FREE_Retro_Car_Red.prefab 27 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1172927075183705780
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8006092143122539172}
  12. - component: {fileID: 9053662763847890382}
  13. m_Layer: 0
  14. m_Name: RRW
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &8006092143122539172
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1172927075183705780}
  27. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  28. m_LocalPosition: {x: 0.9658861, y: 0.36598757, z: -1.5129414}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 8745765155337390421}
  32. m_RootOrder: 3
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!146 &9053662763847890382
  35. WheelCollider:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 1172927075183705780}
  41. m_Center: {x: 0, y: 0.15, z: 0}
  42. m_Radius: 0.38
  43. m_SuspensionSpring:
  44. spring: 35000
  45. damper: 4500
  46. targetPosition: 0.5
  47. m_SuspensionDistance: 0.3
  48. m_ForceAppPointDistance: 0
  49. m_Mass: 20
  50. m_WheelDampingRate: 0.25
  51. m_ForwardFriction:
  52. m_ExtremumSlip: 0.4
  53. m_ExtremumValue: 1
  54. m_AsymptoteSlip: 0.8
  55. m_AsymptoteValue: 0.5
  56. m_Stiffness: 1
  57. m_SidewaysFriction:
  58. m_ExtremumSlip: 0.2
  59. m_ExtremumValue: 1
  60. m_AsymptoteSlip: 0.5
  61. m_AsymptoteValue: 0.75
  62. m_Stiffness: 1
  63. m_Enabled: 1
  64. --- !u!1 &1174145588604846113
  65. GameObject:
  66. m_ObjectHideFlags: 0
  67. m_CorrespondingSourceObject: {fileID: 0}
  68. m_PrefabInstance: {fileID: 0}
  69. m_PrefabAsset: {fileID: 0}
  70. serializedVersion: 6
  71. m_Component:
  72. - component: {fileID: 8745765155337390421}
  73. m_Layer: 0
  74. m_Name: Colliders
  75. m_TagString: Untagged
  76. m_Icon: {fileID: 0}
  77. m_NavMeshLayer: 0
  78. m_StaticEditorFlags: 0
  79. m_IsActive: 1
  80. --- !u!4 &8745765155337390421
  81. Transform:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 1174145588604846113}
  87. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  88. m_LocalPosition: {x: 0, y: 0, z: 0}
  89. m_LocalScale: {x: 1, y: 1, z: 1}
  90. m_Children:
  91. - {fileID: 2806612152780387848}
  92. - {fileID: 7336072991793139123}
  93. - {fileID: 956944652993697212}
  94. - {fileID: 8006092143122539172}
  95. m_Father: {fileID: 8843084272806275366}
  96. m_RootOrder: 1
  97. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  98. --- !u!1 &1627553299361711555
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. serializedVersion: 6
  105. m_Component:
  106. - component: {fileID: 2854153660687238030}
  107. m_Layer: 0
  108. m_Name: Meshes
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 0
  113. m_IsActive: 1
  114. --- !u!4 &2854153660687238030
  115. Transform:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 1627553299361711555}
  121. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  122. m_LocalPosition: {x: 0, y: 0, z: 0}
  123. m_LocalScale: {x: 1, y: 1, z: 1}
  124. m_Children:
  125. - {fileID: 5889850203878190692}
  126. - {fileID: 3001297330722392121}
  127. - {fileID: 8444998788763865824}
  128. - {fileID: 4406014895092256262}
  129. m_Father: {fileID: 8843084272806275366}
  130. m_RootOrder: 0
  131. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  132. --- !u!1 &1686139635609396885
  133. GameObject:
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. serializedVersion: 6
  139. m_Component:
  140. - component: {fileID: 2806612152780387848}
  141. - component: {fileID: 2449878343730490683}
