CellGUI.prefab 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &4903779300334215825
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8667093524748208693}
  12. - component: {fileID: 792638734159983555}
  13. - component: {fileID: 2985632515421915780}
  14. - component: {fileID: 9218727033388977555}
  15. - component: {fileID: 2439948753870522382}
  16. m_Layer: 5
  17. m_Name: CellGUI
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &8667093524748208693
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 4903779300334215825}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_Children: []
  34. m_Father: {fileID: 0}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. m_AnchorMin: {x: 0, y: 0}
  38. m_AnchorMax: {x: 0, y: 0}
  39. m_AnchoredPosition: {x: 0, y: 0}
  40. m_SizeDelta: {x: 0, y: 0}
  41. m_Pivot: {x: 0.5, y: 0.5}
  42. --- !u!222 &792638734159983555
  43. CanvasRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 4903779300334215825}
  49. m_CullTransparentMesh: 0
  50. --- !u!114 &2985632515421915780
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 4903779300334215825}
  57. m_Enabled: 1
  58. m_EditorHideFlags: 0
  59. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  60. m_Name:
  61. m_EditorClassIdentifier:
  62. m_Material: {fileID: 0}
  63. m_Color: {r: 1, g: 1, b: 1, a: 1}
  64. m_RaycastTarget: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 0}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. --- !u!114 &9218727033388977555
  78. MonoBehaviour:
  79. m_ObjectHideFlags: 0
  80. m_CorrespondingSourceObject: {fileID: 0}
  81. m_PrefabInstance: {fileID: 0}
  82. m_PrefabAsset: {fileID: 0}
  83. m_GameObject: {fileID: 4903779300334215825}
  84. m_Enabled: 1
  85. m_EditorHideFlags: 0
  86. m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  87. m_Name:
  88. m_EditorClassIdentifier:
  89. m_Navigation:
  90. m_Mode: 3
  91. m_SelectOnUp: {fileID: 0}
  92. m_SelectOnDown: {fileID: 0}
  93. m_SelectOnLeft: {fileID: 0}
  94. m_SelectOnRight: {fileID: 0}
  95. m_Transition: 1
  96. m_Colors:
  97. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  98. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  99. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  100. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  101. m_ColorMultiplier: 1
  102. m_FadeDuration: 0.1
  103. m_SpriteState:
  104. m_HighlightedSprite: {fileID: 0}
  105. m_PressedSprite: {fileID: 0}
  106. m_DisabledSprite: {fileID: 0}
  107. m_AnimationTriggers:
  108. m_NormalTrigger: Normal
  109. m_HighlightedTrigger: Highlighted
  110. m_PressedTrigger: Pressed
  111. m_DisabledTrigger: Disabled
  112. m_Interactable: 1
  113. m_TargetGraphic: {fileID: 2985632515421915780}
  114. m_OnClick:
  115. m_PersistentCalls:
  116. m_Calls:
  117. - m_Target: {fileID: 2439948753870522382}
  118. m_MethodName: MakePlay
  119. m_Mode: 1
  120. m_Arguments:
  121. m_ObjectArgument: {fileID: 0}
  122. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  123. m_IntArgument: 0
  124. m_FloatArgument: 0
  125. m_StringArgument:
  126. m_BoolArgument: 0
  127. m_CallState: 2
  128. --- !u!114 &2439948753870522382
  129. MonoBehaviour:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. m_GameObject: {fileID: 4903779300334215825}
  135. m_Enabled: 1
  136. m_EditorHideFlags: 0
  137. m_Script: {fileID: 11500000, guid: 9cda2a394a443474689a3c6d6044f7b0, type: 3}
  138. m_Name:
  139. m_EditorClassIdentifier:
  140. matchController: {fileID: 0}
  141. cellValue: 0
  142. image: {fileID: 2985632515421915780}
  143. button: {fileID: 9218727033388977555}
  144. playerIdentity: {fileID: 0}