picopark.prefab 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8584291556063275422
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8584291556063275408}
  12. - component: {fileID: 8584291556063275423}
  13. - component: {fileID: 6656609589630671630}
  14. - component: {fileID: 8584291556063275412}
  15. - component: {fileID: 8584291556063275411}
  16. - component: {fileID: 8584291556063275410}
  17. - component: {fileID: 8584291556063275409}
  18. - component: {fileID: 345238637415786487}
  19. - component: {fileID: 3855804468415881115}
  20. m_Layer: 0
  21. m_Name: picopark
  22. m_TagString: Untagged
  23. m_Icon: {fileID: 0}
  24. m_NavMeshLayer: 0
  25. m_StaticEditorFlags: 0
  26. m_IsActive: 1
  27. --- !u!4 &8584291556063275408
  28. Transform:
  29. m_ObjectHideFlags: 0
  30. m_CorrespondingSourceObject: {fileID: 0}
  31. m_PrefabInstance: {fileID: 0}
  32. m_PrefabAsset: {fileID: 0}
  33. m_GameObject: {fileID: 8584291556063275422}
  34. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  35. m_LocalPosition: {x: -2.7736, y: -3.6729, z: 0}
  36. m_LocalScale: {x: 0.43717414, y: 0.44597706, z: 1}
  37. m_Children: []
  38. m_Father: {fileID: 0}
  39. m_RootOrder: 0
  40. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  41. --- !u!212 &8584291556063275423
  42. SpriteRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 8584291556063275422}
  48. m_Enabled: 1
  49. m_CastShadows: 0
  50. m_ReceiveShadows: 0
  51. m_DynamicOccludee: 1
  52. m_MotionVectors: 1
  53. m_LightProbeUsage: 1
  54. m_ReflectionProbeUsage: 1
  55. m_RayTracingMode: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 0
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. m_Sprite: {fileID: 21300000, guid: e88c557aba8023277947be6e82d2215f, type: 3}
  81. m_Color: {r: 0, g: 1, b: 0.044991016, a: 1}
  82. m_FlipX: 1
  83. m_FlipY: 0
  84. m_DrawMode: 0
  85. m_Size: {x: 1.24, y: 1.42}
  86. m_AdaptiveModeThreshold: 0.5
  87. m_SpriteTileMode: 0
  88. m_WasSpriteAssigned: 1
  89. m_MaskInteraction: 0
  90. m_SpriteSortPoint: 0
  91. --- !u!114 &6656609589630671630
  92. MonoBehaviour:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 8584291556063275422}
  98. m_Enabled: 1
  99. m_EditorHideFlags: 0
  100. m_Script: {fileID: 11500000, guid: c4a1d8198c9c68ae688b0bb362dc15bd, type: 3}
  101. m_Name:
  102. m_EditorClassIdentifier:
  103. syncMode: 0
  104. syncInterval: 0.1
  105. LocalComponents:
  106. - {fileID: 8584291556063275412}
  107. --- !u!114 &8584291556063275412
  108. MonoBehaviour:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 8584291556063275422}
  114. m_Enabled: 1
  115. m_EditorHideFlags: 0
  116. m_Script: {fileID: 11500000, guid: 7551b48e43866812687410cc03be59dc, type: 3}
  117. m_Name:
  118. m_EditorClassIdentifier:
  119. syncMode: 0
  120. syncInterval: 0.1
  121. rigidbody: {fileID: 8584291556063275410}
  122. sprite: {fileID: 8584291556063275423}
  123. invertSprite: 1
  124. animator: {fileID: 8584291556063275409}
  125. groundLayerMask:
  126. serializedVersion: 2
  127. m_Bits: 256
  128. isGrounded: 1
  129. isSwimming: 0
  130. groundChecker: {fileID: 0}
  131. gravity: {x: 0, y: 0}
  132. buoyantForce: 0
  133. buoyantSpd: 0
  134. moveSpeed: 0.05
  135. jumpForce: 55