  142. m_Layer: 0
  143. m_Name: FLW
  144. m_TagString: Untagged
  145. m_Icon: {fileID: 0}
  146. m_NavMeshLayer: 0
  147. m_StaticEditorFlags: 0
  148. m_IsActive: 1
  149. --- !u!4 &2806612152780387848
  150. Transform:
  151. m_ObjectHideFlags: 0
  152. m_CorrespondingSourceObject: {fileID: 0}
  153. m_PrefabInstance: {fileID: 0}
  154. m_PrefabAsset: {fileID: 0}
  155. m_GameObject: {fileID: 1686139635609396885}
  156. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  157. m_LocalPosition: {x: -0.90677166, y: 0.36598757, z: 1.2831286}
  158. m_LocalScale: {x: 1, y: 1, z: 1}
  159. m_Children: []
  160. m_Father: {fileID: 8745765155337390421}
  161. m_RootOrder: 0
  162. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  163. --- !u!146 &2449878343730490683
  164. WheelCollider:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 1686139635609396885}
  170. m_Center: {x: 0, y: 0.15, z: 0}
  171. m_Radius: 0.38
  172. m_SuspensionSpring:
  173. spring: 35000
  174. damper: 4500
  175. targetPosition: 0.5
  176. m_SuspensionDistance: 0.3
  177. m_ForceAppPointDistance: 0
  178. m_Mass: 20
  179. m_WheelDampingRate: 0.25
  180. m_ForwardFriction:
  181. m_ExtremumSlip: 0.4
  182. m_ExtremumValue: 1
  183. m_AsymptoteSlip: 0.8
  184. m_AsymptoteValue: 0.5
  185. m_Stiffness: 1
  186. m_SidewaysFriction:
  187. m_ExtremumSlip: 0.2
  188. m_ExtremumValue: 1
  189. m_AsymptoteSlip: 0.5
  190. m_AsymptoteValue: 0.75
  191. m_Stiffness: 1
  192. m_Enabled: 1
  193. --- !u!1 &1909591391186971310
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. serializedVersion: 6
  200. m_Component:
  201. - component: {fileID: 7336072991793139123}
  202. - component: {fileID: 714874478926997380}
  203. m_Layer: 0
  204. m_Name: FRW
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!4 &7336072991793139123
  211. Transform:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 1909591391186971310}
  217. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  218. m_LocalPosition: {x: 0.90677214, y: 0.36598757, z: 1.2831329}
  219. m_LocalScale: {x: 1, y: 1, z: 1}
  220. m_Children: []
  221. m_Father: {fileID: 8745765155337390421}
  222. m_RootOrder: 1
  223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  224. --- !u!146 &714874478926997380
  225. WheelCollider:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. m_GameObject: {fileID: 1909591391186971310}
  231. m_Center: {x: 0, y: 0.15, z: 0}
  232. m_Radius: 0.38
  233. m_SuspensionSpring:
  234. spring: 35000
  235. damper: 4500
  236. targetPosition: 0.5
  237. m_SuspensionDistance: 0.3
  238. m_ForceAppPointDistance: 0
  239. m_Mass: 20
  240. m_WheelDampingRate: 0.25
  241. m_ForwardFriction:
  242. m_ExtremumSlip: 0.4
  243. m_ExtremumValue: 1
  244. m_AsymptoteSlip: 0.8
  245. m_AsymptoteValue: 0.5
  246. m_Stiffness: 1
  247. m_SidewaysFriction:
  248. m_ExtremumSlip: 0.2
  249. m_ExtremumValue: 1
  250. m_AsymptoteSlip: 0.5
  251. m_AsymptoteValue: 0.75
  252. m_Stiffness: 1
  253. m_Enabled: 1
  254. --- !u!1 &2129924697906479725
  255. GameObject:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. serializedVersion: 6
  261. m_Component:
  262. - component: {fileID: 956944652993697212}
  263. - component: {fileID: 1879513670408681980}
  264. m_Layer: 0
  265. m_Name: RLW
  266. m_TagString: Untagged
  267. m_Icon: {fileID: 0}
  268. m_NavMeshLayer: 0
  269. m_StaticEditorFlags: 0
  270. m_IsActive: 1
  271. --- !u!4 &956944652993697212
