ListItem.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3677508094661262535
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 221249809893286030}
  12. - component: {fileID: 6894393265640476499}
  13. - component: {fileID: 3969347401717922194}
  14. m_Layer: 5
  15. m_Name: Text (Legacy)
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &221249809893286030
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3677508094661262535}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 283605878083488264}
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0, y: 0}
  36. m_AnchorMax: {x: 1, y: 1}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 0, y: 0}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &6894393265640476499
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 3677508094661262535}
  47. m_CullTransparentMesh: 1
  48. --- !u!114 &3969347401717922194
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 3677508094661262535}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 1
  63. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_FontData:
  69. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  70. m_FontSize: 47
  71. m_FontStyle: 1
  72. m_BestFit: 0
  73. m_MinSize: 10
  74. m_MaxSize: 64
  75. m_Alignment: 4
  76. m_AlignByGeometry: 0
  77. m_RichText: 1
  78. m_HorizontalOverflow: 0
  79. m_VerticalOverflow: 0
  80. m_LineSpacing: 1
  81. m_Text: Join
  82. --- !u!1 &4677155932957813432
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 1582521511395670062}
  91. - component: {fileID: 2058109195571428395}
  92. - component: {fileID: 1322551221648427385}
  93. m_Layer: 5
  94. m_Name: ListItem
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 0
  99. m_IsActive: 1
  100. --- !u!224 &1582521511395670062
  101. RectTransform:
  102. m_ObjectHideFlags: 0
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInstance: {fileID: 0}
  105. m_PrefabAsset: {fileID: 0}
  106. m_GameObject: {fileID: 4677155932957813432}
  107. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  108. m_LocalPosition: {x: 0, y: 0, z: 0}
  109. m_LocalScale: {x: 1, y: 1, z: 1}
  110. m_ConstrainProportionsScale: 0
  111. m_Children:
  112. - {fileID: 6911655477409889868}
  113. - {fileID: 283605878083488264}
  114. m_Father: {fileID: 0}
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. m_AnchorMin: {x: 0, y: 0}
  117. m_AnchorMax: {x: 0, y: 0}
  118. m_AnchoredPosition: {x: 0, y: 0}
  119. m_SizeDelta: {x: 0, y: 100}
  120. m_Pivot: {x: 0.5, y: 0.5}
  121. --- !u!222 &2058109195571428395
  122. CanvasRenderer:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 4677155932957813432}
  128. m_CullTransparentMesh: 1
  129. --- !u!114 &1322551221648427385
  130. MonoBehaviour:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 4677155932957813432}
  136. m_Enabled: 1
  137. m_EditorHideFlags: 0
  138. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  139. m_Name:
  140. m_EditorClassIdentifier:
  141. m_Material: {fileID: 0}
  142. m_Color: {r: 0, g: 0, b: 0, a: 0.4117647}
  143. m_RaycastTarget: 1
  144. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  145. m_Maskable: 1
  146. m_OnCullStateChanged:
  147. m_PersistentCalls:
  148. m_Calls: []
  149. m_Sprite: {fileID: 0}
  150. m_Type: 0
  151. m_PreserveAspect: 0
  152. m_FillCenter: 1
  153. m_FillMethod: 4
  154. m_FillAmount: 1
  155. m_FillClockwise: 1
  156. m_FillOrigin: 0
  157. m_UseSpriteMesh: 0
  158. m_PixelsPerUnitMultiplier: 1
  159. --- !u!1 &5840013119650022483
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 6911655477409889868}
  168. - component: {fileID: 739731775575600614}
  169. - component: {fileID: 8556050451519010376}
  170. m_Layer: 5
  171. m_Name: Text (Legacy)
  172. m_TagString: Untagged
  173. m_Icon: {fileID: 0}
  174. m_NavMeshLayer: 0
  175. m_StaticEditorFlags: 0
  176. m_IsActive: 1
  177. --- !u!224 &6911655477409889868
  178. RectTransform:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 5840013119650022483}
  184. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  185. m_LocalPosition: {x: 0, y: 0, z: 0}
  186. m_LocalScale: {x: 1, y: 1, z: 1}
  187. m_ConstrainProportionsScale: 0
  188. m_Children: []
  189. m_Father: {fileID: 1582521511395670062}
  190. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  191. m_AnchorMin: {x: 0, y: 0.5}
  192. m_AnchorMax: {x: 0.4, y: 0.5}
  193. m_AnchoredPosition: {x: 10, y: 0}
  194. m_SizeDelta: {x: -20, y: 70.3}
  195. m_Pivot: {x: 0.5, y: 0.5}
  196. --- !u!222 &739731775575600614
  197. CanvasRenderer:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 5840013119650022483}
  203. m_CullTransparentMesh: 1
  204. --- !u!114 &8556050451519010376
  205. MonoBehaviour:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 5840013119650022483}
  211. m_Enabled: 1
  212. m_EditorHideFlags: 0
