: 963194225}
  485. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  486. m_LocalPosition: {x: 0, y: 1, z: -10}
  487. m_LocalScale: {x: 1, y: 1, z: 1}
  488. m_Children: []
  489. m_Father: {fileID: 0}
  490. m_RootOrder: 0
  491. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  492. --- !u!1 &1000877180
  493. GameObject:
  494. m_ObjectHideFlags: 0
  495. m_CorrespondingSourceObject: {fileID: 0}
  496. m_PrefabInstance: {fileID: 0}
  497. m_PrefabAsset: {fileID: 0}
  498. serializedVersion: 6
  499. m_Component:
  500. - component: {fileID: 1000877184}
  501. - component: {fileID: 1000877183}
  502. - component: {fileID: 1000877182}
  503. - component: {fileID: 1000877181}
  504. m_Layer: 6
  505. m_Name: Sphere
  506. m_TagString: Untagged
  507. m_Icon: {fileID: 0}
  508. m_NavMeshLayer: 0
  509. m_StaticEditorFlags: 0
  510. m_IsActive: 1
  511. --- !u!135 &1000877181
  512. SphereCollider:
  513. m_ObjectHideFlags: 0
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInstance: {fileID: 0}
  516. m_PrefabAsset: {fileID: 0}
  517. m_GameObject: {fileID: 1000877180}
  518. m_Material: {fileID: 0}
  519. m_IsTrigger: 0
  520. m_Enabled: 1
  521. serializedVersion: 2
  522. m_Radius: 0.5
  523. m_Center: {x: 0, y: 0, z: 0}
  524. --- !u!23 &1000877182
  525. MeshRenderer:
  526. m_ObjectHideFlags: 0
  527. m_CorrespondingSourceObject: {fileID: 0}
  528. m_PrefabInstance: {fileID: 0}
  529. m_PrefabAsset: {fileID: 0}
  530. m_GameObject: {fileID: 1000877180}
  531. m_Enabled: 1
  532. m_CastShadows: 1
  533. m_ReceiveShadows: 1
  534. m_DynamicOccludee: 1
  535. m_MotionVectors: 1
  536. m_LightProbeUsage: 1
  537. m_ReflectionProbeUsage: 1
  538. m_RayTracingMode: 2
  539. m_RayTraceProcedural: 0
  540. m_RenderingLayerMask: 1
  541. m_RendererPriority: 0
  542. m_Materials:
  543. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  544. m_StaticBatchInfo:
  545. firstSubMesh: 0
  546. subMeshCount: 0
  547. m_StaticBatchRoot: {fileID: 0}
  548. m_ProbeAnchor: {fileID: 0}
  549. m_LightProbeVolumeOverride: {fileID: 0}
  550. m_ScaleInLightmap: 1
  551. m_ReceiveGI: 1
  552. m_PreserveUVs: 0
  553. m_IgnoreNormalsForChartDetection: 0
  554. m_ImportantGI: 0
  555. m_StitchLightmapSeams: 1
  556. m_SelectedEditorRenderState: 3
  557. m_MinimumChartSize: 4
  558. m_AutoUVMaxDistance: 0.5
  559. m_AutoUVMaxAngle: 89
  560. m_LightmapParameters: {fileID: 0}
  561. m_SortingLayerID: 0
  562. m_SortingLayer: 0
  563. m_SortingOrder: 0
  564. m_AdditionalVertexStreams: {fileID: 0}
  565. --- !u!33 &1000877183
  566. MeshFilter:
  567. m_ObjectHideFlags: 0
  568. m_CorrespondingSourceObject: {fileID: 0}
  569. m_PrefabInstance: {fileID: 0}
  570. m_PrefabAsset: {fileID: 0}
  571. m_GameObject: {fileID: 1000877180}
  572. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  573. --- !u!4 &1000877184
  574. Transform:
  575. m_ObjectHideFlags: 0
  576. m_CorrespondingSourceObject: {fileID: 0}
  577. m_PrefabInstance: {fileID: 0}
  578. m_PrefabAsset: {fileID: 0}
  579. m_GameObject: {fileID: 1000877180}
  580. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  581. m_LocalPosition: {x: 1.594013, y: 0.257, z: 0.29054332}
  582. m_LocalScale: {x: 0.94013137, y: 0.9015461, z: 0.94013137}
  583. m_Children: []
  584. m_Father: {fileID: 0}
  585. m_RootOrder: 5
  586. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  587. --- !u!1 &1456064467
  588. GameObject:
  589. m_ObjectHideFlags: 0
  590. m_CorrespondingSourceObject: {fileID: 0}
  591. m_PrefabInstance: {fileID: 0}
  592. m_PrefabAsset: {fileID: 0}
  593. serializedVersion: 6
  594. m_Component:
  595. - component: {fileID: 1456064471}
  596. - component: {fileID: 1456064470}
  597. - component: {fileID: 1456064469}
  598. - component: {fileID: 1456064468}
  599. m_Layer: 6
  600. m_Name: TestGround
  601. m_TagString: Untagged
  602. m_Icon: {fileID: 0}
  603. m_NavMeshLayer: 0
  604. m_StaticEditorFlags: 0
  605. m_IsActive: 1
  606. --- !u!65 &1456064468
  607. BoxCollider:
  608. m_ObjectHideFlags: 0
  609. m_CorrespondingSourceObject: {fileID: 0}
  610. m_PrefabInstance: {fileID: 0}
  611. m_PrefabAsset: {fileID: 0}
  612. m_GameObject: {fileID: 1456064467}
  613. m_Material: {fileID: 0}
  614. m_IsTrigger: 0
  615. m_Enabled: 1
  616. serializedVersion: 2
  617. m_Size: {x: 1, y: 1, z: 1}