  272. Transform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 2129924697906479725}
  278. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  279. m_LocalPosition: {x: -0.9658861, y: 0.36598757, z: -1.5129414}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_Children: []
  282. m_Father: {fileID: 8745765155337390421}
  283. m_RootOrder: 2
  284. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  285. --- !u!146 &1879513670408681980
  286. WheelCollider:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 2129924697906479725}
  292. m_Center: {x: 0, y: 0.15, z: 0}
  293. m_Radius: 0.38
  294. m_SuspensionSpring:
  295. spring: 35000
  296. damper: 4500
  297. targetPosition: 0.5
  298. m_SuspensionDistance: 0.3
  299. m_ForceAppPointDistance: 0
  300. m_Mass: 20
  301. m_WheelDampingRate: 0.25
  302. m_ForwardFriction:
  303. m_ExtremumSlip: 0.4
  304. m_ExtremumValue: 1
  305. m_AsymptoteSlip: 0.8
  306. m_AsymptoteValue: 0.5
  307. m_Stiffness: 1
  308. m_SidewaysFriction:
  309. m_ExtremumSlip: 0.2
  310. m_ExtremumValue: 1
  311. m_AsymptoteSlip: 0.5
  312. m_AsymptoteValue: 0.75
  313. m_Stiffness: 1
  314. m_Enabled: 1
  315. --- !u!1 &2249911571952586301
  316. GameObject:
  317. m_ObjectHideFlags: 0
  318. m_CorrespondingSourceObject: {fileID: 0}
  319. m_PrefabInstance: {fileID: 0}
  320. m_PrefabAsset: {fileID: 0}
  321. serializedVersion: 6
  322. m_Component:
  323. - component: {fileID: 5889850203878190692}
  324. - component: {fileID: 8369622493798554796}
  325. - component: {fileID: 3970446756756197603}
  326. m_Layer: 0
  327. m_Name: FLW
  328. m_TagString: Untagged
  329. m_Icon: {fileID: 0}
  330. m_NavMeshLayer: 0
  331. m_StaticEditorFlags: 0
  332. m_IsActive: 1
  333. --- !u!4 &5889850203878190692
  334. Transform:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 2249911571952586301}
  340. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  341. m_LocalPosition: {x: -0.90677166, y: 0.36598757, z: 1.2831286}
  342. m_LocalScale: {x: 1, y: 1, z: 1}
  343. m_Children: []
  344. m_Father: {fileID: 2854153660687238030}
  345. m_RootOrder: 0
  346. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  347. --- !u!33 &8369622493798554796
  348. MeshFilter:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 2249911571952586301}
  354. m_Mesh: {fileID: 5736897971570024963, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  355. --- !u!23 &3970446756756197603
  356. MeshRenderer:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. m_GameObject: {fileID: 2249911571952586301}
  362. m_Enabled: 1
  363. m_CastShadows: 0
  364. m_ReceiveShadows: 1
  365. m_DynamicOccludee: 1
  366. m_MotionVectors: 1
  367. m_LightProbeUsage: 1
  368. m_ReflectionProbeUsage: 1
  369. m_RayTracingMode: 2
  370. m_RenderingLayerMask: 1
  371. m_RendererPriority: 0
  372. m_Materials:
  373. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  374. m_StaticBatchInfo:
  375. firstSubMesh: 0
  376. subMeshCount: 0
  377. m_StaticBatchRoot: {fileID: 0}
  378. m_ProbeAnchor: {fileID: 0}
  379. m_LightProbeVolumeOverride: {fileID: 0}
  380. m_ScaleInLightmap: 1
  381. m_ReceiveGI: 1
  382. m_PreserveUVs: 0
  383. m_IgnoreNormalsForChartDetection: 0
  384. m_ImportantGI: 0
  385. m_StitchLightmapSeams: 1
  386. m_SelectedEditorRenderState: 3
  387. m_MinimumChartSize: 4
  388. m_AutoUVMaxDistance: 0.5
  389. m_AutoUVMaxAngle: 89
  390. m_LightmapParameters: {fileID: 0}
  391. m_SortingLayerID: 0
  392. m_SortingLayer: 0
  393. m_SortingOrder: 0
  394. --- !u!1 &2458555955849377269
