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- // --------------------------------------------------------------------------------------------------------------------
- // <copyright file="OnStartDelete.cs" company="Exit Games GmbH">
- // Part of: Photon Unity Utilities,
- // </copyright>
- // <summary>
- // This component will destroy the GameObject it is attached to (in Start()).
- // </summary>
- // <author>developer@exitgames.com</author>
- // --------------------------------------------------------------------------------------------------------------------
- using UnityEngine;
- namespace Photon.Chat.UtilityScripts
- {
- /// <summary>This component will destroy the GameObject it is attached to (in Start()).</summary>
- public class OnStartDelete : MonoBehaviour
- {
- // Use this for initialization
- private void Start()
- {
- Destroy(this.gameObject);
- }
- }
- }
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