  618. m_Center: {x: 0, y: 0, z: 0}
  619. --- !u!23 &1456064469
  620. MeshRenderer:
  621. m_ObjectHideFlags: 0
  622. m_CorrespondingSourceObject: {fileID: 0}
  623. m_PrefabInstance: {fileID: 0}
  624. m_PrefabAsset: {fileID: 0}
  625. m_GameObject: {fileID: 1456064467}
  626. m_Enabled: 1
  627. m_CastShadows: 1
  628. m_ReceiveShadows: 1
  629. m_DynamicOccludee: 1
  630. m_MotionVectors: 1
  631. m_LightProbeUsage: 1
  632. m_ReflectionProbeUsage: 1
  633. m_RayTracingMode: 2
  634. m_RayTraceProcedural: 0
  635. m_RenderingLayerMask: 1
  636. m_RendererPriority: 0
  637. m_Materials:
  638. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  639. m_StaticBatchInfo:
  640. firstSubMesh: 0
  641. subMeshCount: 0
  642. m_StaticBatchRoot: {fileID: 0}
  643. m_ProbeAnchor: {fileID: 0}
  644. m_LightProbeVolumeOverride: {fileID: 0}
  645. m_ScaleInLightmap: 1
  646. m_ReceiveGI: 1
  647. m_PreserveUVs: 0
  648. m_IgnoreNormalsForChartDetection: 0
  649. m_ImportantGI: 0
  650. m_StitchLightmapSeams: 1
  651. m_SelectedEditorRenderState: 3
  652. m_MinimumChartSize: 4
  653. m_AutoUVMaxDistance: 0.5
  654. m_AutoUVMaxAngle: 89
  655. m_LightmapParameters: {fileID: 0}
  656. m_SortingLayerID: 0
  657. m_SortingLayer: 0
  658. m_SortingOrder: 0
  659. m_AdditionalVertexStreams: {fileID: 0}
  660. --- !u!33 &1456064470
  661. MeshFilter:
  662. m_ObjectHideFlags: 0
  663. m_CorrespondingSourceObject: {fileID: 0}
  664. m_PrefabInstance: {fileID: 0}
  665. m_PrefabAsset: {fileID: 0}
  666. m_GameObject: {fileID: 1456064467}
  667. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  668. --- !u!4 &1456064471
  669. Transform:
  670. m_ObjectHideFlags: 0
  671. m_CorrespondingSourceObject: {fileID: 0}
  672. m_PrefabInstance: {fileID: 0}
  673. m_PrefabAsset: {fileID: 0}
  674. m_GameObject: {fileID: 1456064467}
  675. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  676. m_LocalPosition: {x: 0, y: 0, z: 0}
  677. m_LocalScale: {x: 100, y: 1, z: 100}
  678. m_Children: []
  679. m_Father: {fileID: 0}
  680. m_RootOrder: 2
  681. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  682. --- !u!1 &2134517332
  683. GameObject:
  684. m_ObjectHideFlags: 0
  685. m_CorrespondingSourceObject: {fileID: 0}
  686. m_PrefabInstance: {fileID: 0}
  687. m_PrefabAsset: {fileID: 0}
  688. serializedVersion: 6
  689. m_Component:
  690. - component: {fileID: 2134517333}
  691. - component: {fileID: 2134517336}
  692. - component: {fileID: 2134517335}
  693. - component: {fileID: 2134517334}
  694. m_Layer: 0
  695. m_Name: spring
  696. m_TagString: Untagged
  697. m_Icon: {fileID: 0}
  698. m_NavMeshLayer: 0
  699. m_StaticEditorFlags: 0
  700. m_IsActive: 0
  701. --- !u!4 &2134517333
  702. Transform:
  703. m_ObjectHideFlags: 0
  704. m_CorrespondingSourceObject: {fileID: 0}
  705. m_PrefabInstance: {fileID: 0}
  706. m_PrefabAsset: {fileID: 0}
  707. m_GameObject: {fileID: 2134517332}
  708. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  709. m_LocalPosition: {x: 0.168, y: 0.104, z: 0}
  710. m_LocalScale: {x: 0.08194579, y: 0.43217292, z: 0.08194579}
  711. m_Children: []
  712. m_Father: {fileID: 1223853289183015899}
  713. m_RootOrder: 0
  714. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  715. --- !u!65 &2134517334
  716. BoxCollider:
  717. m_ObjectHideFlags: 0
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInstance: {fileID: 0}
  720. m_PrefabAsset: {fileID: 0}
  721. m_GameObject: {fileID: 2134517332}
  722. m_Material: {fileID: 0}
  723. m_IsTrigger: 0
  724. m_Enabled: 1
  725. serializedVersion: 2
  726. m_Size: {x: 1, y: 1, z: 1}
  727. m_Center: {x: 0, y: 0, z: 0}
  728. --- !u!23 &2134517335
  729. MeshRenderer:
  730. m_ObjectHideFlags: 0
  731. m_CorrespondingSourceObject: {fileID: 0}
  732. m_PrefabInstance: {fileID: 0}
  733. m_PrefabAsset: {fileID: 0}
  734. m_GameObject: {fileID: 2134517332}
  735. m_Enabled: 1
  736. m_CastShadows: 1
  737. m_ReceiveShadows: 1
  738. m_DynamicOccludee: 1
  739. m_MotionVectors: 1
  740. m_LightProbeUsage: 1
  741. m_ReflectionProbeUsage: 1
  742. m_RayTracingMode: 2
  743. m_RayTraceProcedural: 0
  744. m_RenderingLayerMask: 1
  745. m_RendererPriority: 0
  746. m_Materials:
  747. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  748. m_StaticBatchInfo:
  749. firstSubMesh: 0
  750. subMeshCount: 0
  751. m_StaticBatchRoot: {fileID: 0}
  752. m_ProbeAnchor: {fileID: 0}
  753. m_LightProbeVolumeOverride: {fileID: 0}
  754. m_ScaleInLightmap: 1
  755. m_ReceiveGI: 1
  756. m_PreserveUVs: 0
  757. m_IgnoreNormalsForChartDetection: 0
  758. m_ImportantGI: 0
  759. m_StitchLightmapSeams: 1
  760. m_SelectedEditorRenderState: 3
  761. m_MinimumChartSize: 4
  762. m_AutoUVMaxDistance: 0.5
  763. m_AutoUVMaxAngle: 89
  764. m_LightmapParameters: {fileID: 0}
  765. m_SortingLayerID: 0
  766. m_SortingLayer: 0
  767. m_SortingOrder: 0
  768. m_AdditionalVertexStreams: {fileID: 0}
  769. --- !u!33 &2134517336
  770. MeshFilter:
  771. m_ObjectHideFlags: 0
  772. m_CorrespondingSourceObject: {fileID: 0}
  773. m_PrefabInstance: {fileID: 0}
  774. m_PrefabAsset: {fileID: 0}
  775. m_GameObject: {fileID: 2134517332}
  776. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  777. --- !u!33 &1008516464084633464
  778. MeshFilter:
  779. m_ObjectHideFlags: 0
  780. m_CorrespondingSourceObject: {fileID: 0}
  781. m_PrefabInstance: {fileID: 0}
  782. m_PrefabAsset: {fileID: 0}
  783. m_GameObject: {fileID: 3211097515675756664}
  784. m_Mesh: {fileID: -79620487990006924, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  785. --- !u!23 &1045682256223333052
  786. MeshRenderer:
  787. m_ObjectHideFlags: 0
  788. m_CorrespondingSourceObject: {fileID: 0}
  789. m_PrefabInstance: {fileID: 0}
  790. m_PrefabAsset: {fileID: 0}
  791. m_GameObject: {fileID: 3211097515675756664}
  792. m_Enabled: 1
  793. m_CastShadows: 0
  794. m_ReceiveShadows: 1
  795. m_DynamicOccludee: 1
  796. m_MotionVectors: 1
  797. m_LightProbeUsage: 1
  798. m_ReflectionProbeUsage: 1
  799. m_RayTracingMode: 2
  800. m_RayTraceProcedural: 0
  801. m_RenderingLayerMask: 1
  802. m_RendererPriority: 0
  803. m_Materials:
  804. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  805. m_StaticBatchInfo:
  806. firstSubMesh: 0
  807. subMeshCount: 0
  808. m_StaticBatchRoot: {fileID: 0}
  809. m_ProbeAnchor: {fileID: 0}
  810. m_LightProbeVolumeOverride: {fileID: 0}
  811. m_ScaleInLightmap: 1
  812. m_ReceiveGI: 1
  813. m_PreserveUVs: 0
  814. m_IgnoreNormalsForChartDetection: 0
  815. m_ImportantGI: 0
  816. m_StitchLightmapSeams: 1
  817. m_SelectedEditorRenderState: 3
  818. m_MinimumChartSize: 4
  819. m_AutoUVMaxDistance: 0.5
  820. m_AutoUVMaxAngle: 89
  821. m_LightmapParameters: {fileID: 0}
  822. m_SortingLayerID: 0
  823. m_SortingLayer: 0
  824. m_SortingOrder: 0
  825. m_AdditionalVertexStreams: {fileID: 0}
  826. --- !u!1 &1061944307229210265
  827. GameObject:
  828. m_ObjectHideFlags: 0
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInstance: {fileID: 0}
  831. m_PrefabAsset: {fileID: 0}
  832. serializedVersion: 6
  833. m_Component:
  834. - component: {fileID: 4100405829330781322}
  835. - component: {fileID: 5025058270067097276}
  836. - component: {fileID: 1621329624937464389}
  837. m_Layer: 0
  838. m_Name: Shadows
  839. m_TagString: Untagged
  840. m_Icon: {fileID: 0}
  841. m_NavMeshLayer: 0
  842. m_StaticEditorFlags: 0
  843. m_IsActive: 1
  844. --- !u!1 &1061944308715483260
  845. GameObject:
  846. m_ObjectHideFlags: 0
  847. m_CorrespondingSourceObject: {fileID: 0}
  848. m_PrefabInstance: {fileID: 0}
  849. m_PrefabAsset: {fileID: 0}
  850. serializedVersion: 6
  851. m_Component:
  852. - component: {fileID: 4100405827308683887}
  853. - component: {fileID: 5025058268630890585}
  854. - component: {fileID: 1621329625800623264}
  855. - component: {fileID: 1061944308715483261}
  856. m_Layer: 0
  857. m_Name: Body
  858. m_TagString: Untagged
  859. m_Icon: {fileID: 0}
  860. m_NavMeshLayer: 0
  861. m_StaticEditorFlags: 0
  862. m_IsActive: 1
  863. --- !u!64 &1061944308715483261
  864. MeshCollider:
  865. m_ObjectHideFlags: 0
  866. m_CorrespondingSourceObject: {fileID: 0}
  867. m_PrefabInstance: {fileID: 0}
  868. m_PrefabAsset: {fileID: 0}
  869. m_GameObject: {fileID: 1061944308715483260}
  870. m_Material: {fileID: 0}
  871. m_IsTrigger: 0
  872. m_Enabled: 1
  873. serializedVersion: 4
  874. m_Convex: 1
  875. m_CookingOptions: 30
  876. m_Mesh: {fileID: 2959467708922500008, guid: d50474d32701f634e847f42c0a81dc1b, type: 3}
  877. --- !u!4 &1223853289183015899
  878. Transform:
  879. m_ObjectHideFlags: 0