  395. GameObject:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. serializedVersion: 6
  401. m_Component:
  402. - component: {fileID: 8843084272806275366}
  403. m_Layer: 0
  404. m_Name: Wheels
  405. m_TagString: Untagged
  406. m_Icon: {fileID: 0}
  407. m_NavMeshLayer: 0
  408. m_StaticEditorFlags: 0
  409. m_IsActive: 1
  410. --- !u!4 &8843084272806275366
  411. Transform:
  412. m_ObjectHideFlags: 0
  413. m_CorrespondingSourceObject: {fileID: 0}
  414. m_PrefabInstance: {fileID: 0}
  415. m_PrefabAsset: {fileID: 0}
  416. m_GameObject: {fileID: 2458555955849377269}
  417. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  418. m_LocalPosition: {x: 0, y: 0, z: 0}
  419. m_LocalScale: {x: 1, y: 1, z: 1}
  420. m_Children:
  421. - {fileID: 2854153660687238030}
  422. - {fileID: 8745765155337390421}
  423. m_Father: {fileID: 4385897140142091397}
  424. m_RootOrder: 1
  425. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  426. --- !u!1 &4385897140142091396
  427. GameObject:
  428. m_ObjectHideFlags: 0
  429. m_CorrespondingSourceObject: {fileID: 0}
  430. m_PrefabInstance: {fileID: 0}
  431. m_PrefabAsset: {fileID: 0}
  432. serializedVersion: 6
  433. m_Component:
  434. - component: {fileID: 4385897140142091397}
  435. - component: {fileID: 6343209142138106651}
  436. m_Layer: 0
  437. m_Name: FREE_Retro_Car_Red
  438. m_TagString: Untagged
  439. m_Icon: {fileID: 0}
  440. m_NavMeshLayer: 0
  441. m_StaticEditorFlags: 0
  442. m_IsActive: 1
  443. --- !u!4 &4385897140142091397
  444. Transform:
  445. m_ObjectHideFlags: 0
  446. m_CorrespondingSourceObject: {fileID: 0}
  447. m_PrefabInstance: {fileID: 0}
  448. m_PrefabAsset: {fileID: 0}
  449. m_GameObject: {fileID: 4385897140142091396}
  450. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  451. m_LocalPosition: {x: 0, y: 0, z: 0}
  452. m_LocalScale: {x: 1, y: 1, z: 1}
  453. m_Children:
  454. - {fileID: 8766084021071683536}
  455. - {fileID: 8843084272806275366}
  456. m_Father: {fileID: 0}
  457. m_RootOrder: 0
  458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  459. --- !u!54 &6343209142138106651
  460. Rigidbody:
  461. m_ObjectHideFlags: 0
  462. m_CorrespondingSourceObject: {fileID: 0}
  463. m_PrefabInstance: {fileID: 0}
  464. m_PrefabAsset: {fileID: 0}
  465. m_GameObject: {fileID: 4385897140142091396}
  466. serializedVersion: 2
  467. m_Mass: 1000
  468. m_Drag: 0
  469. m_AngularDrag: 0.05
  470. m_UseGravity: 1
  471. m_IsKinematic: 0
  472. m_Interpolate: 0
  473. m_Constraints: 0
  474. m_CollisionDetection: 0
  475. --- !u!65 &1814079346319184251
  476. BoxCollider:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 5763546632232791491}
  482. m_Material: {fileID: 0}
  483. m_IsTrigger: 0
  484. m_Enabled: 1
  485. serializedVersion: 2
  486. m_Size: {x: 2.1, y: 1.149533, z: 4.7}
  487. m_Center: {x: 0, y: 0.74328077, z: 0.03955424}
  488. --- !u!1 &7342200832048270862
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_CorrespondingSourceObject: {fileID: 0}
  492. m_PrefabInstance: {fileID: 0}
  493. m_PrefabAsset: {fileID: 0}
  494. serializedVersion: 6
  495. m_Component:
  496. - component: {fileID: 3001297330722392121}
  497. - component: {fileID: 5782559806472232853}
  498. - component: {fileID: 8464506650375765255}
  499. m_Layer: 0
  500. m_Name: FRW
  501. m_TagString: Untagged
  502. m_Icon: {fileID: 0}
  503. m_NavMeshLayer: 0
  504. m_StaticEditorFlags: 0
  505. m_IsActive: 1
  506. --- !u!4 &3001297330722392121
  507. Transform:
  508. m_ObjectHideFlags: 0
  509. m_CorrespondingSourceObject: {fileID: 0}
  510. m_PrefabInstance: {fileID: 0}
  511. m_PrefabAsset: {fileID: 0}
  512. m_GameObject: {fileID: 7342200832048270862}
  513. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  514. m_LocalPosition: {x: 0.90677214, y: 0.36598757, z: 1.2831329}
  515. m_LocalScale: {x: 1, y: 1, z: 1}
  516. m_Children: []
  517. m_Father: {fileID: 2854153660687238030}
  518. m_RootOrder: 1
  519. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  520. --- !u!33 &5782559806472232853
  521. MeshFilter:
  522. m_ObjectHideFlags: 0
  523. m_CorrespondingSourceObject: {fileID: 0}
  524. m_PrefabInstance: {fileID: 0}
  525. m_PrefabAsset: {fileID: 0}
  526. m_GameObject: {fileID: 7342200832048270862}
  527. m_Mesh: {fileID: 6193842310556361702, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  528. --- !u!23 &8464506650375765255
  529. MeshRenderer:
  530. m_ObjectHideFlags: 0
  531. m_CorrespondingSourceObject: {fileID: 0}
  532. m_PrefabInstance: {fileID: 0}
  533. m_PrefabAsset: {fileID: 0}
  534. m_GameObject: {fileID: 7342200832048270862}
  535. m_Enabled: 1
  536. m_CastShadows: 0
  537. m_ReceiveShadows: 1
  538. m_DynamicOccludee: 1
  539. m_MotionVectors: 1
  540. m_LightProbeUsage: 1
  541. m_ReflectionProbeUsage: 1
  542. m_RayTracingMode: 2
  543. m_RenderingLayerMask: 1
  544. m_RendererPriority: 0
  545. m_Materials:
  546. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  547. m_StaticBatchInfo:
  548. firstSubMesh: 0
  549. subMeshCount: 0
  550. m_StaticBatchRoot: {fileID: 0}
  551. m_ProbeAnchor: {fileID: 0}
  552. m_LightProbeVolumeOverride: {fileID: 0}
  553. m_ScaleInLightmap: 1
  554. m_ReceiveGI: 1
  555. m_PreserveUVs: 0
  556. m_IgnoreNormalsForChartDetection: 0
  557. m_ImportantGI: 0
  558. m_StitchLightmapSeams: 1
  559. m_SelectedEditorRenderState: 3
  560. m_MinimumChartSize: 4
  561. m_AutoUVMaxDistance: 0.5
  562. m_AutoUVMaxAngle: 89
  563. m_LightmapParameters: {fileID: 0}
  564. m_SortingLayerID: 0
  565. m_SortingLayer: 0
  566. m_SortingOrder: 0
  567. --- !u!1 &7913088108515014087
  568. GameObject:
  569. m_ObjectHideFlags: 0
  570. m_CorrespondingSourceObject: {fileID: 0}
  571. m_PrefabInstance: {fileID: 0}
  572. m_PrefabAsset: {fileID: 0}
  573. serializedVersion: 6
  574. m_Component:
  575. - component: {fileID: 4406014895092256262}
  576. - component: {fileID: 5529870558805383879}
  577. - component: {fileID: 5747703494744700675}
  578. m_Layer: 0
  579. m_Name: RRW
  580. m_TagString: Untagged
  581. m_Icon: {fileID: 0}
  582. m_NavMeshLayer: 0
  583. m_StaticEditorFlags: 0
  584. m_IsActive: 1
  585. --- !u!4 &4406014895092256262
  586. Transform:
  587. m_ObjectHideFlags: 0
  588. m_CorrespondingSourceObject: {fileID: 0}
  589. m_PrefabInstance: {fileID: 0}
  590. m_PrefabAsset: {fileID: 0}
  591. m_GameObject: {fileID: 7913088108515014087}
  592. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  593. m_LocalPosition: {x: 0.9658861, y: 0.36598757, z: -1.5129414}
  594. m_LocalScale: {x: 1, y: 1, z: 1}
  595. m_Children: []
  596. m_Father: {fileID: 2854153660687238030}
  597. m_RootOrder: 3
  598. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  599. --- !u!33 &5529870558805383879
  600. MeshFilter:
  601. m_ObjectHideFlags: 0
  602. m_CorrespondingSourceObject: {fileID: 0}
  603. m_PrefabInstance: {fileID: 0}
  604. m_PrefabAsset: {fileID: 0}
  605. m_GameObject: {fileID: 7913088108515014087}
