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- using Mono.CecilX;
- using Mono.CecilX.Cil;
- namespace Mirror.Weaver
- {
- public static class MethodProcessor
- {
- const string RpcPrefix = "UserCode_";
- // For a function like
- // [ClientRpc] void RpcTest(int value),
- // Weaver substitutes the method and moves the code to a new method:
- // UserCode_RpcTest(int value) <- contains original code
- // RpcTest(int value) <- serializes parameters, sends the message
- //
- // Note that all the calls to the method remain untouched.
- // FixRemoteCallToBaseMethod replaces them afterwards.
- public static MethodDefinition SubstituteMethod(Logger Log, TypeDefinition td, MethodDefinition md, ref bool WeavingFailed)
- {
- string newName = Weaver.GenerateMethodName(RpcPrefix, md);
- MethodDefinition cmd = new MethodDefinition(newName, md.Attributes, md.ReturnType);
- // force the substitute method to be protected.
- // -> public would show in the Inspector for UnityEvents as
- // User_CmdUsePotion() etc. but the user shouldn't use those.
- // -> private would not allow inheriting classes to call it, see
- // OverrideVirtualWithBaseCallsBothVirtualAndBase test.
- // -> IL has no concept of 'protected', it's called IsFamily there.
- cmd.IsPublic = false;
- cmd.IsFamily = true;
- // add parameters
- foreach (ParameterDefinition pd in md.Parameters)
- {
- cmd.Parameters.Add(new ParameterDefinition(pd.Name, ParameterAttributes.None, pd.ParameterType));
- }
- // swap bodies
- (cmd.Body, md.Body) = (md.Body, cmd.Body);
- // Move over all the debugging information
- foreach (SequencePoint sequencePoint in md.DebugInformation.SequencePoints)
- cmd.DebugInformation.SequencePoints.Add(sequencePoint);
- md.DebugInformation.SequencePoints.Clear();
- foreach (CustomDebugInformation customInfo in md.CustomDebugInformations)
- cmd.CustomDebugInformations.Add(customInfo);
- md.CustomDebugInformations.Clear();
- (md.DebugInformation.Scope, cmd.DebugInformation.Scope) = (cmd.DebugInformation.Scope, md.DebugInformation.Scope);
- td.Methods.Add(cmd);
- FixRemoteCallToBaseMethod(Log, td, cmd, ref WeavingFailed);
- return cmd;
- }
- // For a function like
- // [ClientRpc] void RpcTest(int value),
- // Weaver substitutes the method and moves the code to a new method:
- // UserCode_RpcTest(int value) <- contains original code
- // RpcTest(int value) <- serializes parameters, sends the message
- //
- // FixRemoteCallToBaseMethod replaces all calls to
- // RpcTest(value)
- // with
- // UserCode_RpcTest(value)
- public static void FixRemoteCallToBaseMethod(Logger Log, TypeDefinition type, MethodDefinition method, ref bool WeavingFailed)
- {
- string callName = method.Name;
- // Cmd/rpc start with Weaver.RpcPrefix
- // e.g. CallCmdDoSomething
- if (!callName.StartsWith(RpcPrefix))
- return;
- // e.g. CmdDoSomething
- string baseRemoteCallName = method.Name.Substring(RpcPrefix.Length);
- foreach (Instruction instruction in method.Body.Instructions)
- {
- // is this instruction a Call to a method?
- // if yes, output the method so we can check it.
- if (IsCallToMethod(instruction, out MethodDefinition calledMethod))
- {
- // when considering if 'calledMethod' is a call to 'method',
- // we originally compared .Name.
- //
- // to fix IL2CPP build bugs with overloaded Rpcs, we need to
- // generated rpc names like
- // RpcTest(string value) => RpcTestString(strig value)
- // RpcTest(int value) => RpcTestInt(int value)
- // to make them unique.
- //
- // calledMethod.Name is still "RpcTest", so we need to
- // convert this to the generated name as well before comparing.
- string calledMethodName_Generated = Weaver.GenerateMethodName("", calledMethod);
- if (calledMethodName_Generated == baseRemoteCallName)
- {
- TypeDefinition baseType = type.BaseType.Resolve();
- MethodDefinition baseMethod = baseType.GetMethodInBaseType(callName);
- if (baseMethod == null)
- {
- Log.Error($"Could not find base method for {callName}", method);
- WeavingFailed = true;
- return;
- }
- if (!baseMethod.IsVirtual)
- {
- Log.Error($"Could not find base method that was virtual {callName}", method);
- WeavingFailed = true;
- return;
- }
- instruction.Operand = baseMethod;
- }
- }
- }
- }
- static bool IsCallToMethod(Instruction instruction, out MethodDefinition calledMethod)
- {
- if (instruction.OpCode == OpCodes.Call &&
- instruction.Operand is MethodDefinition method)
- {
- calledMethod = method;
- return true;
- }
- else
- {
- calledMethod = null;
- return false;
- }
- }
- }
- }
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