  880. m_CorrespondingSourceObject: {fileID: 0}
  881. m_PrefabInstance: {fileID: 0}
  882. m_PrefabAsset: {fileID: 0}
  883. m_GameObject: {fileID: 6807675994244109186}
  884. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  885. m_LocalPosition: {x: -0.90677166, y: 0.36598757, z: 1.2831286}
  886. m_LocalScale: {x: 1, y: 1, z: 1}
  887. m_Children:
  888. - {fileID: 2134517333}
  889. m_Father: {fileID: 7411533250134105649}
  890. m_RootOrder: 0
  891. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  892. --- !u!33 &1260783703834165802
  893. MeshFilter:
  894. m_ObjectHideFlags: 0
  895. m_CorrespondingSourceObject: {fileID: 0}
  896. m_PrefabInstance: {fileID: 0}
  897. m_PrefabAsset: {fileID: 0}
  898. m_GameObject: {fileID: 2640322527352132529}
  899. m_Mesh: {fileID: 6193842310556361702, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  900. --- !u!23 &1621329624937464389
  901. MeshRenderer:
  902. m_ObjectHideFlags: 0
  903. m_CorrespondingSourceObject: {fileID: 0}
  904. m_PrefabInstance: {fileID: 0}
  905. m_PrefabAsset: {fileID: 0}
  906. m_GameObject: {fileID: 1061944307229210265}
  907. m_Enabled: 1
  908. m_CastShadows: 3
  909. m_ReceiveShadows: 1
  910. m_DynamicOccludee: 1
  911. m_MotionVectors: 1
  912. m_LightProbeUsage: 1
  913. m_ReflectionProbeUsage: 1
  914. m_RayTracingMode: 2
  915. m_RayTraceProcedural: 0
  916. m_RenderingLayerMask: 1
  917. m_RendererPriority: 0
  918. m_Materials:
  919. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  920. m_StaticBatchInfo:
  921. firstSubMesh: 0
  922. subMeshCount: 0
  923. m_StaticBatchRoot: {fileID: 0}
  924. m_ProbeAnchor: {fileID: 0}
  925. m_LightProbeVolumeOverride: {fileID: 0}
  926. m_ScaleInLightmap: 1
  927. m_ReceiveGI: 1
  928. m_PreserveUVs: 0
  929. m_IgnoreNormalsForChartDetection: 0
  930. m_ImportantGI: 0
  931. m_StitchLightmapSeams: 1
  932. m_SelectedEditorRenderState: 3
  933. m_MinimumChartSize: 4
  934. m_AutoUVMaxDistance: 0.5
  935. m_AutoUVMaxAngle: 89
  936. m_LightmapParameters: {fileID: 0}
  937. m_SortingLayerID: 0
  938. m_SortingLayer: 0
  939. m_SortingOrder: 0
  940. m_AdditionalVertexStreams: {fileID: 0}
  941. --- !u!23 &1621329625800623264
  942. MeshRenderer:
  943. m_ObjectHideFlags: 0
  944. m_CorrespondingSourceObject: {fileID: 0}
  945. m_PrefabInstance: {fileID: 0}
  946. m_PrefabAsset: {fileID: 0}
  947. m_GameObject: {fileID: 1061944308715483260}
  948. m_Enabled: 1
  949. m_CastShadows: 0
  950. m_ReceiveShadows: 1
  951. m_DynamicOccludee: 1
  952. m_MotionVectors: 1
  953. m_LightProbeUsage: 1
  954. m_ReflectionProbeUsage: 1
  955. m_RayTracingMode: 2
  956. m_RayTraceProcedural: 0
  957. m_RenderingLayerMask: 1
  958. m_RendererPriority: 0
  959. m_Materials:
  960. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  961. m_StaticBatchInfo:
  962. firstSubMesh: 0
  963. subMeshCount: 0
  964. m_StaticBatchRoot: {fileID: 0}
  965. m_ProbeAnchor: {fileID: 0}
  966. m_LightProbeVolumeOverride: {fileID: 0}
  967. m_ScaleInLightmap: 1
  968. m_ReceiveGI: 1
  969. m_PreserveUVs: 0
  970. m_IgnoreNormalsForChartDetection: 0
  971. m_ImportantGI: 0
  972. m_StitchLightmapSeams: 1
  973. m_SelectedEditorRenderState: 3
  974. m_MinimumChartSize: 4
  975. m_AutoUVMaxDistance: 0.5
  976. m_AutoUVMaxAngle: 89
  977. m_LightmapParameters: {fileID: 0}
  978. m_SortingLayerID: 0
  979. m_SortingLayer: 0
  980. m_SortingOrder: 0
  981. m_AdditionalVertexStreams: {fileID: 0}
  982. --- !u!1 &2640322527352132529
  983. GameObject:
  984. m_ObjectHideFlags: 0
  985. m_CorrespondingSourceObject: {fileID: 0}
  986. m_PrefabInstance: {fileID: 0}
  987. m_PrefabAsset: {fileID: 0}
  988. serializedVersion: 6
  989. m_Component:
  990. - component: {fileID: 7558785777204778374}
  991. - component: {fileID: 1260783703834165802}
  992. - component: {fileID: 3762480873145737400}
  993. - component: {fileID: 2640322527352132530}
  994. m_Layer: 0
  995. m_Name: FRW
  996. m_TagString: Untagged
  997. m_Icon: {fileID: 0}
  998. m_NavMeshLayer: 0
  999. m_StaticEditorFlags: 0
  1000. m_IsActive: 1
  1001. --- !u!114 &2640322527352132530
  1002. MonoBehaviour:
  1003. m_ObjectHideFlags: 0
  1004. m_CorrespondingSourceObject: {fileID: 0}
  1005. m_PrefabInstance: {fileID: 0}
  1006. m_PrefabAsset: {fileID: 0}
  1007. m_GameObject: {fileID: 2640322527352132529}
