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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class CarController : MonoBehaviour
- {
- public Wheel[] wheels;
- public Rigidbody rb;
- void Awake(){
- foreach(Wheel wheel in wheels){
- wheel.myCar= this;
- }
- }
- void Start()
- {
-
- }
- // Update is called once per frame
- void FixedUpdate()
- {
- }
- }
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