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- // ----------------------------------------------------------------------------------------------------------------------
- // <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary>
- // <remarks>ChatClient is the main class of this api.</remarks>
- // <copyright company="Exit Games GmbH">Photon Chat Api - Copyright (C) 2014 Exit Games GmbH</copyright>
- // ----------------------------------------------------------------------------------------------------------------------
- namespace Photon.Chat
- {
- /// <summary>Possible states for a Chat Client.</summary>
- public enum ChatState
- {
- /// <summary>Peer is created but not used yet.</summary>
- Uninitialized,
- /// <summary>Connecting to name server.</summary>
- ConnectingToNameServer,
- /// <summary>Connected to name server.</summary>
- ConnectedToNameServer,
- /// <summary>Authenticating on current server.</summary>
- Authenticating,
- /// <summary>Finished authentication on current server.</summary>
- Authenticated,
- /// <summary>Disconnecting from name server. This is usually a transition from name server to frontend server.</summary>
- DisconnectingFromNameServer,
- /// <summary>Connecting to frontend server.</summary>
- ConnectingToFrontEnd,
- /// <summary>Connected to frontend server.</summary>
- ConnectedToFrontEnd,
- /// <summary>Disconnecting from frontend server.</summary>
- DisconnectingFromFrontEnd,
- /// <summary>Currently not used.</summary>
- QueuedComingFromFrontEnd,
- /// <summary>The client disconnects (from any server).</summary>
- Disconnecting,
- /// <summary>The client is no longer connected (to any server).</summary>
- Disconnected,
- /// <summary>Client was unable to connect to Name Server and will attempt to connect with an alternative network protocol (TCP).</summary>
- ConnectWithFallbackProtocol
- }
- }
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