  1008. m_Enabled: 1
  1009. m_EditorHideFlags: 0
  1010. m_Script: {fileID: 11500000, guid: e50ae98834c4f5b4cb6847f30a63b13e, type: 3}
  1011. m_Name:
  1012. m_EditorClassIdentifier:
  1013. radius: 0.4
  1014. defaultPosition: 0
  1015. springConstant: 0
  1016. springForceMode: 2
  1017. displacementRange: 0.1
  1018. dampningSpeed: 0.1
  1019. hitPoint: 0
  1020. myCar: {fileID: 0}
  1021. --- !u!23 &3126323158140263403
  1022. MeshRenderer:
  1023. m_ObjectHideFlags: 0
  1024. m_CorrespondingSourceObject: {fileID: 0}
  1025. m_PrefabInstance: {fileID: 0}
  1026. m_PrefabAsset: {fileID: 0}
  1027. m_GameObject: {fileID: 3354373785630126000}
  1028. m_Enabled: 1
  1029. m_CastShadows: 0
  1030. m_ReceiveShadows: 1
  1031. m_DynamicOccludee: 1
  1032. m_MotionVectors: 1
  1033. m_LightProbeUsage: 1
  1034. m_ReflectionProbeUsage: 1
  1035. m_RayTracingMode: 2
  1036. m_RayTraceProcedural: 0
  1037. m_RenderingLayerMask: 1
  1038. m_RendererPriority: 0
  1039. m_Materials:
  1040. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  1041. m_StaticBatchInfo:
  1042. firstSubMesh: 0
  1043. subMeshCount: 0
  1044. m_StaticBatchRoot: {fileID: 0}
  1045. m_ProbeAnchor: {fileID: 0}
  1046. m_LightProbeVolumeOverride: {fileID: 0}
  1047. m_ScaleInLightmap: 1
  1048. m_ReceiveGI: 1
  1049. m_PreserveUVs: 0
  1050. m_IgnoreNormalsForChartDetection: 0
  1051. m_ImportantGI: 0
  1052. m_StitchLightmapSeams: 1
  1053. m_SelectedEditorRenderState: 3
  1054. m_MinimumChartSize: 4
  1055. m_AutoUVMaxDistance: 0.5
  1056. m_AutoUVMaxAngle: 89
  1057. m_LightmapParameters: {fileID: 0}
  1058. m_SortingLayerID: 0
  1059. m_SortingLayer: 0
  1060. m_SortingOrder: 0
  1061. m_AdditionalVertexStreams: {fileID: 0}
  1062. --- !u!1 &3211097515675756664
  1063. GameObject:
  1064. m_ObjectHideFlags: 0
  1065. m_CorrespondingSourceObject: {fileID: 0}
  1066. m_PrefabInstance: {fileID: 0}
  1067. m_PrefabAsset: {fileID: 0}
  1068. serializedVersion: 6
  1069. m_Component:
  1070. - component: {fileID: 8963778076136985529}
  1071. - component: {fileID: 1008516464084633464}
  1072. - component: {fileID: 1045682256223333052}
  1073. - component: {fileID: 3211097515675756665}
  1074. m_Layer: 0
  1075. m_Name: RRW
  1076. m_TagString: Untagged
  1077. m_Icon: {fileID: 0}
  1078. m_NavMeshLayer: 0
  1079. m_StaticEditorFlags: 0
  1080. m_IsActive: 1
  1081. --- !u!114 &3211097515675756665
  1082. MonoBehaviour:
  1083. m_ObjectHideFlags: 0
  1084. m_CorrespondingSourceObject: {fileID: 0}
  1085. m_PrefabInstance: {fileID: 0}
  1086. m_PrefabAsset: {fileID: 0}
  1087. m_GameObject: {fileID: 3211097515675756664}
  1088. m_Enabled: 1
  1089. m_EditorHideFlags: 0
  1090. m_Script: {fileID: 11500000, guid: e50ae98834c4f5b4cb6847f30a63b13e, type: 3}
  1091. m_Name:
  1092. m_EditorClassIdentifier:
  1093. radius: 0.4
  1094. defaultPosition: 0
  1095. springConstant: 0
  1096. springForceMode: 2
  1097. displacementRange: 0.1
  1098. dampningSpeed: 0.1
  1099. hitPoint: 0
  1100. myCar: {fileID: 0}
  1101. --- !u!1 &3354373785630126000
  1102. GameObject:
  1103. m_ObjectHideFlags: 0
  1104. m_CorrespondingSourceObject: {fileID: 0}
  1105. m_PrefabInstance: {fileID: 0}
  1106. m_PrefabAsset: {fileID: 0}
  1107. serializedVersion: 6
  1108. m_Component:
  1109. - component: {fileID: 3779182265360600927}
  1110. - component: {fileID: 4301561147323077837}
  1111. - component: {fileID: 3126323158140263403}
  1112. - component: {fileID: 3354373785630126001}
  1113. m_Layer: 0
  1114. m_Name: RLW
  1115. m_TagString: Untagged
  1116. m_Icon: {fileID: 0}
  1117. m_NavMeshLayer: 0
  1118. m_StaticEditorFlags: 0
  1119. m_IsActive: 1
  1120. --- !u!114 &3354373785630126001
  1121. MonoBehaviour:
  1122. m_ObjectHideFlags: 0
  1123. m_CorrespondingSourceObject: {fileID: 0}
  1124. m_PrefabInstance: {fileID: 0}
  1125. m_PrefabAsset: {fileID: 0}
  1126. m_GameObject: {fileID: 3354373785630126000}
  1127. m_Enabled: 1
  1128. m_EditorHideFlags: 0
  1129. m_Script: {fileID: 11500000, guid: e50ae98834c4f5b4cb6847f30a63b13e, type: 3}
  1130. m_Name:
  1131. m_EditorClassIdentifier:
  1132. radius: 0.4
  1133. defaultPosition: 0
  1134. springConstant: 0
  1135. springForceMode: 2
  1136. displacementRange: 0.1
  1137. dampningSpeed: 0.1
  1138. hitPoint: 0