  136. jumpDuration: 0.2
  137. jumpSFX: {fileID: 0}
  138. listenToInput: 1
  139. inWater: 0
  140. waterBoost: 0
  141. --- !u!61 &8584291556063275411
  142. BoxCollider2D:
  143. m_ObjectHideFlags: 0
  144. m_CorrespondingSourceObject: {fileID: 0}
  145. m_PrefabInstance: {fileID: 0}
  146. m_PrefabAsset: {fileID: 0}
  147. m_GameObject: {fileID: 8584291556063275422}
  148. m_Enabled: 1
  149. m_Density: 1
  150. m_Material: {fileID: 0}
  151. m_IsTrigger: 0
  152. m_UsedByEffector: 0
  153. m_UsedByComposite: 0
  154. m_Offset: {x: 0, y: 0}
  155. m_SpriteTilingProperty:
  156. border: {x: 0, y: 0, z: 0, w: 0}
  157. pivot: {x: 0.5, y: 0.5}
  158. oldSize: {x: 1.24, y: 1.42}
  159. newSize: {x: 1.24, y: 1.42}
  160. adaptiveTilingThreshold: 0.5
  161. drawMode: 0
  162. adaptiveTiling: 0
  163. m_AutoTiling: 0
  164. serializedVersion: 2
  165. m_Size: {x: 1.24, y: 1.42}
  166. m_EdgeRadius: 0
  167. --- !u!50 &8584291556063275410
  168. Rigidbody2D:
  169. serializedVersion: 4
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. m_GameObject: {fileID: 8584291556063275422}
  175. m_BodyType: 0
  176. m_Simulated: 1
  177. m_UseFullKinematicContacts: 0
  178. m_UseAutoMass: 0
  179. m_Mass: 1
  180. m_LinearDrag: 0
  181. m_AngularDrag: 0.05
  182. m_GravityScale: 1
  183. m_Material: {fileID: 0}
  184. m_Interpolate: 0
  185. m_SleepingMode: 1
  186. m_CollisionDetection: 0
  187. m_Constraints: 4
  188. --- !u!95 &8584291556063275409
  189. Animator:
  190. serializedVersion: 3
  191. m_ObjectHideFlags: 0
  192. m_CorrespondingSourceObject: {fileID: 0}
  193. m_PrefabInstance: {fileID: 0}
  194. m_PrefabAsset: {fileID: 0}
  195. m_GameObject: {fileID: 8584291556063275422}
  196. m_Enabled: 1
  197. m_Avatar: {fileID: 0}
  198. m_Controller: {fileID: 0}
  199. m_CullingMode: 0
  200. m_UpdateMode: 0
  201. m_ApplyRootMotion: 0
  202. m_LinearVelocityBlending: 0
  203. m_WarningMessage:
  204. m_HasTransformHierarchy: 1
  205. m_AllowConstantClipSamplingOptimization: 1
  206. m_KeepAnimatorControllerStateOnDisable: 0
  207. --- !u!114 &345238637415786487
  208. MonoBehaviour:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 8584291556063275422}
  214. m_Enabled: 1
  215. m_EditorHideFlags: 0
  216. m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
  217. m_Name:
  218. m_EditorClassIdentifier:
  219. sceneId: 0
  220. serverOnly: 0
  221. visible: 0
  222. m_AssetId: 50c59bfe296a0ab3ca72103abcfa1d1a
  223. hasSpawned: 0
  224. --- !u!114 &3855804468415881115
  225. MonoBehaviour:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. m_GameObject: {fileID: 8584291556063275422}
  231. m_Enabled: 1
  232. m_EditorHideFlags: 0
  233. m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3}
  234. m_Name:
  235. m_EditorClassIdentifier:
  236. syncMode: 0
  237. syncInterval: 0.1
  238. clientAuthority: 1
  239. sendInterval: 0.05
  240. syncPosition: 1
  241. syncRotation: 1
  242. syncScale: 0
  243. interpolatePosition: 1
  244. interpolateRotation: 1
  245. interpolateScale: 0
  246. bufferTimeMultiplier: 1
  247. bufferSizeLimit: 64
  248. catchupThreshold: 4
  249. catchupMultiplier: 0.1
  250. showGizmos: 0
  251. showOverlay: 0
  252. overlayColor: {r: 0, g: 0, b: 0, a: 0.5}