  606. m_Mesh: {fileID: -79620487990006924, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  607. --- !u!23 &5747703494744700675
  608. MeshRenderer:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. m_GameObject: {fileID: 7913088108515014087}
  614. m_Enabled: 1
  615. m_CastShadows: 0
  616. m_ReceiveShadows: 1
  617. m_DynamicOccludee: 1
  618. m_MotionVectors: 1
  619. m_LightProbeUsage: 1
  620. m_ReflectionProbeUsage: 1
  621. m_RayTracingMode: 2
  622. m_RenderingLayerMask: 1
  623. m_RendererPriority: 0
  624. m_Materials:
  625. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  626. m_StaticBatchInfo:
  627. firstSubMesh: 0
  628. subMeshCount: 0
  629. m_StaticBatchRoot: {fileID: 0}
  630. m_ProbeAnchor: {fileID: 0}
  631. m_LightProbeVolumeOverride: {fileID: 0}
  632. m_ScaleInLightmap: 1
  633. m_ReceiveGI: 1
  634. m_PreserveUVs: 0
  635. m_IgnoreNormalsForChartDetection: 0
  636. m_ImportantGI: 0
  637. m_StitchLightmapSeams: 1
  638. m_SelectedEditorRenderState: 3
  639. m_MinimumChartSize: 4
  640. m_AutoUVMaxDistance: 0.5
  641. m_AutoUVMaxAngle: 89
  642. m_LightmapParameters: {fileID: 0}
  643. m_SortingLayerID: 0
  644. m_SortingLayer: 0
  645. m_SortingOrder: 0
  646. --- !u!1 &8056326993480004111
  647. GameObject:
  648. m_ObjectHideFlags: 0
  649. m_CorrespondingSourceObject: {fileID: 0}
  650. m_PrefabInstance: {fileID: 0}
  651. m_PrefabAsset: {fileID: 0}
  652. serializedVersion: 6
  653. m_Component:
  654. - component: {fileID: 8444998788763865824}
  655. - component: {fileID: 8859359515406616946}
  656. - component: {fileID: 7647707835729348180}
  657. m_Layer: 0
  658. m_Name: RLW
  659. m_TagString: Untagged
  660. m_Icon: {fileID: 0}
  661. m_NavMeshLayer: 0
  662. m_StaticEditorFlags: 0
  663. m_IsActive: 1
  664. --- !u!4 &8444998788763865824
  665. Transform:
  666. m_ObjectHideFlags: 0
  667. m_CorrespondingSourceObject: {fileID: 0}
  668. m_PrefabInstance: {fileID: 0}
  669. m_PrefabAsset: {fileID: 0}
  670. m_GameObject: {fileID: 8056326993480004111}
  671. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  672. m_LocalPosition: {x: -0.9658861, y: 0.36598757, z: -1.5129414}
  673. m_LocalScale: {x: 1, y: 1, z: 1}
  674. m_Children: []
  675. m_Father: {fileID: 2854153660687238030}
  676. m_RootOrder: 2
  677. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  678. --- !u!33 &8859359515406616946
  679. MeshFilter:
  680. m_ObjectHideFlags: 0
  681. m_CorrespondingSourceObject: {fileID: 0}
  682. m_PrefabInstance: {fileID: 0}
  683. m_PrefabAsset: {fileID: 0}
  684. m_GameObject: {fileID: 8056326993480004111}
  685. m_Mesh: {fileID: 4796849396689515201, guid: 553258feef67f7e40b0a21a2b3a23898, type: 3}
  686. --- !u!23 &7647707835729348180
  687. MeshRenderer:
  688. m_ObjectHideFlags: 0
  689. m_CorrespondingSourceObject: {fileID: 0}
  690. m_PrefabInstance: {fileID: 0}
  691. m_PrefabAsset: {fileID: 0}
  692. m_GameObject: {fileID: 8056326993480004111}
  693. m_Enabled: 1
  694. m_CastShadows: 0
  695. m_ReceiveShadows: 1
  696. m_DynamicOccludee: 1
  697. m_MotionVectors: 1
  698. m_LightProbeUsage: 1
  699. m_ReflectionProbeUsage: 1
  700. m_RayTracingMode: 2
  701. m_RenderingLayerMask: 1
  702. m_RendererPriority: 0
  703. m_Materials:
  704. - {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  705. m_StaticBatchInfo:
  706. firstSubMesh: 0
  707. subMeshCount: 0
  708. m_StaticBatchRoot: {fileID: 0}
  709. m_ProbeAnchor: {fileID: 0}
  710. m_LightProbeVolumeOverride: {fileID: 0}
  711. m_ScaleInLightmap: 1
  712. m_ReceiveGI: 1