  1139. myCar: {fileID: 0}
  1140. --- !u!23 &3762480873145737400
  1141. MeshRenderer:
  1142. m_ObjectHideFlags: 0
  1143. m_CorrespondingSourceObject: {fileID: 0}
  1144. m_PrefabInstance: {fileID: 0}
  1145. m_PrefabAsset: {fileID: 0}
  1146. m_GameObject: {fileID: 2640322527352132529}
  1147. m_Enabled: 1
  1148. m_CastShadows: 0
  1149. m_ReceiveShadows: 1
  1150. m_DynamicOccludee: 1
  1151. m_MotionVectors: 1
  1152. m_LightProbeUsage: 1
  1153. m_ReflectionProbeUsage: 1
  1154. m_RayTracingMode: 2
  1155. m_RayTraceProcedural: 0
  1156. m_RenderingLayerMask: 1
  1157. m_RendererPriority: 0
  1158. m_Materials:
  1159. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  1160. m_StaticBatchInfo:
  1161. firstSubMesh: 0
  1162. subMeshCount: 0
  1163. m_StaticBatchRoot: {fileID: 0}
  1164. m_ProbeAnchor: {fileID: 0}
  1165. m_LightProbeVolumeOverride: {fileID: 0}
  1166. m_ScaleInLightmap: 1
  1167. m_ReceiveGI: 1
  1168. m_PreserveUVs: 0
  1169. m_IgnoreNormalsForChartDetection: 0
  1170. m_ImportantGI: 0
  1171. m_StitchLightmapSeams: 1
  1172. m_SelectedEditorRenderState: 3
  1173. m_MinimumChartSize: 4
  1174. m_AutoUVMaxDistance: 0.5
  1175. m_AutoUVMaxAngle: 89
  1176. m_LightmapParameters: {fileID: 0}
  1177. m_SortingLayerID: 0
  1178. m_SortingLayer: 0
  1179. m_SortingOrder: 0
  1180. m_AdditionalVertexStreams: {fileID: 0}
  1181. --- !u!4 &3779182265360600927
  1182. Transform:
  1183. m_ObjectHideFlags: 0
  1184. m_CorrespondingSourceObject: {fileID: 0}
  1185. m_PrefabInstance: {fileID: 0}
  1186. m_PrefabAsset: {fileID: 0}
  1187. m_GameObject: {fileID: 3354373785630126000}
  1188. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1189. m_LocalPosition: {x: -0.9658861, y: 0.36598757, z: -1.5129414}
  1190. m_LocalScale: {x: 1, y: 1, z: 1}
  1191. m_Children: []
  1192. m_Father: {fileID: 7411533250134105649}
  1193. m_RootOrder: 2
  1194. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1195. --- !u!33 &3847812172065456403
  1196. MeshFilter:
  1197. m_ObjectHideFlags: 0
  1198. m_CorrespondingSourceObject: {fileID: 0}
  1199. m_PrefabInstance: {fileID: 0}
  1200. m_PrefabAsset: {fileID: 0}
  1201. m_GameObject: {fileID: 6807675994244109186}
  1202. m_Mesh: {fileID: 5736897971570024963, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  1203. --- !u!4 &4100405827308683887
  1204. Transform:
  1205. m_ObjectHideFlags: 0
  1206. m_CorrespondingSourceObject: {fileID: 0}
  1207. m_PrefabInstance: {fileID: 0}
  1208. m_PrefabAsset: {fileID: 0}
  1209. m_GameObject: {fileID: 1061944308715483260}
  1210. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1211. m_LocalPosition: {x: 0, y: 0, z: 0}
  1212. m_LocalScale: {x: 1, y: 1, z: 1}
  1213. m_Children:
  1214. - {fileID: 4100405829330781322}
  1215. m_Father: {fileID: 9051432258879861050}
  1216. m_RootOrder: 0
  1217. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1218. --- !u!4 &4100405829330781322
  1219. Transform:
  1220. m_ObjectHideFlags: 0
  1221. m_CorrespondingSourceObject: {fileID: 0}
  1222. m_PrefabInstance: {fileID: 0}
  1223. m_PrefabAsset: {fileID: 0}
  1224. m_GameObject: {fileID: 1061944307229210265}
  1225. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1226. m_LocalPosition: {x: 0, y: 0, z: -0.3}
  1227. m_LocalScale: {x: 0.92, y: 0.7, z: 1.1}
  1228. m_Children: []
  1229. m_Father: {fileID: 4100405827308683887}
  1230. m_RootOrder: 0
  1231. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1232. --- !u!33 &4301561147323077837
  1233. MeshFilter:
  1234. m_ObjectHideFlags: 0
  1235. m_CorrespondingSourceObject: {fileID: 0}
  1236. m_PrefabInstance: {fileID: 0}
  1237. m_PrefabAsset: {fileID: 0}
  1238. m_GameObject: {fileID: 3354373785630126000}
  1239. m_Mesh: {fileID: 4796849396689515201, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  1240. --- !u!4 &4321205852237182105
  1241. Transform:
  1242. m_ObjectHideFlags: 0
  1243. m_CorrespondingSourceObject: {fileID: 0}
  1244. m_PrefabInstance: {fileID: 0}
  1245. m_PrefabAsset: {fileID: 0}
  1246. m_GameObject: {fileID: 7160292421917157450}
  1247. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1248. m_LocalPosition: {x: 0, y: 0, z: 0}
  1249. m_LocalScale: {x: 1, y: 1, z: 1}
  1250. m_Children:
  1251. - {fileID: 7411533250134105649}
  1252. m_Father: {fileID: 9051432258879861050}
