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- // --------------------------------------------------------------------------------------------------------------------
- // <copyright file="OnJoinedInstantiate.cs" company="Exit Games GmbH">
- // Part of: Photon Unity Utilities,
- // </copyright>
- // <summary>
- // This component will quit the application when escape key is pressed
- // </summary>
- // <author>developer@exitgames.com</author>
- // --------------------------------------------------------------------------------------------------------------------
- using UnityEngine;
- using System.Collections;
- using System.Diagnostics;
- namespace Photon.Pun.UtilityScripts
- {
- /// <summary>
- /// This component will quit the application when escape key is pressed
- /// </summary>
- public class OnEscapeQuit : MonoBehaviour
- {
- [Conditional("UNITY_ANDROID"), Conditional("UNITY_IOS")]
- public void Update()
- {
- // "back" button of phone equals "Escape". quit app if that's pressed
- if (Input.GetKeyDown(KeyCode.Escape))
- {
- Application.Quit();
- }
- }
- }
- }
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