  713. m_PreserveUVs: 0
  714. m_IgnoreNormalsForChartDetection: 0
  715. m_ImportantGI: 0
  716. m_StitchLightmapSeams: 1
  717. m_SelectedEditorRenderState: 3
  718. m_MinimumChartSize: 4
  719. m_AutoUVMaxDistance: 0.5
  720. m_AutoUVMaxAngle: 89
  721. m_LightmapParameters: {fileID: 0}
  722. m_SortingLayerID: 0
  723. m_SortingLayer: 0
  724. m_SortingOrder: 0
  725. --- !u!1001 &4385897139766817327
  726. PrefabInstance:
  727. m_ObjectHideFlags: 0
  728. serializedVersion: 2
  729. m_Modification:
  730. m_TransformParent: {fileID: 8766084021071683536}
  731. m_Modifications:
  732. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  733. type: 3}
  734. propertyPath: m_LocalPosition.x
  735. value: 0
  736. objectReference: {fileID: 0}
  737. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  738. type: 3}
  739. propertyPath: m_LocalPosition.y
  740. value: 0
  741. objectReference: {fileID: 0}
  742. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  743. type: 3}
  744. propertyPath: m_LocalPosition.z
  745. value: -0.3
  746. objectReference: {fileID: 0}
  747. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  748. type: 3}
  749. propertyPath: m_LocalRotation.x
  750. value: -0
  751. objectReference: {fileID: 0}
  752. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  753. type: 3}
  754. propertyPath: m_LocalRotation.y
  755. value: -0
  756. objectReference: {fileID: 0}
  757. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  758. type: 3}
  759. propertyPath: m_LocalRotation.z
  760. value: -0
  761. objectReference: {fileID: 0}
  762. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  763. type: 3}
  764. propertyPath: m_LocalRotation.w
  765. value: 1
  766. objectReference: {fileID: 0}
  767. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  768. type: 3}
  769. propertyPath: m_RootOrder
  770. value: 0
  771. objectReference: {fileID: 0}
  772. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  773. type: 3}
  774. propertyPath: m_LocalEulerAnglesHint.x
  775. value: 0
  776. objectReference: {fileID: 0}
  777. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  778. type: 3}
  779. propertyPath: m_LocalEulerAnglesHint.y
  780. value: 0
  781. objectReference: {fileID: 0}
  782. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  783. type: 3}
  784. propertyPath: m_LocalEulerAnglesHint.z
  785. value: 0
  786. objectReference: {fileID: 0}
  787. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  788. type: 3}
  789. propertyPath: m_LocalScale.x
  790. value: 0.92
  791. objectReference: {fileID: 0}
  792. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  793. type: 3}
  794. propertyPath: m_LocalScale.z
  795. value: 1.1
  796. objectReference: {fileID: 0}
  797. - target: {fileID: -4216859302048453862, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  798. type: 3}
  799. propertyPath: m_LocalScale.y
  800. value: 0.7
  801. objectReference: {fileID: 0}
  802. - target: {fileID: -1504981713932161579, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  803. type: 3}
  804. propertyPath: m_CastShadows
  805. value: 3
  806. objectReference: {fileID: 0}
  807. - target: {fileID: -927199367670048503, guid: 1778ca5c41cb8e448a1e3b4fe6562407,
  808. type: 3}
  809. propertyPath: m_Name
  810. value: Shadows
  811. objectReference: {fileID: 0}
  812. m_RemovedComponents: []
  813. m_SourcePrefab: {fileID: 100100000, guid: 1778ca5c41cb8e448a1e3b4fe6562407, type: 3}
  814. --- !u!1001 &4385897141469263050