  1253. m_RootOrder: 1
  1254. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1255. --- !u!33 &5025058268630890585
  1256. MeshFilter:
  1257. m_ObjectHideFlags: 0
  1258. m_CorrespondingSourceObject: {fileID: 0}
  1259. m_PrefabInstance: {fileID: 0}
  1260. m_PrefabAsset: {fileID: 0}
  1261. m_GameObject: {fileID: 1061944308715483260}
  1262. m_Mesh: {fileID: 2959467708922500008, guid: d50474d32701f634e847f42c0a81dc1b, type: 3}
  1263. --- !u!33 &5025058270067097276
  1264. MeshFilter:
  1265. m_ObjectHideFlags: 0
  1266. m_CorrespondingSourceObject: {fileID: 0}
  1267. m_PrefabInstance: {fileID: 0}
  1268. m_PrefabAsset: {fileID: 0}
  1269. m_GameObject: {fileID: 1061944307229210265}
  1270. m_Mesh: {fileID: -5495902117074765545, guid: 1778ca5c41cb8e448a1e3b4fe6562407, type: 3}
  1271. --- !u!1 &6329466790038591612
  1272. GameObject:
  1273. m_ObjectHideFlags: 0
  1274. m_CorrespondingSourceObject: {fileID: 0}
  1275. m_PrefabInstance: {fileID: 0}
  1276. m_PrefabAsset: {fileID: 0}
  1277. serializedVersion: 6
  1278. m_Component:
  1279. - component: {fileID: 7411533250134105649}
  1280. m_Layer: 0
  1281. m_Name: Meshes
  1282. m_TagString: Untagged
  1283. m_Icon: {fileID: 0}
  1284. m_NavMeshLayer: 0
  1285. m_StaticEditorFlags: 0
  1286. m_IsActive: 1
  1287. --- !u!1 &6807675994244109186
  1288. GameObject:
  1289. m_ObjectHideFlags: 0
  1290. m_CorrespondingSourceObject: {fileID: 0}
  1291. m_PrefabInstance: {fileID: 0}
  1292. m_PrefabAsset: {fileID: 0}
  1293. serializedVersion: 6
  1294. m_Component:
  1295. - component: {fileID: 1223853289183015899}
  1296. - component: {fileID: 3847812172065456403}
  1297. - component: {fileID: 8527899944241565020}
  1298. - component: {fileID: 6807675994244109187}
  1299. m_Layer: 0
  1300. m_Name: FLW
  1301. m_TagString: Untagged
  1302. m_Icon: {fileID: 0}
  1303. m_NavMeshLayer: 0
  1304. m_StaticEditorFlags: 0
  1305. m_IsActive: 1
  1306. --- !u!114 &6807675994244109187
  1307. MonoBehaviour:
  1308. m_ObjectHideFlags: 0
  1309. m_CorrespondingSourceObject: {fileID: 0}
  1310. m_PrefabInstance: {fileID: 0}
  1311. m_PrefabAsset: {fileID: 0}
  1312. m_GameObject: {fileID: 6807675994244109186}
  1313. m_Enabled: 1
  1314. m_EditorHideFlags: 0
  1315. m_Script: {fileID: 11500000, guid: e50ae98834c4f5b4cb6847f30a63b13e, type: 3}
  1316. m_Name:
  1317. m_EditorClassIdentifier:
  1318. radius: 0.4
  1319. defaultPosition: 0
  1320. springConstant: 0
  1321. springForceMode: 2
  1322. displacementRange: 0.1
  1323. dampningSpeed: 0.1
  1324. hitPoint: 0
  1325. myCar: {fileID: 0}
  1326. --- !u!1 &7160292421917157450
  1327. GameObject:
  1328. m_ObjectHideFlags: 0
  1329. m_CorrespondingSourceObject: {fileID: 0}
  1330. m_PrefabInstance: {fileID: 0}
  1331. m_PrefabAsset: {fileID: 0}
  1332. serializedVersion: 6
  1333. m_Component:
  1334. - component: {fileID: 4321205852237182105}
  1335. m_Layer: 0
  1336. m_Name: Wheels
  1337. m_TagString: Untagged
  1338. m_Icon: {fileID: 0}
  1339. m_NavMeshLayer: 0
  1340. m_StaticEditorFlags: 0
  1341. m_IsActive: 1
  1342. --- !u!4 &7411533250134105649
  1343. Transform:
  1344. m_ObjectHideFlags: 0
  1345. m_CorrespondingSourceObject: {fileID: 0}
  1346. m_PrefabInstance: {fileID: 0}
  1347. m_PrefabAsset: {fileID: 0}
  1348. m_GameObject: {fileID: 6329466790038591612}
  1349. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1350. m_LocalPosition: {x: 0, y: 0, z: 0}
  1351. m_LocalScale: {x: 1, y: 1, z: 1}
  1352. m_Children:
  1353. - {fileID: 1223853289183015899}
  1354. - {fileID: 7558785777204778374}
  1355. - {fileID: 3779182265360600927}
  1356. - {fileID: 8963778076136985529}
  1357. m_Father: {fileID: 4321205852237182105}
  1358. m_RootOrder: 0
  1359. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1360. --- !u!4 &7558785777204778374
  1361. Transform:
  1362. m_ObjectHideFlags: 0
  1363. m_CorrespondingSourceObject: {fileID: 0}
  1364. m_PrefabInstance: {fileID: 0}
  1365. m_PrefabAsset: {fileID: 0}
  1366. m_GameObject: {fileID: 2640322527352132529}
  1367. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1368. m_LocalPosition: {x: 0.90677214, y: 0.36598757, z: 1.2831329}
  1369. m_LocalScale: {x: 1, y: 1, z: 1}
  1370. m_Children: []
  1371. m_Father: {fileID: 7411533250134105649}
  1372. m_RootOrder: 1