  213. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  214. m_Name:
  215. m_EditorClassIdentifier:
  216. m_Material: {fileID: 0}
  217. m_Color: {r: 1, g: 1, b: 1, a: 1}
  218. m_RaycastTarget: 1
  219. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  220. m_Maskable: 1
  221. m_OnCullStateChanged:
  222. m_PersistentCalls:
  223. m_Calls: []
  224. m_FontData:
  225. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  226. m_FontSize: 46
  227. m_FontStyle: 0
  228. m_BestFit: 0
  229. m_MinSize: 10
  230. m_MaxSize: 58
  231. m_Alignment: 3
  232. m_AlignByGeometry: 0
  233. m_RichText: 1
  234. m_HorizontalOverflow: 0
  235. m_VerticalOverflow: 0
  236. m_LineSpacing: 1
  237. m_Text: S3030
  238. --- !u!1 &7566994107656696407
  239. GameObject:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. serializedVersion: 6
  245. m_Component:
  246. - component: {fileID: 283605878083488264}
  247. - component: {fileID: 5798903857012622151}
  248. - component: {fileID: 8998727495502758436}
  249. - component: {fileID: 5286755364043016937}
  250. m_Layer: 5
  251. m_Name: btn_join
  252. m_TagString: Untagged
  253. m_Icon: {fileID: 0}
  254. m_NavMeshLayer: 0
  255. m_StaticEditorFlags: 0
  256. m_IsActive: 1
  257. --- !u!224 &283605878083488264
  258. RectTransform:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 7566994107656696407}
  264. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  265. m_LocalPosition: {x: 0, y: 0, z: 0}
  266. m_LocalScale: {x: 1, y: 1, z: 1}
  267. m_ConstrainProportionsScale: 0
  268. m_Children:
  269. - {fileID: 221249809893286030}
  270. m_Father: {fileID: 1582521511395670062}
  271. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  272. m_AnchorMin: {x: 0.65, y: 0.5}
  273. m_AnchorMax: {x: 1, y: 0.5}
  274. m_AnchoredPosition: {x: 93.50342, y: -0.00002718}
  275. m_SizeDelta: {x: -241.1069, y: 70.3}
  276. m_Pivot: {x: 0.5, y: 0.5}
  277. --- !u!222 &5798903857012622151
  278. CanvasRenderer:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. m_GameObject: {fileID: 7566994107656696407}
  284. m_CullTransparentMesh: 1
  285. --- !u!114 &8998727495502758436
  286. MonoBehaviour:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 7566994107656696407}
  292. m_Enabled: 1
  293. m_EditorHideFlags: 0
  294. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  295. m_Name:
  296. m_EditorClassIdentifier:
  297. m_Material: {fileID: 0}
  298. m_Color: {r: 0.6039216, g: 0.8980393, b: 0.37647063, a: 1}
  299. m_RaycastTarget: 1
  300. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  301. m_Maskable: 1
  302. m_OnCullStateChanged:
  303. m_PersistentCalls:
  304. m_Calls: []
  305. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  306. m_Type: 1
  307. m_PreserveAspect: 0
  308. m_FillCenter: 1
  309. m_FillMethod: 4
  310. m_FillAmount: 1
  311. m_FillClockwise: 1
  312. m_FillOrigin: 0
  313. m_UseSpriteMesh: 0
  314. m_PixelsPerUnitMultiplier: 1
  315. --- !u!114 &5286755364043016937
  316. MonoBehaviour:
  317. m_ObjectHideFlags: 0
  318. m_CorrespondingSourceObject: {fileID: 0}
  319. m_PrefabInstance: {fileID: 0}
  320. m_PrefabAsset: {fileID: 0}
  321. m_GameObject: {fileID: 7566994107656696407}
  322. m_Enabled: 1
  323. m_EditorHideFlags: 0
  324. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  325. m_Name:
  326. m_EditorClassIdentifier:
  327. m_Navigation:
  328. m_Mode: 3
  329. m_WrapAround: 0
  330. m_SelectOnUp: {fileID: 0}
  331. m_SelectOnDown: {fileID: 0}
  332. m_SelectOnLeft: {fileID: 0}
  333. m_SelectOnRight: {fileID: 0}
  334. m_Transition: 1
  335. m_Colors:
  336. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  337. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  338. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  339. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  340. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  341. m_ColorMultiplier: 1
  342. m_FadeDuration: 0.1
  343. m_SpriteState:
  344. m_HighlightedSprite: {fileID: 0}
  345. m_PressedSprite: {fileID: 0}
  346. m_SelectedSprite: {fileID: 0}
  347. m_DisabledSprite: {fileID: 0}
  348. m_AnimationTriggers:
  349. m_NormalTrigger: Normal
  350. m_HighlightedTrigger: Highlighted
  351. m_PressedTrigger: Pressed
  352. m_SelectedTrigger: Selected
  353. m_DisabledTrigger: Disabled
  354. m_Interactable: 1
  355. m_TargetGraphic: {fileID: 8998727495502758436}
  356. m_OnClick:
  357. m_PersistentCalls:
  358. m_Calls:
  359. - m_Target: {fileID: 0}
  360. m_TargetAssemblyTypeName: SceneLoader, Assembly-CSharp
  361. m_MethodName: LoadScene
  362. m_Mode: 5
  363. m_Arguments:
  364. m_ObjectArgument: {fileID: 0}
  365. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  366. m_IntArgument: 0
  367. m_FloatArgument: 0
  368. m_StringArgument: ChatGPT
  369. m_BoolArgument: 0
  370. m_CallState: 2