  815. PrefabInstance:
  816. m_ObjectHideFlags: 0
  817. serializedVersion: 2
  818. m_Modification:
  819. m_TransformParent: {fileID: 4385897140142091397}
  820. m_Modifications:
  821. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  822. type: 3}
  823. propertyPath: m_LocalPosition.x
  824. value: 0
  825. objectReference: {fileID: 0}
  826. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  827. type: 3}
  828. propertyPath: m_LocalPosition.y
  829. value: 0
  830. objectReference: {fileID: 0}
  831. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  832. type: 3}
  833. propertyPath: m_LocalPosition.z
  834. value: 0
  835. objectReference: {fileID: 0}
  836. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  837. type: 3}
  838. propertyPath: m_LocalRotation.x
  839. value: 0
  840. objectReference: {fileID: 0}
  841. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  842. type: 3}
  843. propertyPath: m_LocalRotation.y
  844. value: 0
  845. objectReference: {fileID: 0}
  846. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  847. type: 3}
  848. propertyPath: m_LocalRotation.z
  849. value: 0
  850. objectReference: {fileID: 0}
  851. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  852. type: 3}
  853. propertyPath: m_LocalRotation.w
  854. value: 1
  855. objectReference: {fileID: 0}
  856. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  857. type: 3}
  858. propertyPath: m_RootOrder
  859. value: 0
  860. objectReference: {fileID: 0}
  861. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  862. type: 3}
  863. propertyPath: m_LocalEulerAnglesHint.x
  864. value: 0
  865. objectReference: {fileID: 0}
  866. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  867. type: 3}
  868. propertyPath: m_LocalEulerAnglesHint.y
  869. value: 0
  870. objectReference: {fileID: 0}
  871. - target: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  872. type: 3}
  873. propertyPath: m_LocalEulerAnglesHint.z
  874. value: 0
  875. objectReference: {fileID: 0}
  876. - target: {fileID: -1504981713932161579, guid: d50474d32701f634e847f42c0a81dc1b,
  877. type: 3}
  878. propertyPath: m_Materials.Array.data[0]
  879. value:
  880. objectReference: {fileID: 2100000, guid: d7b052e2b6aeeff488481dceeeacb95e, type: 2}
  881. - target: {fileID: -1504981713932161579, guid: d50474d32701f634e847f42c0a81dc1b,
  882. type: 3}
  883. propertyPath: m_CastShadows
  884. value: 0
  885. objectReference: {fileID: 0}
  886. - target: {fileID: -1504981713932161579, guid: d50474d32701f634e847f42c0a81dc1b,
  887. type: 3}
  888. propertyPath: m_ReceiveShadows
  889. value: 1
  890. objectReference: {fileID: 0}
  891. - target: {fileID: -927199367670048503, guid: d50474d32701f634e847f42c0a81dc1b,
  892. type: 3}
  893. propertyPath: m_Name
  894. value: Body
  895. objectReference: {fileID: 0}
  896. m_RemovedComponents: []
  897. m_SourcePrefab: {fileID: 100100000, guid: d50474d32701f634e847f42c0a81dc1b, type: 3}
  898. --- !u!4 &8766084021071683536 stripped
  899. Transform:
  900. m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: d50474d32701f634e847f42c0a81dc1b,
  901. type: 3}
  902. m_PrefabInstance: {fileID: 4385897141469263050}
  903. m_PrefabAsset: {fileID: 0}
  904. --- !u!1 &5763546632232791491 stripped
  905. GameObject:
  906. m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: d50474d32701f634e847f42c0a81dc1b,
  907. type: 3}
  908. m_PrefabInstance: {fileID: 4385897141469263050}
  909. m_PrefabAsset: {fileID: 0}