  1373. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1374. --- !u!23 &8527899944241565020
  1375. MeshRenderer:
  1376. m_ObjectHideFlags: 0
  1377. m_CorrespondingSourceObject: {fileID: 0}
  1378. m_PrefabInstance: {fileID: 0}
  1379. m_PrefabAsset: {fileID: 0}
  1380. m_GameObject: {fileID: 6807675994244109186}
  1381. m_Enabled: 1
  1382. m_CastShadows: 0
  1383. m_ReceiveShadows: 1
  1384. m_DynamicOccludee: 1
  1385. m_MotionVectors: 1
  1386. m_LightProbeUsage: 1
  1387. m_ReflectionProbeUsage: 1
  1388. m_RayTracingMode: 2
  1389. m_RayTraceProcedural: 0
  1390. m_RenderingLayerMask: 1
  1391. m_RendererPriority: 0
  1392. m_Materials:
  1393. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  1394. m_StaticBatchInfo:
  1395. firstSubMesh: 0
  1396. subMeshCount: 0
  1397. m_StaticBatchRoot: {fileID: 0}
  1398. m_ProbeAnchor: {fileID: 0}
  1399. m_LightProbeVolumeOverride: {fileID: 0}
  1400. m_ScaleInLightmap: 1
  1401. m_ReceiveGI: 1
  1402. m_PreserveUVs: 0
  1403. m_IgnoreNormalsForChartDetection: 0
  1404. m_ImportantGI: 0
  1405. m_StitchLightmapSeams: 1
  1406. m_SelectedEditorRenderState: 3
  1407. m_MinimumChartSize: 4
  1408. m_AutoUVMaxDistance: 0.5
  1409. m_AutoUVMaxAngle: 89
  1410. m_LightmapParameters: {fileID: 0}
  1411. m_SortingLayerID: 0
  1412. m_SortingLayer: 0
  1413. m_SortingOrder: 0
  1414. m_AdditionalVertexStreams: {fileID: 0}
  1415. --- !u!4 &8963778076136985529
  1416. Transform:
  1417. m_ObjectHideFlags: 0
  1418. m_CorrespondingSourceObject: {fileID: 0}
  1419. m_PrefabInstance: {fileID: 0}
  1420. m_PrefabAsset: {fileID: 0}
  1421. m_GameObject: {fileID: 3211097515675756664}
  1422. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1423. m_LocalPosition: {x: 0.9658861, y: 0.36598757, z: -1.5129414}
  1424. m_LocalScale: {x: 1, y: 1, z: 1}
  1425. m_Children: []
  1426. m_Father: {fileID: 7411533250134105649}
  1427. m_RootOrder: 3
  1428. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1429. --- !u!4 &9051432258879861050
  1430. Transform:
  1431. m_ObjectHideFlags: 0
  1432. m_CorrespondingSourceObject: {fileID: 0}
  1433. m_PrefabInstance: {fileID: 0}
  1434. m_PrefabAsset: {fileID: 0}
  1435. m_GameObject: {fileID: 9051432258879861051}
  1436. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1437. m_LocalPosition: {x: 2.313, y: 0.61, z: -2.77}
  1438. m_LocalScale: {x: 1, y: 1, z: 1}
  1439. m_Children:
  1440. - {fileID: 4100405827308683887}
  1441. - {fileID: 4321205852237182105}
  1442. m_Father: {fileID: 0}
  1443. m_RootOrder: 3
  1444. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1445. --- !u!1 &9051432258879861051
  1446. GameObject:
  1447. m_ObjectHideFlags: 0
  1448. m_CorrespondingSourceObject: {fileID: 0}
  1449. m_PrefabInstance: {fileID: 0}
  1450. m_PrefabAsset: {fileID: 0}
  1451. serializedVersion: 6
  1452. m_Component:
  1453. - component: {fileID: 9051432258879861050}
  1454. - component: {fileID: 9051432258879861052}
  1455. - component: {fileID: 9051432258879861053}
  1456. m_Layer: 0
  1457. m_Name: FREE_Retro_Car_Red
  1458. m_TagString: Untagged
  1459. m_Icon: {fileID: 0}
  1460. m_NavMeshLayer: 0
  1461. m_StaticEditorFlags: 0
  1462. m_IsActive: 1
  1463. --- !u!114 &9051432258879861052
  1464. MonoBehaviour:
  1465. m_ObjectHideFlags: 0
  1466. m_CorrespondingSourceObject: {fileID: 0}
  1467. m_PrefabInstance: {fileID: 0}
  1468. m_PrefabAsset: {fileID: 0}
  1469. m_GameObject: {fileID: 9051432258879861051}
  1470. m_Enabled: 1
  1471. m_EditorHideFlags: 0
  1472. m_Script: {fileID: 11500000, guid: d1a8e69ced1c5eb4183eeb3289733991, type: 3}
  1473. m_Name:
  1474. m_EditorClassIdentifier:
  1475. wheels:
  1476. - {fileID: 6807675994244109187}
  1477. - {fileID: 2640322527352132530}
  1478. - {fileID: 3354373785630126001}
  1479. - {fileID: 3211097515675756665}
  1480. rb: {fileID: 9051432258879861053}
  1481. --- !u!54 &9051432258879861053
  1482. Rigidbody:
  1483. m_ObjectHideFlags: 0
  1484. m_CorrespondingSourceObject: {fileID: 0}
  1485. m_PrefabInstance: {fileID: 0}
  1486. m_PrefabAsset: {fileID: 0}
  1487. m_GameObject: {fileID: 9051432258879861051}
  1488. serializedVersion: 2
  1489. m_Mass: 1
  1490. m_Drag: 0
  1491. m_AngularDrag: 0.05
  1492. m_UseGravity: 1
  1493. m_IsKinematic: 0
  1494. m_Interpolate: 0
  1495. m_Constraints: 0
  1496. m_CollisionDetection: 0